remove separate cube & wii folders

This commit is contained in:
Dave Murphy 2008-05-01 09:49:05 +00:00
parent bef33572eb
commit 7311c4f757
3 changed files with 0 additions and 343 deletions

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@ -1,127 +0,0 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/gamecube_rules
#---------------------------------------------------------------------------------
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files
# LIB is where the built library will be placed
# all directories are relative to this makefile
#---------------------------------------------------------------------------------
BUILD ?= release
SOURCES := ../source
INCLUDES := ../include
DATA :=
LIB := $(TOPDIR)/gamecube/lib
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
ASFLAGS := -g
ifneq ($(BUILD),debug)
export CUBEBIN := $(LIB)/cube/libfat.a
else
export CUBEBIN := $(LIB)/cube/libfatd.a
CFLAGS += -DFAT_DEBUG
endif
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export TOPDIR ?= $(CURDIR)/..
export DEPSDIR := $(CURDIR)/$(BUILD)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr debug release $(LIB)
all: $(BUILD)
dist-bin:
@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-cube-$(DATESTRING).tar.bz2 include lib
install: $(BUILD)
@cp -fv include/fat.h $(DEVKITPRO)/libogc/include/fat.h
@cp -frv lib $(DEVKITPRO)/libogc
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(CUBEBIN) : $(OFILES) $(LIB)
@rm -f "$(CUBEBIN)"
@$(AR) rcs "$(CUBEBIN)" $(OFILES)
@echo built ... $(notdir $@)
$(LIB):
mkdir -p $(LIB)/cube
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

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@ -1,94 +0,0 @@
/*
fat.h
Simple functionality for startup, mounting and unmounting of FAT-based devices.
Copyright (c) 2006 Michael "Chishm" Chisholm
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _LIBFAT_H
#define _LIBFAT_H
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
typedef enum {PI_CART_SLOT} PARTITION_INTERFACE;
struct IO_INTERFACE_STRUCT ;
/*
Initialise any inserted block-devices.
Add the fat device driver to the devoptab, making it available for standard file functions.
cacheSize: The number of pages to allocate for each inserted block-device
setAsDefaultDevice: if true, make this the default device driver for file operations
*/
bool fatInit (u32 cacheSize, bool setAsDefaultDevice);
/*
Calls fatInit with setAsDefaultDevice = true and cacheSize optimised for the host system.
*/
bool fatInitDefault (void);
/*
Mount the device specified by partitionNumber
PD_DEFAULT is not allowed, use _FAT_partition_setDefaultDevice
PD_CUSTOM is not allowed, use _FAT_partition_mountCustomDevice
*/
bool fatMountNormalInterface (PARTITION_INTERFACE partitionNumber, u32 cacheSize);
/*
Mount a partition on a custom device
*/
bool fatMountCustomInterface (struct IO_INTERFACE_STRUCT* device, u32 cacheSize);
/*
Unmount the partition specified by partitionNumber
If there are open files, it will fail
*/
bool fatUnmount (PARTITION_INTERFACE partitionNumber);
/*
Forcibly unmount the partition specified by partitionNumber
Any open files on the partition will become invalid
The cache will be invalidated, and any unflushed writes will be lost
*/
bool fatUnsafeUnmount (PARTITION_INTERFACE partitionNumber);
/*
Set the default device for access by fat: and fat0:
PD_DEFAULT is unallowed.
Doesn't do anything useful on GBA, since there is only one device
*/
bool fatSetDefaultInterface (PARTITION_INTERFACE partitionNumber);
#ifdef __cplusplus
}
#endif
#endif // _LIBFAT_H

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@ -1,122 +0,0 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files
# LIB is where the built library will be placed
# all directories are relative to this makefile
#---------------------------------------------------------------------------------
BUILD ?= release
SOURCES := ../source
INCLUDES := ../include
DATA :=
LIB := $(TOPDIR)/gamecube/lib
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
ASFLAGS := -g
ifneq ($(BUILD),debug)
export CUBEBIN := $(LIB)/wii/libfat.a
else
export CUBEBIN := $(LIB)/wii/libfatd.a
CFLAGS += -DFAT_DEBUG
endif
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export TOPDIR ?= $(CURDIR)/..
export DEPSDIR := $(CURDIR)/$(BUILD)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr debug release $(LIB)
all: $(CUBEBIN)
dist-bin:
@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-cube-$(DATESTRING).tar.bz2 include lib
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(CUBEBIN) : $(OFILES) $(LIB)/wii
@rm -f "$(CUBEBIN)"
@$(AR) rcs "$(CUBEBIN)" $(OFILES)
@echo built ... $(notdir $@)
$(LIB)/wii:
mkdir -p $(LIB)/wii
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------