mirror of
https://github.com/wiiu-env/libfat.git
synced 2024-12-01 22:24:17 +01:00
161 lines
5.6 KiB
Makefile
161 lines
5.6 KiB
Makefile
#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
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endif
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include $(DEVKITARM)/gba_rules
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#---------------------------------------------------------------------------------
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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# DATA is a list of directories containing binary files
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# LIB is where the built library will be placed
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# all directories are relative to this makefile
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#---------------------------------------------------------------------------------
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BUILD ?= release
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SOURCES := ../source ../source/disc_io
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INCLUDES := ../include
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DATA :=
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LIB := $(TOPDIR)/gba/lib
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -mthumb -mthumb-interwork
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CFLAGS := -g -Wall -O2\
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-mcpu=arm7tdmi -mtune=arm7tdmi\
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-fomit-frame-pointer\
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-ffast-math \
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$(ARCH)
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CFLAGS += $(INCLUDE) -DGBA
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CXXFLAGS := $(CFLAGS)
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ASFLAGS := -g $(ARCH)
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ifneq ($(BUILD),debug)
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export GBABIN := $(LIB)/libfat.a
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else
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export GBABIN := $(LIB)/libfatd.a
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CFLAGS += -DFAT_DEBUG
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endif
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS :=
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#-lnds9
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(LIBGBA)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export TOPDIR ?= $(CURDIR)/..
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export DEPSDIR := $(CURDIR)/$(BUILD)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export AR := $(PREFIX)ar
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export OBJCOPY := $(PREFIX)objcopy
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr debug release $(LIB)
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all: $(GBABIN)
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dist-bin:
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@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-gba-$(DATESTRING).tar.bz2 include lib
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install:
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cp lib/libfat.a $(DEVKITPRO)/libgba/lib
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cp include/fat.h $(DEVKITPRO)/libgba/include
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(GBABIN) : $(OFILES) $(LIB)
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@rm -f "$(GBABIN)"
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@$(AR) rcs "$(GBABIN)" $(OFILES)
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@echo built ... $(notdir $@)
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$(LIB):
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mkdir $(LIB)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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