mirror of
https://github.com/Maschell/libgui-sdl.git
synced 2024-11-16 13:09:20 +01:00
28 lines
542 B
C++
28 lines
542 B
C++
#pragma once
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#include <SDL2/SDL_render.h>
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class Renderer {
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public:
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Renderer(SDL_Renderer *renderer, uint32_t pixelFormat) : sdl_renderer(renderer), pixelFormat(pixelFormat){
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}
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virtual ~Renderer() {
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if(sdl_renderer){
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SDL_DestroyRenderer(sdl_renderer);
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}
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}
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SDL_Renderer *getRenderer(){
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return sdl_renderer;
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}
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uint32_t getPixelFormat(){
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return pixelFormat;
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}
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private:
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SDL_Renderer *sdl_renderer = NULL;
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uint32_t pixelFormat = SDL_PIXELFORMAT_RGBA8888;
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}; |