mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-11-15 12:55:07 +01:00
171 lines
4.1 KiB
C
171 lines
4.1 KiB
C
|
/****************************************************************************
|
||
|
* Copyright (C) 2015 Dimok
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
****************************************************************************/
|
||
|
#ifndef _AXSOUND_H_
|
||
|
#define _AXSOUND_H_
|
||
|
|
||
|
#include <dynamic_libs/os_functions.h>
|
||
|
#include <dynamic_libs/ax_functions.h>
|
||
|
|
||
|
class Voice
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
enum VoicePriorities
|
||
|
{
|
||
|
PRIO_MIN = 1,
|
||
|
PRIO_MAX = 31
|
||
|
};
|
||
|
|
||
|
enum VoiceStates
|
||
|
{
|
||
|
STATE_STOPPED,
|
||
|
STATE_START,
|
||
|
STATE_PLAYING,
|
||
|
STATE_STOP,
|
||
|
};
|
||
|
|
||
|
Voice(s32 prio)
|
||
|
: state(STATE_STOPPED)
|
||
|
{
|
||
|
lastLoopCounter = 0;
|
||
|
nextBufferSize = 0;
|
||
|
|
||
|
voice = AXAcquireVoice(prio, 0, 0);
|
||
|
if(voice)
|
||
|
{
|
||
|
AXVoiceBegin(voice);
|
||
|
AXSetVoiceType(voice, 0);
|
||
|
setVolume(0x80000000);
|
||
|
|
||
|
u32 mix[24];
|
||
|
memset(mix, 0, sizeof(mix));
|
||
|
mix[0] = 0x80000000;
|
||
|
mix[4] = 0x80000000;
|
||
|
|
||
|
AXSetVoiceDeviceMix(voice, 0, 0, mix);
|
||
|
AXSetVoiceDeviceMix(voice, 1, 0, mix);
|
||
|
|
||
|
AXVoiceEnd(voice);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
~Voice()
|
||
|
{
|
||
|
if(voice)
|
||
|
{
|
||
|
AXFreeVoice(voice);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void play(const u8 *buffer, u32 bufferSize, const u8 *nextBuffer, u32 nextBufSize, u16 format, u32 sampleRate)
|
||
|
{
|
||
|
if(!voice)
|
||
|
return;
|
||
|
|
||
|
memset(&voiceBuffer, 0, sizeof(voiceBuffer));
|
||
|
|
||
|
voiceBuffer.samples = buffer;
|
||
|
voiceBuffer.format = format;
|
||
|
voiceBuffer.loop = (nextBuffer == NULL) ? 0 : 1;
|
||
|
voiceBuffer.cur_pos = 0;
|
||
|
voiceBuffer.end_pos = bufferSize >> 1;
|
||
|
voiceBuffer.loop_offset = ((nextBuffer - buffer) >> 1);
|
||
|
nextBufferSize = nextBufSize;
|
||
|
|
||
|
u32 samplesPerSec = (AXGetInputSamplesPerSec != 0) ? AXGetInputSamplesPerSec() : 32000;
|
||
|
|
||
|
ratioBits[0] = (u32)(0x00010000 * ((f32)sampleRate / (f32)samplesPerSec));
|
||
|
ratioBits[1] = 0;
|
||
|
ratioBits[2] = 0;
|
||
|
ratioBits[3] = 0;
|
||
|
|
||
|
AXSetVoiceOffsets(voice, &voiceBuffer);
|
||
|
AXSetVoiceSrc(voice, ratioBits);
|
||
|
AXSetVoiceSrcType(voice, 1);
|
||
|
AXSetVoiceState(voice, 1);
|
||
|
}
|
||
|
|
||
|
void stop()
|
||
|
{
|
||
|
if(voice)
|
||
|
AXSetVoiceState(voice, 0);
|
||
|
}
|
||
|
|
||
|
void setVolume(u32 vol)
|
||
|
{
|
||
|
if(voice)
|
||
|
AXSetVoiceVe(voice, &vol);
|
||
|
}
|
||
|
|
||
|
|
||
|
void setNextBuffer(const u8 *buffer, u32 bufferSize)
|
||
|
{
|
||
|
voiceBuffer.loop_offset = ((buffer - voiceBuffer.samples) >> 1);
|
||
|
nextBufferSize = bufferSize;
|
||
|
|
||
|
AXSetVoiceLoopOffset(voice, voiceBuffer.loop_offset);
|
||
|
}
|
||
|
|
||
|
bool isBufferSwitched()
|
||
|
{
|
||
|
u32 loopCounter = AXGetVoiceLoopCount(voice);
|
||
|
if(lastLoopCounter != loopCounter)
|
||
|
{
|
||
|
lastLoopCounter = loopCounter;
|
||
|
AXSetVoiceEndOffset(voice, voiceBuffer.loop_offset + (nextBufferSize >> 1));
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
u32 getInternState() const {
|
||
|
if(voice)
|
||
|
return ((u32 *)voice)[1];
|
||
|
return 0;
|
||
|
}
|
||
|
u32 getState() const {
|
||
|
return state;
|
||
|
}
|
||
|
void setState(u32 s) {
|
||
|
state = s;
|
||
|
}
|
||
|
|
||
|
void * getVoice() const {
|
||
|
return voice;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
void *voice;
|
||
|
u32 ratioBits[4];
|
||
|
|
||
|
typedef struct _ax_buffer_t {
|
||
|
u16 format;
|
||
|
u16 loop;
|
||
|
u32 loop_offset;
|
||
|
u32 end_pos;
|
||
|
u32 cur_pos;
|
||
|
const unsigned char *samples;
|
||
|
} ax_buffer_t;
|
||
|
|
||
|
ax_buffer_t voiceBuffer;
|
||
|
u32 state;
|
||
|
u32 nextBufferSize;
|
||
|
u32 lastLoopCounter;
|
||
|
};
|
||
|
|
||
|
#endif // _AXSOUND_H_
|