libgui/source/gui/GuiParticleImage.h

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/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _GUI_PARTICLE_IMAGE_H_
#define _GUI_PARTICLE_IMAGE_H_
#include "GuiImage.h"
class GuiParticleImage : public GuiImage, public sigslot::has_slots<>
{
public:
GuiParticleImage(s32 w, s32 h, u32 particleCount, f32 minRadius, f32 maxRadius, f32 minSpeed, f32 maxSpeed);
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virtual ~GuiParticleImage();
void draw(CVideo *pVideo);
private:
f32 *posVertexs;
u8 *colorVertexs;
f32 minRadius;
f32 maxRadius;
f32 minSpeed;
f32 maxSpeed;
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typedef struct
{
glm::vec3 position;
glm::vec4 colors;
f32 radius;
f32 speed;
f32 direction;
} Particle;
std::vector<Particle> particles;
};
#endif // _GUI_ICON_GRID_H_