mirror of
https://github.com/wiiu-env/libgui.git
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171 lines
4.1 KiB
C
171 lines
4.1 KiB
C
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _AXSOUND_H_
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#define _AXSOUND_H_
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#include <dynamic_libs/os_functions.h>
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#include <dynamic_libs/ax_functions.h>
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class Voice
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{
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public:
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enum VoicePriorities
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{
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PRIO_MIN = 1,
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PRIO_MAX = 31
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};
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enum VoiceStates
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{
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STATE_STOPPED,
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STATE_START,
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STATE_PLAYING,
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STATE_STOP,
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};
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Voice(s32 prio)
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: state(STATE_STOPPED)
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{
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lastLoopCounter = 0;
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nextBufferSize = 0;
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voice = AXAcquireVoice(prio, 0, 0);
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if(voice)
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{
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AXVoiceBegin(voice);
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AXSetVoiceType(voice, 0);
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setVolume(0x80000000);
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u32 mix[24];
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memset(mix, 0, sizeof(mix));
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mix[0] = 0x80000000;
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mix[4] = 0x80000000;
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AXSetVoiceDeviceMix(voice, 0, 0, mix);
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AXSetVoiceDeviceMix(voice, 1, 0, mix);
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AXVoiceEnd(voice);
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}
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}
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~Voice()
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{
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if(voice)
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{
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AXFreeVoice(voice);
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}
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}
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void play(const u8 *buffer, u32 bufferSize, const u8 *nextBuffer, u32 nextBufSize, u16 format, u32 sampleRate)
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{
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if(!voice)
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return;
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memset(&voiceBuffer, 0, sizeof(voiceBuffer));
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voiceBuffer.samples = buffer;
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voiceBuffer.format = format;
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voiceBuffer.loop = (nextBuffer == NULL) ? 0 : 1;
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voiceBuffer.cur_pos = 0;
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voiceBuffer.end_pos = bufferSize >> 1;
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voiceBuffer.loop_offset = ((nextBuffer - buffer) >> 1);
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nextBufferSize = nextBufSize;
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u32 samplesPerSec = (AXGetInputSamplesPerSec != 0) ? AXGetInputSamplesPerSec() : 32000;
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ratioBits[0] = (u32)(0x00010000 * ((f32)sampleRate / (f32)samplesPerSec));
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ratioBits[1] = 0;
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ratioBits[2] = 0;
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ratioBits[3] = 0;
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AXSetVoiceOffsets(voice, &voiceBuffer);
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AXSetVoiceSrc(voice, ratioBits);
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AXSetVoiceSrcType(voice, 1);
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AXSetVoiceState(voice, 1);
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}
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void stop()
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{
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if(voice)
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AXSetVoiceState(voice, 0);
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}
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void setVolume(u32 vol)
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{
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if(voice)
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AXSetVoiceVe(voice, &vol);
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}
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void setNextBuffer(const u8 *buffer, u32 bufferSize)
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{
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voiceBuffer.loop_offset = ((buffer - voiceBuffer.samples) >> 1);
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nextBufferSize = bufferSize;
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AXSetVoiceLoopOffset(voice, voiceBuffer.loop_offset);
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}
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bool isBufferSwitched()
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{
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u32 loopCounter = AXGetVoiceLoopCount(voice);
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if(lastLoopCounter != loopCounter)
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{
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lastLoopCounter = loopCounter;
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AXSetVoiceEndOffset(voice, voiceBuffer.loop_offset + (nextBufferSize >> 1));
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return true;
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}
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return false;
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}
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u32 getInternState() const {
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if(voice)
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return ((u32 *)voice)[1];
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return 0;
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}
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u32 getState() const {
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return state;
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}
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void setState(u32 s) {
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state = s;
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}
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void * getVoice() const {
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return voice;
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}
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private:
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void *voice;
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u32 ratioBits[4];
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typedef struct _ax_buffer_t {
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u16 format;
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u16 loop;
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u32 loop_offset;
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u32 end_pos;
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u32 cur_pos;
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const unsigned char *samples;
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} ax_buffer_t;
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ax_buffer_t voiceBuffer;
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u32 state;
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u32 nextBufferSize;
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u32 lastLoopCounter;
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};
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#endif // _AXSOUND_H_
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