mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-11-14 12:25:10 +01:00
Some small tweaks
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parent
9c4efe8b71
commit
2db871522d
@ -19,6 +19,7 @@
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#include "FreeTypeGX.h"
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#include "GameBgImage.h"
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#include "GridBackground.h"
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#include "GuiButton.h"
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#include "GuiCheckBox.h"
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#include "GuiController.h"
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@ -21,9 +21,9 @@
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* Constructor for the GuiCheckBox class.
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*/
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GuiCheckBox::GuiCheckBox(bool checked, f32 width,f32 height)
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GuiCheckBox::GuiCheckBox(GuiImage * background, bool checked, f32 width,f32 height)
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: GuiToggle(checked,width,height){
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setImageBackground(background);
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}
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/**
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@ -36,7 +36,6 @@ GuiCheckBox::~GuiCheckBox(){
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void GuiCheckBox::setImageBackground(GuiImage* img){
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backgroundImg = img;
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if(img){ img->setParent(this); }
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setImage(img);
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}
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void GuiCheckBox::setImageSelected(GuiImage* img){
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@ -26,7 +26,7 @@ class GuiCheckBox : public GuiToggle{
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public:
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//!Constructor
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//!\param checked Checked
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GuiCheckBox(bool checked, f32 width = 0.0f,f32 height= 0.0f);
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GuiCheckBox(GuiImage * background, bool checked, f32 width = 0.0f,f32 height= 0.0f);
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//!Destructor
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virtual ~GuiCheckBox();
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@ -24,7 +24,7 @@
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#include "GuiScrollbar.h"
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#include "resources/Resources.h"
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Scrollbar::Scrollbar(s32 h)
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GuiScrollbar::GuiScrollbar(s32 h)
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: touchTrigger(GuiTrigger::CHANNEL_1, GuiTrigger::VPAD_TOUCH)
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, wpadTouchTrigger(GuiTrigger::CHANNEL_2 | GuiTrigger::CHANNEL_3 | GuiTrigger::CHANNEL_4 | GuiTrigger::CHANNEL_5, GuiTrigger::BUTTON_A)
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{
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@ -35,7 +35,7 @@ Scrollbar::Scrollbar(s32 h)
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ScrollSpeed = 15;
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ScrollState = 0;
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listChanged.connect(this, &Scrollbar::setScrollboxPosition);
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listChanged.connect(this, &GuiScrollbar::setScrollboxPosition);
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btnSoundClick = Resources::GetSound("button_click.mp3");
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scrollbarLine = Resources::GetImageData("scrollbarLine.png");
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@ -67,7 +67,7 @@ Scrollbar::Scrollbar(s32 h)
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arrowUpBtn->setTrigger(&wpadTouchTrigger, 1);
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arrowUpBtn->setSoundClick(btnSoundClick);
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arrowUpBtn->setEffectGrow();
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arrowUpBtn->clicked.connect(this, &Scrollbar::OnUpButtonClick);
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arrowUpBtn->clicked.connect(this, &GuiScrollbar::OnUpButtonClick);
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arrowDownBtn = new GuiButton(arrowDownImg->getWidth(), arrowDownImg->getHeight());
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arrowDownBtn->setParent(this);
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@ -78,7 +78,7 @@ Scrollbar::Scrollbar(s32 h)
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arrowDownBtn->setTrigger(&wpadTouchTrigger, 1);
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arrowDownBtn->setSoundClick(btnSoundClick);
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arrowDownBtn->setEffectGrow();
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arrowDownBtn->clicked.connect(this, &Scrollbar::OnDownButtonClick);
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arrowDownBtn->clicked.connect(this, &GuiScrollbar::OnDownButtonClick);
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scrollbarBoxBtn = new GuiButton(scrollbarBoxImg->getWidth(), height);
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scrollbarBoxBtn->setParent(this);
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@ -89,10 +89,10 @@ Scrollbar::Scrollbar(s32 h)
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scrollbarBoxBtn->setTrigger(&touchTrigger, 0);
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scrollbarBoxBtn->setTrigger(&wpadTouchTrigger, 1);
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scrollbarBoxBtn->setEffectGrow();
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scrollbarBoxBtn->held.connect(this, &Scrollbar::OnBoxButtonHold);
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scrollbarBoxBtn->held.connect(this, &GuiScrollbar::OnBoxButtonHold);
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}
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Scrollbar::~Scrollbar()
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GuiScrollbar::~GuiScrollbar()
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{
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Resources::RemoveSound(btnSoundClick);
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Resources::RemoveImageData(scrollbarLine);
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@ -111,7 +111,7 @@ Scrollbar::~Scrollbar()
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delete scrollbarBoxImg;
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}
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void Scrollbar::ScrollOneUp()
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void GuiScrollbar::ScrollOneUp()
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{
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if(SelItem == 0 && SelInd > 0)
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{
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@ -124,7 +124,7 @@ void Scrollbar::ScrollOneUp()
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}
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}
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void Scrollbar::ScrollOneDown()
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void GuiScrollbar::ScrollOneDown()
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{
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if(SelInd+SelItem + 1 < EntrieCount)
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{
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@ -140,7 +140,7 @@ void Scrollbar::ScrollOneDown()
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}
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}
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void Scrollbar::OnUpButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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void GuiScrollbar::OnUpButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(ScrollState < ScrollSpeed)
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return;
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@ -151,7 +151,7 @@ void Scrollbar::OnUpButtonClick(GuiButton *button, const GuiController *controll
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::OnDownButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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void GuiScrollbar::OnDownButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(ScrollState < ScrollSpeed)
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return;
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@ -162,7 +162,7 @@ void Scrollbar::OnDownButtonClick(GuiButton *button, const GuiController *contro
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::OnBoxButtonHold(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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void GuiScrollbar::OnBoxButtonHold(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(EntrieCount == 0){
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return;
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@ -207,7 +207,7 @@ void Scrollbar::OnBoxButtonHold(GuiButton *button, const GuiController *controll
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::SetPageSize(s32 size)
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void GuiScrollbar::SetPageSize(s32 size)
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{
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if(PageSize == size)
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return;
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@ -216,7 +216,7 @@ void Scrollbar::SetPageSize(s32 size)
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::SetSelectedItem(s32 pos)
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void GuiScrollbar::SetSelectedItem(s32 pos)
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{
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if(SelItem == pos)
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return;
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@ -225,7 +225,7 @@ void Scrollbar::SetSelectedItem(s32 pos)
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::SetSelectedIndex(s32 pos)
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void GuiScrollbar::SetSelectedIndex(s32 pos)
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{
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if(SelInd == pos)
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return;
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@ -234,7 +234,7 @@ void Scrollbar::SetSelectedIndex(s32 pos)
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::SetEntrieCount(s32 cnt)
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void GuiScrollbar::SetEntrieCount(s32 cnt)
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{
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if(EntrieCount == cnt)
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return;
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@ -243,7 +243,7 @@ void Scrollbar::SetEntrieCount(s32 cnt)
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listChanged(SelItem, SelInd);
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}
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void Scrollbar::setScrollboxPosition(s32 SelItem, s32 SelInd)
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void GuiScrollbar::setScrollboxPosition(s32 SelItem, s32 SelInd)
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{
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s32 position = MaxHeight-(MaxHeight-MinHeight)*(SelInd+SelItem)/(EntrieCount-1);
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@ -255,7 +255,7 @@ void Scrollbar::setScrollboxPosition(s32 SelItem, s32 SelInd)
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scrollbarBoxBtn->setPosition(0, position);
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}
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void Scrollbar::draw(CVideo * video)
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void GuiScrollbar::draw(CVideo * video)
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{
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scrollbarLineImg->draw(video);
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arrowUpBtn->draw(video);
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@ -265,7 +265,7 @@ void Scrollbar::draw(CVideo * video)
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updateEffects();
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}
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void Scrollbar::update(GuiController * t)
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void GuiScrollbar::update(GuiController * t)
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{
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if(this->isStateSet(STATE_DISABLED))
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return;
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@ -27,11 +27,11 @@
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#include "gui/GuiElement.h"
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#include "gui/GuiButton.h"
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class Scrollbar : public GuiElement, public sigslot::has_slots<>
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class GuiScrollbar : public GuiElement, public sigslot::has_slots<>
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{
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public:
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Scrollbar(s32 height);
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virtual ~Scrollbar();
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GuiScrollbar(s32 height);
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virtual ~GuiScrollbar();
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void ScrollOneUp();
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void ScrollOneDown();
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s32 GetSelectedItem() { return SelItem; }
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@ -16,17 +16,20 @@
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****************************************************************************/
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#include <vector>
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#include <string>
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#include <utils/StringTools.h>
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#include <utils/logger.h>
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#include "GuiSelectBox.h"
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#include "GuiImage.h"
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#include "GuiTrigger.h"
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#include "GuiImageData.h"
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#include "utils/StringTools.h"
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/**
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* Constructor for the GuiCheckBox class.
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*/
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GuiSelectBox::GuiSelectBox(std::string caption,GuiFrame *parent)
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: GuiFrame(0,0,parent)
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GuiSelectBox::GuiSelectBox(GuiImage * background,std::string caption,f32 width,f32 height,GuiFrame *parent)
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: GuiFrame(width,height,parent)
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,selected(0)
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,captionText(caption)
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,topValueButton(0,0)
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@ -38,6 +41,7 @@ GuiSelectBox::GuiSelectBox(std::string caption,GuiFrame *parent)
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,buttonDownTrigger(GuiTrigger::CHANNEL_ALL, GuiTrigger::BUTTON_DOWN | GuiTrigger::STICK_L_DOWN, true)
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,DPADButtons(0,0)
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{
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setImageTopBackground(background);
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showValues = false;
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bChanged = false;
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bSelectedChanged = false;
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@ -67,6 +71,11 @@ GuiSelectBox::GuiSelectBox(std::string caption,GuiFrame *parent)
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bChanged = true;
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}
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void GuiSelectBox::setSize(f32 width,f32 height){
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GuiFrame::setSize(width,height);
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topValueButton.setSize(width,height);
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}
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void GuiSelectBox::OnValueClicked(GuiButton *button, const GuiController *controller, GuiTrigger *trigger){
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for(u32 i = 0; i < valueButtons.size(); ++i){
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if(valueButtons[i].valueButton == button){
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@ -237,11 +246,17 @@ void GuiSelectBox::OnValueCloseEffectFinish(GuiElement *element)
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}
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f32 GuiSelectBox::getTopValueHeight() {
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return topBackgroundImg == NULL ? 0 : topBackgroundImg->getHeight();
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if(topBackgroundImg == NULL){
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return 0.0f;
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}
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return topBackgroundImg->getHeight();
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}
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f32 GuiSelectBox::getTopValueWidth() {
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return topBackgroundImg == NULL ? 0 : topBackgroundImg->getWidth();
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if(topBackgroundImg == NULL){
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return 0.0f;
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}
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return topBackgroundImg->getWidth();
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}
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f32 GuiSelectBox::getHeight(){
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@ -26,7 +26,7 @@ class GuiSelectBox : public GuiFrame, public sigslot::has_slots<>{
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public:
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//!Constructor
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//!\param checked Checked
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GuiSelectBox(std::string caption,GuiFrame *parent = 0);
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GuiSelectBox(GuiImage * background, std::string caption,f32 width = 0.0f, f32 height = 0.0f,GuiFrame *parent = 0);
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//!Destructor
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virtual ~GuiSelectBox();
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@ -35,10 +35,6 @@ class GuiSelectBox : public GuiFrame, public sigslot::has_slots<>{
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void setImageTopBackground(GuiImage * img){
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topBackgroundImg = img;
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if(img != NULL){
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setSize(img->getWidth(),img->getHeight());
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topValueButton.setSize(img->getWidth(),img->getHeight());
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}
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topValueButton.setImage(img);
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}
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@ -69,6 +65,7 @@ class GuiSelectBox : public GuiFrame, public sigslot::has_slots<>{
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void setState(s32 s, s32 c = -1);
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virtual void setSize(f32 width, f32 height);
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virtual f32 getTopValueHeight();
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virtual f32 getTopValueWidth();
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@ -94,13 +91,13 @@ class GuiSelectBox : public GuiFrame, public sigslot::has_slots<>{
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bool opened;
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std::string captionText;
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GuiFrame valuesFrame;
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GuiImage* topBackgroundImg;
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GuiImage* topHighlightedImg;
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GuiImage* topBackgroundImg = NULL;
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GuiImage* topHighlightedImg = NULL;
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GuiButton topValueButton;
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GuiImageData * valueImageData;
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GuiImageData * valueSelectedImageData;
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GuiImageData * valueHighlightedImageData;
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GuiImageData * valueImageData = NULL;
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GuiImageData * valueSelectedImageData = NULL;
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GuiImageData * valueHighlightedImageData = NULL;
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GuiText topValueText;
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GuiTrigger touchTrigger;
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@ -22,9 +22,9 @@
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* Constructor for the GuiSwitch class.
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*/
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GuiSwitch::GuiSwitch(bool checked,f32 w, f32 h)
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GuiSwitch::GuiSwitch(GuiImage * background,bool checked,f32 w, f32 h)
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: GuiToggle(checked,w,h){
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setImageBackground(background);
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}
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/**
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* Destructor for the GuiSwitch class.
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@ -35,10 +35,7 @@ GuiSwitch::~GuiSwitch(){
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void GuiSwitch::setImageBackground(GuiImage* img){
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backgroundImg = img;
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if(img){
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img->setParent(this);
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}
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if(img){ img->setParent(this); }
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setImage(img);
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}
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public:
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//!Constructor
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//!\param checked Checked
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GuiSwitch(bool checked,f32 w = 0.0f, f32 h = 0.0f);
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GuiSwitch(GuiImage * background, bool checked, f32 w = 0.0f, f32 h = 0.0f);
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//!Destructor
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virtual ~GuiSwitch();
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@ -37,13 +37,12 @@ class GuiSwitch : public GuiToggle{
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void setImageOff(GuiImage* img);
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void setImageHighlighted(GuiImage* img);
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protected:
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GuiImage * backgroundImg;
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GuiImage * onImg;
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GuiImage * offImg;
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GuiImage * highlightedImg;
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GuiImage * backgroundImg = NULL;
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GuiImage * onImg = NULL;
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GuiImage * offImg = NULL;
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GuiImage * highlightedImg = NULL;
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void draw(CVideo * v);
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};
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#include <fs/FSUtils.h>
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#include "gui/GuiImageAsync.h"
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#include "gui/GuiSound.h"
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#include "utils/logger.h"
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Resources * Resources::instance = NULL;
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@ -65,7 +64,6 @@ bool Resources::LoadFiles(const char * path)
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const u8 * Resources::GetFile(const char * filename)
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{
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DEBUG_FUNCTION_LINE(".\n");
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ResourceFile * ResourceList = getResourceList();
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if(ResourceList == NULL) return NULL;
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