Fix the text height calculation in FreeTypeGX

This commit is contained in:
Maschell 2020-08-13 14:21:23 +02:00
parent 3530a9bd36
commit 858688704b

View File

@ -29,11 +29,10 @@ using namespace std;
#define ALIGN4(x) (((x) + 3) & ~3)
/**
* Default constructor for the FreeTypeGX class for WiiXplorer.
* Default constructor for the FreeTypeGX class.
*/
FreeTypeGX::FreeTypeGX(const uint8_t *fontBuffer, FT_Long bufferSize, bool lastFace) {
int32_t faceIndex = 0;
ftPointSize = 0;
GX2InitSampler(&ftSampler, GX2_TEX_CLAMP_MODE_CLAMP_BORDER, GX2_TEX_XY_FILTER_MODE_LINEAR);
FT_Init_FreeType(&ftLibrary);
@ -174,6 +173,7 @@ void FreeTypeGX::unloadFont() {
ftgxCharData *FreeTypeGX::cacheGlyphData(wchar_t charCode, int16_t pixelSize) {
fontDataMutex.lock();
auto itr = fontData.find(pixelSize);
bool updateAlign = false;
if (itr != fontData.end()) {
auto itr2 = itr->second.ftgxCharMap.find(charCode);
if (itr2 != itr->second.ftgxCharMap.end()) {
@ -181,22 +181,24 @@ ftgxCharData *FreeTypeGX::cacheGlyphData(wchar_t charCode, int16_t pixelSize) {
fontDataMutex.unlock();
return &itr2->second;
}
} else {
updateAlign = true;
}
//!Cache ascender and decender as well
ftGX2Data *ftData = &fontData[pixelSize];
faceMutex.lock();
FT_UInt gIndex;
uint16_t textureWidth = 0, textureHeight = 0;
if (ftPointSize != pixelSize) {
ftPointSize = pixelSize;
FT_Set_Pixel_Sizes(ftFace, 0, ftPointSize);
if (updateAlign) {
FT_Set_Pixel_Sizes(ftFace, 0, pixelSize);
ftData->ftgxAlign.ascender = (int16_t) ftFace->size->metrics.ascender >> 6;
ftData->ftgxAlign.descender = (int16_t) ftFace->size->metrics.descender >> 6;
ftData->ftgxAlign.max = 0;
ftData->ftgxAlign.min = 0;
}
FT_UInt gIndex;
uint16_t textureWidth = 0, textureHeight = 0;
gIndex = FT_Get_Char_Index(ftFace, (FT_ULong) charCode);
if (gIndex != 0 && FT_Load_Glyph(ftFace, gIndex, FT_LOAD_DEFAULT | FT_LOAD_RENDER) == 0) {
if (ftFace->glyph->format == FT_GLYPH_FORMAT_BITMAP) {
@ -220,6 +222,12 @@ ftgxCharData *FreeTypeGX::cacheGlyphData(wchar_t charCode, int16_t pixelSize) {
charData->renderOffsetMax = (int16_t) ftFace->glyph->bitmap_top;
charData->renderOffsetMin = (int16_t) glyphBitmap->rows - ftFace->glyph->bitmap_top;
int16_t oldMax = ftData->ftgxAlign.max;
ftData->ftgxAlign.max = charData->renderOffsetMax > oldMax ? charData->renderOffsetMax : oldMax;
int16_t oldMin = ftData->ftgxAlign.min;
ftData->ftgxAlign.min = charData->renderOffsetMin > oldMin ? charData->renderOffsetMin : oldMin;
//! Initialize texture
charData->texture = new GX2Texture;
GX2InitTexture(charData->texture, textureWidth, textureHeight, 1, 0, GX2_SURFACE_FORMAT_UNORM_R5_G5_B5_A1, GX2_SURFACE_DIM_TEXTURE_2D, GX2_TILE_MODE_LINEAR_ALIGNED);