/**************************************************************************** * Copyright (C) 2016 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef GUI_DRAG_LISTENER_H_ #define GUI_DRAG_LISTENER_H_ #include #include #include #include class GuiDragListener : public GuiElement { public: //!Constructor //!\param w Width //!\param h Height GuiDragListener(float w, float h); //!Destructor virtual ~GuiDragListener(); void setState(int32_t i, int32_t c); //!Set a new GuiTrigger for the element //!\param i Index of trigger array to set //!\param t Pointer to GuiTrigger void setTrigger(GuiTrigger *t, int32_t idx = -1); //!Constantly called to allow the GuiDragListener to respond to updated input data //!\param t Pointer to a GuiTrigger, containing the current input data from PAD/WPAD void update(GuiController *c); sigslot::signal5 dragged; protected: static const int32_t iMaxGuiTriggers = 10; GuiTrigger *trigger[iMaxGuiTriggers]; //!< GuiTriggers (input actions) that this element responds to }; #endif