/**************************************************************************** * Copyright (C) 2016 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef GUI_TOGGLE_H_ #define GUI_TOGGLE_H_ #include #include //!A simple CheckBox class GuiToggle : public GuiButton, public sigslot::has_slots<> { public: //!Constructor //!\param checked Checked GuiToggle(bool checked, float width, float height); //!Destructor virtual ~GuiToggle(); void setValue(bool checked) { if (selected != checked) { selected = checked; bChanged = true; valueChanged(this, selected); } } void setChecked() { setValue(true); } void setUnchecked() { setValue(false); } bool getValue() { return selected; } sigslot::signal2 valueChanged; void OnToggleClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger); protected: bool selected; bool bChanged; void update(GuiController *c); }; #endif