/*************************************************************************** * Copyright (C) 2010 * by Dimok * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any * damages arising from the use of this software. * * Permission is granted to anyone to use this software for any * purpose, including commercial applications, and to alter it and * redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you * must not claim that you wrote the original software. If you use * this software in a product, an acknowledgment in the product * documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and * must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. * * for WiiXplorer 2010 ***************************************************************************/ #ifndef SOUNDHANDLER_H_ #define SOUNDHANDLER_H_ #include #include #include #include #include #define MAX_DECODERS 16 // can be increased up to 96 class SoundHandler : public CThread { public: static SoundHandler *instance() { if (!handlerInstance) handlerInstance = new SoundHandler(); return handlerInstance; } static void DestroyInstance() { delete handlerInstance; handlerInstance = NULL; } void AddDecoder(int32_t voice, const char *filepath); void AddDecoder(int32_t voice, const uint8_t *snd, int32_t len); void RemoveDecoder(int32_t voice); SoundDecoder *getDecoder(int32_t i) { return ((i < 0 || i >= MAX_DECODERS) ? NULL : DecoderList[i]); }; Voice *getVoice(int32_t i) { return ((i < 0 || i >= MAX_DECODERS) ? NULL : voiceList[i]); }; void ThreadSignal() { resumeThread(); }; bool IsDecoding() { return Decoding; }; protected: SoundHandler(); ~SoundHandler(); static void axFrameCallback(void); void executeThread(void); void ClearDecoderList(); SoundDecoder *GetSoundDecoder(const char *filepath); SoundDecoder *GetSoundDecoder(const uint8_t *sound, int32_t length); static SoundHandler *handlerInstance; bool Decoding; bool ExitRequested; Voice *voiceList[MAX_DECODERS]; SoundDecoder *DecoderList[MAX_DECODERS]; }; #endif