/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
****************************************************************************/
#ifndef GUI_IMAGEDATA_H_
#define GUI_IMAGEDATA_H_
#include
#include
#include
class GuiImageData : public AsyncDeleter::Element
{
public:
//!Constructor
GuiImageData();
//!\param img Image data
//!\param imgSize The image size
GuiImageData(const u8 * img, s32 imgSize, s32 textureClamp = GX2_TEX_CLAMP_CLAMP, s32 textureFormat = GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM);
//!Destructor
virtual ~GuiImageData();
//!Load image from buffer
//!\param img Image data
//!\param imgSize The image size
void loadImage(const u8 * img, s32 imgSize, s32 textureClamp = GX2_TEX_CLAMP_CLAMP, s32 textureFormat = GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM);
//! getter functions
const GX2Texture * getTexture() const { return texture; };
const GX2Sampler * getSampler() const { return sampler; };
//!Gets the image width
//!\return image width
s32 getWidth() const { if(texture) return texture->surface.width; else return 0; };
//!Gets the image height
//!\return image height
s32 getHeight() const { if(texture) return texture->surface.height; else return 0; };
//! release memory of the image data
void releaseData(void);
private:
void gdImageToUnormR8G8B8A8(gdImagePtr gdImg, u32 *imgBuffer, u32 width, u32 height, u32 pitch);
void gdImageToUnormR5G6B5(gdImagePtr gdImg, u16 *imgBuffer, u32 width, u32 height, u32 pitch);
GX2Texture *texture;
GX2Sampler *sampler;
enum eMemoryTypes
{
eMemTypeMEM2,
eMemTypeMEM1,
eMemTypeMEMBucket
};
u8 memoryType;
};
#endif