# libgui [![Build Status](https://travis-ci.org/Maschell/libgui.svg?branch=wut)](https://travis-ci.org/Maschell/libgui/tree/wut) # build ``` pacman -Syu ppc-portlibs pacman -Syu ppc-glm ppc-libmad ``` ## Usage Following steps are required for initialization: ```C memoryInitialize(); // Initialize memory management //DO GUI STUFF HERE! memoryRelease(); ``` Link the application with: ```Makefile -lgui -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec -logg -lbz2 ``` You also need to add the freetype2 nclude path to your Makefile. Example: ```Makefile -I$(PORTLIBS_PATH)/ppc/include/freetype2 ``` TODO: provide more information ## Dependencies To be able to use libgui, you need to install the following dependencies: - [wut](https://github.com/devkitPro/wut/) - Install the required portlibs via `(dkp-)pacman -Syu ppc-zlib ppc-libmad ppc-libogg ppc-libgd ppc-freetype ppc-libjpeg-turbo ppc-libpng ppc-libvorbisidec ppc-glm ppc-bzip2` # Credits - Orignally based on https://github.com/dborth/libwiigui - Wii U port / modification / new functions / sound / much more by dimok. - Minor changes by Maschell