/**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef _GUI_PARTICLE_IMAGE_H_ #define _GUI_PARTICLE_IMAGE_H_ #include class GuiParticleImage : public GuiImage, public sigslot::has_slots<> { public: GuiParticleImage(int32_t w, int32_t h, uint32_t particleCount, float minRadius, float maxRadius, float minSpeed, float maxSpeed); virtual ~GuiParticleImage(); void draw(CVideo *pVideo); private: float *posVertexs; uint8_t *colorVertexs; float minRadius; float maxRadius; float minSpeed; float maxSpeed; typedef struct { glm::vec3 position; glm::vec4 colors; float radius; float speed; float direction; } Particle; std::vector particles; }; #endif // _GUI_ICON_GRID_H_