DO_LOGGING := 0 #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC) endif export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH) export PORTLIBS := $(DEVKITPRO)/portlibs/ppc PREFIX := powerpc-eabi- export AS := $(PREFIX)as export CC := $(PREFIX)gcc export CXX := $(PREFIX)g++ export AR := $(PREFIX)ar export OBJCOPY := $(PREFIX)objcopy include $(DEVKITPPC)/base_rules #--------------------------------------------------------------------------------- # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files # DATA is a list of directories containing binary files # LIBDIR is where the built library will be placed # all directories are relative to this makefile #--------------------------------------------------------------------------------- BUILD ?= release SOURCES := source \ source/gui \ source/resources \ source/sounds \ source/video \ source/video/shaders INCLUDES := source \ include DATA := LIB := lib #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- CFLAGS = -g -Os -Wall -D__wiiu__ -D_GNU_SOURCE $(MACHDEP) $(INCLUDE) CXXFLAGS = $(CFLAGS) ifeq ($(DO_LOGGING), 1) CFLAGS += -D__LOGGING__ CXXFLAGS += -D__LOGGING__ endif ASFLAGS := -mregnames export WIIUBIN := $(LIB)/libgui.a #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lutils -ldynamiclibs -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export TOPDIR ?= $(CURDIR)/.. export DEPSDIR := $(CURDIR)/$(BUILD) export INCLUDEDIR := $(PORTLIBS)/include/libgui export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) $(sFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) -I$(LIBOGC_INC) \ -I$(CURDIR)/$(BUILD) -I$(PORTLIBS)/include \ -I$(PORTLIBS)/include/freetype2 -I$(PORTLIBS)/include/libutils export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) $(PORTLIBS)/lib .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr debug release $(LIB) include all: $(WIIUBIN) install: @cp $(BUILD)/lib/libgui.a $(PORTLIBS)/lib @mkdir -p $(INCLUDEDIR)/gui/ @mkdir -p $(INCLUDEDIR)/resources/ @mkdir -p $(INCLUDEDIR)/sounds/ @mkdir -p $(INCLUDEDIR)/video/shaders @cp source/gui/*.h $(INCLUDEDIR)/gui/ @cp source/resources/*.h $(INCLUDEDIR)/resources/ @cp source/sounds/*.h $(INCLUDEDIR)/sounds/ @cp source/sounds/*.hpp $(INCLUDEDIR)/sounds/ @cp source/video/*.h $(INCLUDEDIR)/video/ @cp source/video/shaders/*.h $(INCLUDEDIR)/video/shaders/ #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(WIIUBIN) : $(OFILES) $(LIB) @rm -f "$(WIIUBIN)" @$(AR) rcs "$(WIIUBIN)" $(OFILES) @echo built ... $(notdir $@) $(LIB): mkdir $(LIB) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------