/****************************************************************************
* Copyright (C) 2016 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
****************************************************************************/
#ifndef GUI_DRAG_LISTENER_H_
#define GUI_DRAG_LISTENER_H_
#include
#include
#include
#include
class GuiDragListener : public GuiElement {
public:
//!Constructor
//!\param w Width
//!\param h Height
GuiDragListener(float w, float h);
//!Destructor
virtual ~GuiDragListener();
void setState(int32_t i, int32_t c);
//!Set a new GuiTrigger for the element
//!\param i Index of trigger array to set
//!\param t Pointer to GuiTrigger
void setTrigger(GuiTrigger *t, int32_t idx = -1);
//!Constantly called to allow the GuiDragListener to respond to updated input data
//!\param t Pointer to a GuiTrigger, containing the current input data from PAD/WPAD
void update(GuiController *c);
sigslot::signal5 dragged;
protected:
static const int32_t iMaxGuiTriggers = 10;
GuiTrigger *trigger[iMaxGuiTriggers]; //!< GuiTriggers (input actions) that this element responds to
};
#endif