mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-11-14 20:35:09 +01:00
73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2015 Dimok
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#ifndef SHADER_H_
|
|
#define SHADER_H_
|
|
|
|
#include <glm/glm.hpp>
|
|
#include <glm/gtc/matrix_transform.hpp>
|
|
#include <gx2/draw.h>
|
|
#include <gx2/enum.h>
|
|
#include <gx2/mem.h>
|
|
#include <gx2/registers.h>
|
|
#include <gx2/shaders.h>
|
|
#include <malloc.h>
|
|
|
|
class Shader {
|
|
protected:
|
|
Shader() {}
|
|
|
|
virtual ~Shader() {}
|
|
|
|
public:
|
|
static const uint16_t cuVertexAttrSize = sizeof(float) * 3;
|
|
static const uint16_t cuTexCoordAttrSize = sizeof(float) * 2;
|
|
static const uint16_t cuColorAttrSize = sizeof(uint8_t) * 4;
|
|
|
|
static void setLineWidth(const float &width) {
|
|
GX2SetLineWidth(width);
|
|
}
|
|
|
|
static void draw(int32_t primitive = GX2_PRIMITIVE_MODE_QUADS, uint32_t vtxCount = 4) {
|
|
switch (primitive) {
|
|
default:
|
|
case GX2_PRIMITIVE_MODE_QUADS: {
|
|
GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, vtxCount, 0, 1);
|
|
break;
|
|
}
|
|
case GX2_PRIMITIVE_MODE_TRIANGLES: {
|
|
GX2DrawEx(GX2_PRIMITIVE_MODE_TRIANGLES, vtxCount, 0, 1);
|
|
break;
|
|
}
|
|
case GX2_PRIMITIVE_MODE_TRIANGLE_FAN: {
|
|
GX2DrawEx(GX2_PRIMITIVE_MODE_TRIANGLE_FAN, vtxCount, 0, 1);
|
|
break;
|
|
}
|
|
case GX2_PRIMITIVE_MODE_LINES: {
|
|
GX2DrawEx(GX2_PRIMITIVE_MODE_LINES, vtxCount, 0, 1);
|
|
break;
|
|
}
|
|
case GX2_PRIMITIVE_MODE_LINE_STRIP: {
|
|
GX2DrawEx(GX2_PRIMITIVE_MODE_LINE_STRIP, vtxCount, 0, 1);
|
|
break;
|
|
}
|
|
//! TODO: add other primitives later
|
|
};
|
|
}
|
|
};
|
|
|
|
#endif // SHADER_H_
|