mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-12-25 15:51:51 +01:00
222 lines
7.4 KiB
C++
222 lines
7.4 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <gui/GuiImageData.h>
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#include <gui/memory.h>
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#include <malloc.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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/**
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* Constructor for the GuiImageData class.
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*/
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GuiImageData::GuiImageData() {
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texture = NULL;
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sampler = NULL;
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memoryType = eMemTypeMEM2;
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}
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/**
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* Constructor for the GuiImageData class.
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*/
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GuiImageData::GuiImageData(const uint8_t *img, int32_t imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) {
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texture = NULL;
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sampler = NULL;
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loadImage(img, imgSize, textureClamp, textureFormat);
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}
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/**
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* Constructor for the GuiImageData class.
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*/
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GuiImageData::GuiImageData(const char *path, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) {
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texture = NULL;
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sampler = NULL;
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loadImageFromFile(path, textureClamp, textureFormat);
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}
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/**
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* Destructor for the GuiImageData class.
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*/
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GuiImageData::~GuiImageData() {
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releaseData();
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}
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void GuiImageData::releaseData(void) {
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if (texture) {
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if (texture->surface.image) {
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switch (memoryType) {
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default:
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case eMemTypeMEM2:
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free(texture->surface.image);
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break;
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case eMemTypeMEM1:
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MEM1_free(texture->surface.image);
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break;
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case eMemTypeMEMBucket:
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MEMBucket_free(texture->surface.image);
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break;
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}
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}
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delete texture;
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texture = NULL;
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}
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if (sampler) {
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delete sampler;
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sampler = NULL;
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}
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}
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void GuiImageData::loadImageFromFile(const char *path, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) {
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FILE *file = fopen(path, "rb");
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if (file) {
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off_t i = ftello(file);
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if (fseek(file, 0, SEEK_END) == 0) {
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off_t fileSize = ftello(file);
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if (fileSize > 8) {
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fseeko(file, i, SEEK_SET);
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uint8_t buffer[fileSize];
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if (fread(buffer, 1, fileSize, file) == fileSize) {
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loadImage(buffer, fileSize, textureClamp, textureFormat);
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}
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}
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}
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fclose(file);
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}
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}
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void GuiImageData::loadImage(const uint8_t *img, int32_t imgSize, GX2TexClampMode textureClamp, GX2SurfaceFormat textureFormat) {
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if (!img || (imgSize < 8)) {
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return;
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}
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releaseData();
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gdImagePtr gdImg = 0;
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if (img[0] == 0xFF && img[1] == 0xD8) {
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//! not needed for now therefore comment out to safe ELF size
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//! if needed uncomment, adds 200 kb to the ELF size
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// IMAGE_JPEG
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gdImg = gdImageCreateFromJpegPtr(imgSize, (uint8_t *) img);
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} else if (img[0] == 'B' && img[1] == 'M') {
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// IMAGE_BMP
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gdImg = gdImageCreateFromBmpPtr(imgSize, (uint8_t *) img);
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} else if (img[0] == 0x89 && img[1] == 'P' && img[2] == 'N' && img[3] == 'G') {
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// IMAGE_PNG
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gdImg = gdImageCreateFromPngPtr(imgSize, (uint8_t *) img);
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}
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//!This must be last since it can also intefere with outher formats
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else if (img[0] == 0x00) {
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// Try loading TGA image
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gdImg = gdImageCreateFromTgaPtr(imgSize, (uint8_t *) img);
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}
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if (gdImg == 0) {
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return;
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}
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uint32_t width = (gdImageSX(gdImg));
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uint32_t height = (gdImageSY(gdImg));
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//! Initialize texture
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texture = new GX2Texture;
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GX2InitTexture(texture, width, height, 1, 0, textureFormat, GX2_SURFACE_DIM_TEXTURE_2D, GX2_TILE_MODE_LINEAR_ALIGNED);
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//! if this fails something went horribly wrong
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if (texture->surface.imageSize == 0) {
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delete texture;
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texture = NULL;
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gdImageDestroy(gdImg);
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return;
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}
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//! allocate memory for the surface
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memoryType = eMemTypeMEM2;
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texture->surface.image = memalign(texture->surface.alignment, texture->surface.imageSize);
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//! try MEM1 on failure
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if (!texture->surface.image) {
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memoryType = eMemTypeMEM1;
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texture->surface.image = MEM1_alloc(texture->surface.imageSize, texture->surface.alignment);
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}
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//! try MEM bucket on failure
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if (!texture->surface.image) {
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memoryType = eMemTypeMEMBucket;
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texture->surface.image = MEMBucket_alloc(texture->surface.imageSize, texture->surface.alignment);
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}
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//! check if memory is available for image
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if (!texture->surface.image) {
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gdImageDestroy(gdImg);
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delete texture;
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texture = NULL;
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return;
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}
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//! set mip map data pointer
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texture->surface.mipmaps = NULL;
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//! convert image to texture
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switch (textureFormat) {
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default:
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case GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8:
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gdImageToUnormR8G8B8A8(gdImg, (uint32_t *) texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch);
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break;
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case GX2_SURFACE_FORMAT_UNORM_R5_G6_B5:
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gdImageToUnormR5G6B5(gdImg, (uint16_t *) texture->surface.image, texture->surface.width, texture->surface.height, texture->surface.pitch);
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break;
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}
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//! free memory of image as its not needed anymore
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gdImageDestroy(gdImg);
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//! invalidate the memory
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, texture->surface.image, texture->surface.imageSize);
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//! initialize the sampler
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sampler = new GX2Sampler;
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GX2InitSampler(sampler, textureClamp, GX2_TEX_XY_FILTER_MODE_LINEAR);
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}
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void GuiImageData::gdImageToUnormR8G8B8A8(gdImagePtr gdImg, uint32_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch) {
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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uint32_t pixel = gdImageGetPixel(gdImg, x, y);
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uint8_t a = 254 - 2 * ((uint8_t) gdImageAlpha(gdImg, pixel));
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if (a == 254) { a++; }
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uint8_t r = gdImageRed(gdImg, pixel);
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uint8_t g = gdImageGreen(gdImg, pixel);
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uint8_t b = gdImageBlue(gdImg, pixel);
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imgBuffer[y * pitch + x] = (r << 24) | (g << 16) | (b << 8) | (a);
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}
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}
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}
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//! TODO: figure out why this seems to not work correct yet
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void GuiImageData::gdImageToUnormR5G6B5(gdImagePtr gdImg, uint16_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch) {
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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uint32_t pixel = gdImageGetPixel(gdImg, x, y);
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uint8_t r = gdImageRed(gdImg, pixel);
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uint8_t g = gdImageGreen(gdImg, pixel);
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uint8_t b = gdImageBlue(gdImg, pixel);
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imgBuffer[y * pitch + x] = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3);
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}
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}
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}
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