mirror of
https://github.com/wiiu-env/libgui.git
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165 lines
5.8 KiB
C++
165 lines
5.8 KiB
C++
/*
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* FreeTypeGX is a wrapper class for libFreeType which renders a compiled
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* FreeType parsable font into a GX texture for Wii homebrew development.
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* Copyright (C) 2008 Armin Tamzarian
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* Modified by Dimok, 2015 for WiiU GX2
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*
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* This file is part of FreeTypeGX.
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*
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* FreeTypeGX is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* FreeTypeGX is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with FreeTypeGX. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <string>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_BITMAP_H
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#include <malloc.h>
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#include <string.h>
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#include <wchar.h>
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#include <map>
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#include <gui/gx2_ext.h>
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#include <gx2/sampler.h>
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#include <gx2/texture.h>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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/*! \struct ftgxCharData_
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*
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* Font face character glyph relevant data structure.
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*/
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typedef struct ftgxCharData_ {
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int16_t renderOffsetX; /**< Texture X axis bearing offset. */
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uint16_t glyphAdvanceX; /**< Character glyph X coordinate advance in pixels. */
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uint16_t glyphAdvanceY; /**< Character glyph Y coordinate advance in pixels. */
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uint32_t glyphIndex; /**< Charachter glyph index in the font face. */
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int16_t renderOffsetY; /**< Texture Y axis bearing offset. */
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int16_t renderOffsetMax; /**< Texture Y axis bearing maximum value. */
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int16_t renderOffsetMin; /**< Texture Y axis bearing minimum value. */
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GX2Texture *texture;
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} ftgxCharData;
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/*! \struct ftgxDataOffset_
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*
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* Offset structure which hold both a maximum and minimum value.
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*/
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typedef struct ftgxDataOffset_ {
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int16_t ascender; /**< Maximum data offset. */
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int16_t descender; /**< Minimum data offset. */
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int16_t max; /**< Maximum data offset. */
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int16_t min; /**< Minimum data offset. */
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} ftgxDataOffset;
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typedef struct ftgxCharData_ ftgxCharData;
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typedef struct ftgxDataOffset_ ftgxDataOffset;
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#define _TEXT(t) L ## t /**< Unicode helper macro. */
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#define FTGX_NULL 0x0000
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#define FTGX_JUSTIFY_LEFT 0x0001
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#define FTGX_JUSTIFY_CENTER 0x0002
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#define FTGX_JUSTIFY_RIGHT 0x0004
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#define FTGX_JUSTIFY_MASK 0x000f
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#define FTGX_ALIGN_TOP 0x0010
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#define FTGX_ALIGN_MIDDLE 0x0020
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#define FTGX_ALIGN_BOTTOM 0x0040
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#define FTGX_ALIGN_BASELINE 0x0080
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#define FTGX_ALIGN_GLYPH_TOP 0x0100
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#define FTGX_ALIGN_GLYPH_MIDDLE 0x0200
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#define FTGX_ALIGN_GLYPH_BOTTOM 0x0400
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#define FTGX_ALIGN_MASK 0x0ff0
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#define FTGX_STYLE_UNDERLINE 0x1000
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#define FTGX_STYLE_STRIKE 0x2000
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#define FTGX_STYLE_MASK 0xf000
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/**< Constant color value used only to sanitize Doxygen documentation. */
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static const GX2ColorF32 ftgxWhite = (GX2ColorF32) {
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1.0f, 1.0f, 1.0f, 1.0f
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};
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//! forward declaration
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class CVideo;
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/*! \class FreeTypeGX
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* \brief Wrapper class for the libFreeType library with GX rendering.
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* \author Armin Tamzarian
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* \version 0.2.4
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*
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* FreeTypeGX acts as a wrapper class for the libFreeType library. It supports precaching of transformed glyph data into
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* a specified texture format. Rendering of the data to the EFB is accomplished through the application of high performance
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* GX texture functions resulting in high throughput of string rendering.
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*/
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class FreeTypeGX {
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private:
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FT_Library ftLibrary; /**< FreeType FT_Library instance. */
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FT_Face ftFace; /**< FreeType reusable FT_Face typographic object. */
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int16_t ftPointSize; /**< Current set size of the rendered font. */
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bool ftKerningEnabled; /**< Flag indicating the availability of font kerning data. */
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uint8_t vertexIndex; /**< Vertex format descriptor index. */
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GX2Sampler ftSampler;
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typedef struct _ftGX2Data {
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ftgxDataOffset ftgxAlign;
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std::map<wchar_t, ftgxCharData> ftgxCharMap;
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} ftGX2Data;
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std::map<int16_t, ftGX2Data> fontData; /**< Map which holds the glyph data structures for the corresponding characters in one size. */
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int16_t getStyleOffsetWidth(uint16_t width, uint16_t format);
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int16_t getStyleOffsetHeight(int16_t format, uint16_t pixelSize);
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void unloadFont();
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ftgxCharData *cacheGlyphData(wchar_t charCode, int16_t pixelSize);
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uint16_t cacheGlyphDataComplete(int16_t pixelSize);
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void loadGlyphData(FT_Bitmap *bmp, ftgxCharData *charData);
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void copyTextureToFramebuffer(CVideo *pVideo, GX2Texture *tex, int16_t screenX, int16_t screenY, int16_t screenZ, const glm::vec4 &color, const float &textBlur, const float &colorBlurIntensity, const glm::vec4 &blurColor,
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const float &superSamplingScale);
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public:
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FreeTypeGX(const uint8_t *fontBuffer, FT_Long bufferSize, bool lastFace = false);
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~FreeTypeGX();
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uint16_t drawText(CVideo *pVideo, int16_t x, int16_t y, int16_t z, const wchar_t *text, int16_t pixelSize, const glm::vec4 &color,
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uint16_t textStyling, uint16_t textWidth, const float &textBlur, const float &colorBlurIntensity, const glm::vec4 &blurColor, const float &superSamplingScale);
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uint16_t getWidth(const wchar_t *text, int16_t pixelSize);
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uint16_t getCharWidth(const wchar_t wChar, int16_t pixelSize, const wchar_t prevChar = 0x0000);
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uint16_t getHeight(const wchar_t *text, int16_t pixelSize);
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void getOffset(const wchar_t *text, int16_t pixelSize, uint16_t widthLimit = 0);
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static wchar_t *charToWideChar(const char *p);
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static char *wideCharToUTF8(const wchar_t *strChar);
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};
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