mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-11-15 04:45:06 +01:00
180 lines
5.5 KiB
C++
180 lines
5.5 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2015 Dimok
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#ifndef WPAD_CONTROLLER_H_
|
|
#define WPAD_CONTROLLER_H_
|
|
|
|
#include "GuiController.h"
|
|
#include <dynamic_libs/padscore_functions.h>
|
|
|
|
class WPadController : public GuiController
|
|
{
|
|
public:
|
|
//!Constructor
|
|
WPadController(s32 channel)
|
|
: GuiController(channel)
|
|
{
|
|
memset(&kpadData, 0, sizeof(kpadData));
|
|
}
|
|
|
|
//!Destructor
|
|
virtual ~WPadController() {}
|
|
|
|
u32 remapWiiMoteButtons(u32 buttons)
|
|
{
|
|
u32 conv_buttons = 0;
|
|
|
|
if(buttons & WPAD_BUTTON_LEFT)
|
|
conv_buttons |= GuiTrigger::BUTTON_LEFT;
|
|
|
|
if(buttons & WPAD_BUTTON_RIGHT)
|
|
conv_buttons |= GuiTrigger::BUTTON_RIGHT;
|
|
|
|
if(buttons & WPAD_BUTTON_DOWN)
|
|
conv_buttons |= GuiTrigger::BUTTON_DOWN;
|
|
|
|
if(buttons & WPAD_BUTTON_UP)
|
|
conv_buttons |= GuiTrigger::BUTTON_UP;
|
|
|
|
if(buttons & WPAD_BUTTON_PLUS)
|
|
conv_buttons |= GuiTrigger::BUTTON_PLUS;
|
|
|
|
if(buttons & WPAD_BUTTON_2)
|
|
conv_buttons |= GuiTrigger::BUTTON_2;
|
|
|
|
if(buttons & WPAD_BUTTON_1)
|
|
conv_buttons |= GuiTrigger::BUTTON_1;
|
|
|
|
if(buttons & WPAD_BUTTON_B)
|
|
conv_buttons |= GuiTrigger::BUTTON_B;
|
|
|
|
if(buttons & WPAD_BUTTON_A)
|
|
conv_buttons |= GuiTrigger::BUTTON_A;
|
|
|
|
if(buttons & WPAD_BUTTON_MINUS)
|
|
conv_buttons |= GuiTrigger::BUTTON_MINUS;
|
|
|
|
if(buttons & WPAD_BUTTON_Z)
|
|
conv_buttons |= GuiTrigger::BUTTON_Z;
|
|
|
|
if(buttons & WPAD_BUTTON_C)
|
|
conv_buttons |= GuiTrigger::BUTTON_C;
|
|
|
|
if(buttons & WPAD_BUTTON_HOME)
|
|
conv_buttons |= GuiTrigger::BUTTON_HOME;
|
|
|
|
return conv_buttons;
|
|
}
|
|
u32 remapClassicButtons(u32 buttons)
|
|
{
|
|
u32 conv_buttons = 0;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_LEFT)
|
|
conv_buttons |= GuiTrigger::BUTTON_LEFT;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_RIGHT)
|
|
conv_buttons |= GuiTrigger::BUTTON_RIGHT;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_DOWN)
|
|
conv_buttons |= GuiTrigger::BUTTON_DOWN;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_UP)
|
|
conv_buttons |= GuiTrigger::BUTTON_UP;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_PLUS)
|
|
conv_buttons |= GuiTrigger::BUTTON_PLUS;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_X)
|
|
conv_buttons |= GuiTrigger::BUTTON_X;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_Y)
|
|
conv_buttons |= GuiTrigger::BUTTON_Y;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_B)
|
|
conv_buttons |= GuiTrigger::BUTTON_B;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_A)
|
|
conv_buttons |= GuiTrigger::BUTTON_A;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_MINUS)
|
|
conv_buttons |= GuiTrigger::BUTTON_MINUS;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_HOME)
|
|
conv_buttons |= GuiTrigger::BUTTON_HOME;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_ZR)
|
|
conv_buttons |= GuiTrigger::BUTTON_ZR;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_ZL)
|
|
conv_buttons |= GuiTrigger::BUTTON_ZL;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_R)
|
|
conv_buttons |= GuiTrigger::BUTTON_R;
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_L)
|
|
conv_buttons |= GuiTrigger::BUTTON_L;
|
|
|
|
return conv_buttons;
|
|
}
|
|
|
|
bool update(s32 width, s32 height)
|
|
{
|
|
lastData = data;
|
|
|
|
u32 controller_type;
|
|
|
|
//! check if the controller is connected
|
|
if(WPADProbe(chanIdx-1, &controller_type) != 0)
|
|
return false;
|
|
|
|
KPADRead(chanIdx-1, &kpadData, 1);
|
|
|
|
if(kpadData.device_type <= 1)
|
|
{
|
|
data.buttons_r = remapWiiMoteButtons(kpadData.btns_r);
|
|
data.buttons_h = remapWiiMoteButtons(kpadData.btns_h);
|
|
data.buttons_d = remapWiiMoteButtons(kpadData.btns_d);
|
|
}
|
|
else
|
|
{
|
|
data.buttons_r = remapClassicButtons(kpadData.classic.btns_r);
|
|
data.buttons_h = remapClassicButtons(kpadData.classic.btns_h);
|
|
data.buttons_d = remapClassicButtons(kpadData.classic.btns_d);
|
|
}
|
|
|
|
data.validPointer = (kpadData.pos_valid == 1 || kpadData.pos_valid == 2) && (kpadData.pos_x >= -1.0f && kpadData.pos_x <= 1.0f) && (kpadData.pos_y >= -1.0f && kpadData.pos_y <= 1.0f);
|
|
//! calculate the screen offsets if pointer is valid else leave old value
|
|
if(data.validPointer)
|
|
{
|
|
data.x = (width >> 1) * kpadData.pos_x;
|
|
data.y = (height >> 1) * (-kpadData.pos_y);
|
|
|
|
if(kpadData.angle_y > 0.0f)
|
|
data.pointerAngle = (-kpadData.angle_x + 1.0f) * 0.5f * 180.0f;
|
|
else
|
|
data.pointerAngle = (kpadData.angle_x + 1.0f) * 0.5f * 180.0f - 180.0f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
KPADData kpadData;
|
|
u32 lastButtons;
|
|
};
|
|
|
|
#endif
|