libgui/source/sounds/Voice.h
2017-10-29 10:28:14 +01:00

171 lines
4.1 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _AXSOUND_H_
#define _AXSOUND_H_
#include <dynamic_libs/os_functions.h>
#include <dynamic_libs/ax_functions.h>
class Voice
{
public:
enum VoicePriorities
{
PRIO_MIN = 1,
PRIO_MAX = 31
};
enum VoiceStates
{
STATE_STOPPED,
STATE_START,
STATE_PLAYING,
STATE_STOP,
};
Voice(s32 prio)
: state(STATE_STOPPED)
{
lastLoopCounter = 0;
nextBufferSize = 0;
voice = AXAcquireVoice(prio, 0, 0);
if(voice)
{
AXVoiceBegin(voice);
AXSetVoiceType(voice, 0);
setVolume(0x80000000);
u32 mix[24];
memset(mix, 0, sizeof(mix));
mix[0] = 0x80000000;
mix[4] = 0x80000000;
AXSetVoiceDeviceMix(voice, 0, 0, mix);
AXSetVoiceDeviceMix(voice, 1, 0, mix);
AXVoiceEnd(voice);
}
}
~Voice()
{
if(voice)
{
AXFreeVoice(voice);
}
}
void play(const u8 *buffer, u32 bufferSize, const u8 *nextBuffer, u32 nextBufSize, u16 format, u32 sampleRate)
{
if(!voice)
return;
memset(&voiceBuffer, 0, sizeof(voiceBuffer));
voiceBuffer.samples = buffer;
voiceBuffer.format = format;
voiceBuffer.loop = (nextBuffer == NULL) ? 0 : 1;
voiceBuffer.cur_pos = 0;
voiceBuffer.end_pos = bufferSize >> 1;
voiceBuffer.loop_offset = ((nextBuffer - buffer) >> 1);
nextBufferSize = nextBufSize;
u32 samplesPerSec = (AXGetInputSamplesPerSec != 0) ? AXGetInputSamplesPerSec() : 32000;
ratioBits[0] = (u32)(0x00010000 * ((f32)sampleRate / (f32)samplesPerSec));
ratioBits[1] = 0;
ratioBits[2] = 0;
ratioBits[3] = 0;
AXSetVoiceOffsets(voice, &voiceBuffer);
AXSetVoiceSrc(voice, ratioBits);
AXSetVoiceSrcType(voice, 1);
AXSetVoiceState(voice, 1);
}
void stop()
{
if(voice)
AXSetVoiceState(voice, 0);
}
void setVolume(u32 vol)
{
if(voice)
AXSetVoiceVe(voice, &vol);
}
void setNextBuffer(const u8 *buffer, u32 bufferSize)
{
voiceBuffer.loop_offset = ((buffer - voiceBuffer.samples) >> 1);
nextBufferSize = bufferSize;
AXSetVoiceLoopOffset(voice, voiceBuffer.loop_offset);
}
bool isBufferSwitched()
{
u32 loopCounter = AXGetVoiceLoopCount(voice);
if(lastLoopCounter != loopCounter)
{
lastLoopCounter = loopCounter;
AXSetVoiceEndOffset(voice, voiceBuffer.loop_offset + (nextBufferSize >> 1));
return true;
}
return false;
}
u32 getInternState() const {
if(voice)
return ((u32 *)voice)[1];
return 0;
}
u32 getState() const {
return state;
}
void setState(u32 s) {
state = s;
}
void * getVoice() const {
return voice;
}
private:
void *voice;
u32 ratioBits[4];
typedef struct _ax_buffer_t {
u16 format;
u16 loop;
u32 loop_offset;
u32 end_pos;
u32 cur_pos;
const unsigned char *samples;
} ax_buffer_t;
ax_buffer_t voiceBuffer;
u32 state;
u32 nextBufferSize;
u32 lastLoopCounter;
};
#endif // _AXSOUND_H_