libgui/include/gui/GuiImageAsync.h

67 lines
2.1 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _GUIIMAGEASYNC_H_
#define _GUIIMAGEASYNC_H_
#include <mutex>
#include <vector>
#include <gui/GuiImage.h>
#include <gui/system/CThread.h>
class GuiImageAsync : public GuiImage {
public:
GuiImageAsync(const uint8_t *imageBuffer, const uint32_t &imageBufferSize, GuiImageData *preloadImg);
GuiImageAsync(const std::string &filename, GuiImageData *preloadImg);
virtual ~GuiImageAsync();
static void clearQueue();
static void removeFromQueue(GuiImageAsync *image) {
threadRemoveImage(image);
}
//! don't forget to LOCK GUI if using this asynchron call
sigslot::signal1<GuiImageAsync *> imageLoaded;
static void threadExit();
private:
static void threadInit();
GuiImageData *imgData;
std::string filename;
const uint8_t *imgBuffer;
const uint32_t imgBufferSize;
static void guiImageAsyncThread(CThread *thread, void *arg);
static void threadAddImage(GuiImageAsync *Image);
static void threadRemoveImage(GuiImageAsync *Image);
static std::vector<GuiImageAsync *> imageQueue;
static CThread *pThread;
static std::recursive_mutex *pMutex;
static uint32_t threadRefCounter;
static GuiImageAsync *pInUse;
static bool bExitRequested;
};
#endif /*_GUIIMAGEASYNC_H_*/