mirror of
https://github.com/wiiu-env/libgui.git
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67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef VPAD_CONTROLLER_H_
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#define VPAD_CONTROLLER_H_
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#include "GuiController.h"
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#include <dynamic_libs/vpad_functions.h>
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class VPadController : public GuiController
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{
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public:
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//!Constructor
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VPadController(s32 channel)
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: GuiController(channel)
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{
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memset(&vpad, 0, sizeof(vpad));
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}
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//!Destructor
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virtual ~VPadController() {}
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bool update(s32 width, s32 height)
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{
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lastData = data;
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s32 vpadError = -1;
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VPADRead(0, &vpad, 1, &vpadError);
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if(vpadError == 0){
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data.buttons_r = vpad.btns_r;
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data.buttons_h = vpad.btns_h;
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data.buttons_d = vpad.btns_d;
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data.validPointer = !vpad.tpdata.invalid;
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data.touched = vpad.tpdata.touched;
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VPADGetTPCalibratedPoint(0, &tpCalib, &vpad.tpdata1);
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//! calculate the screen offsets
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data.x = -(width >> 1) + (s32)(((float)tpCalib.x / 1280.0f) * (float)width);
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data.y = -(height >> 1) + (s32)(float)height - (((float)tpCalib.y / 720.0f) * (float)height);
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return true;
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}
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return false;
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}
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private:
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VPADData vpad;
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VPADTPData tpCalib;
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};
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#endif
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