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5a19ff0d0f
This is a simple UI library doing everything on the same depth / in a 2D space, so using fast Z buffer techniques like HyperZ is overkill. Also disabling it saves a bit of MEM1 for other use. Signed-off-by: Thomas Rohloff <v10lator@myway.de> |
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shaders | ||
CursorDrawer.cpp | ||
CVideo.cpp |