mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-12-26 16:21:49 +01:00
40d4391788
- Remove fs dependencies - Replace CMutex with std::recursive_mutex - Remove the AsyncDeleter (dependency) - memoryInitialize was renamed to libgui_memoryInialized and added to this lib (same for memoryRelease)
186 lines
5.8 KiB
C
186 lines
5.8 KiB
C
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include <malloc.h>
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#include <string.h>
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#include <coreinit/memheap.h>
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#include <coreinit/memfrmheap.h>
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#include <coreinit/memexpheap.h>
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#include "memory.h"
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#define MEMORY_ARENA_1 0
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#define MEMORY_ARENA_2 1
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#define MEMORY_ARENA_3 2
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#define MEMORY_ARENA_4 3
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#define MEMORY_ARENA_5 4
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#define MEMORY_ARENA_6 5
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#define MEMORY_ARENA_7 6
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#define MEMORY_ARENA_8 7
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#define MEMORY_ARENA_FG_BUCKET 8
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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//! Memory functions
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//! This is the only place where those are needed so lets keep them more or less private
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//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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static MEMHeapHandle mem1_heap = NULL;
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static MEMHeapHandle bucket_heap = NULL;
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void libgui_memoryInitialize(void) {
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if(!mem1_heap) {
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MEMHeapHandle mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
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uint32_t mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
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void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
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if(mem1_memory)
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mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
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}
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if(!bucket_heap) {
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MEMHeapHandle bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
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uint32_t bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
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void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
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if(bucket_memory)
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bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
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}
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}
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void libgui_memoryRelease(void) {
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if(mem1_heap) {
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MEMDestroyExpHeap(mem1_heap);
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MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
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mem1_heap = NULL;
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}
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if(bucket_heap) {
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MEMDestroyExpHeap(bucket_heap);
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MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
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bucket_heap = NULL;
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}
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}
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/*
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//!-------------------------------------------------------------------------------------------
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//! wraps
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//!-------------------------------------------------------------------------------------------
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void *__wrap_malloc(size_t size)
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{
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// pointer to a function resolve
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return ((void * (*)(size_t))(*pMEMAllocFromDefaultHeap))(size);
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}
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void *__wrap_memalign(size_t align, size_t size)
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{
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if (align < 4)
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align = 4;
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// pointer to a function resolve
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return ((void * (*)(size_t, size_t))(*pMEMAllocFromDefaultHeapEx))(size, align);
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}
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void __wrap_free(void *p)
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{
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// pointer to a function resolve
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if(p != 0)
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((void (*)(void *))(*pMEMFreeToDefaultHeap))(p);
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}
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void *__wrap_calloc(size_t n, size_t size)
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{
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void *p = __wrap_malloc(n * size);
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if (p != 0) {
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memset(p, 0, n * size);
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}
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return p;
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}
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size_t __wrap_malloc_usable_size(void *p)
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{
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//! TODO: this is totally wrong and needs to be addressed
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return 0x7FFFFFFF;
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}
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void *__wrap_realloc(void *p, size_t size)
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{
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void *new_ptr = __wrap_malloc(size);
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if (new_ptr != 0)
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{
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memcpy(new_ptr, p, __wrap_malloc_usable_size(p) < size ? __wrap_malloc_usable_size(p) : size);
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__wrap_free(p);
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}
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return new_ptr;
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}
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//!-------------------------------------------------------------------------------------------
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//! reent versions
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//!-------------------------------------------------------------------------------------------
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void *__wrap__malloc_r(struct _reent *r, size_t size)
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{
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return __wrap_malloc(size);
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}
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void *__wrap__calloc_r(struct _reent *r, size_t n, size_t size)
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{
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return __wrap_calloc(n, size);
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}
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void *__wrap__memalign_r(struct _reent *r, size_t align, size_t size)
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{
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return __wrap_memalign(align, size);
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}
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void __wrap__free_r(struct _reent *r, void *p)
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{
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__wrap_free(p);
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}
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size_t __wrap__malloc_usable_size_r(struct _reent *r, void *p)
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{
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return __wrap_malloc_usable_size(p);
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}
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void *__wrap__realloc_r(struct _reent *r, void *p, size_t size)
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{
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return __wrap_realloc(p, size);
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}
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*/
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//!-------------------------------------------------------------------------------------------
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//! some wrappers
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//!-------------------------------------------------------------------------------------------
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void * MEM2_alloc(uint32_t size, uint32_t align) {
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return memalign(align, size);
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}
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void MEM2_free(void *ptr) {
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free(ptr);
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}
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void * MEM1_alloc(uint32_t size, uint32_t align) {
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if (align < 4)
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align = 4;
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return MEMAllocFromExpHeapEx(mem1_heap, size, align);
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}
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void MEM1_free(void *ptr) {
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MEMFreeToExpHeap(mem1_heap, ptr);
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}
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void * MEMBucket_alloc(uint32_t size, uint32_t align) {
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if (align < 4)
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align = 4;
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return MEMAllocFromExpHeapEx(bucket_heap, size, align);
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}
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void MEMBucket_free(void *ptr) {
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MEMFreeToExpHeap(bucket_heap, ptr);
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}
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