libgui/source/sounds/BufferCircle.cpp
2020-08-13 12:58:19 +02:00

137 lines
3.3 KiB
C++

/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <malloc.h>
#include <utils/utils.h>
#include <gui/sounds/BufferCircle.hpp>
BufferCircle::BufferCircle() {
which = 0;
BufferBlockSize = 0;
}
BufferCircle::~BufferCircle() {
FreeBuffer();
SoundBuffer.clear();
BufferSize.clear();
BufferReady.clear();
}
void BufferCircle::SetBufferBlockSize(int32_t size) {
if (size < 0) {
return;
}
BufferBlockSize = size;
for (int32_t i = 0; i < Size(); i++) {
if (SoundBuffer[i] != NULL) {
free(SoundBuffer[i]);
}
SoundBuffer[i] = (uint8_t *) memalign(32, ALIGN32(BufferBlockSize));
BufferSize[i] = 0;
BufferReady[i] = false;
}
}
void BufferCircle::Resize(int32_t size) {
while (size < Size())
RemoveBuffer(Size() - 1);
int32_t oldSize = Size();
SoundBuffer.resize(size);
BufferSize.resize(size);
BufferReady.resize(size);
for (int32_t i = oldSize; i < Size(); i++) {
if (BufferBlockSize > 0) {
SoundBuffer[i] = (uint8_t *) memalign(32, ALIGN32(BufferBlockSize));
} else {
SoundBuffer[i] = NULL;
}
BufferSize[i] = 0;
BufferReady[i] = false;
}
}
void BufferCircle::RemoveBuffer(int32_t pos) {
if (!Valid(pos)) {
return;
}
if (SoundBuffer[pos] != NULL) {
free(SoundBuffer[pos]);
}
SoundBuffer.erase(SoundBuffer.begin() + pos);
BufferSize.erase(BufferSize.begin() + pos);
BufferReady.erase(BufferReady.begin() + pos);
}
void BufferCircle::ClearBuffer() {
for (int32_t i = 0; i < Size(); i++) {
BufferSize[i] = 0;
BufferReady[i] = false;
}
which = 0;
}
void BufferCircle::FreeBuffer() {
for (int32_t i = 0; i < Size(); i++) {
if (SoundBuffer[i] != NULL) {
free(SoundBuffer[i]);
}
SoundBuffer[i] = NULL;
BufferSize[i] = 0;
BufferReady[i] = false;
}
}
void BufferCircle::LoadNext() {
BufferReady[which] = false;
BufferSize[which] = 0;
which = Next();
}
void BufferCircle::SetBufferReady(int32_t pos, bool state) {
if (!Valid(pos)) {
return;
}
BufferReady[pos] = state;
}
void BufferCircle::SetBufferSize(int32_t pos, int32_t size) {
if (!Valid(pos)) {
return;
}
BufferSize[pos] = size;
}