mirror of
https://github.com/wiiu-env/libgui.git
synced 2024-12-27 08:41:50 +01:00
244 lines
6.1 KiB
C++
244 lines
6.1 KiB
C++
/***************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include "GuiScrollbar.h"
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#include "resources/Resources.h"
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GuiScrollbar::GuiScrollbar(s32 h)
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: touchTrigger(GuiTrigger::CHANNEL_1, GuiTrigger::VPAD_TOUCH)
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, wpadTouchTrigger(GuiTrigger::CHANNEL_2 | GuiTrigger::CHANNEL_3 | GuiTrigger::CHANNEL_4 | GuiTrigger::CHANNEL_5, GuiTrigger::BUTTON_A)
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{
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SelItem = 0;
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SelInd = 0;
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PageSize = 0;
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EntrieCount = 0;
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SetScrollSpeed(15);
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ScrollState = 0;
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listChanged.connect(this, &GuiScrollbar::setScrollboxPosition);
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height = h;
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arrowUpBtn = new GuiButton(50, 50);
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arrowUpBtn->setParent(this);
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arrowUpBtn->setAlignment(ALIGN_CENTER | ALIGN_TOP);
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arrowUpBtn->setPosition(0, 0);
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arrowUpBtn->setTrigger(&touchTrigger, 0);
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arrowUpBtn->setTrigger(&wpadTouchTrigger, 1);
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arrowUpBtn->setEffectGrow();
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arrowUpBtn->clicked.connect(this, &GuiScrollbar::OnUpButtonClick);
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arrowDownBtn = new GuiButton(50, 50);
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arrowDownBtn->setParent(this);
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arrowDownBtn->setAlignment(ALIGN_CENTER | ALIGN_BOTTOM);
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arrowDownBtn->setPosition(0, 0);
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arrowDownBtn->setTrigger(&touchTrigger, 0);
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arrowDownBtn->setTrigger(&wpadTouchTrigger, 1);
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arrowDownBtn->setEffectGrow();
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arrowDownBtn->clicked.connect(this, &GuiScrollbar::OnDownButtonClick);
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scrollbarBoxBtn = new GuiButton(50, height);
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scrollbarBoxBtn->setParent(this);
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scrollbarBoxBtn->setAlignment(ALIGN_CENTER | ALIGN_TOP);
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scrollbarBoxBtn->setPosition(0, MaxHeight);
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scrollbarBoxBtn->setHoldable(true);
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scrollbarBoxBtn->setTrigger(&touchTrigger, 0);
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scrollbarBoxBtn->setTrigger(&wpadTouchTrigger, 1);
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scrollbarBoxBtn->setEffectGrow();
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scrollbarBoxBtn->held.connect(this, &GuiScrollbar::OnBoxButtonHold);
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}
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GuiScrollbar::~GuiScrollbar()
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{
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delete arrowUpBtn;
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delete arrowDownBtn;
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delete scrollbarBoxBtn;
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}
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void GuiScrollbar::ScrollOneUp()
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{
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if(SelItem == 0 && SelInd > 0)
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{
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// move list up by 1
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--SelInd;
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}
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else if(SelInd+SelItem > 0)
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{
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--SelItem;
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}
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}
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void GuiScrollbar::ScrollOneDown()
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{
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if(SelInd+SelItem + 1 < EntrieCount)
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{
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if(SelItem == PageSize-1)
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{
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// move list down by 1
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SelInd++;
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}
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else
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{
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SelItem++;
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}
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}
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}
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void GuiScrollbar::OnUpButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(ScrollState < ScrollSpeed)
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return;
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ScrollOneUp();
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ScrollState = 0;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::OnDownButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(ScrollState < ScrollSpeed)
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return;
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ScrollOneDown();
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ScrollState = 0;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::OnBoxButtonHold(GuiButton *button, const GuiController *controller, GuiTrigger *trigger)
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{
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if(EntrieCount == 0){
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return;
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}
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if(!controller->data.validPointer){
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return;
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}
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s32 y = controller->data.y - this->getCenterY();
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s32 positionWiimote = LIMIT(y - MinHeight, 0, MaxHeight - MinHeight);
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s32 newSelected = (EntrieCount - 1) - (s32) ((float) positionWiimote / (float) (MaxHeight-MinHeight) * (float) (EntrieCount-1));
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s32 diff = newSelected-SelInd-SelItem;
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if(newSelected <= 0)
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{
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SelItem = 0;
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SelInd = 0;
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}
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else if(newSelected >= EntrieCount-1)
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{
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SelItem = (PageSize-1 < EntrieCount-1) ? PageSize-1 : EntrieCount-1;
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SelInd = EntrieCount-PageSize;
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}
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else if(newSelected < PageSize && SelInd == 0 && diff < 0)
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{
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SelItem = std::max(SelItem+diff, (s32)0);
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}
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else if(EntrieCount-newSelected < PageSize && SelInd == EntrieCount-PageSize && diff > 0)
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{
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SelItem = std::min(SelItem+diff, PageSize-1);
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}
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else
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{
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SelInd = LIMIT(SelInd+diff, 0, ((EntrieCount-PageSize < 0) ? 0 : EntrieCount-PageSize));
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}
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ScrollState = 0;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::SetPageSize(s32 size)
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{
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if(PageSize == size)
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return;
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PageSize = size;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::SetSelectedItem(s32 pos)
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{
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if(SelItem == pos)
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return;
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SelItem = LIMIT(pos, 0, EntrieCount-1);
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::SetSelectedIndex(s32 pos)
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{
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if(SelInd == pos)
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return;
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SelInd = pos;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::SetEntrieCount(s32 cnt)
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{
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if(EntrieCount == cnt)
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return;
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EntrieCount = cnt;
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listChanged(SelItem, SelInd);
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}
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void GuiScrollbar::setScrollboxPosition(s32 SelItem, s32 SelInd)
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{
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s32 position = MaxHeight-(MaxHeight-MinHeight)*(SelInd+SelItem)/(EntrieCount-1);
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if(position < MinHeight || (SelInd+SelItem >= EntrieCount-1))
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position = MinHeight;
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else if(position > MaxHeight || (SelInd+SelItem) == 0)
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position = MaxHeight;
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scrollbarBoxBtn->setPosition(0, position);
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}
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void GuiScrollbar::draw(CVideo * video)
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{
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if(scrollbarLineImage){ scrollbarLineImage->draw(video); }
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arrowUpBtn->draw(video);
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arrowDownBtn->draw(video);
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scrollbarBoxBtn->draw(video);
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updateEffects();
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}
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void GuiScrollbar::update(GuiController * t)
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{
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if(this->isStateSet(STATE_DISABLED))
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return;
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arrowUpBtn->update(t);
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arrowDownBtn->update(t);
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scrollbarBoxBtn->update(t);
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++ScrollState;
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}
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