mirror of
https://github.com/wiiu-env/libgui.git
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68 lines
2.4 KiB
C++
68 lines
2.4 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef GUI_IMAGEDATA_H_
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#define GUI_IMAGEDATA_H_
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#include <gd.h>
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#include <dynamic_libs/gx2_functions.h>
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#include <system/AsyncDeleter.h>
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class GuiImageData : public AsyncDeleter::Element
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{
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public:
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//!Constructor
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GuiImageData();
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//!\param img Image data
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//!\param imgSize The image size
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GuiImageData(const u8 * img, s32 imgSize, s32 textureClamp = GX2_TEX_CLAMP_CLAMP, s32 textureFormat = GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM);
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//!Destructor
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virtual ~GuiImageData();
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//!Load image from buffer
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//!\param img Image data
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//!\param imgSize The image size
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void loadImage(const u8 * img, s32 imgSize, s32 textureClamp = GX2_TEX_CLAMP_CLAMP, s32 textureFormat = GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM);
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//! getter functions
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const GX2Texture * getTexture() const { return texture; };
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const GX2Sampler * getSampler() const { return sampler; };
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//!Gets the image width
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//!\return image width
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s32 getWidth() const { if(texture) return texture->surface.width; else return 0; };
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//!Gets the image height
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//!\return image height
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s32 getHeight() const { if(texture) return texture->surface.height; else return 0; };
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//! release memory of the image data
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void releaseData(void);
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private:
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void gdImageToUnormR8G8B8A8(gdImagePtr gdImg, u32 *imgBuffer, u32 width, u32 height, u32 pitch);
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void gdImageToUnormR5G6B5(gdImagePtr gdImg, u16 *imgBuffer, u32 width, u32 height, u32 pitch);
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GX2Texture *texture;
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GX2Sampler *sampler;
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enum eMemoryTypes
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{
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eMemTypeMEM2,
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eMemTypeMEM1,
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eMemTypeMEMBucket
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};
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u8 memoryType;
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};
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#endif
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