mirror of
https://github.com/wiiu-env/libgui.git
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130 lines
4.1 KiB
C++
130 lines
4.1 KiB
C++
/***************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef GUI_SCROLLBAR_HPP_
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#define GUI_SCROLLBAR_HPP_
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#include "gui/GuiElement.h"
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#include "gui/GuiButton.h"
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class GuiScrollbar : public GuiElement, public sigslot::has_slots<>
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{
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public:
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GuiScrollbar(s32 height);
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virtual ~GuiScrollbar();
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void ScrollOneUp();
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void ScrollOneDown();
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s32 GetSelectedItem() { return SelItem; }
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s32 GetSelectedIndex() { return SelInd; }
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void draw(CVideo * video);
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void update(GuiController * t);
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//! Signals
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sigslot::signal2<s32, s32> listChanged;
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//! Slots
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void SetScrollSpeed(s32 speed){ScrollSpeed = speed;};
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void SetPageSize(s32 size);
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void SetRowSize(s32 size);
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void SetSelectedItem(s32 pos);
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void SetSelectedIndex(s32 pos);
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void SetEntrieCount(s32 cnt);
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void setSoundClick(GuiSound * snd){
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clickSound = snd;
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arrowUpBtn->setSoundClick(snd);
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arrowDownBtn->setSoundClick(snd);
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}
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void setImageScrollbarLine(GuiImage * img){
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if(img){
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scrollbarLineImage = img;
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scrollbarLineImage->setParent(this);
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scrollbarLineImage->setParent(this);
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scrollbarLineImage->setAlignment(ALIGN_CENTER | ALIGN_MIDDLE);
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scrollbarLineImage->setPosition(0, 0);
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}
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}
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void setImageArrowDown(GuiImage * img){
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if(img){
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arrowDownImage = img;
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arrowDownBtn->setSize(img->getWidth(), img->getHeight());
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arrowDownBtn->setImage(img);
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}
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}
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void setImageArrowUp(GuiImage * img){
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if(img){
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arrowUpImage = img;
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arrowUpBtn->setSize(img->getWidth(), img->getHeight());
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arrowUpBtn->setImage(img);
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}
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}
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void setImageScrollbarBox(GuiImage * img){
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if(img){
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scrollbarBoxImage = img;
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scrollbarBoxBtn->setSize(img->getWidth(), height);
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scrollbarBoxBtn->setImage(img);
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width = img->getWidth();
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MaxHeight = height * 0.5f - (img ? (img->getHeight() * 0.5f) : 0) - (arrowUpImage ? arrowUpImage->getHeight() : 0);
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MinHeight = -height * 0.5f + (img ? (img->getHeight() * 0.5f) : 0) + (arrowDownImage ? arrowDownImage->getHeight() : 0);
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}
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}
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protected:
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void setScrollboxPosition(s32 SelItem, s32 SelInd);
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void OnUpButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
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void OnDownButtonClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
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void OnBoxButtonHold(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
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u32 ScrollState;
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u16 ScrollSpeed;
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s32 MinHeight;
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s32 MaxHeight;
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s32 SelItem;
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s32 SelInd;
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s32 PageSize;
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s32 EntrieCount;
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s32 pressedChan;
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GuiButton * arrowUpBtn;
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GuiButton * arrowDownBtn;
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GuiButton * scrollbarBoxBtn;
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GuiSound * clickSound = NULL;
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GuiImage * scrollbarLineImage = NULL;
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GuiImage * arrowDownImage = NULL;
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GuiImage * arrowUpImage = NULL;
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GuiImage * scrollbarBoxImage = NULL;
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GuiTrigger touchTrigger;
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GuiTrigger wpadTouchTrigger;
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};
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#endif
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