mirror of
https://github.com/wiiu-env/libgui.git
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86 lines
2.6 KiB
C++
86 lines
2.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef GUI_IMAGEDATA_H_
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#define GUI_IMAGEDATA_H_
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#include <gd.h>
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#include <gui/GuiElement.h>
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#include <gui/gx2_ext.h>
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#include <gx2/texture.h>
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class GuiImageData : public GuiElement {
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public:
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//!Constructor
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GuiImageData();
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//!\param img Image data
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//!\param imgSize The image size
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GuiImageData(const uint8_t *img, int32_t imgSize, GX2TexClampMode textureClamp = GX2_TEX_CLAMP_MODE_CLAMP, GX2SurfaceFormat textureFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8);
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//!Destructor
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virtual ~GuiImageData();
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//!Load image from buffer
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//!\param img Image data
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//!\param imgSize The image size
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void loadImage(const uint8_t *img, int32_t imgSize, GX2TexClampMode textureClamp = GX2_TEX_CLAMP_MODE_CLAMP, GX2SurfaceFormat textureFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8);
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//! getter functions
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const GX2Texture *getTexture() const {
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return texture;
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};
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const GX2Sampler *getSampler() const {
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return sampler;
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};
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//!Gets the image width
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//!\return image width
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int32_t getWidth() const {
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if (texture) { return texture->surface.width; }
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else { return 0; }
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};
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//!Gets the image height
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//!\return image height
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int32_t getHeight() const {
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if (texture) { return texture->surface.height; }
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else { return 0; }
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};
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//! release memory of the image data
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void releaseData(void);
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private:
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void gdImageToUnormR8G8B8A8(gdImagePtr gdImg, uint32_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch);
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void gdImageToUnormR5G6B5(gdImagePtr gdImg, uint16_t *imgBuffer, uint32_t width, uint32_t height, uint32_t pitch);
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GX2Texture *texture;
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GX2Sampler *sampler;
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enum eMemoryTypes {
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eMemTypeMEM2,
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eMemTypeMEM1,
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eMemTypeMEMBucket
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};
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uint8_t memoryType;
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};
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#endif
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