libgui/Makefile
2017-11-11 16:10:02 +01:00

141 lines
4.9 KiB
Makefile

DO_LOGGING := 0
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files
# LIBDIR is where the built library will be placed
# all directories are relative to this makefile
#---------------------------------------------------------------------------------
BUILD ?= release
SOURCES := source \
source/gui \
source/resources \
source/sounds \
source/video \
source/video/shaders
INCLUDES := source \
include
DATA :=
LIB := lib
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -Os -Wall -D__wiiu__ -D_GNU_SOURCE $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
ifeq ($(DO_LOGGING), 1)
CFLAGS += -D__LOGGING__
CXXFLAGS += -D__LOGGING__
endif
ASFLAGS := -mregnames
export WIIUBIN := $(LIB)/libgui.a
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lutils -ldynamiclibs -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export TOPDIR ?= $(CURDIR)/..
export DEPSDIR := $(CURDIR)/$(BUILD)
export INCLUDEDIR := $(PORTLIBS)/include/libgui
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) $(sFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) -I$(LIBOGC_INC) \
-I$(CURDIR)/$(BUILD) -I$(PORTLIBS)/include \
-I$(PORTLIBS)/include/freetype2 -I$(PORTLIBS)/include/libutils
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) $(PORTLIBS)/lib
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr debug release $(LIB) include
all: $(WIIUBIN)
install:
@cp $(BUILD)/lib/libgui.a $(PORTLIBS)/lib
@mkdir -p $(INCLUDEDIR)/gui/
@mkdir -p $(INCLUDEDIR)/resources/
@mkdir -p $(INCLUDEDIR)/sounds/
@mkdir -p $(INCLUDEDIR)/video/shaders
@cp source/gui/*.h $(INCLUDEDIR)/gui/
@cp source/resources/*.h $(INCLUDEDIR)/resources/
@cp source/sounds/*.h $(INCLUDEDIR)/sounds/
@cp source/sounds/*.hpp $(INCLUDEDIR)/sounds/
@cp source/video/*.h $(INCLUDEDIR)/video/
@cp source/video/shaders/*.h $(INCLUDEDIR)/video/shaders/
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(WIIUBIN) : $(OFILES) $(LIB)
@rm -f "$(WIIUBIN)"
@$(AR) rcs "$(WIIUBIN)" $(OFILES)
@echo built ... $(notdir $@)
$(LIB):
mkdir $(LIB)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------