mirror of
https://github.com/wiiu-env/libgui.git
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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2016 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "GuiToggle.h"
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/**
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* Constructor for the GuiToggle class.
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*/
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GuiToggle::GuiToggle(bool checked,f32 width,f32 height)
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: GuiButton(width,height)
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{
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bChanged = false;
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selected = checked;
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clicked.connect(this,&GuiToggle::OnToggleClick);
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}
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/**
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* Destructor for the GuiButton class.
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*/
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GuiToggle::~GuiToggle()
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{
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bChanged = false;
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selected = false;
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}
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void GuiToggle::OnToggleClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger){
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if(!isStateSet(STATE_DISABLED | STATE_HIDDEN | STATE_DISABLE_INPUT)){
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if(selected){
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setUnchecked();
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}else{
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setChecked();
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}
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}
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}
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void GuiToggle::update(GuiController * c){
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GuiButton::update(c);
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}
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