#include #include #include #include #include #include "logger.h" #include #include static int log_socket __attribute__((section(".data")))= -1; static struct sockaddr_in connect_addr __attribute__((section(".data"))); static volatile int log_lock __attribute__((section(".data"))) = 0; void log_init_(){ InitOSFunctionPointers(); InitSocketFunctionPointers(); int broadcastEnable = 1; log_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (log_socket < 0) return; setsockopt(log_socket, SOL_SOCKET, SO_BROADCAST, &broadcastEnable, sizeof(broadcastEnable)); memset(&connect_addr, 0, sizeof(struct sockaddr_in)); connect_addr.sin_family = AF_INET; connect_addr.sin_port = 4405; connect_addr.sin_addr.s_addr = htonl(INADDR_BROADCAST); } void log_print_(const char *str){ // socket is always 0 initially as it is in the BSS if(log_socket < 0) { return; } while(log_lock) os_usleep(1000); log_lock = 1; int len = strlen(str); int ret; while (len > 0) { int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet ret = sendto(log_socket, str, block, 0, (struct sockaddr *)&connect_addr, sizeof(struct sockaddr_in)); if(ret < 0) break; len -= ret; str += ret; } log_lock = 0; } void OSFatal_printf(const char *format, ...){ char * tmp = NULL; va_list va; va_start(va, format); if((vasprintf(&tmp, format, va) >= 0) && tmp){ OSFatal(tmp); } va_end(va); } void log_printf_(const char *format, ...) { if(log_socket < 0) { return; } char * tmp = NULL; va_list va; va_start(va, format); if((vasprintf(&tmp, format, va) >= 0) && tmp) { log_print_(tmp); } va_end(va); if(tmp) free(tmp); }