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README.md |
libutils for WiiU homebrew. (WUT edition)
This is a library for common functions.
Features
- FS utility functions
- Multiple language support via gettext
- Common system functions (Exception handler, memory functions, Thread wrapper etc.)
- String tools
Logging usage
To able to use the logging, you need to compile the target application with follow C/C++ flag:
-D__LOGGING__
Usage in the application:
socket_lib_init();
log_init(); // Enables broadcast logging.
printf("Just prints this text\n");
DEBUG_FUNCTION_LINE("This prints my current function, file and line\n");
Read the logs via the udp_debug_reader.
Usage (TODO)
Link the application with
-lutilswut
You also need to add the include path to your Makefile. Example:
export INCLUDE := [...] -I$(WUT_ROOT)/include/libutils
Check out the header for more information.
Compiling
For compiling and using this lib, you need the wut installed.
Install this static library into your wut folder via:
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$WUT_ROOT ../
make install
Dependencies
Credits (TODO)
- Serveral users