mirror of
https://github.com/FIX94/libwiidrc.git
synced 2024-11-22 01:29:21 +01:00
updated demo
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parent
0572b2d93d
commit
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@ -32,34 +32,48 @@ int main(int argc, char *argv[])
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PAD_Init();
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WPAD_Init();
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WiiDRC_Init();
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bool inited = WiiDRC_Inited();
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bool connected = false;
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if(inited) //Wii VC can start with gamepad off
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connected = WiiDRC_Connected();
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while(1)
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{
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printf("\x1b[2J");
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printf("\x1b[37m");
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printf("WiiDRC v1.0 Demo by FIX94\n");
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printf("WiiDRC v1.1 Demo by FIX94\n");
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printf("Press any button on a real Wiimote to exit\n");
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WiiDRC_ScanPads();
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const struct WiiDRCData *drcdat = WiiDRC_Data();
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printf("Left Stick X: %i, Y: %i; Right Stick X: %i, Y: %i\n",
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drcdat->xAxisL, drcdat->yAxisL, drcdat->xAxisR, drcdat->yAxisR);
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if(drcdat->button & WIIDRC_BUTTON_A) printf("A pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_B) printf("B pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_X) printf("X pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_Y) printf("Y pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_LEFT) printf("D-Pad Left pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_RIGHT) printf("D-Pad Right pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_UP) printf("D-Pad Up pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_DOWN) printf("D-Pad Down pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_ZL) printf("ZL pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_ZR) printf("ZR pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_L) printf("L pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_R) printf("R pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_PLUS) printf("Plus pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_MINUS) printf("Minus pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_HOME) printf("HOME pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_L3) printf("L3 pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_R3) printf("R3 pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_TV) printf("TV pressed\n");
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if(inited)
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{
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if(connected)
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{
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WiiDRC_ScanPads();
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const struct WiiDRCData *drcdat = WiiDRC_Data();
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printf("Left Stick X: %i, Y: %i; Right Stick X: %i, Y: %i\n",
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drcdat->xAxisL, drcdat->yAxisL, drcdat->xAxisR, drcdat->yAxisR);
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if(drcdat->button & WIIDRC_BUTTON_A) printf("A pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_B) printf("B pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_X) printf("X pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_Y) printf("Y pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_LEFT) printf("D-Pad Left pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_RIGHT) printf("D-Pad Right pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_UP) printf("D-Pad Up pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_DOWN) printf("D-Pad Down pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_ZL) printf("ZL pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_ZR) printf("ZR pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_L) printf("L pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_R) printf("R pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_PLUS) printf("Plus pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_MINUS) printf("Minus pressed\n");
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if(drcdat->button & WIIDRC_BUTTON_HOME) printf("HOME pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_L3) printf("L3 pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_R3) printf("R3 pressed\n");
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if(drcdat->extra & WIIDRC_EXTRA_BUTTON_TV) printf("TV pressed\n");
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}
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else
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printf("Gamepad was not enabled when starting Wii VC.\n");
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}
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else
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printf("Not started in Wii VC or used fw.img was not patched for homebrew use.\n");
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VIDEO_WaitVSync();
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VIDEO_WaitVSync();
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PAD_ScanPads();
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