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107 lines
3.1 KiB
C++
107 lines
3.1 KiB
C++
#ifndef BUFFER_H
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#define BUFFER_H
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#include <string>
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#include "types.h"
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//quick'n'dirty (tm) buffer class
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// (c) giantpune 2011
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//! uses malloc, so no data alignment is performed
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//! no memory sharing takes place among buffers
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//! no "over allocation" occurs. it is reallocated whenever the size is changed
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class Buffer
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{
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public:
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//create a Buffer object with the given data up to the first NULL byte or until len
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//! this makes a copy of the data
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explicit Buffer( const void* stuff, u32 size = 0 );
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Buffer();
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Buffer( const Buffer &other );
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//! creates a buffer with the given size
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Buffer( u32 size );
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Buffer( u32 size, char fillChar );
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~Buffer();
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//de-allocate memory
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void Free();
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//returns true if len or ptr is 0
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bool IsEmpty() const { return !( len && ptr ); }
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//for debugging purposes
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//! hexdump data to printf, from start to end.
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//! if size == 0, it just dumps till the end
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void Dump( u32 start = 0, u32 size = 0 );
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//number of bytes
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u32 Size() const { return len; }
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//access functions to the data
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unsigned char* Data() { return (unsigned char*)ptr; }
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const unsigned char* ConstData() const { return (unsigned char*)ptr; }
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//copies the data to this buffer and returns a reference to itself
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Buffer &SetData( const void* stuff, u32 size = 0 );
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//add more data to the end
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Buffer &Append( char c );
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Buffer &Append( const void* stuff, u32 size = 0 );
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Buffer &Append( const Buffer &other );
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//add data to the middle
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Buffer &Insert( u32 pos, char c );
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Buffer &Insert( u32 pos, const void* stuff, u32 size = 0 );
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Buffer &Insert( u32 pos, const Buffer &other );
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//add data to the start
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Buffer &Prepend( char c ) { return Insert( 0, c ); }
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Buffer &Prepend( const void* stuff, u32 size ) { return Insert( 0, stuff, size ); }
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Buffer &Prepend( const Buffer &other ) { return Insert( 0, other ); }
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//change the size of the allocated memory for this buffer
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Buffer &Resize( u32 size );
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//operators to append data to this buffer and return a reference it itself
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Buffer &operator=(const Buffer &);
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Buffer &operator=( const char* stuff );
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Buffer &operator+=(char c);
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Buffer &operator+=( const u8* stuff );
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Buffer &operator+=( const char* stuff );
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Buffer &operator+=( const Buffer & );
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Buffer &operator<<(char c);
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Buffer &operator<<( const u8* stuff );
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Buffer &operator<<( const char* stuff );
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Buffer &operator<<( const Buffer & );
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Buffer ToHex() const;
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static Buffer FromHex( const std::string &hexEncoded );
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private:
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void* ptr;
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u32 len;
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};
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inline Buffer &Buffer::operator+=(char c)
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{ return Append( c ); }
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inline Buffer &Buffer::operator+=(const u8* stuff)
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{ return Append( stuff ); }
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inline Buffer &Buffer::operator+=(const char* stuff)
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{ return Append( stuff ); }
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inline Buffer &Buffer::operator+=( const Buffer &other )
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{ return Append( other ); }
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inline Buffer &Buffer::operator<<(char c)
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{ return Append( c ); }
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inline Buffer &Buffer::operator<<(const char* stuff)
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{ return Append( stuff ); }
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inline Buffer &Buffer::operator<<(const u8* stuff)
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{ return Append( stuff ); }
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inline Buffer &Buffer::operator<<( const Buffer &other )
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{ return Append( other ); }
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#endif // BUFFER_H
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