/* mini - a Free Software replacement for the Nintendo/BroadOn IOS. low-level NAND support Copyright (C) 2008, 2009 Hector Martin "marcan" Copyright (C) 2008, 2009 Sven Peter # This code is licensed to you under the terms of the GNU GPL, version 2; # see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt */ #ifndef __NAND_H__ #define __NAND_H__ #include "types.h" #include "ipc.h" #define PAGE_SIZE 2048 #define PAGE_SPARE_SIZE 64 #define ECC_BUFFER_SIZE (PAGE_SPARE_SIZE+16) #define ECC_BUFFER_ALLOC (PAGE_SPARE_SIZE+32) #define BLOCK_SIZE 64 #define NAND_MAX_PAGE 0x40000 void nand_irq(void); void nand_send_command(u32 command, u32 bitmask, u32 flags, u32 num_bytes); int nand_reset(void); void nand_get_id(u8 *); void nand_get_status(u8 *); void nand_read_page(u32 pageno, void *data, void *ecc); void nand_write_page(u32 pageno, void *data, void *ecc); void nand_erase_block(u32 pageno); void nand_wait(void); void nand_read_cluster(u32 clusterno, void *data); #define NAND_ECC_OK 0 #define NAND_ECC_CORRECTED 1 #define NAND_ECC_UNCORRECTABLE -1 int nand_correct(u32 pageno, void *data, void *ecc); void nand_initialize(); void nand_ipc(volatile ipc_request *req); #endif