mini/types.h

62 lines
1.7 KiB
C

/*
mini - a Free Software replacement for the Nintendo/BroadOn IOS.
types, memory areas, etc
Copyright (C) 2008, 2009 Hector Martin "marcan" <marcan@marcansoft.com>
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
#ifndef __TYPES_H__
#define __TYPES_H__
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef signed char s8;
typedef signed short s16;
typedef signed int s32;
typedef signed long long s64;
typedef volatile unsigned char vu8;
typedef volatile unsigned short vu16;
typedef volatile unsigned int vu32;
typedef volatile unsigned long long vu64;
typedef volatile signed char vs8;
typedef volatile signed short vs16;
typedef volatile signed int vs32;
typedef volatile signed long long vs64;
typedef s32 size_t;
#define NULL ((void *)0)
#define MEM2_BSS __attribute__ ((section (".bss.mem2")))
#define MEM2_DATA __attribute__ ((section (".data.mem2")))
#define MEM2_RODATA __attribute__ ((section (".rodata.mem2")))
#define ALIGNED(x) __attribute__((aligned(x)))
#define STACK_ALIGN(type, name, cnt, alignment) \
u8 _al__##name[((sizeof(type)*(cnt)) + (alignment) + \
(((sizeof(type)*(cnt))%(alignment)) > 0 ? ((alignment) - \
((sizeof(type)*(cnt))%(alignment))) : 0))]; \
type *name = (type*)(((u32)(_al__##name)) + ((alignment) - (( \
(u32)(_al__##name))&((alignment)-1))))
#define INT_MAX ((int)0x7fffffff)
#define UINT_MAX ((unsigned int)0xffffffff)
#define LONG_MAX INT_MAX
#define ULONG_MAX UINT_MAX
#define LLONG_MAX ((long long)0x7fffffffffffffff)
#define ULLONG_MAX ((unsigned long long)0xffffffffffffffff)
#endif