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<!---------------------------ANY REGION CHANGER SECTION BELOW------------------------------>
<font size="5"><li>Use Any Region Changer</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/gwJgWofoQeM?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/ARC.gif" border="0"/></a><br>
Launch "ARC 1.1b mod06 Offline" via the Homebrew Channel<br>
After the app loads, select IOS236 then press "A".<br>
After reading the warning, press "1".<br><br>
You will see this error at the top of the screen: "WARNING: AREA: SysMenu MISMATCH!"<br>
Go down to select "System Menu Region" and

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<br>
Look at "Console Video Mode" and make a note of what setting you have. Then go down to "Auto set from System Menu Region" and press "A". When asked if you want to save, choose "No". Then go to "Console Video Mode" and change it back to your original setting.<br>
Now that you have all your settings as they should be, scroll down to "Save Settings" and press "A".<br><br>
The "WARNING: AREA: SysMenu MISMATCH!" error should go away.<br>
Press the "Home" button to return to the Homebrew Channel.<br>
<!---------------------------ANY REGION CHANGER SECTION ABOVE------------------------------>

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<!---------------------------------Abstinence NOTES BELOW----------------------------------->
<li>This guide does not install any unofficial content to your Wii.</li>
<li>Nintendo should not be able to detect that any homebrew has been run on your Wii.</li>
<!---------------------------------Abstinence NOTES ABOVE----------------------------------->

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<!----------------------------After Modding section below----------------------------->
<font size="6"><li><a name="Done">After modding your Wii</a></li></font><br>
After you are done modding your Wii, you can optionally delete any unnecesarry files by using ModMii's "File Cleanup" Feature.<br><br>
If you used Bannerbomb and choose not to use the File Cleanup feature, in order to avoid having your Wii freeze when accessing the SD Card Menu, you should delete the "aktn" folder where bannerbomb is saved (SD:\private\wii\title\aktn), or rename the entire "private" folder.<br><br>
At this point you're practically done.<br>
Now you should be downloading the latest homebrew applications and setting them up on your SD Card (or FAT32 USB Hard Drive) so they can be launched via the HBC.<br>
<br>
For playing your backups off a USB hard drive, run the USB-Loader Setup feature from ModMii's Main Menu.<br>
<br>
For downloading applications, you should:<br>
<ul><li>Check out ModMii's batch download pages as it has many popular apps available for download.</li>
<li>Download <a href="http://www.sites.google.com/site/completesg/how-to-use/hbb" target="_blank">Homebrew Browser</a> via ModMii to get many popular apps, but this is an online only Wii application.</li>
<li>For those without internet on their Wii, check out this list of <a href="http://wiibrew.org/wiki/List_of_all_homebrew" target="_blank">Homebrew applications.</a></li></ul>
Another great resource is <a href="http://webrewwii.blogspot.com" target="_blank">webrewwii.blogspot.com</a><br><br>
After getting whatever apps you want, you should get a boot.dol file and possibly a icon.png and meta.xml.<br>
For HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol<br>
If you have a *.dol not named boot.dol, rename it boot.dol, otherwise it will not be recognized by the HBC.<br>
(optional: the icon.png and meta.xml should be saved in the same place as the boot.dol)<br>
<br>
<!----------------------------After Modding section above----------------------------->

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<b>BannerBomb v1</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/j9cTbNrFcvA?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/BannerbombV1.gif" border="0"/></a><br>
Requirements: an SD or SDHC card<br>
Run BannerBomb v1 by going to Settings, Data Management, Channels, SD Card and choosing yes to load boot.dol/elf.<br>
<b>Note:</b> If it doesn't work for you, visit <a href="http://bannerbomb.qoid.us/" target="_blank">http://bannerbomb.qoid.us/</a> for more variations of either version of bannerbomb.<br>

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<b>Bannerbomb v2</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/X5pyC07Vw3o?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/BannerbombV2.gif" border="0"/></a><br>
Requirements: an SD or SDHC card<br>
Run BannerBomb v2 by selecting the SD Card Button on the main system menu screen and choosing yes to load boot.dol/elf.<br>
<b>Note:</b> If it doesn't work for you, visit <a href="http://bannerbomb.qoid.us/" target="_blank">http://bannerbomb.qoid.us/</a> for more variations of either version of bannerbomb.<br>

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<b>Bathaxx</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/54jHBVZkbSc?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Bathaxx.gif" border="0"/></a><br>
Requirements: A copy of "LEGO Batman", a standard SD card (will not work with an SDHC card), and a nunchuck.<br>
<ol type="A"><li>Load the LEGO Batman game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal "LEGO Batman" save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Batman" save that corresponds to your region.</li>
<li>Start the LEGO Batman game. Load the new save file.</li>
<li>You are now in the batcave, take the elevator on the right side.</li>
<li>Then in the trophy room, go to the upper corner and go through the door to the "Wayne Manor". Now you can select a character.</li>
<li>Choose the last enabled character in the lowest row to launch the exploit.</li></ol>

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<!---------------------------------------Credits, apps, and sources are below---------------------------------------------->
<font size="6"><li><a name="Credits">Credits, Supporting Apps, and Sources</a></li></font><br>
ModMii was written entirely by me, XFlak; however, without the help of many other very talented people ModMii would not exist.<br>
Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.<br>
I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.<br><br>
<div style="margin: 5px 20px 20px;">
<div class="smallfont" style="margin-bottom: 2px;"><input value="Click to show the Credits" style="margin: 0px; padding: 0px; width: 200px; font-size: 11px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to hide the Credits'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to show the Credits'; }" type="button">
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<div style="display: none;">
<ul><li><font size="4"><b>Team Twiizers</b></font><br>
Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.<br><br>
I especially want to thank Bushing, who gave ModMii his blessing to download and use the HackMii Installer.</li><br>
<li><b><font size="4">Giantpune</font></b><br>
Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.<br><br>
He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.</li><br>
<li><b><font size="4">Crediar, Daco Taco and Phpgeek</font></b><br>
The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install BootMii at boot2. Crediar developed the original preloader as well as s/uneek, NMM, DML, etc.</li><br>
<li><b><font size="4">Comex</font></b><br>
In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.</li><br>
<li><b><font size="4">Waninkoko</font></b><br>
Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.<br><br>
<li><b><font size="4">Hermes</font></b><br>
Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.</li><br>
<li><b><font size="4">davebaol and XFlak</font></b><br>
These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.</li><br>
<li><b><font size="4">Rodries</font></b><br>
Thanks to Rodries for improving upon Hermes v5.1 cIOSs.</li><br>
<li><b><font size="4">WiiGator</font></b><br>
WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.</li><br>
<li><b><font size="4">cwstjdenobs</font></b><br>
cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.</li><br>
<li><b><font size="4">Leathl</font></b><br>
Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libwiisharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libwiisharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.</li><br>
<li><b><font size="4">scooby74029</font></b><br>
scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libwiisharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.</li><br>
<li><b><font size="4">WiiPower</font></b><br>
WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.</li><br>
<li><b><font size="4">OverjoY and obcd</font></b><br>
OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.</li><br>
<li><b><font size="4">Arikado and the Dop-Mii Team</font></b><br>
They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.</li><br>
<li><b><font size="4">WiiWu</font></b><br>
He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.</li><br>
<li><b><font size="4">WB3000 and WiiNinja</font></b><br>
Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.</li><br>
<li><b><font size="4">WiiCrazy</font></b><br>
WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.</li><br>
<li><b><font size="4">oggzee, usptactical, gannon and Dr.Clipper</font></b><br>
Together the above people compose the Configurable USB Loader Team. This usb-loader has always been the first to add new features and in my opinion it's the best usb-loader out there.</li><br>
<li><b><font size="4">Wiimm</font></b><br>
Thanks to Wiimm for creating Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.</li><br>
<li><b><font size="4">diddy81 and symular syn of the Wii Theme Team</font></b><br>
The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.</li><br>
<li><b><font size="4">FIX94, Narolez and the WiiXplorer Team</font></b><br>
Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who spent a lot of time testing ModMii's Forwarder Builder... he might be young, but he is wise beyond his years; just imagine what he'll be capable of when he's old enought to vote!</li><br>
<li><b><font size="4">jskyboo</font></b><br>
Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.</li><br>
<li><b><font size="4">ModMii's Translators</font></b><br>
Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.<br><br>
French Translators: <b>mamule, xav91 and ketufe</b><br>
Dutch Translator: <b>Hielkenator</b><br>
Italian Translators: <b>Wasabi, Step and Robilyn</b><br>
Spanish Translators: <b>ledebene and Burton</b></li><br>
<li><b><font size="4">Fig2k4</font></b><br>
Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.</li><br>
<li><b><font size="4">WiiShizzza, pepxl, RobGee789 and M3RK</font></b><br>
Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. <a href="http://gbatemp.net/topic/296772-new-modmii-iconlogo-candidates/" target="_blank">http://gbatemp.net/topic/296772-new-modmii-iconlogo-candidates/</a><br><br>
RobGee789 and M3RK did all the graphics used by ModMii Skin. It was a pleasure working with them, they were both very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!</li><br>
<li><b><font size="4">My Fellow Guide Writers</font></b><br>
Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.</li><br>
<li><b><font size="4">JoostinOnline</font></b><br>
Thanks for determining the best cIOS configuration and for all his jokes; I'll never get tired of our endless patriotic "debates".</li><br>
<li><b><font size="4">DaMysteryMan</font></b><br>
Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).</li><br>
<li><b><font size="4">person66</font></b><br>
person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.<br><br>
Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.</li><br>
<li><b><font size="4">Gannon</font></b><br>
Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.</li><br>
<li><b><font size="4">Violator</font></b><br>
He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my <a href="http://tinyurl.com/crazyintro" target="_blank">Crazy Intro Videos</a></li><br>
<li><b><font size="4">DeadlyFoez</font></b><br>
DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email <a href="mailto:deadlyfoez@yahoo.com ">deadlyfoez@yahoo.com </a> to have it fixed.<br><br>
DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built ModMii.comuf.com (formerly ModMii.zzl.org) which has become the official ModMii website.<br><br>
What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting the first two Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.</li><br>
<li><b><font size="4">All My Beta Testers!</font></b><br>
It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!<br>
Here's a list of ModMii's current beta testing group (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94 and wolf.
</li><br>
<li><b><font size="4">You!</font></b><br>
Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!</li></ul>
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<div class="smallfont" style="margin-bottom: 2px;"><input value="Supporting Apps and Sources" style="margin: 0px; padding: 0px; width: 200px; font-size: 11px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Supporting Apps and Sources'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Supporting Apps and Sources'; }" type="button">
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Supporting Programs/Files Bundled With ModMii:<br>
<ul>
<li>NusFileGrabber.exe (by Leathl, Mod by XFlak) - requires libwiisharp.dll (<a href="http://code.google.com/p/libwiisharp/source/browse/#svn/branches/NusFileGrabber" target="_blank">LINK TO SOURCE</a>)</li>
<li>patchIOS.exe (by Leathl, Mod by scooby74029) - requires libwiisharp.dll (<a href="http://code.google.com/p/libwiisharp/source/browse/#svn/branches/patchIOS" target="_blank">LINK TO SOURCE</a>)</li>
<li>WadMii.exe aka WadMiiIsh (by cwstjdenobs) - requires libwiisharp.dll (<a href="http://www.mediafire.com/?bogjind5oe3" target="_blank">LINK TO SOURCE</a>)</li>
<li>TMDedit.exe (by person66) - requires libwiisharp.dll (<a href="http://www.mediafire.com/?8w2f9pmd1u38ryd" target="_blank">LINK TO SOURCE</a>)</li>
<li>libWiiSharp.dll (by Leathl, Mod by scooby74029) (<a href="http://code.google.com/p/libwiisharp/source/browse/" target="_blank">LINK TO SOURCE</a>)</li>
<li>nusd.exe (by WiiNinja, original GUI code by WB3000) (<a href="http://gbatemp.net/index.php?showtopic=153341" target="_blank">LINK TO SOURCE</a>)</li>
<li>wit.exe (by Wiimm) (<a href="http://wit.wiimm.de/" target="_blank">LINK TO SOURCE</a>)</li>
<li>ShowMiiWads_Sneek_Mod.exe (by Leathl, Mod by RetroHead) (Source included with ModMii's Source)</li>
<li>settings.exe (v1.0 by cwstjdenobs and v1.1 mod by obcd) (Source included with ModMii's Source)</li>
<li>wget.exe (freeware) (<a href="http://ftp.gnu.org/gnu/wget/" target="_blank">LINK TO SOURCE</a>)</li>
<li>7za.exe (freeware) (<a href="http://sourceforge.net/projects/sevenzip/" target="_blank">LINK TO SOURCE</a>)</li>
<li><strike>UnRAR.exe (freeware) (<a href="http://www.rarlab.com/rar_add.htm" target="_blank">LINK TO SOURCE</a>)</strike> No Longer Bundled with ModMii since v4.7.0</li>
<li><strike>AutoIt3.exe (freeware) (<a href="http://www.autoitscript.com/site/autoit/" target="_blank">LINK TO SOURCE</a>)</strike> No Longer Bundled With ModMii since v4.5.7</li>
<li>nircmd.exe (freeware) (<a href="http://www.nirsoft.net/utils/nircmd.html" target="_blank">LINK TO SOURCE</a>)</li>
<li>sfk.exe (freeware) (<a href="http://sourceforge.net/projects/swissfileknife/files/1-swissfileknife/" target="_blank">LINK TO SOURCE</a>)</li>
<li>fvc.exe (freeware) (<a href="http://sourceforge.net/projects/fileverifier/files/fileverifier/0.6.3.5830" target="_blank">LINK TO SOURCE</a>)</li>
<li>jptch.exe (freeware) (<a href="http://sourceforge.net/projects/jojodiff/" target="_blank">LINK TO SOURCE</a>)</li>
<li><strike>hy.exe (freeware) (<a href="http://www.milletre.net/software/hypatia/index.htm" target="_blank">LINK TO SOURCE</a>)</strike> No Longer Bundled with ModMii since v4.7.0</li>
<li>Waninkoko's cIOS Modules (<a href="http://github.com/waninkoko" target="_blank">LINK TO SOURCE</a>)</li>
<li>Hermes cIOS v4 Modules (<a href="http://mods.elotrolado.net/~hermes/wii/cios_mload_source_install_3.6.rar" target="_blank">LINK TO SOURCE</a>)</li>
<li>Hermes cIOS v5 Modules (<a href="http://mods.elotrolado.net/~hermes/wii/cios_mload_source_install_4.0.rar" target="_blank">LINK TO SOURCE</a>)</li>
<li>d2x cIOS Modules (<a href="http://gbatemp.net/t277659-ciosx-rev21d2x-v2-yet-another-hot-fix" target="_blank">LINK TO SOURCE</a>)</li>
<li>ISO template (by spayrosam) (<a href="http://goo.gl/0L40U" target="_blank">LINK TO SOURCE</a>)</li>
<li>Ascii2All.bat (freeware) (<a href="http://www.batchlog.pytalhost.com/" target="_blank">LINK TO SOURCE</a>)</li>
<li>WizApp.exe (<a href="http://wizapp.sourceforge.net/" target="_blank">LINK TO SOURCE</a>)</li>
</ul>
<br>
ModMii source code available for download <a href="http://code.google.com/p/modmii/source/checkout" target="_blank">HERE</a>.<br>
</div>
</div>
</div>
If you would like to contribute to the project, or have ideas, please send me a PM and we can discuss it further in private.<br>
<br>
<!---------------------------------------Credits, apps, and sources are above---------------------------------------------->
<!-------------------------------------Support XFlak is below------------------------------------------->
<font size="6"><li><a name="Support">Support XFlak</a></li></font><br>
<img src="http://gbatemp.net/uploads/profile/photo-198223.gif" alt="XFlak" height="95" width="94" /><br>
If ModMii worked for you, please vote in favour of the program <a href="http://gbatemp.net/topic/207126-modmii-for-windows-official-support-topic" target="_blank">HERE</a><br>
Check out my <a href="http://gbatemp.net/topic/205622-x-flaks-top-wii-channels" target="_blank">Top Channels</a><br>
Check out my <a href="http://gbatemp.net/topic/189411-x-flaks-crazy-intro-videos" target="_blank">Crazy Intro Videos</a><br>
<br>
<!-------------------------------------Support XFlak is above------------------------------------------->
</ol> <!------------This ends the list of chapters in Roman Numberals, THIS HAS TO BE IN ALL GUIDES-------------->
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Optional: additional themes can be found here: <a href="http://wii.spiffy360.com/themes.php" target="_blank">http://wii.spiffy360.com/themes.php</a><br>
<br>
<b>Important notes on default settings:</b><br>
Two potentially dangerous features have been locked:<br>
<ul>
<li>The ability to remove/delete games</li>
<li>The ability to format a hard drive</li>
</ul>
To unlock these features, while in the configurable USB-Loader menu, hold "1" for 5 seconds, then enter the password to unlock these features. The password is "AAAA", you can change the password/settings by using the Configurator for Configurable USB-Loader. Hold "1" again for 5 seconds to lock the USB-Loader again (or it will lock automatically again once you exit the USB-Loader).<br>

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<b>Eri HaKawai</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/SjrO7WvcstI?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/EriHaKawai.gif" border="0"/></a><br>
Requirements: A copy of "Tales of Symphonia: Dawn of the New World", a standard SD card (will not work with an SDHC card), and a nunchuck.<br>
<ol type="A"><li>Load the Tales of Symphonia game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal "Tales of Symphonia: Dawn of the New World" save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Tales of Symphonia" save that corresponds to your region.<br>
<b>Note for Jap users:</b> There are 2 different versions of the game. If your game is version "RVL-RT4J-0A-0 JPN" use the top save, if you have "RVL-RT4J-0A-1 JPN" use the second save. If you have any other version of the disc, it probably won't work.</li>
<li>Start Tales of Symphonia and load the save data.</li>
<li>Once the game starts (and you see a dog waving at you) press "+" to enter the game's menu.</li>
<li>Scroll down to "Status" and press A.</li>
<li>Then scroll down to the second character (named "Giantpune"). Highlight him, and press A.</li></ol>

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<!----------------------------------FAT32 + NTFS BELOW-------------------------------->
<font size="5"><li>Partition and Format the External Hard Drive for FAT32 + NTFS</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/ujM7c5MCVq4?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/FAT32NTFS.gif" border="0"/></a><br>
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you complete this step.<br>
<br>
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".<br>
Right-click the drive you want to partition (make sure you select the right drive!), then select "Delete Volume..."<br>
<br>
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."<br>
Enter the "volume size" you want your FAT32 partition to be, and click "Next".<br>
Choose a Drive letter for this partition, and click "Next" (Make note of the drive letter, as it will be needed later).<br>
You will likely not be able to change the file system to FAT32 (it will only be an option if the volume size is under 32GB).<br>
If FAT32 isn't an option, select "Do not format this volume", and click "Next" (it doesn't matter if you format the volume because you are going to format it as FAT32 later on).<br>
<br>
On the lower half menu of the window, locate the remaining unallocated space (for the NTFS partition), right-click it, and select "New Simple Volume...."<br>
Click "Next" (to format the all remaining space on the drive).<br>
Choose a Drive letter for this partition, and click "Next".<br>
Ensure the file system is set to NTFS then name the partition/volume, you may optionally uncheck the "Perform a quick format" box, click "Next", then click "Finish".<br>
<br>
If you managed to format the first partition as FAT32, then you can skip the remainder of this step.<br>
<br>

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<br>
<br>
Make sure you select the drive letter corresponding to your external hard drive.<br>
You may optionally uncheck the "Quick Format" box, then click start.<br>
<br>

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<!--------------------------------------FAT32 BELOW----------------------------------->
<font size="5"><li>Partition and Format the External Hard Drive for FAT32</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/-K-VBFhUlqc?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Partition.gif" border="0"/></a><br>
First check if your drive needs to be formatted by checking the current Format\File-System of the drive.<br>
Open "My Computer", right-click the external hard drive you want to use, then select "properties".<br>
Make note of the Drive Letter of the external hard drive as this will be important later.<br>
If the "File-System" is already FAT32, you can skip this step.<br>
<br>
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.<br>
<br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/hFoA57I_ggY?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/FAT32.gif" border="0"/></a><br>

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<br>
<br>
Make sure you select the drive letter corresponding to your external hard drive.<br>
You may optionally uncheck the "Quick Format" box, then click start.<br>
<br>

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<li><u>USBLoader(s)-ahbprot58-SD-USB-v11b-IDCL</u></li>
</ul>
<br>
The above underlined forwarder channel will load the first file it finds from the following list:<br>
<ul style="list-style: none;">
<li>SD+USB:\apps\usbloader\boot.dol</li>
<li>SD+USB:\apps\usbloader\boot.elf</li>
<li>SD+USB:\apps\usb-loader\boot.dol</li>
<li>SD+USB:\apps\usb-loader\boot.elf</li>
<li>SD+USB:\apps\usbloader_cfg\boot.dol</li>
<li>SD+USB:\apps\usbloader_cfg\boot.elf</li>
<li>SD+USB:\apps\WiiFlow\boot.dol</li>
<li>SD+USB:\apps\WiiFlow\boot.elf</li>
<li>SD+USB:\apps\usbloader_gx\boot.dol</li>
<li>SD+USB:\apps\usbloader_gx\boot.elf</li>
</ul>
<br>
<b>Note:</b> IOS58 is required for the forwarder to launch apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.<br>
<!-------------------------Installing WADs section above--------------------------->

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<font size="5"><li>Installing The Homebrew Channel (HBC) and Bootmii</li></font><br>
<br>
<b>Note:</b> if this Wii was previously modified, and it has either the HBC, BootMii as Boot2, or a Forwarder Channel installed, you can use that instead of an exploit.<br>
<br>
If using BootMii as Boot2 to install the HBC, turn on your Wii with the SD Card inserted and BootMii will load. Go To the SD menu and load bootmini.elf. This will load the Hackmii Installer allowing you to reinstall the HBC.<br>
<br>
If using a Forwarder Channel, just save the boot.elf/dol from the app you want to load (ie. SD:\apps\hackmii_installer\boot.elf or SD:\apps\MMM\boot.dol) to the location used by your <u>specific</u> Forwarder Channel (ie. SD:\apps\usbloader\boot.dol). Then start the channel and the Hackmii Installer will load allowing you to reinstall the HBC. Note, if your forwarder channel only loads dol's and not elf's, launch MMM's boot.dol, then use its "App Manager" to load the Hackmii Installer.<br>
<br>

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<!-----------------------Hackmii installer below----------------------------------->
<br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/1xVL8usKMoU?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/HackMii.gif" border="0"/></a><br>
This runs the Hackmii Installer. Use the installer to install the Homebrew Channel (HBC) and Bootmii as IOS and Bootmii as Boot2 (if possible).<br>
<b>Note:</b> If you get a "no vulnerable IOS" error message, run ModMii again and this time select the "Hackmii Solutions" option and follow the new instructions before continuing this guide.<br>
<br>
<!--------------------------hackmii installer above-------------------------------->

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<A href="" onClick="popup = window.open('http://www.youtube.com/embed/DaESnuMzzbU?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/HBCIOS.gif" border="0"/></a><br>
<br>
In the HomeBrew Channel, hit the "home" button. In the top right corner you will see the IOS used by the HBC.<br>
If the HBC is using IOS58 and your HBC is not upside-down, you can skip this step.<br>
<br>
If the HBC is not using IOS58 or it is upside-down, you should continue with this step to reinstall it.<br>
<br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/vRlj4GXCk1g?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/ReinstallHBC.gif" border="0"/></a><br>
Launch the HackMii_Installer via the HBC.<br>
Use the Hackmii Installer to fix/re-install the HBC (using IOS58). Once you've successfully reinstalled the HBC, you can move onto the next step of the guide.<br>

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<font size="5"><li>Launch Multi-Mod Manager</li></font><br>
Start the Homebrew Channel (HBC) and load Multi-Mod Manager (MMM). Once you've loaded MMM, move onto the next step.<br>
If you are missing the HBC or it is failing to load any apps (just blackscreens), you will need to launch MMM using another method.<br><br>
<b>Note:</b> if this Wii was previously modified, and it still has a Forwarder Channel installed, you can use that to launch MMM instead of an exploit. Just save the boot.dol from the app you want to load (ie. SD:\apps\MMM\boot.dol) to the location used by your <u>specific</u> Forwarder Channel (ie. SD:\apps\usbloader\boot.dol). Then start the channel and the app will load.<br>
<br>

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After successfully installing the WADs, use "B" to go back to MMM's main menu and choose "App Manager" then press A.<br>
Select HackMii_Installer using "A"<br>
This runs the Hackmii Installer.<br>
<br>
<font size="5"><li>Installing the Homebrew Channel (HBC) And Bootmii</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/jISATc1NKaQ?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/HackMii.gif" border="0"/></a><br>
Use the Hackmii Installer to fix/re-install the HBC. If you haven't done so already, you should also install Bootmii as IOS and Bootmii as Boot2 (if possible).<br>
<br>
Once you've successfully reinstalled the HBC, you are finished with this guide.<br>
<br>
If you already exited MMM, you can load the HackMii_Installer from the Homebrew Channel.<br>
If the HBC is failing to load any apps (just blackscreens), instead launch MMM using the method described in Step 1, then in MMM's main menu, select "App Manager" and then select the HackMii_Installer.<br>
This will launch the HackMii Installer, use it to re-install your Homebrew Channel.<br>
<br>

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<!----------------------------Install IOS236 below--------------------------------->
<font size="5"><li>Install a patched IOS236</li></font><br>
<br>
Start the Homebrew Channel.<br>
<br>
<b>VERY IMPORTANT!</b><br>
In the Homebrew channel, if you do not have a working internet connection already set up, you will see an icon flashing in the bottom right corner of the screen indicating its inability to initialize the network. You should wait for the icon to stop flashing OR let it flash for 30-60 seconds before proceeding otherwise these apps may error shortly after being launched. If you encounter this harmless error, power off the Wii and repeat this step from the beginning. To increase your chances of success, add a working internet connection to your Wii via the official Wii Settings Menu, but be sure to say "No" when asked to perform an update.<br>
<br>
You only need to perform ONE of the below methods.<br>
Once either method successfully installs IOS236, you can move onto the next step.<br>
<br>
<ul>
<li><b>Method A: Using IOS236 Installer</b></li><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/Asq6_bh7Yko?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/IOS236Installer.gif" border="0"/></a><br>
After waiting 30-60 seconds for the HBC to attempt to initialize the network, launch "IOS236 Installer v5 MOD".<br>
<b>Note:</b> This app must be launched using HBC v1.0.7 or higher in order to work properly.<br>
It should say "IOS236 installation is complete!" and return to The Homebrew Channel.<br>
<br>
If you experience errors, keep trying and it should eventually work.<br>
If you continue to experience errors you can try using Simple IOS Patcher instead.<br>
<br>
<li><b>Method B: Using Simple IOS Patcher</b></li><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/fKJVmp4WeCA?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/SimpleIOSPatcher.gif" border="0"/></a><br>
After waiting 30-60 seconds for the HBC to attempt to initialize the network, launch "Simple IOS Patcher".<br>
<b>Note:</b> This app must be launched using HBC v1.0.7 or higher in order to work properly.<br>
Choose "IOS36" (already selected by default) and push A, then select "Install IOS to slot" and choose 236. Select "Install patched IOS36" leaving the 4 patches set to "yes" and press A, then choose "Load IOS from SD card". Confirm your choice with the A button and, when prompted, push A to continue the installation. When the installation is finished press the B button to exit the Main Menu.<br>
<br>
If you experience errors, keep trying and it should eventually work.<br>
If you continue to experience errors you can try using IOS236 Installer instead.
</ul>
<br>
<!----------------------------Install IOS236 above--------------------------------->

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This will launch Multi-Mod Manager.<br>
<br>
<font size="5"><li>Install IOS58 using Multi-Mod Manager (MMM)</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/e4yvKwZJk_k?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/IOS58MMM.gif" border="0"/></a><br>
In Multi-Mod Manager's main menu, Go down to select "WAD Manager".<br>
Now install IOS58-64-v6176.<br>
Navigate to the WAD and hit A twice to install the IOS individually.<br>
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).<br>
Make sure the file installs properly before continuing.<br><br>
After successfully installing the WAD, use "B" to go back to MMM's main menu and choose "App Manager" then press A.<br>
Select HackMii_Installer using "A"<br>
This runs the Hackmii Installer.<br>
<br>
<font size="5"><li>Installing the Homebrew Channel (HBC) And Bootmii</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/jISATc1NKaQ?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/HackMii.gif" border="0"/></a><br>
Use the HackMii installer to install the Homebrew Channel (HBC) and Bootmii as IOS and as Boot2 (if possible).<br>
<br>
<!-------------------KOREAN ONLY STEPS ABOVE!!!!!!!!!!!!!!--------------------------->

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<!---------------------------MyMenuify Section below--------------------------->
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/OX2PvkMwnbE?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/MyMenuifyMod.gif" border="0"/></a><br>
<b>WARNING</b>: DO NOT INSTALL THEMES WITHOUT PROTECTION (BOOTMII, PRIILOADER AND NAND BACKUP) AND ONLY INSTALL THEMES FOR YOUR SPECIFIC SYSTEM MENU VERSION AND REGION!<br>
<br>
Launch MyMenuifyMod from the HBC.<br>
<br>

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<!------------------------------Nand backup section below-------------------------->
<font size="5"><li>Making a NAND backup</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/0u_Xgq-MfGw?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/NANDBackup.gif" border="0"/></a><br>
While inside the Homebrew Channel, load BootMii by pressing home and clicking Launch Bootmii.<br>
Press the power button on the Wii 3 times to get to the last option, then press the reset button (you can also navigate with a Gamecube controller).<br>
Press reset to choose the first option, then follow the directions on the screen to make your NAND backup (bad blocks are no problem).<br>
Backup the Bootmii folder, nand.bin, and keys.bin elsewhere and erase from the SD card (or rename it). You'll need these in case of emergencies, so don't lose them.<br>
Go back to The Homebrew Channel.<br>
<b>Note:</b> if Bootmii was installed as boot2, then it will show up as soon as the Wii is turned on AS LONG AS it finds the bootmii folder (mentioned above) on the root of the SD card.<br>
<br>
<!------------------------------Nand backup section above-------------------------->

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<li>When using SNEEK+DI or UNEEK+DI, you can access the Game/DI Menu by pressing "1" on the WiiMote. To access other settings (including Region Options), you must press "+" from within the DI Menu.</li>
<li>To add Games to the Game/DI Menu, you can use ModMii to extract Wii Games to your FAT32 USB External Hard Drive. neek2o is also able to load games from "USB:\WBFS" which means you can also use WiiBackupManager (available on ModMii's Download Page 2).</li>

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<ul>
<li>When loading an emulated NAND for the first time, it could take a long time to load the System Menu, but it will be much quicker the second time around.</li>
<li>If you have problems loading your Emulated NAND, copy cert.sys from an original nand dump to your emulated nand's sys folder.</li>
<li>ShowMiiWads can be used to decrypt your real Wii's BootMii NAND dump (nand.bin) to use as an emulated NAND, and it can add custom
channels/WADs to an emulated NAND. ShowMiiWads is available on ModMii's Download Page 2.</li>

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<li>For more NEEK info visit: <a href="tinyurl.com/SNEEK-DI" target="_blank">tinyurl.com/SNEEK-DI</a>, <a href="http://code.google.com/p/sneek" target="_blank">http://code.google.com/p/sneek</a>, or <a href="tinyurl.com/neeek2o" target="_blank">tinyurl.com/neeek2o</a></li>
</ul><br>

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<!--------------------------------------NTFS BELOW------------------------------------>
<font size="5"><li>Partition and Format the External Hard Drive for NTFS</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/-K-VBFhUlqc?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Partition.gif" border="0"/></a><br>
First check if your drive needs to be formatted by checking the current Format\File-System of the drive.<br>
Open "My Computer", right-click the external hard drive you want to use, then select "properties".<br>
Make note of the Drive Letter of the external hard drive as this will be important later.<br>
If the "File-System" is already NTFS, you can skip this step.<br>
<br>
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.<br>
<br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/C5ieEHT4jtw?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/NTFS.gif" border="0"/></a><br>
<br>
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".<br>
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."<br>
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.<br>
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.<br>
<br>
<!--------------------------------------NTFS ABOVE------------------------------------>

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<b>Indiana Pwns</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/-GN4cdhxjsI?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/IndianaPwns.gif" border="0"/></a><br>
Requirements: A copy of "LEGO Indiana Jones", a standard SD card (will not work with an SDHC card), and a nunchuck.<br>
<ol type="A"><li>Load the "LEGO Indiana Jones" game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal LEGO Indiana Jones save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Indiana Pwns" save that corresponds to your region.</li>
<li>Play the Lego Indiana Jones game. Load the new save file.</li>
<li>You will be in the Main hall, walk towards the camera, enter the first door on the right (Indy's left) and go into the "Courtyard".</li>
<li>Walk to the end and enter the "Art Room", you will see a podium with 2 characters on it, talk to the left one.</li>
<li>Hit left twice (scrolling through his items) to choose the switch option (Black silhouette with a white arrow to another black silhouette).</li>
<li>Hit A to launch the boot.elf/dol file saved on the root of your SD card.</li></ol>

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<!---------------------------Install Priiloader below------------------------------>
<font size="5"><li>Install Priiloader</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/If1XSrEVhfY?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Priiloader.gif" border="0"/></a><br>
Launch "Priiloader 236 Mod" via the Homebrew Channel<br>
After the Priiloader Installer loads, press + to install it.<br>
After successfully installing Priiloader, access it by powering off the Wii, then powering it back on while holding reset until you see the Priiloader menu.<br>
You should install some system menu hacks now (by going to System Menu hacks option).<br>
<br>
<b>RECOMMENDED HACKS</b>
<ul>
<li>Block Disc Updates</li>
<li>Block Online Updates</li>
<li>Replace Health Screen</li>
<li>Move Disc Channel</li>
</ul>
<br>
The priiloader menu is white by default, you can change it to black in the Priiloader settings if you prefer.<br>
<br>
One of the special functions of Priiloader is that it can autoboot any app/file instead of the system menu. Some apps (like crazyIntro) can't be used without it.<br>
For details on how to do so, visit <a href="http://www.sites.google.com/site/completesg/system-hacks/priiloader" target="_blank">www.sites.google.com/site/completesg/system-hacks/priiloader</a><br>
<br>
<!---------------------------Install Priiloader above------------------------------>

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@ -1,10 +0,0 @@
<b>Return of the Jodi</b></br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/RS5r77uwE20?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/ReturnOfTheJodi.gif" border="0"/></a><br>
Requirements: A copy of "LEGO Star Wars", a standard SD card (will not work with an SDHC card), and a nunchuck.<br>
<ol type="A"><li>Load the LEGO Star Wars game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal "LEGO Star Wars" save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Star Wars" save that corresponds to your region.</li>
<li>Start the LEGO Star Wars. Load the first save slot (on the left, at 0.0 percent).</li>
<li>As soon as the level loads, run to the right and you'll see two floating characters.</li>
<li>Go to the area in front of them and you'll see "Return of Jodi" show up onscreen, then press the "A" button to launch the exploit.</li></ol>

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<!---------------------------------REGION CHANGE NOTES BELOW----------------------------------->
<li>If you use the Wii Shopping Channel, you must start the channel and delete your account <u>before</u> starting this guide. If you don't the Wii Shop Channel will error.</li>
<li>Make sure your TV supports the display of the region you are changing to. If your TV does not support PAL, don't region change to PAL. The same applies to NTSC. If your TV does not support your selected display, you won't be able to see the Wii screen anymore.</li>
<li>Do NOT restart the Wii or exit the Homebrew Channel until you have completed this guide.</li>
<li>This guide assumes your Wii is already softmodded with the Homebrew Channel, IOS236 and Bootmii. If you are missing any of the above things use ModMii's Wizard before continuing with this guide.</li>
<!---------------------------------REGION CHANGE NOTES ABOVE----------------------------------->

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<b>Smash Stack</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/3_dqzcxqPAc?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/SmashStack.gif" border="0"/></a><br>
Requirements: A copy of "Super Smash Brothers Brawl" and a standard SD card (will not work with an SDHC card).<br>
<ol type="A"><li>Insert the Super Smash Brothers Brawl Game.</li>
<li>Launch the game <b>without</b> the SD card in your Wii, create a save file if you don't have one already, then go into the stage builder and delete all the stages. Then exit the game.</li>
<li>Afterwards, insert your SD Card, start the game and go to the stage builder, it should launch the boot.elf/dol file saved on the root of your SD card.</li>
<li>If you forgot to delete the stages, you will experience an annoying but harmless crash.</li></ol>

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<b>Twilight Hack</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/meWc4QgBOOY?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/TwilightHack.gif" border="0"/></a><br>
Requirements: A copy of "The Legend of Zelda: Twilight Princess", a standard SD card (will not work with an SDHC card), and a nunchuck.<br>
<ol type="A"><li>Load the Twilight Princess game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal "The Legend of Zelda: Twilight Princess" save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Twilight Hack" save that corresponds to your game region.</li>
<b>Note for US users:</b> Look at the bottom of the game disc first. If it has RVL-RZDE-0A-2 USA in its inner ring, you'll have to load TwilightHack2 in a later step. If it says something else, load TwilightHack0.
<li>Insert the The Legend of Zelda: Twilight Princess disc and run the game.</li>
<li>On the title screen of the game, press A and B to go to the main menu.</li>
<li>Now load the twilight hack save file.<br>
<b>Note:</b> If you accidentally load the wrong file and continue with the hack, the game will freeze but do not panic, just hold down the power button on your Wii console for 5 seconds to turn it off, then turn it back on, and start over.</li>
<li>The game will start like normal. To execute the hack, talk to the first character you see, or try to leave the room.</li></ol>

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<!-------------------------Installing WADs section below--------------------------->
<font size="5"><li>Install WADs</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/o5c7T7IlEqE?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/HMSolution.gif" border="0"/></a><br>
<!---------snip---------->
In Multi-Mod Manager's main menu, go down to select "WAD Manager".<br>
<br>
If you cannot load your SD card, select "Load another IOS", then select IOS36.<br>
If the Wii was previously softmodded, try loading cIOS250 (or others like 202,222,223,224,236,249).<br>
<br>
Install the following WADs from the WAD folder (this list of WADs is unique to the information you provided ModMii).<br>
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).<br>
<br>
Mark each of the following WADs for installation by navigating to each WAD and hitting "+"<br>
Alternatively, you can hold "+" for 2 seconds to select all the WADs in the folder.<br>
After you've marked all the WADs listed below, press 'A' twice to install them.<br>
<br>
If any files fail to install properly, they will remain marked for installation, so just retry installing those files.<br>
<br>
<b>Your unique list of WADs to install are as follows:</b>
<ul>

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This will launch Multi-Mod Manager.<br>
<br>
<!-------------------Install IOS53 Section Below--------------------------->
<font size="5"><li>Install IOS53 then start Casper</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/RU2Z8GgrAEA?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Casper.gif" border="0"/></a><br>
In Multi-Mod Manager's main menu, Go down to select "WAD Manager".<br>
If you cannot load your SD card, select "Load another IOS", then try using IOS36 or another IOS until you detect your SD card.<br>
Now install IOS53-64-v5663.<br>
Navigate to the WAD and hit A twice to install the IOS individually.<br>
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).<br>
Make sure the file installs properly before continuing.<br><br>
After successfully installing the WAD, use "B" to go back to MMM's main menu and choose "App Manager" then press A.<br>
Select Casper using "A"<br>
<br>
Note: After installing IOS53 on a Wii once, you can skip installing it the next time you follow this guide and just use MMM's "App Manager" to launch Casper. To have configure your SD Card to launch Casper immediately instead of first loading MMM, copy SD:\apps\Casper\boot.elf and paste it to SD:\boot.elf (overwriting the boot.elf for MMM).<br>
<!-------------------Install IOS53 Section Above--------------------------->

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<!-------------------------Installing WADs section below--------------------------->
<font size="5"><li>Install WADs</li></font><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/_OUlkjGzqE4?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/WADs.gif" border="0"/></a><br>
Load Multi-Mod Manager (MMM) via the HomeBrew Channel.<br>
If IOS236 is not already loaded, select "Load another IOS", then select IOS236<br>
<b>Note:</b> If this step fails with error -ret 2011 or other, you may need to retry patching IOS236. If the Wii was previously softmodded, you can try loading cIOS250 (or others like 202,222,223,224,236,249)<br>
<br>
In Multi-Mod Manager's main menu, go down to select "WAD Manager".<br>
Install the following WADs from the WAD folder (this list of WADs is unique to the information you provided ModMii).<br>
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).<br>
<br>
Mark each of the following WADs for installation by navigating to each WAD and hitting "+"<br>
Alternatively, you can hold "+" for 2 seconds to select all the WADs in the folder.<br>
After you've marked all the WADs listed below, press 'A' twice to install them.<br>
<br>
If any files fail to install properly, they will remain marked for installation, so just retry installing those files.<br>
<br>
<b>Your unique list of WADs to install are as follows:</b>
<ul>

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@ -1,4 +0,0 @@
You can use this program to manage/transfer your electronic backups of Wii Games.<br>
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here: <a href="http://www.sites.google.com/site/completesg/backup-launchers/iso/wbfs-managers/wii-backup-manager" target="_blank">www.sites.google.com/site/completesg/backup-launchers/iso/wbfs-managers/wii-backup-manager</a><br>
<br>
<b>Note:</b> Original Wii Discs cannot be read/copied using a computer (unless you have one of the rare LG Drives that is capable of doing so).<br>

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@ -1,4 +0,0 @@
<b>Wilbrand</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/bhTauJkqtKg?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Wilbrand.gif" border="0"/></a><br>
Requirements: an SD or SDHC card<br>
Go to the "Messageboard" on your Wii and navigate to Yesterday. Click on the envelope with the pink Bomb icon.<br>

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<b>Yu-Gi Owned</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/rnfzVAADujM?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://expresstek.org/xflak/files/gifs/Yu-GiOwned.gif" border="0"/></a><br>
Requirements: A copy of "Yu-Gi-Oh! 5D's", a standard SD card (will not work with an SDHC card), and a nunchuck or classic controller.<br>
<ol type="A"><li>Load the Yu-Gi-Oh game at least once (otherwise you won't be able to copy over the hack).</li>
<li>Delete or move\backup your personal "Yu-Gi-Oh! 5D's" save file before copying the files to your SD Card.</li>
<li>Copy the ModMii files to the root of your SD card (if you havent already) and insert it into your Wii.</li>
<li>Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Yu-Gi-Oh" save that corresponds to your region.</li>
<li>Start the Yu-Gi-Oh game. The exploit is launched after continuing past
the opening menu.</li></ol><br>
<b>Note to European Users:</b> The default Yu-Gi Owned PAL exploit is 60Hz. If it does not work on your 50Hz TV, navigate to "SD:\private\wii\title\" and rename "RYOP" to something else then rename "RYOP-50hz" to "RYOP" and try again.

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@ -1,4 +0,0 @@
<b>Letterbomb</b><br>
<A href="" onClick="popup = window.open('http://www.youtube.com/embed/6SHo7bose2s?rel=0', 'PopupPage', 'height=360,width=480,scrollbars=yes,resizable=yes'); return false" target="_blank"><img src="http://nusad.googlecode.com/files/LetterBomb.gif" border="0"/></a><br>
Requirements: an SD or SDHC card<br>
Go to the "Messageboard" on your Wii and navigate to Yesterday (depending on your timezone, it could also show up under Today). Click on the envelope with the pink Bomb icon.<br>

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<!--------------------------Start of hacking chapter below------------------------->
<font size="6"><li><a name="Hacking">Hacking your Wii</a></li></font><br>
<ol> <!----------------Start of hacking steps listings. This must be here for the hacking guide------------>

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@ -1,12 +0,0 @@
<!---------------------------------SOFTMOD NOTES BELOW----------------------------------->
<li>This guide does NOT require a Wifi connection on your Wii.</li>
<li>An SD card formatted to FAT32 required (best results are with SD cards, SDHC cards will only work on System Menu's 4.0 or above).</li>
<li>If you get errors during any of the steps reformat your SD card as FAT or FAT32</li>
<li>Turn off WiiConnect24 and take out all gamecube memory cards/controllers when modding the Wii (unless instructed otherwise).</li>
<li>If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.</li>
<li>Dont ever accept a new Nintendo update without first googling to see if its safe. The last update (to 4.3) was released in late June 2010. If you accept an official Nintendo update after modding the Wii, you may lose some or all of your modifications.</li>
<li>Never uninstall a system menu or IOS.</li>
<li>Do not install untested WADs/themes without Bootmii or Priiloader installed.</li>
<li>This custom guide is great start, but Wii modding is always evolving. Check for updates online, and remember, google is your friend.</li>
<!---------------------------------SOFTMOD NOTES ABOVE----------------------------------->

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<!----------Custom Printing CSS and button below--------------->
<style type="text/css" media="print">
.printbutton {
visibility: hidden;
display: none;
}
@media print {
img {
display: none !important;
}
* {
background-image: none !important;
}
}
</style>
<script>
document.write("<input type='button' " +
"onClick='window.print()' " +
"class='printbutton' " +
"value='Print your custom guide'/>");
</script>
<!----------Custom Printing CSS and button above--------------->
<!--------------Title, pic and scam warning below------------------>
<center><font face="Arial Black" size="10">ModMii for Windows</font><br><font size="6">by XFlak</font><br>
<a href="http://modmii.000webhostapp.com" target="_blank"><img src="http://modmii.000webhostapp.com/Images/modmiibanner.png" border="0"/></a></center>
<center>This software is not for sale. If you paid for this software or a "bundle" you have been scammed.<br><br>
<b>THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.<br>
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!<br>
USE THIS AT YOUR OWN RISK!</b></center><br><br>
<!--------------Title, pic and scam warning above------------------>
<ol type="I"> <!------------This start the list of chapters in Roman Numberals, THIS HAS TO BE IN ALL GUIDES-------------->
<!-------------------------Chosen options chapter below--------------------->
<font size="6"><li>Your chosen options</li></font><br>
This guide was generated using the following parameters:<br>
<ul>

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@ -1,14 +0,0 @@
<!-------------------------Important notes chapter below--------------------->
<font size="6"><li><a name="Notes">Important Notes</a></li></font><br>
<ul>
<!-------------------------------USB LOADER NOTES BELOW---------------------------------->
<li>cIOS(s) required to use USB-Loaders, if you are missing cIOS(s) run the ModMii Wizard function to softmod your Wii before setting up your USB-Loader and/or external Hard-Drive.</li>
<li>cIOS249 rev18 or higher required to use Hard Drives Formatted as FAT32 or NTFS (cIOS222\223\224 rev4 or higher also works).</li>
<li>Not all external hard drive's are compatible with the Wii, for a list of which USB hard drive's are compatible, see this webpage: <a href="http://wiki.gbatemp.net/wiki/USB_Devices_Compatibility_List" target="_blank">http://wiki.gbatemp.net/wiki/USB_Devices_Compatibility_List</a></li>
<!-------------------------------USB LOADER NOTES ABOVE---------------------------------->
<li>If you have questions, a more detailed guide can be found at <a href="http://www.sites.google.com/site/completesg/" taget="_blank">www.sites.google.com/site/completesg/</a></li>
</ul>
<!-------------------------Important notes chapter above--------------------->
<br>

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<html>
<title>Find HBC IOS</title>
<link rel="icon" type="image/ico" href="https://googledrive.com/host/0BzWzf-jnAnp1YkFURFF0cDdsRUE/ModMii/icon.ico"></link>
<style type="text/css">
body { font-family: Calibri, Arial, Helvetica, "Century Gothic", sans-serif; }
</style>
</head>
<body style="margin:5px 5px 5px 5px;">
</body>
<center>
<font size="6">How to find which IOS the HomeBrew Channel is using</font><br>
<iframe width="480" height="360" src="http://www.youtube.com/embed/DaESnuMzzbU?rel=0" frameborder="0" allowfullscreen></iframe>
</center>
</html>

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<html>
<title>Find MAC Address</title>
<link rel="icon" type="image/ico" href="https://googledrive.com/host/0BzWzf-jnAnp1YkFURFF0cDdsRUE/ModMii/icon.ico"></link>
<style type="text/css">
body { font-family: Calibri, Arial, Helvetica, "Century Gothic", sans-serif; }
</style>
</head>
<body style="margin:5px 5px 5px 5px;">
</body>
<center>
<font size="6">How to find your Wii's MAC address</font><br>
<iframe width="480" height="360" src="http://www.youtube.com/embed/6Pc8L-ARa1M?rel=0" frameborder="0" allowfullscreen></iframe>
</center>
</html>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -1,14 +0,0 @@
<html>
<title>Find System Menu Version</title>
<link rel="icon" type="image/ico" href="https://googledrive.com/host/0BzWzf-jnAnp1YkFURFF0cDdsRUE/ModMii/icon.ico"></link>
<style type="text/css">
body { font-family: Calibri, Arial, Helvetica, "Century Gothic", sans-serif; }
</style>
</head>
<body style="margin:5px 5px 5px 5px;">
</body>
<center>
<font size="6">How to find your Wii's System Menu version</font><br>
<iframe width="480" height="360" src="http://www.youtube.com/embed/s9WFpm--iTg?rel=0" frameborder="0" allowfullscreen></iframe>
</center>
</html>

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@ -1,21 +0,0 @@
<html>
<title>Wii Themes</title>
<link rel="icon" type="image/ico" href="https://googledrive.com/host/0BzWzf-jnAnp1YkFURFF0cDdsRUE/ModMii/icon.ico"></link>
</head>
<body style="margin:5px 5px 5px 5px;">
<style type="text/css">
body { font-family: Calibri, Arial, Helvetica, "Century Gothic", sans-serif; }
</style>
</body>
<center><font size="6">DarkWii Red Theme<br>
<object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/qFliF-K-epM?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qFliF-K-epM?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object><br>
<br>
DarkWii Green Theme<br>
<object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/Rn0CnTo5kRI?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Rn0CnTo5kRI?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object><br>
<br>
DarkWii Blue Theme<br>
<object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/oSMkswfXe_w?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oSMkswfXe_w?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object><br>
<br>
DarkWii Orange Theme<br></font>
<object width="480" height="360"><param name="movie" value="http://www.youtube.com/v/g66UasiFEhg?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/g66UasiFEhg?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></center>
</html>

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#cs ----------------------------------------------------------------------------
AutoIt Version: 3.3.8.0
Author: person66
Script Function:
Move the ModMii skin window.
Script Version: 1.4
#ce ----------------------------------------------------------------------------
#include <Process.au3>
AutoItSetOption("TrayIconHide", 1)
dim $WinPos, $WinPosBak, $WaitTime, $AlreadyOpen = 0, $ProcessName, $ProcessList, $run, $args, $HasArgs = "True"
;--------------------------------------------------------------
$WaitTime = 10 ;Time to wait for next ModMii window (in seconds)
;--------------------------------------------------------------
;Check and kill other instances of this script (skips if other ModMii windows are open)
if $AlreadyOpen = 0 then
$ProcessName = _ProcessGetName(@AutoItPID)
$ProcessList = ProcessList($ProcessName)
For $i = 1 To $ProcessList[0][0]
if $ProcessList[$i][1] <> @AutoItPID then
ProcessClose($ProcessList[$i][1])
endif
Next
EndIf
;Main part
ShellExecute(@ComSpec, '/c call "' & @ScriptDir & '\ModMii Installer.bat"')
$run = WinWait("ModMii Installer", "by XFlak", $WaitTime)
if $run = 0 then
exit
endif
While 1
While 1
if WinExists($run) <> 1 then
exitloop
else
$WinPos = WinGetPos($run)
if $WinPos <> 0 then
$WinPosBak = $WinPos
else
$WinPos = $WinPosBak
exitloop
endif
endif
WEnd
$run = WinWait("ModMii Installer", "by XFlak", $WaitTime)
if $run = 0 then
exit
else
WinMove($run, "", $WinPos[0], $WinPos[1])
WinActivate($run)
endif
WEnd

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@ -1,99 +0,0 @@
#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_icon=D:\ModMii\Support\icon.ico
#AutoIt3Wrapper_outfile=ModMiiSkin.exe
#AutoIt3Wrapper_UseX64=N
#AutoIt3Wrapper_Res_Description=ModMii Skin Launcher
#AutoIt3Wrapper_Res_Fileversion=1.0.0.0
#AutoIt3Wrapper_Res_LegalCopyright=ModMii by XFlak, Launcher by person66
#AutoIt3Wrapper_Res_Field=ProductName|ModMii Skin Launcher
#AutoIt3Wrapper_Res_Field=ProductVersion|1.0.0.0
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#cs ----------------------------------------------------------------------------
AutoIt Version: 3.3.8.1
Author: person66
Script Function:
Move the ModMii skin window.
Script Version: 1.8
#ce ----------------------------------------------------------------------------
;REMEMBER TO COMPILE WITH AUTOIT3WRAPPER.EXE
;(http://www.autoitscript.com/autoit3/scite/download/AutoIt3Wrapper.exe)
;AND CHANGE THE LINES BELOW TO MEET YOUR NEEDS
#AutoIt3Wrapper_Autoit3Dir="C:\Program Files (x86)\AutoIt3"
#include <Process.au3>
AutoItSetOption("TrayIconHide", 1)
dim $WinPos, $WinPosBak, $WaitTime, $AlreadyOpen = 0, $ProcessName, $ProcessList, $run, $args, $HasArgs = "True"
;--------------------------------------------------------------
$WaitTime = 10 ;Time to wait for next ModMii window (in seconds)
;--------------------------------------------------------------
;Check for args, and run ModMii Classic if there are
if $CMDLINE[0] = 0 then $HasArgs = "False"
if $HasArgs = "True" then
for $i = 1 To $CMDLINE[0]
$args = $args & $CMDLINE[$I] & " "
next
ShellExecuteWait(@ScriptDir & "\ModMii.exe", $args)
exit
endif
;Check if other ModMii windows are open
if WinExists("[CLASS:WizAppWindow; TITLE:ModMii Skin]", "by XFlak") <> 0 OR WinExists("[CLASS:ConsoleWindowClass; TITLE:ModMii]", "") <> 0 then
$AlreadyOpen = MsgBox(52, "WARNING", "It appears as if you already have a ModMii Window open." & @CRLF & @CRLF & "Running more than one instance of ModMii at a time is not" & @CRLF & "recommended and may get buggy." & @CRLF & @CRLF & "Are you sure you wish to continue?")
if $AlreadyOpen <> 6 then
exit
endif
endif
;Check and kill other instances of this script (skips if other ModMii windows are open)
if $AlreadyOpen = 0 then
$ProcessName = _ProcessGetName(@AutoItPID)
$ProcessList = ProcessList($ProcessName)
for $i = 1 To $ProcessList[0][0]
if $ProcessList[$i][1] <> @AutoItPID then
ProcessClose($ProcessList[$i][1])
endif
next
endif
;Main part
ShellExecute(@ComSpec, '/c call "' & @ScriptDir & '\Support\ModMiiSkin.bat"', "", "", @SW_HIDE)
$run = WinWait("ModMii Skin", "by XFlak", $WaitTime)
if $run = 0 then
exit
else
$WinPos = WinGetPos($run)
endif
while 1
while 1
if WinExists($run) <> 1 then
exitloop
else
$WinPos = WinGetPos($run)
if $WinPos <> 0 then
$WinPosBak = $WinPos
else
$WinPos = $WinPosBak
exitloop
endif
endif
sleep(10)
wend
$run = WinWait("ModMii Skin", "by XFlak", $WaitTime)
if $run = 0 then
exit
else
WinMove($run, "", $WinPos[0], $WinPos[1])
WinActivate($run)
endif
wend

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@ -1,4 +0,0 @@
Script by person66 for XFlak
To compile you can use Microsoft Visual C# Express. If you want to change the icon go in to Source\ModMii_Launcher and replace the icon.ico with the new one and recompile. Feel free to edit however you want.

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@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C# Express 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ModMii_Launcher", "ModMii_Launcher\ModMii_Launcher.csproj", "{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}.Debug|x86.ActiveCfg = Debug|x86
{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}.Debug|x86.Build.0 = Debug|x86
{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}.Release|x86.ActiveCfg = Release|x86
{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -1,97 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{75A1E231-C7EB-4C42-B8AE-3FAA0874E7A0}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ModMii_Launcher</RootNamespace>
<AssemblyName>ModMii_Launcher</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>icon.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="icon.ico" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,68 +0,0 @@
using System.Diagnostics;
using System.Windows.Forms;
using System;
using System.Runtime.InteropServices;
//Launcher written by person66
namespace ModMii_Launcher
{
class Program
{
[DllImport("kernel32.dll")]
static extern bool FreeConsole();
[DllImport("kernel32.dll")]
static extern bool AllocConsole();
[DllImport("kernel32.dll")]
static extern bool AttachConsole(uint dwProcessId);
[DllImport("User32.dll")]
public static extern Int32 SetForegroundWindow(int hWnd);
static void Main(string[] args)
{
if (args.Length <= 0)
{
Process[] processes = Process.GetProcessesByName("cmd");
foreach (Process x in processes)
{
FreeConsole();
AttachConsole(Convert.ToUInt16(x.Id));
if (Console.Title == "ModMii")
AlreadyOpen(args);
}
processes = Process.GetProcessesByName("WizApp");
foreach (Process x in processes)
{
if (x.MainWindowTitle == "ModMii Skin")
AlreadyOpen(args);
}
}
FreeConsole();
AllocConsole();
SetForegroundWindow(System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle.ToInt32());
RunApp(args);
}
private static void AlreadyOpen(string[] args)
{
DialogResult msg = MessageBox.Show("It appears as if you already have a ModMii Window open.\n\nRunning more than one instance of ModMii at a time is not\nrecommended and may get buggy.\n\nAre you sure you wish to continue?", "WARNING", MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation);
if (msg == DialogResult.No)
Environment.Exit(0);
}
private static void RunApp(string[] args)
{
Console.Title = "ModMii";
Process p = new Process();
p.StartInfo.FileName = Environment.GetEnvironmentVariable("COMSPEC");
p.StartInfo.Arguments = " /c call " + "\"" + Application.StartupPath + "/Support/ModMii.bat\" " + string.Join(" ", args);
p.StartInfo.WorkingDirectory = Application.StartupPath + "/Support/";
p.StartInfo.UseShellExecute = false;
p.Start();
if (args.Length > 0)
{
p.WaitForExit();
}
}
}
}

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ModMii Launcher")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ModMii Launcher")]
[assembly: AssemblyCopyright("ModMii by XFlak, Launcher by person66")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("2c726ad6-2c29-430f-9e44-92d025160689")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

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@ -1,3 +0,0 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

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@ -1,3 +0,0 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

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@ -1,3 +0,0 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

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Before

Width:  |  Height:  |  Size: 134 KiB

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C:\ModMii\tests\ModMii_Launcher\bin\Debug\ModMii_Launcher.exe.config

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C:\ModMii\tests\ModMii_Launcher\bin\Release\ModMii_Launcher.exe.config
C:\ModMii\tests\ModMii_Launcher\bin\Release\ModMii_Launcher.exe
C:\ModMii\tests\ModMii_Launcher\bin\Release\ModMii_Launcher.pdb
C:\ModMii\tests\ModMii_Launcher\obj\x86\Release\ResolveAssemblyReference.cache
C:\ModMii\tests\ModMii_Launcher\obj\x86\Release\ModMii_Launcher.exe
C:\ModMii\tests\ModMii_Launcher\obj\x86\Release\ModMii_Launcher.pdb

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@echo off
setlocal
chdir /d "%~dp0"
set PATH=%SystemRoot%\system32;%SystemRoot%\system32\wbem;%SystemRoot%
chcp 437>nul
if not exist Support cd..
reg query HKCR\.csv>temp.txt
Support\sfk filter -quiet temp.txt ++Default -rep _*" "__ -write -yes
set /p key= <temp.txt
::set key=* to add to context for ALL files
del temp.txt>nul
> %TEMP%.\TEMP.REG ECHO Windows Registry Editor Version 5.00
>>%TEMP%.\TEMP.REG ECHO.
>>%TEMP%.\TEMP.REG ECHO [HKEY_CLASSES_ROOT\%key%\shell\Analyze Syscheck Log using ModMii]
>>%TEMP%.\TEMP.REG ECHO.
>>%TEMP%.\TEMP.REG ECHO [HKEY_CLASSES_ROOT\%key%\shell\Analyze Syscheck Log using ModMii\command]
>>%TEMP%.\TEMP.REG ECHO @="\"%cd:\=\\\\%\\\\ModMii.exe\" %%1"
>>%TEMP%.\TEMP.REG ECHO.
START /WAIT REGEDIT /S "%TEMP%\TEMP.REG"
DEL "%TEMP%\TEMP.REG">nul

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@ -1,30 +0,0 @@
@echo off
setlocal
chdir /d "%~dp0"
set PATH=%SystemRoot%\system32;%SystemRoot%\system32\wbem;%SystemRoot%
chcp 437>nul
if not exist Support cd..
reg query HKCR\.csv>temp.txt
Support\sfk filter -quiet temp.txt ++Default -rep _*" "__ -write -yes
set /p key= <temp.txt
::set key=* to add to context for ALL files
del temp.txt>nul
> %TEMP%.\TEMP.REG ECHO Windows Registry Editor Version 5.00
>>%TEMP%.\TEMP.REG ECHO.
>>%TEMP%.\TEMP.REG ECHO [-HKEY_CLASSES_ROOT\%key%\shell\Analyze Syscheck Log using ModMii]
>>%TEMP%.\TEMP.REG ECHO.
::>>%TEMP%.\TEMP.REG ECHO [HKEY_CLASSES_ROOT\%key%\shell\Analyze Syscheck Log using ModMii\command]
::>>%TEMP%.\TEMP.REG ECHO @="\"%cd:\=\\\\%\\\\ModMii.exe\" %%1"
::>>%TEMP%.\TEMP.REG ECHO.
START /WAIT REGEDIT /S "%TEMP%\TEMP.REG"
DEL "%TEMP%\TEMP.REG">nul

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@ -1,191 +0,0 @@
@echo off
setlocal
if not exist support cd..
if not exist temp\DownloadQueues mkdir temp\DownloadQueues
::build dummy files to speed up build
call Support\d2x-beta\d2x-beta.bat
::remove setting path's with an & symbol and force default
if exist Support\settings.bat support\sfk filter -spat Support\settings.bat -!"\x26" -write -yes>nul
if exist Support\settings.bat call Support\settings.bat
if "%Drive%"=="" set Drive=COPY_TO_SD
if not exist "%Drive%\WAD" mkdir "%Drive%\WAD"
echo dummy>"%DRIVE%\WAD\cIOS249[37]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[37]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[38]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[38]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[53]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[53]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[55]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[55]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[56]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[56]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[57]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[57]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[58]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[58]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[60]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[60]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[70]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[70]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS249[80]-d2x-v%d2x-beta-rev%.wad"
echo dummy>"%DRIVE%\WAD\cIOS250[80]-d2x-v%d2x-beta-rev%.wad"
::build d2xAll queue
echo set AdvNumber=0 >temp\DownloadQueues\d2xAll.bat
echo if /i '?GetAdvNumberOnly?' EQU 'Y' goto:endofqueue>>temp\DownloadQueues\d2xAll.bat
echo Set ROOTSAVE=off>>temp\DownloadQueues\d2xAll.bat
echo Set Option1=off>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[37]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[38]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[56]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[53]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[55]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[57]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[58]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[60]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[70]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS249[80]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[37]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[38]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[53]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[55]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[56]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[57]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[58]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[60]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[70]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo Set cIOS250[80]-d2x-v8-final=*>>temp\DownloadQueues\d2xAll.bat
echo :endofqueue>>temp\DownloadQueues\d2xAll.bat
support\sfk filter -spat temp\DownloadQueues\d2xAll.bat -rep _\x27_\x22_ -rep _\x3f_\x25_ -rep _"AdvNumber=0 "_"AdvNumber=0"_ -write -yes>nul
echo d2x cIOS beta MD5 Updater
echo -------------------------
echo.
echo Building d2x-beta cIOSs...
echo.
echo The 1st time ModMii runs the cIOSs will be invalid and open a text window
echo The 2nd time ModMii runs the cIOSs should be valid and not open a text window
echo.
::echo @echo off>d2xAll-Downloader.bat
::echo setlocal>>d2xAll-Downloader.bat
::echo call support\ModMii.bat L d2xALL>>d2xAll-Downloader.bat
::start /wait d2xAll-Downloader.bat
ModMii.exe L d2xALL
::del d2xAll-Downloader.bat>nul
if exist Support\settings.bat call Support\settings.bat
if "%Drive%"=="" set Drive=COPY_TO_SD
if exist d2xALL.md5 del d2xALL.md5>nul
support\fvc -c -a MD5 -r "%DRIVE%"\WAD\*.wad>>d2xALL.md5
if not exist Support\d2x-beta\d2x-beta.bat (echo Error: Missing Support\d2x-beta\d2x-beta.bat) & (@ping 127.0.0.1 -n 2 -w 1000> nul) & (exit)
echo Updating d2x MD5s...
call Support\d2x-beta\d2x-beta.bat
copy /y Support\d2x-beta\d2x-beta.bat Support\d2x-beta\d2x-beta.bak>nul
set number=0
:top
SET /a number=%number%+1
if /i "%number%" EQU "1" set cios=cIOS249[37]
if /i "%number%" EQU "2" set cios=cIOS250[37]
if /i "%number%" EQU "3" set cios=cIOS249[38]
if /i "%number%" EQU "4" set cios=cIOS250[38]
if /i "%number%" EQU "5" set cios=cIOS249[53]
if /i "%number%" EQU "6" set cios=cIOS250[53]
if /i "%number%" EQU "7" set cios=cIOS249[55]
if /i "%number%" EQU "8" set cios=cIOS250[55]
if /i "%number%" EQU "9" set cios=cIOS249[56]
if /i "%number%" EQU "10" set cios=cIOS250[56]
if /i "%number%" EQU "11" set cios=cIOS249[57]
if /i "%number%" EQU "12" set cios=cIOS250[57]
if /i "%number%" EQU "13" set cios=cIOS249[58]
if /i "%number%" EQU "14" set cios=cIOS250[58]
if /i "%number%" EQU "15" set cios=cIOS249[60]
if /i "%number%" EQU "16" set cios=cIOS250[60]
if /i "%number%" EQU "17" set cios=cIOS249[70]
if /i "%number%" EQU "18" set cios=cIOS250[70]
if /i "%number%" EQU "19" set cios=cIOS249[80]
if /i "%number%" EQU "20" set cios=cIOS250[80]
copy /y d2xALL.md5 temp\d2xALL.txt>nul
support\sfk filter -spat temp\d2xALL.txt -+"%cios%-d2x-v%d2x-beta-rev%.wad" -rep _" *"__ -write -yes>nul
set /p ciosmd5= <temp\d2xALL.txt
::echo %cios%-d2x-v%d2x-beta-rev% MD5 = %ciosmd5%
support\sfk filter -spat Support\d2x-beta\d2x-beta.bat -rep _"%cios%-d2x-v\x22 set md5="*_"%cios%-d2x-v\x22 set md5=%ciosmd5%"_ -write -yes>nul
::delete wad: it will be reconstructed and confirmed later
del "%DRIVE%\WAD\%cios%-d2x-v%d2x-beta-rev%.wad">nul
if "%number%" NEQ "20" goto:top
echo.
echo d2x-beta.bat Updated
echo.
del temp\d2xALL.txt>nul
del d2xALL.md5>nul
if exist "Support\More-cIOSs\d2x-v%d2x-beta-rev%" rd /s /q "Support\More-cIOSs\d2x-v%d2x-beta-rev%"
mkdir "Support\More-cIOSs\d2x-v%d2x-beta-rev%"
copy /y Support\d2x-beta\* "Support\More-cIOSs\d2x-v%d2x-beta-rev%\">nul
del "Support\More-cIOSs\d2x-v%d2x-beta-rev%\d2x-beta.bak">nul
if exist "d2x-v%d2x-beta-rev%.zip" del "d2x-v%d2x-beta-rev%.zip">nul
cd Support\More-cIOSs
..\7za a -t7z "..\..\d2x-v%d2x-beta-rev%.zip" "d2x-v%d2x-beta-rev%\*.bat"
..\7za a -t7z "..\..\d2x-v%d2x-beta-rev%.zip" "d2x-v%d2x-beta-rev%\*.app"
cd "d2x-v%d2x-beta-rev%"
if exist "*.xml" ..\..\7za a -t7z "..\..\..\d2x-v%d2x-beta-rev%.zip" "*.xml"
if exist "*.txt" ..\..\7za a -t7z "..\..\..\d2x-v%d2x-beta-rev%.zip" "*.txt"
cd ..\..\..
echo.
echo ModMii about to verify
echo If there are 0 errors this window will close
echo.
::call support\ModMii.bat L d2xALL
::start /wait d2xAll-Downloader.bat
::del d2xAll-Downloader.bat>nul
ModMii.exe L d2xALL
findStr /I /C:"20 file(s) downloaded succcessfully" temp\ModMii_CMD_LINE_Log.txt >nul
IF not ERRORLEVEL 1 exit
echo.
echo d2x-beta.bat not updated successfully
pause