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diff --git a/Images/gifs/IOS53.gif b/Images/gifs/IOS53.gif
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diff --git a/Images/gifs/IOS58.gif b/Images/gifs/IOS58.gif
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diff --git a/Images/gifs/KKadd.gif b/Images/gifs/KKadd.gif
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diff --git a/Images/gifs/KKremove.gif b/Images/gifs/KKremove.gif
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diff --git a/Images/skin.png b/Images/skin.png
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diff --git a/changelog.html b/changelog.html
index 69348a6..e645c78 100644
--- a/changelog.html
+++ b/changelog.html
@@ -47,24 +47,588 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
- It's now easier than ever to donate to ModMii using GitHub Sponsors!
+It's now easier than ever to donate to ModMii using Patreon or GitHub Sponsors!
+
+❤ Patron
+❤ Sponsor
+
Many new Drag and Drop supported file types, features and functions
+(e.g. nand.bin check/clone/defragment, WAD modify/unpack/trasmit, mym
+& csm theme creation, dol & elf app launcher, zip HBC transfer
+tool, etc.).
+
New default cIOS (d2x-v11-beta1) and recommended cIOS configuration
+(248[38], 249[56], 250[57], 251[58]).
+
YAWM ModMii Edition replaced MMM and Some YAWMM Mod in all
+wizards/guides. Now all functions support Wii motion+ remotes and/or do
+not require manually changing SD:/boot.elf/dol in between guide
+steps.
+
Guide optimizations, improvements and additions (e.g. GPT to MBR
+conversion, added 2 new HDD format options WBFS & FAT32+WBFS,
+new/improved Youtube videos, re-ordered/combined/streamlined steps,
+etc.).
+
Added optional step to SysCheck Updater guides to carefully stub or
+erase unnecessary IOS slots that should be empty using stub IOS
+WADs.
+
UI changes: changes to icons, new default ModMii Skin theme, new
+ModMii Skin theme selector, optional Launchpad Toolbar, optional Context
+Menu (right-click) access to ModMii.
(Re)introduced auto-updating and semi-auto-updating downloads.
+
Many new/updated downloads. Notably a dozen new PC Programs were
+added.
+
A custom uninstaller is now bundled with ModMii allowing you to
+uninstall some or all of ModMii’s components.
+
App Updater: new feature added to File Cleanup function on main
+menu. Users now prompted if they want to check for updates to
+auto-updating apps detected on the device (excluding Dolphin and OSC),
+or to delete unnecessary files, or both.
+
Updated bundled version of NUS Downloader Command Line from v0.2 to
+v0.6. The old NUSD did not perfectly create TMDs. Imperfect TMDs were
+not generally problematic and have been used without issues for many
+years. However, the new YAWM ModMii Edition will prevent installation of
+any WAD that is not perfect for security reasons. As a result, many of
+the WADs in ModMii’s temp folder from older versions will be deemed
+invalid going forward and will be automatically re-downloaded. To
+correct the files in your temp folder all at once, download the items
+from the bundled “NUS_2023_Changes” download queue.
+
Other changes and bugfixes.
+
+
Drag and Drop:
+
+
If you can’t drag and drop it onto ModMii then it probably isn’t Wii
+related, because ModMii drops it like it’s hot!
+
Added support for dragging and dropping multiple items at once.
+
Added a new option to ModMii Classic’s main menu to open a File or
+Folder with ModMii, behaves same as drag and drop except it does not
+support opening multiple items at once.
+
+
Includes ModMii Launchpad Toolbar Installer/Uninstaller to add or
+remove a quicklaunch-like toolbar to your taskbar giving you easy access
+to drag and drop functions.
+
Includes Context Menu Installer/Uninstaller to add or remove “Open
+with ModMii” to your right-click context menu (or
+Shift-right-click).
+
+
Added Drag and Drop support for many new file types and features,
+including:
+
+
+
nand.bin tools (nand.bin); Extract, Check, Clone or Defragment a Wii
+nand.bin file
+
+
Extract a nand.bin into folder format structure to use as an
+emulated nand
+
Check a nand.bin using nandBinCheck to confirm it is safe to install
+on a Wii
+
Clone a nand.bin from one Wii to install to a different Wii using
+Punetwiin; output is also automatically checked by nandBinCheck
+
Defragment a nand.bin for modest speed improvement and/or to
+compensate for new bad blocks in old nand backups
+
Examples: nand.bin, anything.bin
+
+
HBC Transfer Tool (zip, 7z, rar)[def]; wirelessly transfer apps to
+the device selected in the Homebrew Channnel (e.g. SD, USB)
+
+
ModMii supports transferring archives (zip, 7z, rar) both with and
+without an /apps/ folder (e.g. usbloader_gx or apps/usbloader_gx). Only
+one app per archive can be transferred at a time, and because the HBC’s
+managing access is limited to the /apps/ folder any files outside of the
+apps folder will be skipped (e.g. roms, games, resources, etc.).
+Archives must include a boot.dol or boot.elf file in the app folder (but
+not both); other files and subfolders like meta/icon/etc. will get
+copied as well.
Examples: Wizard_Settings.bat, or any Wizard_Settings.bat that was
+created by ModMii and renamed
+
+
Calculate Hashes (everything else); Calculate file hashes using
+HashMyFiles
+
+
Examples: anything.doc, ., New_Folder, any file or folder
+not mentioned above
+
+
+
Wizards & Guides:
+
+
New recommended cIOS configuration. Changes have been agreed and
+coordinated with wii.guide. A brief rationale for each recommended cIOS
+provided below:
+
+
Slot 248 base 38: only bases 38 & 58 can play SpongeBob’s
+Boating Bash, and only 38 has USB keyboard support for Animal
+Crossing
+
Slot 249 base 56: plays majority of games and a few that base 57
+cannot; preferred for slot 249 to avoid unnecessary IOS reloads under
+USB Loader GX’s Auto IOS setting
+
Slot 250 base 57: plays majority of games and a few that base 56
+cannot
+
Slot 251 base 58: only bases 38 & 58 can play SpongeBob’s
+Boating Bash, and only 58 supports the LAN adapter
+
+
All wizards now use YAWM ModMii Edition (yawmME) instead of MMM and
+Some YAWMM Mod. Now all functions support Wii motion+ remotes and/or do
+not require manually changing SD:/boot.elf/dol in between guide
+steps.
+
Guides will have users install Priiloader before installing WADs
+even if a new System Menu is being installed since yawmME is able to
+retain Priiloader installations. The only exception is in SysCheck
+Updater guides where a custom system menu version is detected or the HBC
+IOS (IOS58) is missing/patched, as the Priiloader Installer will refuse
+to run without a clean HBC IOS and system menu version.
+
Removed step to reinstall the HBC with the HackMii Installer to use
+IOS58 (where it was included). This step is no longer necessary as the
+HBC is now updated as part of the Install WADs step.
+
Relevant guides now include a section on checking the Hard drive
+partition style and converting from GPT to MBR if applicable.
+
Wizards no longer ask users to select a USB format type (e.g. FAT32,
+NTFS, etc.). Instead, applicable guides include all format options in
+spoilers along with pros and cons for each.
+
+
In addition to FAT32 (default/recommended), NTFS and FAT32+NTFS,
+directions for two new format types have been added: WBFS and
+FAT32+WBFS.
+
+
Partition style and format type information is included in guides
+for devices that were connected when the guide was generated.
+
Nkit Processing App, GameCube Backup Manager and CleanRip are now
+also downloaded when setting up a USB-Loader and referenced in
+applicable guides.
+
System Menu 4.3 is now recommended instead of 4.1 if <=4.0. If
+starting on 4.1, 4.2 or 4.3 the recommendation is still not change
+System Menu versions. There is no benefit to 4.3 over 4.1, but some
+users feel strongly about seeing the latest number and their message has
+been heard.
+
Added IOS59 to active IOS download list for Japanese console only as
+it is a JPN exclusive IOS. ModMii Wizards will only direct Japanese
+consoles to install it.
+
All Youtube videos were either re-recorded or upscaled and a number
+of new videos were created to support guide changes (e.g. YAWM ModMii
+Edition).
+
Enhanced exploit descriptions to list supported firmwares and other
+requirements.
+
Updated DNS servers for str2hax exploit directions.
+
Wii Channels no longer supported by Nintendo (e.g. News, Wii Speak,
+etc.) have been removed from wizards (still available via ModMii’s
+Download Pages). These channels can be brought back to life using the
+RiiConnect24 Patcher (now also available via ModMii’s Download
+Pages).
+
+
SysCheck Updater:
+
+
SysCheck Updater will direct users to install a base 56 cIOS in slot
+249 and base 57 in slot 250; previously both this and the reverse were
+considered acceptable. Base 56 is slightly preferred over base 57 for
+slot 249 to avoid unnecessary IOS reloads under USB Loader GX’s Auto IOS
+setting. This change has also been coordinated with wii.guide.
+
d2x v10 beta 52 and v8-final are still considered equal to one
+another; however, both are considered inferior to v11 beta 1 by ModMii’s
+SysCheck Updater even though the improvements can be argued as
+relatively minor.
+
Added optional step to carefully stub or erase unnecessary IOS slots
+that should be empty using stub IOS WADs. Stub IOS WADs are never built
+for critical or commonly used IOS slots (e.g. 80, 202, 222-224, 236,
+240-256, etc).
+
Any version of the HBC equal to or greater than 1.1.2 is considered
+to be up to date.
+
Custom system menu versions (e.g. v65535) are now detected and users
+directed to install stock system menu versions. Custom system menu
+versions do not play nicely with Priiloader and/or system menu
+hacks.
+
Region mismatches are now detected (i.e. due to an incomplete region
+change) and users are advised to complete the Region Change Wizard to
+correct it before proceeding with the SysCheck Updater.
+
SysCheck Updater guides will now hide the last four digits of the
+console ID.
+
+
User Interface:
+
+
Slight changes to icons used by ModMii and the ModMii Installer.
+ModMii Skin icon is now a different colour.
+
Added new option to ModMii Skin to change its theme. Anyone at any
+time can create a new theme and submit it to XFlak to share with all
+users.
+
Default ModMii Skin theme changed to AuroraNemoia’s Nebula theme.
+Original theme still available via ModMii Skin’s theme selector
+option.
+
Added ModMii Launchpad Toolbar and ModMii Context Menu (Right-click)
+options; see Drag and Drop changes for more info.
+
Adjustments to main menu order and wording to be more clear and user
+friendly.
GUI interface with helpful tool tips displayed when hovering your
+mouse over items.
+
+
(Re)introduced auto-updating and semi-auto-updating downloads to
+many Wii Apps and PC Programs that still frequently receive updates.
+
+
Added an option for Auto-Updating downloads to skip update check if
+previously downloaded and cached; disabled by default.
+
Downloads that are not auto-updating can now be refreshed during
+update checks without requiring a full ModMii update. Database (DB)
+version/date information is listed in guides as well as ModMii Classic’s
+main menu.
+
+
Added support to create custom v14 SD/USB Forwarder dols; v12
+still available just in case.
+
+
ModMii’s USBLoader Forwarder channel was updated from v12 to v14.
+Also it now includes a forwarder dol to more easily autoboot this
+channel directly from Priiloader. ModMii guides provide general
+direction on how to install and autoboot files in Priiloader.
+
+
PC Program Start Menu shortcuts (optional) are now all organized
+in a ModMii Start Menu folder instead of a separate folder for each
+program.
+
If PC Programs are installed portably they will now be saved to
+Device:/Program Files/AppName instead of Device:/AppName.
+
Adjusted naming convention for advanced user defined downloads to
+support some Wii apps not directly used by ModMii (e.g. cIOS installers)
+that expect this naming format to work without WiFi
+(e.g. IOS56-64-v5661.wad instead of IOS56v5661.wad).
+
Bundled new download queue “d2x_installer_bases_38_56_57_58” that
+will save d2x base IOSs in the right locations for the d2x cIOS
+installer (Wii app) to be able to work offline. The d2x cIOS Installer
+is not used by ModMii as it’s redundant, but should users prefer it, it
+is downloadable via the OSC or HBB.
+
Removed old/outdated Priiloader hacks.ini download, Dop-Mii, and
+WiiMod.
+
New Downloads:
+
+
PC Programs:
+
+
Open Shop Channel: auto-updating from oscwii.org
+
Dolphin (Wii Emulator): semi-auto-updated periodically but the app
+is able update itself
+
Nkit Processing App
+
GameCube Backup Manager: auto-updating from developer github
+
Ohneschwanzenegger (aka NUS NANDBuilder)
+
RiiConnect24 Patcher: auto-updating from developer github
+
ThemeMii Mod (Wii Theme Builder)
+
FileZilla (FTP Client): semi-auto-updated periodically but the app
+is able update itself
+
HxD Hex Editor: semi-auto-updated periodically but the app is able
+update itself
+
Diskitude (Disk Usage Analyzer): auto-updating from developer
+website
+
H2testw (SD Card and USB test tool)
+
HashMyFiles: auto-updating from developer github
+
+
Wii Apps:
+
+
ftpii (FTP Server for the Wii)
+
Not64 (N64 Emulator): auto-updating from oscwii.org
+
Homebrew Channel WAD (Open HBC v1.1.5 LULZ)
+
CleanRip
+
+
Exploit:
+
+
Twilight Hack Version 0.1beta2 [3.4 U/E/J]
+
+
Added for completeness in addition to Version 0.1beta1 [<3.4
+U/E/J], not used in any guides/wizards
+
+
+
IOS:
+
+
IOS59 v9429
+
+
+
Updated Downloads:
+
+
YAWM ModMii Edition (aka: yawmME, Yet Another WAD Manager ModMii
+Edition) replaced Some YAWMM Mod on ModMii’s Download Page 2. yawmME has
+many improvements over its predecessor, including the ability to retain
+Priiloader when installing a new System Menu, to launch apps, to
+temporarily disable region checks/protection to permit region changing,
+and more. Find the complete yawmME changelog on github for the complete
+list of changes.
+
SysCheck ModMii Edition (aka: SysCheck ME) replaced SysCheck HDE on
+ModMii’s Download Page 2. Notably, with this update SysCheck.csv logs
+can also be saved to USB Hard Drives in addition to SD Cards.
+
d2x cIOS default updated to v11 beta 1
+
+
More d2x cIOS versions have been added to the options
+(e.g. v11-beta1-fakemote0.5.0 for DualShock3/4 USB controller support);
+new additions were released prior to this update.
+
+
WiiFlow: auto-updating from oscwii.org
+
USB Loader GX: auto-updating from oscwii.org
+
Nintendont: auto-updating from oscwii.org
+
Priiloader: still v0.9.1 but will be semi-auto-updated periodically
+when deemed appropriate by XFlak
+
+
Updated Priiloader hacks_hash.ini with additional system menu hacks
+such as: Remove Deflicker, Block Disc Autoboot, Allow TitleID
+RAAE/408x/410x, Remove IOS16 Disc Error, and Mark Network Con as Tested.
+Notably the Remove Deflicker system menu hack disables the blurring
+filter on 480i and 480p originally meant to prevent “flickering” on CRTs
+in interlaced modes. Download was refreshed silently before this ModMii
+update.
+
+
Homebrew Browser: auto-updating from oscwii.org
+
WiiMC changed to SuperrSonic Edition: auto-updating from
+oscwii.org
+
FCEUGX (NES Emulator): auto-updating from oscwii.org
+
SNEX9xGX (SNES Emulator): auto-updating from oscwii.org
+
Visual Boy Advance GX (GBA/Game Boy Color/Game Boy Emulator):
+auto-updating from oscwii.org
+
Wii64 (N64 Emulator): auto-updating from oscwii.org
+
+
Updated to WiiFlow Compatibility MOD by saulfabreg which has the
+ability to autolaunch ROMs via arguments, via meta.xml or WiiFlow
+
+
WiiSX changed to WiiSXRX (PS1 Emulator): auto-updating from
+oscwii.org
+
SaveGame Manager GX: auto-updating from oscwii.org
+
WiiXplorer: auto-updating from oscwii.org
+
Cheat Codes (auto-updating) now downloaded in a single archive
+instead of individually and is much faster. The archive is updated
+periodically with new cheats from both codes.rc24.xyz and
+gamehacking.org.
+
+
Old/slower Cheat Codes downloader is still accessible via ModMii’s
+bundled download queue “CheatCodes_For_AccioHacks”. Use this only if you
+require cheat codes to be named in AccioHacks compatible format. The old
+downloader is faster than it was in v6.6.3 but still time
+consuming.
+
+
Any Region Changer ModMii Edition (ARCME) updated to v1.0.6.
+Download was refreshed silently before this ModMii update.
+
MyMenuifyMod updated to v2.0.
+
NeoGamma updated to R9 beta 56 MOD r4
+
ShowMiiWads updated to v1.5.2 mod
+
postLoader updated to v4.7.96
+
Updated graphics for the following channels/WADs: postLoader, neek2o
+(nswitch), WiiFlow and switch2uneek.
+
Simple IOS Patcher and IOS236 Installer were updated with a new NUS
+endpoint; from http://nus.cdn.shop.wii.com/ccs/download to
+http://ccs.cdn.sho.rc24.xyz/ccs/download
+
Slight change to patched system menu IOSs based on IOS60. TMD was
+updated at offset 0x3E2 from 0x0001 to 0x8001 to indicate shared content
+in order to save nand space when multiple IOSs with same content are
+installed. No functional difference other than saving nand space.
+
All CSM themes from ModMii’s Download Page 3 are now signed to avoid
+unnecessary warning prompts when being installed by MyMenuifyMod after
+its 2023 update.
+
+
+
Other:
+
+
A custom uninstaller is now bundled with ModMii allowing you to
+uninstall some or all of ModMii’s components (e.g. you can uninstall Wii
+Backup Manager while retaining ModMii, or vice versa, etc.).
+
App Updater: new feature added to File Cleanup function on main
+menu. Users now prompted if they want to check for updates to
+auto-updating apps detected on the device (excluding Dolphin and OSC),
+or to delete unnecessary files, or both. Latest versions will be
+retrieved even if the option to skip update check for Auto-Updating
+downloads is enabled. All actions continue to be listed onscreen for
+users to confirm before proceeding with changes.
+
File Cleanup function updated to check for a few more apps to remove
+(e.g. HBB) and if a bootmii folder is detected it will be renamed to
+bootmii_off to prevent it from being accessed.
+
Updated bundled version of NUS Downloader Command Line from v0.2 to
+v0.6. The old NUSD did not perfectly create TMDs. Imperfect TMDs were
+not generally problematic and have been used without issues for many
+years. However, the new YAWM ModMii Edition will prevent installation of
+any WAD that is not perfect for security reasons. As a result, many of
+the WADs in ModMii’s temp folder from older versions will be deemed
+invalid going forward and will be automatically re-downloaded. To
+correct the files in your temp folder all at once, download the items
+from the bundled “NUS_2023_Changes” download queue.
+
When loading a download queue via ModMii Classic a saved queue can
+now be deleted by entering a minus sign in front of the number
+(e.g. entering -1 will delete queue # 1). Previously queues could only
+be deleted by manually removing them from the temp/DownloadQueues
+folders.
+
The Open Homebrew Channel can be installed to emulated NANDs using
+ModMii’s Emulated NAND Builder or Modifier.
+
Removed option to keep a patched IOS36.
+
Added red font.bin option for SNEEK/UNEEK in addition to black
+(default) and white. Also clarified font.bin descriptions: White text on
+Black background (formerly black), Black text on White background
+(formerly white) and Red text on Black background.
+
ModMii verbose option adjusted; now only impacts ModMii Skin and
+nandBinCheck but not wget (i.e. wget will always start minimized).
+Option can now also be toggled within ModMii Skin.
+
Minor changes to the ModMii Installer. ModMii Classic will be
+launched instead of ModMii Skin after installation. Added Start Menu
+shortcuts to website and ModMii installation directory. Updated graphics
+to match the new default ModMii Skin theme.
+
Updated .NET Framework 3.5 installer for newer versions of Windows;
+only downloaded if detected as missing.
+
Improved support for custom paths with special characters like &
+and ^.
+
ModMii will now work even if run from a network location without an
+assigned drive letter. The location will be temporarily mapped to a new
+drive letter which will get removed when ModMii is cleanly exited. Note
+that if ModMii is forcefully closed the new mapped drive will not get
+removed automatically, and if done repeatedly it could result in
+duplicate mapped drive letters. Habitually running ModMii from a network
+location is not advised.
+
Added some more Easter Eggs to ModMii Classic. Happy hunting!
+
Other minor changes.
+
+
Bugfix:
+
+
Fixed bug in ModMii Skin where downloads would fail if the download
+path was set to the root of a drive. ModMii Classic never had this
+issue.
+
Updated supporting apps (nusd v0.2, nusfilegrabber and libwiisharp)
+with new NUS endpoint used by 3ds and WiiU so they could continue to
+retrieve Wii files when NUS was offline from 2022/3/16 to 2022/7/6.
+Autopatcher previously released to hotfix this for older versions of
+ModMii.
+
Fixed bug where ModMii Skin would fail if entering S to skip
+entering a Mac Address for Wilbrand (i.e. to use Letterbomb).
+
Fixed issue where ModMii Skin was sending a blank “MAC:” argument
+command to ModMii Classic when a <2.2 system menu version was
+selected. MAC only required if using the Wilbrand exploit on 4.3.
+
If an invalid neek “Rev:#” command line argument is sent to ModMii
+it will now build the latest version instead of exiting.
+
Fixed detection of nswitch channel on emulated nands when running
+ModMii’s EmuNAND modifier.
+
Updated various dead links, including link for hypatia. Previously
+users without hypatia (hy.exe) cached to their temp folder would be
+warned about lack of free space when using ModMii’s Game Bulk Extractor.
+ModMii allowed users to continue anyway but now free space estimates are
+working again.
+
font.bin now also included when building non +di variants of neek2o
+in order to access the overlay menu. Previously only included for +di
+variants.
+
Fixed bug when dragging and dropping a HDD or SD device onto ModMii
+to quickly access its File Cleanup feature.
+
Fixed bug in v12 forwarder dol builder that limited path length to
+204 characters instead of 255.
+
Fixed issue where SysCheck guides did not include a copy of the
+supplied SysCheck if the download location was set as an absolute path
+and not a relative path.
+
Fixed bug in ModMii’s d2x option where users could choose from just
+10 d2x versions instead of full list of alternate d2x versions.
+
Fixed a bug where the Wii might self-destruct in 2023 according to
+some
+news outlets.
Fixed bug where the MMM's boot.elf was not being saved to SD root when appropriate (i.e. for HackMii Solutions Wizard, and for modding virgin Korean Wii's running system menu 4.2 or lower). This only occurred if MMM was not already saved to the SD card before downloading the HackMii Installer, and ModMii would fix itself if downloads were repeated. This bug was introduced when downloads were alphabetized and MMM became queued after the Hackmii Installer instead of before.
Syscheck Updater now also accepts "hermes-v5.1" as a valid info tag for cIOS 202 & 224 (in addition to hermesrodries-v5.1, hermesrodries-v6 & hermesrodries-5.1). These are all the same cIOS but the info signature differs based on the installer used.
Korean consoles now use v1.0 of the Photo Channel, since it has been reported that v1.1 does not work properly on Korean consoles.
Added multi-language support for analyzing syscheck.csv logs (English, German, French, Spanish & Italian).
NAND backups are now included in syscheck updater guides when updating the HBC or Bootmii.
@@ -100,18 +664,18 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
New\updated website, exploits, recommended cIOSs, System Menu IOSs, apps, modding steps, videos, discord server and donations page.
Major improvements to ModMii's custom generated guides, updates to many of ModMii's downloads, and fixed a handful of broken links.
-
General (6.6.0)
+
General
Updated links to ModMii's new site; modmii.github.io and migrated the project from sourceforge to github.
Added str2hax exploit to ModMii, enabling you to softmod using a FAT32 HDD in place of an SD Card to do most things. This is always included as an exploit option in all of ModMii's guides.
Rewrote ModMii's updater to be able to adapt to potential website changes. Updates should work even if github goes down or ModMii moves to a different home for some other reason.
@@ -124,7 +688,7 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
Donations now accepted (again) at modmii.github.io/donations.html. No easter eggs or perks given in exchange for donations. Support is given freely and equally.
-
CIOS (6.6.0)
+
CIOS
Updated default version of d2x from v8-final to v10-beta52 and rev number maxxed out to 65535.
ModMii and wii.guide have coordinated updating our recommended cIOSs to install d2x cIOS with base 38 to slot 251. Previously ModMii didn't install anything to this slot, and wii.guide recommended base 58 to this slot. There are 2 games that are supported by d2x base 38 that do not fully work with the standard d2x base 57 & 56 setup in slots 249 & 250. Wii.guide previously recommended installing d2x base 58 to slot 251, but this only worked for 1 of these games. Similarly ModMii previously recommended Hermes cIOSs by default which worked in these cases. Today I am proud to say that these two great Wii modding resources are fully aligned in their recommended cIOS setup. More info here: https://wiki.gbatemp.net/wiki/Wii_cIOS_base_Compatibility_List
Made three new changes to the patched IOS60v6174 that ModMii installs to System Menu IOS slots; 1) tagged 00000000.app for better sysCheck IOS detection; 2) changed version number from 16174 to 65535 since it is no longer needed for sysCheck IOS detection; and 3) replaced Nintendo's RSA Public key with RC24's enabling it to support RiiConnect24, including Wii Mail. With this System Menu IOS you can use RiiConnect24 without having to be on SM4.3. Note that for full RiiConnect24 functionality you will still need to use the RiiConnect24 patcher, but you can skip updating to 4.3 and installing RC24's IOS80 (which carries some small 003 brick potential). ModMii's sysCheck updater will accept both the current and previous versions as being up to date since these changes are non-vital improvements.
@@ -133,7 +697,7 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
Wizards/Guides (6.6.0)
+
Wizards/Guides
Removed IOS236 installation from main modding procedure; instead Priiloader and WADs are installed using ahbprot access. IOS236 WAD, IOS236 installer and Simple IOS Patcher still available in Download Pages.
Replaced MMM with Some YAWMM Mod for ModMii's main wizard and sysCheck Updater wizard as it has support for Motion+ controllers. WiiMod Lite is not supported because of reasons identified here: http://tiny.cc/0ihotz
MMM is still used in some guides where it's launched directly from an exploit to install WADs then use it's App Launcher to load the next app without having to rename files and repeat an exploit. Notes added to these guides on how to proceed you only have Motion+ remotes.
@@ -150,7 +714,7 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
App Updates (6.6.0)
+
App Updates
Priiloader updated to v0.9 with lots of new features; ModMii bundles it with the Priiloader Launcher app and a modified hacks_hash with the "Lock System Menu with Black Screen" hack removed. Added some important info and warnings to meta.xml; e.g. how to access Priiloader, how it can be removed when updating or (un)installing a new System Menu, name changed to "Priiloader Installer", etc.
Reordered paths for USB-Loader Forwarder Channel to prioritize USBLoaderGX first, WiiFlow second, and CFG third. Also the removed splash screen to speed up load time.
Updated Any Region Changer (ARC) to ARC ModMii Edition (ARCME) by scooby74029; if ARCME detects a region mismatch, you only have to select the "Auto Fix Settings" to correct it. Older versions of ARC required you to set a Region, save, then change the video mode back to it's previous setting, and save again. ARCME's "Auto Fix Settings" takes care of all that (i.e. it does not change the video mode but changes everything else to align with the installed System Menu region). It's a minor improvement over the original but don't forget it also supports Motion+ remotes so ARCME FTW!
@@ -169,7 +733,7 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
SysCheck Updater (6.6.0)
+
SysCheck Updater
d2x v8-final and v10-beta52 are considered equivalent by ModMii's sysCheck updater.
SysCheck updater will now consider cIOSs valid regardless of their installed version number (i.e. d2x v10 will be considered valid if it's v65535, v21010 or some other number).
Added check for RiiConnect24's IOS31 to ModMii's sysCheck Updater, if detected users will be prompted whether they want to keep or overwrite RiiConnect24.
@@ -177,13 +741,13 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
SNEEK (6.6.0)
+
SNEEK
Added checks for SNEEK when building UNEEK, and vice versa. Users are prompted if there's a conflict to choose whether to skip or overwrite SD files for one with the other. This is especially helpful for users trying to set up a SNEEK and UNEEK dual-boot configuration. Users are instructed how to have both SNEEK and UNEEK (with or without DI) set up simultaneously to allow quickly switching between them using USBLoaderGX.
Added many more SNEEK notes to help users get started, and notes are now also displayed if using ModMii Skin.
-
Videos (6.6.0)
+
Videos
9 new or updated videos added to ModMii guides (although the KoreanKii videos are so short they almost don't count)
str2hax and Priiloader v0.9 videos by Foxlet and directed by XFlak.
Some YAWMM Mod, ARCME, KoreanKii removal videos recorded by Clutz450, edited by alexander1970 and directed by XFlak.
@@ -193,7 +757,7 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
Fixed dead links (6.6.0)
+
Fixed dead links
Updated ModMii's cheat code downloader to use codes.rc24.xyz since geckocodes.org has shut down.
Updated broken links for Accio Hacks, FAT32 GUI Formatter and UnRAR (UnRAR required for SNEEK installations). Broken links were only problematic if the files had not been previously downloaded and saved to ModMii's temp folder.
If you happen to type "scam" after typing "skip" and accidentally press enter at the scam warning screen, ModMii will no longer prompt you with the aforementioned screen until the next software update. Yes I know this isn't a dead link, but if you made it this far into the changelog and are still paying attention you earned an egg!
@@ -201,26 +765,23 @@ self.parent.location="http://modmii.zzl.org/changelog.html";
-
Other (6.6.0)
+
Other
Other minor changes.
So this is the final FINAL update... again... see you for the next one!
-
-
-
-
Updated MD5 for latest USBLoader GX released in Dec 2018. Also changed download link to always download r1271 as opposed to most recent release to avoid potential unstable releases.
Updated YAWMM to the modified rev5e version from the Complete Softmod Guide that supports Motion+ remotes, AHBPROT and WiiU (vWii).
-
Housekeeping to migrate ModMii to sourceforge from googlecode before it shuts down. Multiple updates were required to retain continuous updates of old versions, one to update the existing auto update code on googlecode, and another update from sourceforge.
Changed website from modmii.zzl.org to modmii.comuf.com. Didn't change the name in the website graphic because missing artwork, but mostly just cuz... lazy.
Fixed very rare bug that caused System Menu theme downloads to fail. Bug only affected users running ModMii portably (i.e. not installed to C:) on a PC that had previously run an older version of ModMii (v6.0.2 or older) to also build a System Menu theme. Thanks to Etheboss for reporting the bug.
Wilbrand exploit is now built properly even for those with Windows date settings not in mm/dd/yyyy format.
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6.1.0 Changelog:
Letterbomb was replaced by Wilbrand. Wilbrand was created by giantpune and he has given ModMii the unique privilege of being the first to use and share Wilbrand. Wilbrand, named after the inventor of TNT, is a discless Wii Message Board exploit, or "bomb" if you will. ModMii users will no longer need to be instructed to manually download the Letterbomb exploit; instead ModMii will prompt users for their Wii's unique MAC address and build the exploit on the fly. Unlike Letterbomb, ModMii will only require a wifi connection the first time it constructs the Wilbrand exploit. ModMii will only build the Wilbrand exploit for 4.3 system menu's; however, Wilbrand is supported on all system menu's from 3.0 to 4.3. The reason ModMii does not offer Wilbrand exploits for system menu's 3.0 - 4.2 is because bannerbomb, another discless exploit, can be used instead and it does not require knowing your Wii's MAC Address. Wilbrand is available on ModMii's Download Page 2 as well as other wizard\guide functions. A big thank you goes out to giantpune for creating Wilbrand and allowing ModMii to share it with the world.
ModMii's forwarder dol builder and all of ModMii's supported forwarder channels were updated from v11c to v12 and now support 3TB+ hard drives. Thanks for this goes out to FIX94 and the WiiXplorer team.
Fixed bug that sometimes occurred when building an "Advanced cIOS" from ModMii's Advanced Downloads page. If a new IOS slot was not identified then version number patches were not applied. Thanks to JoostinOnline for spotting and reporting this bug.
Fixed rare bug where the wrong guide was generated if installing a custom theme without also using MMM to install at least one WAD.
sysCheck updated from 2.1.0.b17 to 2.1.0.b18 on ModMii's download page 2.
WiiFlow-Mod was renamed back to WiiFlow at the request of the WiiFlow team.
Other minor changes.
-
ModMii versions 7.0.0 and 7.0.1 were all part of an elaborate April Fools Joke.
Letterbomb was replaced by Wilbrand. Wilbrand was created by giantpune and he has given ModMii the unique privilege of being the first to use and share Wilbrand. Wilbrand, named after the inventor of TNT, is a discless Wii Message Board exploit, or "bomb" if you will. ModMii users will no longer need to be instructed to manually download the Letterbomb exploit; instead ModMii will prompt users for their Wii's unique MAC address and build the exploit on the fly. Unlike Letterbomb, ModMii will only require a wifi connection the first time it constructs the Wilbrand exploit. ModMii will only build the Wilbrand exploit for 4.3 system menu's; however, Wilbrand is supported on all system menu's from 3.0 to 4.3. The reason ModMii does not offer Wilbrand exploits for system menu's 3.0 - 4.2 is because bannerbomb, another discless exploit, can be used instead and it does not require knowing your Wii's MAC Address. Wilbrand is available on ModMii's Download Page 2 as well as other wizard\guide functions. A big thank you goes out to giantpune for creating Wilbrand and allowing ModMii to share it with the world.
ModMii's forwarder dol builder and all of ModMii's supported forwarder channels were updated from v11c to v12 and now support 3TB+ hard drives. Thanks for this goes out to FIX94 and the WiiXplorer team.
Fixed bug that sometimes occurred when building an "Advanced cIOS" from ModMii's Advanced Downloads page. If a new IOS slot was not identified then version number patches were not applied. Thanks to JoostinOnline for spotting and reporting this bug.
Fixed rare bug where the wrong guide was generated if installing a custom theme without also using MMM to install at least one WAD.
sysCheck updated from 2.1.0.b17 to 2.1.0.b18 on ModMii's download page 2.
WiiFlow-Mod was renamed back to WiiFlow at the request of the WiiFlow team.
ModMii versions 7.0.0 and 7.0.1 from 2012 were all part of an elaborate April Fools Joke. Later in 2023, v7.0.0 was released for real with a very different changelog.
+
Corrected an issue that some users were having when updating to ModMii v7.0.0.
Hey Vegeta, what does the internet say about ModMii's download count?
The ModMii user interface was totally rewritten in this update and now not only works on Windows but also on Macs and Linux. Note that when ModMii is being run on a Mac or linux System Menu themes are not supported. Big thanks goes out to DeadlyFoez who played a major role in this update.
ModMii now uses TMDedit by person66 to patch TMDs for future d2x beta cIOSs. This will allow davebaol to add or remove modules in future cIOSs without requiring further changes made to ModMii in order to support it.
Changed how ModMii builds d2x cIOSs. It now parses ciosmaps.xml and direcly applies all the patches listed within it. This gives davebaol more flexibility to change the patches made to the existing base IOS modules. This change was necessary to support future d2x v9+ betas.
Updated md5 hash and sysCheck Updater recognition for v1.0 of the HackMii Installer. A big thanks goes out to Team Twiizers for this unexpected update.
DML support fixed. Thanks to the DML team for the major progress they've recently made. If there is anything ModMii can do to support you better please don't hesitate to message me about it.
Updated syscheck to v2.1.0.b17 and removed the beta syscheck download as the latest version should work for everyone. Some minor changes were made to ModMii's sysCheck Updater feature to better analyze the latest syscheck logs.
Fixed bug where ModMii's Emulated NAND Builder would fail to function properly.
Fixed bug where ModMii Skin and the ModMii Installer would fail to collect user selections properly if there was an "&" symbol in your Windows username.
Fixed bug where ModMii would behave unexpectedly if there was an "&" symbol in the Path where ModMii was saved.
Other minor changes.
-
6.0.0 Changelog:
ModMii now comes bundled with ModMii Skin, a GUI wrapper that uses\requires "ModMii Classic". Not all features of ModMii Classic are supported in ModMii Skin. ModMii Skin supports the following functions: ModMii Wizard, Abstinence Wizard, USB-Loader Setup, HackMii Solutions, Region Change, Load a Download Queue, SNEEK Installation and NAND builder and Options (including updates).
Hot Keys are also supported in ModMii Skin for that "ModMii Classic" feel. For example, you can switch between ModMii Skin and ModMii Classic by typing "M" at either Main Menu then hitting Enter.
ModMii Installer updated to v6.0. It is able to install ModMii v6.0.0 and above. It too has a "Skin" and gives you the option of making shortcuts to ModMii or ModMii Skin on the Desktop and\or the Start Menu. Older versions of the installer will install ModMii v5.5.2, then it will automatically run ModMii after installation and prompt you to update to the most recent version.
wizapp.exe is now bundled with ModMii and the ModMii Installer in order to support Skin Mode.
Added play sound at finish option and it's enabled by default. If enabled, it will play a success sound when downloads are successful and an error sound if there are errors. Thanks to my cuz Violator for making these unique short tracks for me on such short notice.
Updated WiiFlow on ModMii's Download Page 2. It is now an autoupdating download that will grab the most recent release of WiiFlow.
Updated how the latest hosted version of postloader is detected to support recent changes that were made to the googlecode webpage.
Updated md5 of postloader channel forwarder so the updated version isn't considered "invalid".
You may have noticed reading this changelog somewhere new. ModMii has a new official website, modmii.zzl.org. Some highlights include a support page with links to the official ModMii forum as well as the new official ModMii IRC channel. Thanks goes out to DeadlyFoez who pretty much put the whole thing together by himself. Also thanks to RobGee789 for graphics and CaseyOmah for helping DeadlyFoez out with some html code.
Big thanks to person66 for updating his script to launch ModMii and ModMii Skin with an icon, arguments and other useful functions. I also want to thank RobGee789 and M3RK for the awesome graphics they made for ModMii Skin.
No animals were harmed in the making of this skin.
ModMii now comes bundled with ModMii Skin, a GUI wrapper that uses\requires "ModMii Classic". Not all features of ModMii Classic are supported in ModMii Skin. ModMii Skin supports the following functions: ModMii Wizard, Abstinence Wizard, USB-Loader Setup, HackMii Solutions, Region Change, Load a Download Queue, SNEEK Installation and NAND builder and Options (including updates).
Hot Keys are also supported in ModMii Skin for that "ModMii Classic" feel. For example, you can switch between ModMii Skin and ModMii Classic by typing "M" at either Main Menu then hitting Enter.
ModMii Installer updated to v6.0. It is able to install ModMii v6.0.0 and above. It too has a "Skin" and gives you the option of making shortcuts to ModMii or ModMii Skin on the Desktop and\or the Start Menu. Older versions of the installer will install ModMii v5.5.2, then it will automatically run ModMii after installation and prompt you to update to the most recent version.
wizapp.exe is now bundled with ModMii and the ModMii Installer in order to support Skin Mode.
Added play sound at finish option and it's enabled by default. If enabled, it will play a success sound when downloads are successful and an error sound if there are errors. Thanks to my cuz Violator for making these unique short tracks for me on such short notice.
Updated WiiFlow on ModMii's Download Page 2. It is now an autoupdating download that will grab the most recent release of WiiFlow.
Updated how the latest hosted version of postloader is detected to support recent changes that were made to the googlecode webpage.
Updated md5 of postloader channel forwarder so the updated version isn't considered "invalid".
You may have noticed reading this changelog somewhere new. ModMii has a new official website, modmii.zzl.org. Some highlights include a support page with links to the official ModMii forum as well as the new official ModMii IRC channel. Thanks goes out to DeadlyFoez who pretty much put the whole thing together by himself. Also thanks to RobGee789 for graphics and CaseyOmah for helping DeadlyFoez out with some html code.
Big thanks to person66 for updating his script to launch ModMii and ModMii Skin with an icon, arguments and other useful functions. I also want to thank RobGee789 and M3RK for the awesome graphics they made for ModMii Skin.
No animals were harmed in the making of this skin.
Other minor changes.
-
5.5.2 Changelog:
Made changes to how ModMii checks for and performs updates. ModMii v5.5.2 performs exactly the same as ModMii v5.5.1 except that it will be able to install future updates. Going forward, all versions of ModMii older than v5.5.2 will be updated to v5.5.2 before being able to update further (ie. v5.6.X when released).
Made changes to how ModMii checks for and performs updates. ModMii v5.5.2 performs exactly the same as ModMii v5.5.1 except that it will be able to install future updates. Going forward, all versions of ModMii older than v5.5.2 will be updated to v5.5.2 before being able to update further (ie. v5.6.X when released).
Fixed bug where ModMii would crash when using the ModMii Wizard if downloading WiiFlow.
Fixed bug where you could not go return to the page prior to inputting your serial number when building an emulated nand for uneek2o or uneek2o+di (bug did not effect Abstinence Wizard).
Reverted WiiFlow on ModMii's Download Page 2 back to r304 at FIX94's request. When his mod if WiiFlow is more stable it will be added back to ModMii as an autoupdating download.
Abstinence Wizard added to ModMii's main menu. You can use this Wizard to prepare the necessary files to load NEEK on any Wii even if it has not been modifed. In short, to avoid voiding your warranty (or for other reasons) if you choose to abstain from softmodding your Wii, you can still play your games off a USB HDD by using the Abstinence Wizard. The recent release of giantpune's 'Casper' (available on ModMii's Download Page 2) is what made this wizard possible. Thanks giantpune!
Updated WiiFlow on ModMii's Download Page 2. It is now an autoupdating download that will grab the most recent release of FIX94's feature rich and very stable and Mod of WiiFlow.
Added a DML rev selector and updated DML build process to support DML rev12+. DML was also moved from Download Page 1 to Download Page 4. I want to extend a big thank you to crediar for continuing to work on DML and addressing the issues that DML was facing when running from bootmii IOS. Your solution to install DML on the real NAND to slot 257 solved a lot of problems and the scene thanks you. I also want to recognize WiiPower who has become increasingly involved in the DML project.
Added an option to build DML with debug\logging mode enabled.
Updated NeoGamma on ModMii's Download Page 2 from R9 beta50 to R9 beta56. This version of NeoGamma is able to use DML to play gamecube game backups from an SD Card without requiring NEEK or an emulated NAND.
Added a Region Change Wizard complete with custom guides to the Main Menu. Any Region Changer v1.1b Mod06 Offline was also added to Download Page 2.
Added neek\neek2o rev selector, now users can choose from a list of available versions hosted on googlecode. ModMii's neek installion now use v0.7a of the Sneek Installer when installing versions of neek greater than 185. Older versions of neek and neek2o will continue to use v0.6c of the Sneek Installer for now.
The ModMii Wizard Guides for already modifed Wii's now always asks users if they want to install active IOSs and patched System Menu IOSs. This means that users only wanting to update one thing (eg. Shopping Channel) can build custom guides that ONLY update that one thing.
ModMii's generated guides are no longer text files; instead they are custom html files viewable in your internet browser. Although none of the softmodding steps actually changed, the guides were rebuilt from the ground up. They now include images, videos, credits, a print button and more. DeadlyFoez played a key role in this update not only by helping come up with the idea but also creating the template for ModMii's custom guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working together on this was a truly rewarding and fun experience for both of us and we hope it brings a little "Team Your Mom" XMAS cheer to you this year.
When accessing the credits from the main menu using "CR" it will open a new browser tab instead of displaying the credits in the main ModMii Window.
ModMii Wizard Guides for already modified Wii's to update the HBC or Bootmii no longer include exploits. Instead, if users cannot load the hackmii installer from the HBC, BootMii or a forwarder channel they are instructed to use ModMii's HackMii Solutions Guide instead.
Added a lot more info to NAND\nandinfo.txt when building\modifying emulated NANDs. Also, now after building\modifying emulated NANDs ModMii will open nandinfo.txt using notepad.
Updated nswitch channel to v1.0 - old versions will be detected and updated by ModMii's Emulated NAND Modifier. With this version of the channel installed it is possible to launch UNEEK and UNEEK+DI without an SD Card.
Updated Priiloader v0.4 to v0.7 neek2o mod in ModMii's emulated NAND builder\Modifier. This version of Priiloader will not freeze when installed to emulated NANDs.
New Feature: Emulated NAND Modifer (See ModMii's SNEEK Menu) You can now use ModMii to modify your existing Emulated NANDs. Add your choice of the following to your Emulated NANDs: Homebrew Filter Channel, cIOS249v14, DML, NMM, Priiloader, JoyFlow, Themes, Wii Channels and a custom folder of WADs. The Emulated NAND Modifer is also able to detect and uninstall Priiloader, DML and NMM. It's also able to restore the original Wii Theme to Emulated NANDs. If the neek2o option is disabled you can choose to install switch2uneek to Emulated NANDs. When switch2uneek is not selected ModMii will install the nswitch channel if it's missing from the Emulated NAND. Currently there is not cmd-line mode support for this feature.
SD access option now available for neek2o as well as for the original s\uneek.
nswitch channel installed to all emulated nands except when building the original s\uneek and users have also opted to install switch2uneek.
Added ONEEK support. ONEEK is a mod of S\UNEEK by OverjoY and his team with many added features including support for wbfs games, multiple emulated nands and more. By default ModMii will build ONEEK but it continues to support the original S\UNEEK and can be activated in ModMii's Options. Note that Switch2Uneek is not an option when building ONEEK as the two apps are not compatible.
Updated Wii Backup Manager to v0.3.8 build 69 and also updated MyMenuifyMod to v1.4.
Fixed harmless bug where a System Menu was not downloaded under uncommon scenarios.
ModMii is running out of changelog jokes. Submit your joke to xflak40@hotmail.com and if your joke is selected you will receive ModMii's easter egg. Only tasteful jokes please, see other recent changelog's for examples.
Added a sysCheck Updater feature. You can supply ModMii with your unique sysCheck.csv log and ModMii will analyze it then notify you which specific softmods you're missing. It will download only the files required to update your softmod as well as build a custom guide for you to follow.
Replaced sysCheckGX on Download Page 2 with sysCheck v2.1.0 b13.
Added dip patch the IOS60's patches. The patched IOS60 is now installed to all system menu slots to protect against 003 bricks. As a result, the ModMii Wizard no longer needs to ask if the Wii has been region changed.
Added Command Line Support to ModMii. Now you can send arguments to ModMii via a cmd window (or batch file) to perform a wide variety of functions. For information on using ModMii via cmd line, open a command window where ModMii is saved and type "ModMii Help"; alternatively, you can save that text in a new text document where ModMii is saved (rename it from .txt to .bat) then run it.
When building an emulated NAND if a file is missing or invalid it will now be reported on the final summary page.
Entering nothing on the Download Log page no longer sends non-donators to the credits page again.
Stopped converting ModMii.bat into an executable; this should prevent false-positive virus detections.
Changed ModMii's folder structure; everything is now organized in a "Support" folder. Additionally, ModMii's NAND builder now loads wads from "temp\wad" instead of "temp\install2sneek".
Added an option to build SNEEK and SNEEK+DI with SD access enabled. The default setting is disabled.
Changed how System Menu themes are constructed. It now uses scooby74029's cmd line version of Leathl's Theme Mii. This allows themes to be created more quickly and without having to download as much. Also added an option to change the "Channel Effect" of themes; you can choose from No-Spin, Spin and Fast-Spin.
Updated MyMenuify to MyMenuifyMod v1.3 (by IceFire and scooby74029) and System Menu themes are now saved to "ModThemes" instead of "MyMenuify_Themes".
ModMii and the ModMii Installer have new icons by WiiShizzza. Thanks to
everyone who submitted a ModMii icon\logo candidate.
d2x cIOSs updated to d2x v6 - "IOS Reload Block: The Ultimate Solution".
@@ -790,12 +1353,12 @@ game and the ModMii guides have been updated accordingly. Thanks giantpune!
Updated d2x cIOSs from v3 to v4. Warning: WiiFlow currently needs to be
updated in order to use v4 d2x cIOSs to download covers. However, the v4 d2x
cIOSs are already perfectly compatible with Configurable USB-Loader.
@@ -819,7 +1382,7 @@ additional apps, wads, or other files.
ModMii's NAND builder can now install cIOS rev 14 to emulated NANDs. This is
the only cIOS confirmed working on s/uneek with SaveGameManagerGX. cIOS
rev14 was also added to Download Page 4.
@@ -840,7 +1403,7 @@ requiring a full ModMii update.
Added switch2uneek and multiple emulated Nand support when building emulated
Nands for uneek/uneek+di.
switch2uneek r7 (by Conanac) updated to r7 Mod1 (Mod by XFlak). It now
@@ -863,7 +1426,7 @@ drive has been removed then default drive settings are loaded instead.
Added Smash Stack exploit for PAL and Korean Wii's. Thanks to everyone who
contributed to this exploit, especially giantpune.
JAP users can now also choose to use the Return of the JODI exploit as
@@ -930,12 +1493,12 @@ without requiring an entirely new version of ModMii to be released.
Simple IOS Patcher updated to v1.12 and other minor changes.
Added Return of the JODI exploit for USA and EURO Wii's. Exploit for JAP
Wii's is included in the download but in it's current form it doesn't work.
@@ -944,7 +1507,7 @@ Wii's is included in the download but in it's current form it doesn't work.
Added cIOS249[XX]-v21d2x for IOSs with bases 37/38/56/57. cIOS249[56]-v21d2x
and cIOS250[57]-v21d2x are the new ModMii recommended cIOS 249 and 250.
Thanks to davebaol and xabby666 for working with me to create these cIOSs.
@@ -957,7 +1520,7 @@ Indiana PWNS as an exploit to hack 4.3 Wiis.
The ModMii Wizard now includes the USB-Loader setup guide so users don't
need to run ModMii twice. Users can choose not to set up a USB-Loader via
the Wizard and instead do so at a later time using the USB-Loader setup
@@ -982,19 +1545,19 @@ download extra apps.
Fixed bug where *.app files for MyMenuify were not being copied to
SD:\MyMenuify_themes
Fixed bug where NANDs built without the Dark Wii Red Theme did not
@@ -1021,7 +1584,7 @@ extracted properly. This error resulted from a change to the configurator
update file hosted by the configurable team.
ModMii is able to create Custom System Menu Themes (*.csm files) which can
be installed using MyMenuify. Alternatively, ModMii can bundle themes into
System Menu WADs for easy installation using a WAD Manager. The Dark Wii
@@ -1056,22 +1619,22 @@ WiiBackupManager (WBM) updated to 0.3.6 beta 1 Removed FAT32 GUI Formatter
since WBM can format drives as FAT32/NTFS and WBFS
Further fixed bug in SNEEK Game Bulk Extractor only effecting some users
with non-English language settings causing ModMii to ALWAYS tell you that
-you don`t have enough free space to continue.
+you don't have enough free space to continue.
Updated the USB Loader Forwarder Channel to v2, which offers much faster
loading times (requires IOS58).
Fixed bug in SNEEK Game Bulk Extractor only effecting users with non-English
language settings causing ModMii to ALWAYS tell you that you don`t have
enough free space to continue.
Can now build wads for Wanin's cIOS rev20 with IOS56 and IOS38 bases.
Recommended cIOS249/250 changed from cIOS249[57]-v19 and cIOS250[37]-v19 to
cIOS249[56]-v20 and cIOS250[38]-v20.
@@ -1122,7 +1685,7 @@ counterparts from the advanced download page and changing their slots to
SNEEK Game Bulk Extractor was rewritten to use WIT instead of discex. Now
supports ISO, CISO and WBFS files instead of only ISO files. Also reports
detailed info on games such as title, size and progress indicator. Instead
@@ -1137,7 +1700,7 @@ AHBPROT/no_ios_reload is disabled in the meta.xml by default.
The ModMii Wizard Guides will now install Priiloader as early as possible.
If a system menu is NOT being installed, the "Priiloader Installation" step
occurs before the "Install Wads" step as opposed to directly after it.
@@ -1158,7 +1721,7 @@ This will help sys check reports make more sense in the future.
Cheat Code Downloader now gets cheats for ALL consoles (not only Wii games)
In NUSAD's options you can select which consoles to download cheats for. You
can also choose where to save cheats: 1) to txtcodes folder, 2) to location
@@ -1232,7 +1795,7 @@ Removed Ocarina App (NeoGamma is better)
Updated hash for the new HackMii Installer (v0.8) to avoid false 'Invalid'
errors Altered the Download Wizard and HackMii Solutions to install the HBC
to IOS58.
@@ -1246,7 +1809,7 @@ CFG Loader to create GCT cheat files) - Dop-Mii Updated from v12 to v13
-
Added "USB-Loader Setup" Feature, which will generate a custom guide and
download all the files needed to set-up your hard-drive, customize your
usb-loader (configurable USB-Loader) and manage games (using Wii Backup
@@ -1411,7 +1974,7 @@ available for download) - STUB IOS254 updated from version 260 to version
Added an optional "Extra Brick Protection" feature which will protect Wii's
from accidentally changing to a system menu without having the IOS for that
system menu already installed. NUSAD can grab many non-stubbed SM IOSs for
@@ -1440,7 +2003,7 @@ installing the HBC).
Replaced fvc with %folder%sfk to support 32bit systems again (hash checks in
v4.1.2 only worked on 64 bit systems). Also, now if you get errors, the text
will be in red
@@ -1449,7 +2012,7 @@ will be in red
required since fvc.exe was removed)
-
Fixed Hash Check bug causing the check to fail when the USA Weather Channel
was downloaded
Uses a newer version of WadMii (cwstjdenobs' 2nd WadMiiIsh mod), it
@@ -1468,7 +2031,7 @@ works exactly the same at the last one, but with some code cleaned up and no
verbose output
Added an auto-update feature (this can be disabled in the options menu, if
you disable it, I strongly recommend regularly checking for updates manually
on the options page, or this webpage [tinyurl.com/nusauto]). Note that I
@@ -1538,7 +2101,7 @@ virgin)
added Download wizard with custom guide generator. It can now download apps,
including the hackmii installer using wget. Zip files are extracted using a
command line version of 7zip (7za)
@@ -1567,7 +2130,7 @@ when gameking66 suggested loading download cue's from the download log)
A lot of other minor changes (I think I covered everything major)
system menu IOSs are patched on the fly, this can be disabled in the options
(having a patched system menu IOS has many uses/benefits)
includes a modified version of Leathl's libwiisharp.dll that does not
@@ -1578,14 +2141,14 @@ loading previously saved settings if the filename has been changed (from
"NUS Auto Downloader.exe")
added a functional Easter egg (don't ask me what it is!)
fixed bug in batch mode ("S" was the command to mark the Shopping Channel
for install and it was also the command to Start downloading, now the
command for the shopping channel is "SH")
French translation of v3.1 by Corenting is now available
I basically rewrote the whole thing in v3, the source code is finally
organized, so it will be easy for me to update when/if new files become
available in the future.
- It's now easier than ever to donate to ModMii using GitHub Sponsors!
+It's now easier than ever to donate to ModMii using Patreon or GitHub Sponsors!
+
+❤ Patron
+❤ Sponsor
+
-
-
Credits, Supporting Apps, and sources
@@ -68,7 +70,7 @@ DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping com
What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
Violator
-He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
JoostinOnline
Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
@@ -105,7 +107,7 @@ cwstjdenobs is one of the few people I've encountered in the Wii scene that I wo
Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
scooby74029
-scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
person66
person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
@@ -123,10 +125,12 @@ They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you hav
WiiWu
He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
-
WB3000 and WiiNinja
Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
WiiCrazy
WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
@@ -136,6 +140,9 @@ Together the above people compose the Configurable USB Loader Team. Back in the
Cyan, dimok, blackb0x and the USBLoaderGX team
Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
Hibernatus, Fledge68 and the WiiFlow team
Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
@@ -166,19 +173,22 @@ Spanish Translators: ledebene and Burton
Fig2k4
Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
-
Foxlet and alexander1970
-Thanks to both of you for recording and editing some of the new videos embedded in ModMii's guides.
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
-
WiiShizzza, pepxl, RobGee789 and M3RK
-Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. http://gbatemp.net/topic/296772-new-modmii-iconlogo-candidates/
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
-RobGee789 and M3RK did all the graphics used by ModMii Skin. It was a pleasure working with them, they were both very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
My Fellow Guide Writers
Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
RiiConnect24 and Wii.Guide team
-Thanks in particular go out to urmum_69, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to urmum_69 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
DaMysteryMan
Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
@@ -186,10 +196,16 @@ Thanks for helping me understand the structure of a cIOS so I could better recre
Gannon
Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
All My Beta Testers!
It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
-Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, urmum_69, alexander1970, Cyan and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
You!
Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
@@ -205,12 +221,12 @@ Source code for ModMii itself is available is available at
-
ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the details below, or pick your favourite contributor from the credits and check if they have a donations page.
It's now easier than ever to donate to ModMii using GitHub Sponsors!
If you want to send a donation another way you can reach me at xflak40@gmail.com, or message me on discord at XFlak#9897, or PM me on gbatemp.
About the author
ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20's in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart (but ModMii will always be my first baby, lol). I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 4000-5000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the details below, or pick your favourite contributor from the credits and check if they have a donations page.
It's now easier than ever to donate to ModMii using Patreon or GitHub Sponsors!
If you want to send a donation another way you can reach me at xflak40@gmail.com, or message me on discord at XFlak#9897, or PM me on gbatemp.
About the author
ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20's in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart (but ModMii will always be my first baby, lol). I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
- XFlak
\ No newline at end of file
diff --git a/index.html b/index.html
index 1a69d35..77c9720 100644
--- a/index.html
+++ b/index.html
@@ -1 +1 @@
-
ModMii for Windows
This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
MODMII COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR CONSOLE!
USE THIS SOFTWARE AT YOUR OWN RISK!
It's now easier than ever to donate to ModMii using GitHub Sponsors!
Introduction: What is ModMii?
ModMii is able to download all the files needed to modify ANY Wii; it can generate custom guides based on your Wii's specifications, and save the files in their appropriate locations for easy offline softmodding. Sample guides for illustrative purposes only are available HERE.
It is also capable of performing many other wii hacking functions like setting up a usb-loader and creating an emulated NAND. ModMii was also the very first official installer for the widely adopted d2x cIOS.
Even if your Wii's SD Card reader is broken or you just don't have an SD Card, you can use a Hard Drive formatted as FAT32 in place of an SD Card to complete the majority of ModMii's functions (SD Card notably required for Bootmii and making a NAND backup).
The video below describes some of ModMii's many features:
What can ModMii do?
It can download all the files necessary to Modify, Upgrade & Downgrade your Wii System Menu
Update only your outdated softmods based on a sysCheck log from your Wii
Able to build a custom easy to follow guide to setting up a USB-Loader (including how to format/partition your external hard drive)
Install SNEEK, build emulated NANDs, and Batch Extract Wii/Gamecube Games for use with SNEEK+DI or UNEEK+DI
Load NEEK on a Wii without softmodding it using the Abstinence Wizard
Region Change Your Wii
Download individual IOS/cIOS files, Official Wii Channels, System Menus, Wii Apps, DML, etc.
Install patched IOSs without a wifi connection on your Wii
Customize Bootmii, Wad Manager and MMM start-up settings using ModMii Configurators to create a custom config files
This is also capable of building many different System Menu Themes (csm's and themed SM Wads)
Provides a solution for the upside-down homebrew channel and the HackMii installer No Vulnerable IOS problems
Advanced Custom Downloads Feature will allow you to easily patch and change the slot/version of IOSs/cIOSs. It can also build 3 different types of forwarder dol's and iso's (only use this feature if you know what you are doing!!)
Save\Load custom Download Queues
and much much more!
How to Use ModMii
Download and run the ModMii Installer from the links below
More information on installing and using ModMii can be found in the Usage page
ModMii downloads. Please select your language below to download the ModMii Installer.
NOTICE: Only English is still actively supported. All other languages are probably so outdated they're useless by now.
If your language is not available then consider contributing a translation.
WARNING: A small percentage of antivirus software may flag ModMii as dangerous; these are false-positives.
ModMii does NOT contain any viruses.
If for some reason you can't run the ModMii Installer you can download the latest portable zip from HERE.
Unzip it anywhere on your PC then just double-click ModMii.exe or ModMiiSkin.exe.
PLEASE DO NOT MIRROR MY DOWNLOAD LINKS
INSTEAD PLEASE LINK TO EITHER THIS PAGE OR MY DOWNLOAD LINKS DIRECTLY
ModMii changelog
6.6.3 Changelog - 2021:04-23:
Fixed bug where the MMM's boot.elf was not being saved to SD root when appropriate (i.e. for HackMii Solutions Wizard, and for modding virgin Korean Wii's running system menu 4.2 or lower). This only occurred if MMM was not already saved to the SD card before downloading the HackMii Installer, and ModMii would fix itself if downloads were repeated. This bug was introduced when downloads were alphabetized and MMM became queued after the Hackmii Installer instead of before.
Syscheck Updater now also accepts "hermes-v5.1" as a valid info tag for cIOS 202 & 224 (in addition to hermesrodries-v5.1, hermesrodries-v6 & hermesrodries-5.1). These are all the same cIOS but the info signature differs based on the installer used.
Korean consoles now use v1.0 of the Photo Channel, since it has been reported that v1.1 does not work properly on Korean consoles.
Other minor changes.
6.6.2 Changelog - 2021:04-06:
Added multi-language support for analyzing syscheck.csv logs (English, German, French, Spanish & Italian).
NAND backups are now included in syscheck updater guides when updating the HBC or Bootmii.
Improvements to syscheck updater guide based on the version of the HBC currently installed:
If the HBC/Bootmii needs to be updated, and IOS58 is already installed, updating the HBC is the first step.
If the HBC/Bootmii needs to be updated, and IOS58 is not already installed, ModMii will have you update this AFTER the install WADs (or Priiloader) step in order to have the HBC reinstall to use IOS58.
If the HBC is super old (older than v1.0.7), updating the HBC is the first step in order to gain ahbprot\no-ios-reload support, then ONLY if IOS58 was not already installed according to the syscheck the HBC is reinstalled after the install Wads (or Priiloader) step in order to have the HBC reinstall to use IOS58.
ModMii now detects if it's missing write access to the installation folder, and only if necessary, prompts you to either change the installation directory or press any key to re-launch itself as admin. When relaunching itself, if the standard ModMii shortcuts are detected, they will also be updated to launch ModMii as admin in the future.
Added write permissions check for SD and USB directory settings.
ModMii now works when installed to folders with special characters.
Updated launchers (ModMii.exe and ModMiiSkin.exe) by person66 to support carets in installation path.
Fixed bug where advanced download IOS patches were not being applied if the slot number was left unchanged.
tmdedit.exe is no longer used to build d2x v10beta52 and 53alt cIOSs. One user briefly encountered problems with tmdedit that have not resurfaced, but just in case.
Fixed bug when saving\loading MAC address for Wilbrand in ModMii Classic's saved wizard settings from a previous session.
Restored code page to 437 as some users reported slowdowns with unicode (65001). Unicode still used but very sparingly when running the sneek installer (Windows 10 only).
Updated cygwin1.dll to clear warnings when running ModMii's sneek game extractor or forwarder ISO creator; warnings made no difference on the output of files.
Added note to Region Change guides on how to update Nintendo channels (e.g. News, Internet, etc.) in case existing channels don't work on the new region.
Removed the HBC Reinstallation youtube video and gif from guides (redundant).
Priiloader updated to v0.9.1 and updated hacks_hash for WiimmFi v4.
Updated the version of Priiloader (and hacks) that get installed to Emulated NANDs to v0.9.1 (from v0.7 neek mod). Also added note when installing Priiloader to an EmuNAND that it is bypassed in neek2o rev 93-96.
USB Loader GX updated to v3.0 r1272 mod v6.
WiiFlow Lite updated to v5.4.9.
Nintendont updated to v6.492.
ShowMiiWads updated to v1.5 Mod; now includes 64bit version in addition to 32bit.
If ModMii appears infected you should quarantine for 2 weeks before gaming online.
Other minor changes.
6.6.1 Changelog - 2021:02-28:
Quick bugfix.
6.6.0 Changelog - 2021:02-28:
Summary (6.6.0)
New\updated website, exploits, recommended cIOSs, System Menu IOSs, apps, modding steps, videos, discord server and donations page.
Major improvements to ModMii's custom generated guides, updates to many of ModMii's downloads, and fixed a handful of broken links.
General (6.6.0)
Updated links to ModMii's new site; modmii.github.io and migrated the project from sourceforge to github.
Added str2hax exploit to ModMii, enabling you to softmod using a FAT32 HDD in place of an SD Card to do most things. This is always included as an exploit option in all of ModMii's guides.
Rewrote ModMii's updater to be able to adapt to potential website changes. Updates should work even if github goes down or ModMii moves to a different home for some other reason.
ModMii's File Cleanup feature now also removes the Priiloader Launcher (new) and ModMii Guides.
Added a dedicated "Extra Brick Protection" setting to Options menu. Previously it had a shared setting with "Update IOSs".
Added d2x version selector to the main Options menu in addition to Download Page 4 and Advanced Downloads Page.
Added hermes cIOS setting to Options menu; when enabled 202 & 222-224 are included in recommended cIOSs. Default is disabled since they are generally redundant with other recommended cIOSs
Added a check to prevent creating dead-end shortcuts if PC Apps are not downloaded successfully.
Created a new ModMii Discord Support Server for users who prefer to use Discord instead of email or gbatemp: https://discord.gg/cMnBRACQwQ
Donations now accepted (again) at modmii.github.io/donations.html. No easter eggs or perks given in exchange for donations. Support is given freely and equally.
CIOS (6.6.0)
Updated default version of d2x from v8-final to v10-beta52 and rev number maxxed out to 65535.
ModMii and wii.guide have coordinated updating our recommended cIOSs to install d2x cIOS with base 38 to slot 251. Previously ModMii didn't install anything to this slot, and wii.guide recommended base 58 to this slot. There are 2 games that are supported by d2x base 38 that do not fully work with the standard d2x base 57 & 56 setup in slots 249 & 250. Wii.guide previously recommended installing d2x base 58 to slot 251, but this only worked for 1 of these games. Similarly ModMii previously recommended Hermes cIOSs by default which worked in these cases. Today I am proud to say that these two great Wii modding resources are fully aligned in their recommended cIOS setup. More info here: https://wiki.gbatemp.net/wiki/Wii_cIOS_base_Compatibility_List
Made three new changes to the patched IOS60v6174 that ModMii installs to System Menu IOS slots; 1) tagged 00000000.app for better sysCheck IOS detection; 2) changed version number from 16174 to 65535 since it is no longer needed for sysCheck IOS detection; and 3) replaced Nintendo's RSA Public key with RC24's enabling it to support RiiConnect24, including Wii Mail. With this System Menu IOS you can use RiiConnect24 without having to be on SM4.3. Note that for full RiiConnect24 functionality you will still need to use the RiiConnect24 patcher, but you can skip updating to 4.3 and installing RC24's IOS80 (which carries some small 003 brick potential). ModMii's sysCheck updater will accept both the current and previous versions as being up to date since these changes are non-vital improvements.
Hermes cIOSs 202 & 222-234 are no longer included in recommended cIOSs by default since they are generally redundant with other recommended cIOSs. This can be re-enabled in ModMii's Options.
Adjusted the tag on the IOS236 WAD from Download Page 1 so that it reports the same detailed info in sysCheck logs as the version installed by the IOS236 Installer homebrew. This WAD is still not used in any ModMii functions, but it remains available for download.
Wizards/Guides (6.6.0)
Removed IOS236 installation from main modding procedure; instead Priiloader and WADs are installed using ahbprot access. IOS236 WAD, IOS236 installer and Simple IOS Patcher still available in Download Pages.
Replaced MMM with Some YAWMM Mod for ModMii's main wizard and sysCheck Updater wizard as it has support for Motion+ controllers. WiiMod Lite is not supported because of reasons identified here: http://tiny.cc/0ihotz
MMM is still used in some guides where it's launched directly from an exploit to install WADs then use it's App Launcher to load the next app without having to rename files and repeat an exploit. Notes added to these guides on how to proceed you only have Motion+ remotes.
Bundled a new stand-alone script saved to ModMii's Support folder: ExploitAppSelector.bat. It does exactly what it says and works when saved to the root of any SD or COPY_TO_SD folder, or ModMii's main\support folders. ModMii wizards that launch MMM via an exploit also save this script to COPY_TO_SD and reference it in guides to help users change the app launched by exploits.
Added a new first step to guides to explicitly check the format of your SD card (or HDD) and to format it as FAT32 if necessary. Not applicable to Region Change Guides and sysCheck Updater guides as these users will already have done this. These steps were already present in ModMii's USB-Loader setup guides.
In the ModMii main wizard, if a user indicates his wii is not a virgin and knows specifically what he wants to update, and they decide to change SM versions but say no to installing Priiloader, ModMii will override this poor decision and include Priiloader in its guide. I don't think many people are using ModMii this way, but just in case.
Added KoreanKii to region change guides as an optional step to add or remove the Korean Key.
Updated many gifs used in ModMii guides as well as created new ones for ModMii's new videos.
Nintendont is now downloaded as a Gamecube "plugin" when setting up a USB-Loader with one of ModMii's wizards. All apps still available on a stand-alone basis in classic download pages.
Major improvements to the content and formatting of ModMii's custom guides. "Fun Facts" and other pro-tips were added in an attempt to help first-time modders learn more about what they're doing instead of just following steps.
Added support for the LetterBomb exploit to ModMii's guides. This was essentially already supported in the form of Wilbrand's Mailbox Bomb. However, now when ModMii prompts users for their Wii's MAC Address they will be given the option to skip this for now and enter it later. Wilbrand's Mailbox Bomb is constructed if a MAC address is provided; but if skipped, ModMii will not prepare the exploit directly but instead instruct users to download and save LetterBomb to their SD Card. If on SM4.3, LetterBomb is always set to be a secondary exploit option.
SysCheck Updater guides now include a copy of the original sysCheck in a spoiler.
Alphabetized WADs in ModMii's guides as well as downloads in general.
App Updates (6.6.0)
Priiloader updated to v0.9 with lots of new features; ModMii bundles it with the Priiloader Launcher app and a modified hacks_hash with the "Lock System Menu with Black Screen" hack removed. Added some important info and warnings to meta.xml; e.g. how to access Priiloader, how it can be removed when updating or (un)installing a new System Menu, name changed to "Priiloader Installer", etc.
Reordered paths for USB-Loader Forwarder Channel to prioritize USBLoaderGX first, WiiFlow second, and CFG third. Also the removed splash screen to speed up load time.
Updated Any Region Changer (ARC) to ARC ModMii Edition (ARCME) by scooby74029; if ARCME detects a region mismatch, you only have to select the "Auto Fix Settings" to correct it. Older versions of ARC required you to set a Region, save, then change the video mode back to it's previous setting, and save again. ARCME's "Auto Fix Settings" takes care of all that (i.e. it does not change the video mode but changes everything else to align with the installed System Menu region). It's a minor improvement over the original but don't forget it also supports Motion+ remotes so ARCME FTW!
Updated USBLoaderGX to blackb0x's r1272 mod v5 released in Feb 2021. It's changelog is quite impressive, you should read it: http://tiny.cc/gxenhanced
Updated WiiFlow Lite to Fledge68's v5.4.8
Updated Nintendont to v6.490.
Updated Wii64 beta 1.1 to beta 1.2; which was released 3 years ago, sorry for missing it! Please report if you notice something like this!
Updated Savegame Manager GX to rev76 by Dj_Skual.
Updated Homebrew Browser from v0.3.9c to v0.3.9e.
Updated sysCheck to the latest, slightly modified, version of sysCheck HDE. The only change is an updated URL to re-enable uploading of reports; thanks to the RC24 team for maintaining this functionality!
Two versions of Bootmii SD Files are now considered valid. The older version hosted online by Team Twiizer, and now also the newer version that the latest HackMii Installer creates when preparing an SD card.
Added custom meta.xml and icon.png to the HackMii Installer. The installer itself is still downloaded from the original source and NOT mirrored.
Updated Configurable USB Loader MOD Patched to the latest version 70r78.11 by nitro from 2017/01/15 (mighty.dol plugin also updated) http://tiny.cc/r5kqtz
CFG USBLoader downloads will only update\overwrite apps folder, existing usb-loader config files will not be overwritten. Previous behaviour would have renamed the usb-folder if detected; now it just skips any duplicates when copying config files.
No longer creates a custom CFG USBLoader config.txt to avoid potential user error\overwrite if manually copying files over to SD or USB.
SysCheck Updater (6.6.0)
d2x v8-final and v10-beta52 are considered equivalent by ModMii's sysCheck updater.
SysCheck updater will now consider cIOSs valid regardless of their installed version number (i.e. d2x v10 will be considered valid if it's v65535, v21010 or some other number).
Added check for RiiConnect24's IOS31 to ModMii's sysCheck Updater, if detected users will be prompted whether they want to keep or overwrite RiiConnect24.
Added check to sysCheck updater to abort if console type is detected as vWii
SNEEK (6.6.0)
Added checks for SNEEK when building UNEEK, and vice versa. Users are prompted if there's a conflict to choose whether to skip or overwrite SD files for one with the other. This is especially helpful for users trying to set up a SNEEK and UNEEK dual-boot configuration. Users are instructed how to have both SNEEK and UNEEK (with or without DI) set up simultaneously to allow quickly switching between them using USBLoaderGX.
Added many more SNEEK notes to help users get started, and notes are now also displayed if using ModMii Skin.
Videos (6.6.0)
9 new or updated videos added to ModMii guides (although the KoreanKii videos are so short they almost don't count)
str2hax and Priiloader v0.9 videos by Foxlet and directed by XFlak.
Some YAWMM Mod, ARCME, KoreanKii removal videos recorded by Clutz450, edited by alexander1970 and directed by XFlak.
KoreanKii installation video by JoostinOnline.
LetterBomb and Downloading LetterBomb videos by DeadlyFoez. He recorded these ages ago but they were never used until now.
Updated HackMii Installer video recorded by Foxlet, combined with older footage from DeadlyFoez, edited by alexander1970, directed by XFlak. This video now shows what the installer looks like if you can install Bootmii as boot2 as well as if you cannot.
Fixed dead links (6.6.0)
Updated ModMii's cheat code downloader to use codes.rc24.xyz since geckocodes.org has shut down.
Updated broken links for Accio Hacks, FAT32 GUI Formatter and UnRAR (UnRAR required for SNEEK installations). Broken links were only problematic if the files had not been previously downloaded and saved to ModMii's temp folder.
If you happen to type "scam" after typing "skip" and accidentally press enter at the scam warning screen, ModMii will no longer prompt you with the aforementioned screen until the next software update. Yes I know this isn't a dead link, but if you made it this far into the changelog and are still paying attention you earned an egg!
Reuploaded and updated links for ModMii's youtube videos.
Other (6.6.0)
Other minor changes.
So this is the final FINAL update... again... see you for the next one!
6.5.1 Changelog - 2019-03-24:
Updated the ModMii Installer. It does a better job of avoiding false-positive antivirus alerts. It also now includes an Uninstaller.
Updated download links in response to pending filetrip shutdown.
This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
MODMII COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR CONSOLE!
USE THIS SOFTWARE AT YOUR OWN RISK!
It's now easier than ever to donate to ModMii using Patreon or GitHub Sponsors!
ModMii is able to download all the files needed to modify ANY Wii; it can generate custom guides based on your Wii's specifications, and save the files in their appropriate locations for easy offline softmodding. Sample guides for illustrative purposes only are available here.
It is also capable of performing many other wii hacking functions like setting up a usb-loader and creating an emulated NAND. ModMii was also the very first official installer for the widely adopted d2x cIOS.
Even if your Wii's SD Card reader is broken or you just don't have an SD Card, you can use a Hard Drive formatted as FAT32 in place of an SD Card to complete the majority of ModMii's functions (SD Card notably required for Bootmii and making a NAND backup).
The video below describes some of ModMii's many features:
What can ModMii do?
It can download all the files necessary to Modify, Upgrade & Downgrade your Wii System Menu
Update only your outdated softmods based on a SysCheck log from your Wii
Able to build a custom easy to follow guide to setting up a USB-Loader (including how to format/partition your external hard drive)
Install SNEEK, build emulated NANDs, and Batch Extract Wii/Gamecube Games for use with SNEEK+DI or UNEEK+DI
Load NEEK on a Wii without softmodding it using the Abstinence Wizard
Region Change Your Wii
Download individual IOS/cIOS files, Official Wii Channels, System Menus, Wii Apps, DML, etc.
Install patched IOSs without a wifi connection on your Wii
Customize Bootmii, Wad Manager and MMM start-up settings using ModMii Configurators to create a custom config files
This is also capable of building many different System Menu Themes (csm's and themed SM Wads)
Provides a solution for the upside-down homebrew channel and the HackMii installer No Vulnerable IOS problems
Advanced Custom Downloads Feature will allow you to easily patch and change the slot/version of IOSs/cIOSs. It can also build 3 different types of forwarder dol's and iso's (only use this feature if you know what you are doing!!)
Drag and Drop \ open various Wii file types to perform various functions (e.g. nand.bin check\clone\defragment, WAD modify\unpack\trasmit, mym & csm theme creation, dol & elf app launcher, zip HBC transfer tool, etc.).
Save\Load custom Download Queues
and much much more!
How to Use ModMii
Download and run the ModMii Installer from the links below
More information on installing and using ModMii can be found in the Usage page
Download
Select your language below to download ModMii.
NOTICE: Only English is currently actively supported.
All other languages are so outdated that download links for them have been removed for now.
If your language is not available then consider contributing a translation.
WARNING: A small percentage of antivirus software may flag ModMii as dangerous; these are false-positives.
ModMii does NOT contain any viruses.
If for some reason you can't run the ModMii Installer you can download the latest portable zip.
Unzip it anywhere on your PC then just double-click ModMii.exe or ModMiiSkin.exe.
PLEASE DO NOT MIRROR MY DOWNLOAD LINKS
INSTEAD PLEASE LINK TO EITHER THIS PAGE OR MY DOWNLOAD LINKS DIRECTLY
ModMii Changelog
7.0.0 Changelog - 2023:03-10:
Summary:
Many new Drag and Drop supported file types, features and functions
(e.g. nand.bin check/clone/defragment, WAD modify/unpack/trasmit, mym
& csm theme creation, dol & elf app launcher, zip HBC transfer
tool, etc.).
New default cIOS (d2x-v11-beta1) and recommended cIOS configuration
(248[38], 249[56], 250[57], 251[58]).
YAWM ModMii Edition replaced MMM and Some YAWMM Mod in all
wizards/guides. Now all functions support Wii motion+ remotes and/or do
not require manually changing SD:/boot.elf/dol in between guide
steps.
Guide optimizations, improvements and additions (e.g. GPT to MBR
conversion, added 2 new HDD format options WBFS & FAT32+WBFS,
new/improved Youtube videos, re-ordered/combined/streamlined steps,
etc.).
Added optional step to SysCheck Updater guides to carefully stub or
erase unnecessary IOS slots that should be empty using stub IOS
WADs.
UI changes: changes to icons, new default ModMii Skin theme, new
ModMii Skin theme selector, optional Launchpad Toolbar, optional Context
Menu (right-click) access to ModMii.
(Re)introduced auto-updating and semi-auto-updating downloads.
Many new/updated downloads. Notably a dozen new PC Programs were
added.
A custom uninstaller is now bundled with ModMii allowing you to
uninstall some or all of ModMii’s components.
App Updater: new feature added to File Cleanup function on main
menu. Users now prompted if they want to check for updates to
auto-updating apps detected on the device (excluding Dolphin and OSC),
or to delete unnecessary files, or both.
Updated bundled version of NUS Downloader Command Line from v0.2 to
v0.6. The old NUSD did not perfectly create TMDs. Imperfect TMDs were
not generally problematic and have been used without issues for many
years. However, the new YAWM ModMii Edition will prevent installation of
any WAD that is not perfect for security reasons. As a result, many of
the WADs in ModMii’s temp folder from older versions will be deemed
invalid going forward and will be automatically re-downloaded. To
correct the files in your temp folder all at once, download the items
from the bundled “NUS_2023_Changes” download queue.
Other changes and bugfixes.
Drag and Drop:
If you can’t drag and drop it onto ModMii then it probably isn’t Wii
related, because ModMii drops it like it’s hot!
Added support for dragging and dropping multiple items at once.
Added a new option to ModMii Classic’s main menu to open a File or
Folder with ModMii, behaves same as drag and drop except it does not
support opening multiple items at once.
Includes ModMii Launchpad Toolbar Installer/Uninstaller to add or
remove a quicklaunch-like toolbar to your taskbar giving you easy access
to drag and drop functions.
Includes Context Menu Installer/Uninstaller to add or remove “Open
with ModMii” to your right-click context menu (or
Shift-right-click).
Added Drag and Drop support for many new file types and features,
including:
nand.bin tools (nand.bin); Extract, Check, Clone or Defragment a Wii
nand.bin file
Extract a nand.bin into folder format structure to use as an
emulated nand
Check a nand.bin using nandBinCheck to confirm it is safe to install
on a Wii
Clone a nand.bin from one Wii to install to a different Wii using
Punetwiin; output is also automatically checked by nandBinCheck
Defragment a nand.bin for modest speed improvement and/or to
compensate for new bad blocks in old nand backups
Examples: nand.bin, anything.bin
HBC Transfer Tool (zip, 7z, rar)[def]; wirelessly transfer apps to
the device selected in the Homebrew Channnel (e.g. SD, USB)
ModMii supports transferring archives (zip, 7z, rar) both with and
without an /apps/ folder (e.g. usbloader_gx or apps/usbloader_gx). Only
one app per archive can be transferred at a time, and because the HBC’s
managing access is limited to the /apps/ folder any files outside of the
apps folder will be skipped (e.g. roms, games, resources, etc.).
Archives must include a boot.dol or boot.elf file in the app folder (but
not both); other files and subfolders like meta/icon/etc. will get
copied as well.
Examples: Wizard_Settings.bat, or any Wizard_Settings.bat that was
created by ModMii and renamed
Calculate Hashes (everything else); Calculate file hashes using
HashMyFiles
Examples: anything.doc, ., New_Folder, any file or folder
not mentioned above
Wizards & Guides:
New recommended cIOS configuration. Changes have been agreed and
coordinated with wii.guide. A brief rationale for each recommended cIOS
provided below:
Slot 248 base 38: only bases 38 & 58 can play SpongeBob’s
Boating Bash, and only 38 has USB keyboard support for Animal
Crossing
Slot 249 base 56: plays majority of games and a few that base 57
cannot; preferred for slot 249 to avoid unnecessary IOS reloads under
USB Loader GX’s Auto IOS setting
Slot 250 base 57: plays majority of games and a few that base 56
cannot
Slot 251 base 58: only bases 38 & 58 can play SpongeBob’s
Boating Bash, and only 58 supports the LAN adapter
All wizards now use YAWM ModMii Edition (yawmME) instead of MMM and
Some YAWMM Mod. Now all functions support Wii motion+ remotes and/or do
not require manually changing SD:/boot.elf/dol in between guide
steps.
Guides will have users install Priiloader before installing WADs
even if a new System Menu is being installed since yawmME is able to
retain Priiloader installations. The only exception is in SysCheck
Updater guides where a custom system menu version is detected or the HBC
IOS (IOS58) is missing/patched, as the Priiloader Installer will refuse
to run without a clean HBC IOS and system menu version.
Removed step to reinstall the HBC with the HackMii Installer to use
IOS58 (where it was included). This step is no longer necessary as the
HBC is now updated as part of the Install WADs step.
Relevant guides now include a section on checking the Hard drive
partition style and converting from GPT to MBR if applicable.
Wizards no longer ask users to select a USB format type (e.g. FAT32,
NTFS, etc.). Instead, applicable guides include all format options in
spoilers along with pros and cons for each.
In addition to FAT32 (default/recommended), NTFS and FAT32+NTFS,
directions for two new format types have been added: WBFS and
FAT32+WBFS.
Partition style and format type information is included in guides
for devices that were connected when the guide was generated.
Nkit Processing App, GameCube Backup Manager and CleanRip are now
also downloaded when setting up a USB-Loader and referenced in
applicable guides.
System Menu 4.3 is now recommended instead of 4.1 if <=4.0. If
starting on 4.1, 4.2 or 4.3 the recommendation is still not change
System Menu versions. There is no benefit to 4.3 over 4.1, but some
users feel strongly about seeing the latest number and their message has
been heard.
Added IOS59 to active IOS download list for Japanese console only as
it is a JPN exclusive IOS. ModMii Wizards will only direct Japanese
consoles to install it.
All Youtube videos were either re-recorded or upscaled and a number
of new videos were created to support guide changes (e.g. YAWM ModMii
Edition).
Enhanced exploit descriptions to list supported firmwares and other
requirements.
Updated DNS servers for str2hax exploit directions.
Wii Channels no longer supported by Nintendo (e.g. News, Wii Speak,
etc.) have been removed from wizards (still available via ModMii’s
Download Pages). These channels can be brought back to life using the
RiiConnect24 Patcher (now also available via ModMii’s Download
Pages).
SysCheck Updater:
SysCheck Updater will direct users to install a base 56 cIOS in slot
249 and base 57 in slot 250; previously both this and the reverse were
considered acceptable. Base 56 is slightly preferred over base 57 for
slot 249 to avoid unnecessary IOS reloads under USB Loader GX’s Auto IOS
setting. This change has also been coordinated with wii.guide.
d2x v10 beta 52 and v8-final are still considered equal to one
another; however, both are considered inferior to v11 beta 1 by ModMii’s
SysCheck Updater even though the improvements can be argued as
relatively minor.
Added optional step to carefully stub or erase unnecessary IOS slots
that should be empty using stub IOS WADs. Stub IOS WADs are never built
for critical or commonly used IOS slots (e.g. 80, 202, 222-224, 236,
240-256, etc).
Any version of the HBC equal to or greater than 1.1.2 is considered
to be up to date.
Custom system menu versions (e.g. v65535) are now detected and users
directed to install stock system menu versions. Custom system menu
versions do not play nicely with Priiloader and/or system menu
hacks.
Region mismatches are now detected (i.e. due to an incomplete region
change) and users are advised to complete the Region Change Wizard to
correct it before proceeding with the SysCheck Updater.
SysCheck Updater guides will now hide the last four digits of the
console ID.
User Interface:
Slight changes to icons used by ModMii and the ModMii Installer.
ModMii Skin icon is now a different colour.
Added new option to ModMii Skin to change its theme. Anyone at any
time can create a new theme and submit it to XFlak to share with all
users.
Default ModMii Skin theme changed to AuroraNemoia’s Nebula theme.
Original theme still available via ModMii Skin’s theme selector
option.
Added ModMii Launchpad Toolbar and ModMii Context Menu (Right-click)
options; see Drag and Drop changes for more info.
Adjustments to main menu order and wording to be more clear and user
friendly.
GUI interface with helpful tool tips displayed when hovering your
mouse over items.
(Re)introduced auto-updating and semi-auto-updating downloads to
many Wii Apps and PC Programs that still frequently receive updates.
Added an option for Auto-Updating downloads to skip update check if
previously downloaded and cached; disabled by default.
Downloads that are not auto-updating can now be refreshed during
update checks without requiring a full ModMii update. Database (DB)
version/date information is listed in guides as well as ModMii Classic’s
main menu.
Added support to create custom v14 SD/USB Forwarder dols; v12
still available just in case.
ModMii’s USBLoader Forwarder channel was updated from v12 to v14.
Also it now includes a forwarder dol to more easily autoboot this
channel directly from Priiloader. ModMii guides provide general
direction on how to install and autoboot files in Priiloader.
PC Program Start Menu shortcuts (optional) are now all organized
in a ModMii Start Menu folder instead of a separate folder for each
program.
If PC Programs are installed portably they will now be saved to
Device:/Program Files/AppName instead of Device:/AppName.
Adjusted naming convention for advanced user defined downloads to
support some Wii apps not directly used by ModMii (e.g. cIOS installers)
that expect this naming format to work without WiFi
(e.g. IOS56-64-v5661.wad instead of IOS56v5661.wad).
Bundled new download queue “d2x_installer_bases_38_56_57_58” that
will save d2x base IOSs in the right locations for the d2x cIOS
installer (Wii app) to be able to work offline. The d2x cIOS Installer
is not used by ModMii as it’s redundant, but should users prefer it, it
is downloadable via the OSC or HBB.
Removed old/outdated Priiloader hacks.ini download, Dop-Mii, and
WiiMod.
New Downloads:
PC Programs:
Open Shop Channel: auto-updating from oscwii.org
Dolphin (Wii Emulator): semi-auto-updated periodically but the app
is able update itself
Nkit Processing App
GameCube Backup Manager: auto-updating from developer github
Ohneschwanzenegger (aka NUS NANDBuilder)
RiiConnect24 Patcher: auto-updating from developer github
ThemeMii Mod (Wii Theme Builder)
FileZilla (FTP Client): semi-auto-updated periodically but the app
is able update itself
HxD Hex Editor: semi-auto-updated periodically but the app is able
update itself
Diskitude (Disk Usage Analyzer): auto-updating from developer
website
H2testw (SD Card and USB test tool)
HashMyFiles: auto-updating from developer github
Wii Apps:
ftpii (FTP Server for the Wii)
Not64 (N64 Emulator): auto-updating from oscwii.org
Homebrew Channel WAD (Open HBC v1.1.5 LULZ)
CleanRip
Exploit:
Twilight Hack Version 0.1beta2 [3.4 U/E/J]
Added for completeness in addition to Version 0.1beta1 [<3.4
U/E/J], not used in any guides/wizards
IOS:
IOS59 v9429
Updated Downloads:
YAWM ModMii Edition (aka: yawmME, Yet Another WAD Manager ModMii
Edition) replaced Some YAWMM Mod on ModMii’s Download Page 2. yawmME has
many improvements over its predecessor, including the ability to retain
Priiloader when installing a new System Menu, to launch apps, to
temporarily disable region checks/protection to permit region changing,
and more. Find the complete yawmME changelog on github for the complete
list of changes.
SysCheck ModMii Edition (aka: SysCheck ME) replaced SysCheck HDE on
ModMii’s Download Page 2. Notably, with this update SysCheck.csv logs
can also be saved to USB Hard Drives in addition to SD Cards.
d2x cIOS default updated to v11 beta 1
More d2x cIOS versions have been added to the options
(e.g. v11-beta1-fakemote0.5.0 for DualShock3/4 USB controller support);
new additions were released prior to this update.
WiiFlow: auto-updating from oscwii.org
USB Loader GX: auto-updating from oscwii.org
Nintendont: auto-updating from oscwii.org
Priiloader: still v0.9.1 but will be semi-auto-updated periodically
when deemed appropriate by XFlak
Updated Priiloader hacks_hash.ini with additional system menu hacks
such as: Remove Deflicker, Block Disc Autoboot, Allow TitleID
RAAE/408x/410x, Remove IOS16 Disc Error, and Mark Network Con as Tested.
Notably the Remove Deflicker system menu hack disables the blurring
filter on 480i and 480p originally meant to prevent “flickering” on CRTs
in interlaced modes. Download was refreshed silently before this ModMii
update.
Homebrew Browser: auto-updating from oscwii.org
WiiMC changed to SuperrSonic Edition: auto-updating from
oscwii.org
FCEUGX (NES Emulator): auto-updating from oscwii.org
SNEX9xGX (SNES Emulator): auto-updating from oscwii.org
Visual Boy Advance GX (GBA/Game Boy Color/Game Boy Emulator):
auto-updating from oscwii.org
Wii64 (N64 Emulator): auto-updating from oscwii.org
Updated to WiiFlow Compatibility MOD by saulfabreg which has the
ability to autolaunch ROMs via arguments, via meta.xml or WiiFlow
WiiSX changed to WiiSXRX (PS1 Emulator): auto-updating from
oscwii.org
SaveGame Manager GX: auto-updating from oscwii.org
WiiXplorer: auto-updating from oscwii.org
Cheat Codes (auto-updating) now downloaded in a single archive
instead of individually and is much faster. The archive is updated
periodically with new cheats from both codes.rc24.xyz and
gamehacking.org.
Old/slower Cheat Codes downloader is still accessible via ModMii’s
bundled download queue “CheatCodes_For_AccioHacks”. Use this only if you
require cheat codes to be named in AccioHacks compatible format. The old
downloader is faster than it was in v6.6.3 but still time
consuming.
Any Region Changer ModMii Edition (ARCME) updated to v1.0.6.
Download was refreshed silently before this ModMii update.
MyMenuifyMod updated to v2.0.
NeoGamma updated to R9 beta 56 MOD r4
ShowMiiWads updated to v1.5.2 mod
postLoader updated to v4.7.96
Updated graphics for the following channels/WADs: postLoader, neek2o
(nswitch), WiiFlow and switch2uneek.
Simple IOS Patcher and IOS236 Installer were updated with a new NUS
endpoint; from http://nus.cdn.shop.wii.com/ccs/download to
http://ccs.cdn.sho.rc24.xyz/ccs/download
Slight change to patched system menu IOSs based on IOS60. TMD was
updated at offset 0x3E2 from 0x0001 to 0x8001 to indicate shared content
in order to save nand space when multiple IOSs with same content are
installed. No functional difference other than saving nand space.
All CSM themes from ModMii’s Download Page 3 are now signed to avoid
unnecessary warning prompts when being installed by MyMenuifyMod after
its 2023 update.
Other:
A custom uninstaller is now bundled with ModMii allowing you to
uninstall some or all of ModMii’s components (e.g. you can uninstall Wii
Backup Manager while retaining ModMii, or vice versa, etc.).
App Updater: new feature added to File Cleanup function on main
menu. Users now prompted if they want to check for updates to
auto-updating apps detected on the device (excluding Dolphin and OSC),
or to delete unnecessary files, or both. Latest versions will be
retrieved even if the option to skip update check for Auto-Updating
downloads is enabled. All actions continue to be listed onscreen for
users to confirm before proceeding with changes.
File Cleanup function updated to check for a few more apps to remove
(e.g. HBB) and if a bootmii folder is detected it will be renamed to
bootmii_off to prevent it from being accessed.
Updated bundled version of NUS Downloader Command Line from v0.2 to
v0.6. The old NUSD did not perfectly create TMDs. Imperfect TMDs were
not generally problematic and have been used without issues for many
years. However, the new YAWM ModMii Edition will prevent installation of
any WAD that is not perfect for security reasons. As a result, many of
the WADs in ModMii’s temp folder from older versions will be deemed
invalid going forward and will be automatically re-downloaded. To
correct the files in your temp folder all at once, download the items
from the bundled “NUS_2023_Changes” download queue.
When loading a download queue via ModMii Classic a saved queue can
now be deleted by entering a minus sign in front of the number
(e.g. entering -1 will delete queue # 1). Previously queues could only
be deleted by manually removing them from the temp/DownloadQueues
folders.
The Open Homebrew Channel can be installed to emulated NANDs using
ModMii’s Emulated NAND Builder or Modifier.
Removed option to keep a patched IOS36.
Added red font.bin option for SNEEK/UNEEK in addition to black
(default) and white. Also clarified font.bin descriptions: White text on
Black background (formerly black), Black text on White background
(formerly white) and Red text on Black background.
ModMii verbose option adjusted; now only impacts ModMii Skin and
nandBinCheck but not wget (i.e. wget will always start minimized).
Option can now also be toggled within ModMii Skin.
Minor changes to the ModMii Installer. ModMii Classic will be
launched instead of ModMii Skin after installation. Added Start Menu
shortcuts to website and ModMii installation directory. Updated graphics
to match the new default ModMii Skin theme.
Updated .NET Framework 3.5 installer for newer versions of Windows;
only downloaded if detected as missing.
Improved support for custom paths with special characters like &
and ^.
ModMii will now work even if run from a network location without an
assigned drive letter. The location will be temporarily mapped to a new
drive letter which will get removed when ModMii is cleanly exited. Note
that if ModMii is forcefully closed the new mapped drive will not get
removed automatically, and if done repeatedly it could result in
duplicate mapped drive letters. Habitually running ModMii from a network
location is not advised.
Added some more Easter Eggs to ModMii Classic. Happy hunting!
Other minor changes.
Bugfix:
Fixed bug in ModMii Skin where downloads would fail if the download
path was set to the root of a drive. ModMii Classic never had this
issue.
Updated supporting apps (nusd v0.2, nusfilegrabber and libwiisharp)
with new NUS endpoint used by 3ds and WiiU so they could continue to
retrieve Wii files when NUS was offline from 2022/3/16 to 2022/7/6.
Autopatcher previously released to hotfix this for older versions of
ModMii.
Fixed bug where ModMii Skin would fail if entering S to skip
entering a Mac Address for Wilbrand (i.e. to use Letterbomb).
Fixed issue where ModMii Skin was sending a blank “MAC:” argument
command to ModMii Classic when a <2.2 system menu version was
selected. MAC only required if using the Wilbrand exploit on 4.3.
If an invalid neek “Rev:#” command line argument is sent to ModMii
it will now build the latest version instead of exiting.
Fixed detection of nswitch channel on emulated nands when running
ModMii’s EmuNAND modifier.
Updated various dead links, including link for hypatia. Previously
users without hypatia (hy.exe) cached to their temp folder would be
warned about lack of free space when using ModMii’s Game Bulk Extractor.
ModMii allowed users to continue anyway but now free space estimates are
working again.
font.bin now also included when building non +di variants of neek2o
in order to access the overlay menu. Previously only included for +di
variants.
Fixed bug when dragging and dropping a HDD or SD device onto ModMii
to quickly access its File Cleanup feature.
Fixed bug in v12 forwarder dol builder that limited path length to
204 characters instead of 255.
Fixed issue where SysCheck guides did not include a copy of the
supplied SysCheck if the download location was set as an absolute path
and not a relative path.
Fixed bug in ModMii’s d2x option where users could choose from just
10 d2x versions instead of full list of alternate d2x versions.
Fixed a bug where the Wii might self-destruct in 2023 according to
some
news outlets.
It's now easier than ever to donate to ModMii using GitHub Sponsors!
ModMii 6.6.3 Sample Guides
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
\ No newline at end of file
diff --git a/sampleguides/7.0.0/ModMii_Abstinence_Guide(lower_than_4.2).html b/sampleguides/7.0.0/ModMii_Abstinence_Guide(lower_than_4.2).html
new file mode 100644
index 0000000..6a3838d
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Abstinence_Guide(lower_than_4.2).html
@@ -0,0 +1,1021 @@
+
+
+ModMii Abstinence Guide
+
+
+
+
+
+ModMii Abstinence Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Current System Menu is 4.1
+
Build 4.2E Emulated NAND
+
Build SNEEK+DI Rev168
+
neek2o Disabled (can be changed in options)
+
SNEEK and SNEEK+DI SD Access Disabled (can be changed in options)
+
setting.txt will be created using this serial number: LEH133789940
This guide does not install any unofficial content to your Wii.
+
Nintendo should not be able to detect that any homebrew has been run on your Wii.
+
An SD Card is required to complete this guide.
+
If you get errors during any of the steps reformat your SD card (or HDD) as FAT32.
+
After finishing this guide completely one time, you can start neek again with just the Launch Exploit step.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
+
Since you are on an older firmware, this guide will direct you to install IOS53. This is an original\unmodified IOS, but if you are not comfortable installing this, then you can update to the latest firmware from the Wii Settings menu and try this wizard again - or just accept the very minimal risk and softmod your wii using ModMii's main wizard instead!
+
This guide does not require a WiFi connection on your Wii.
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Launch an Exploit on Your Wii
+You only need to perform ONE of the these exploits to complete this guide.
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Bannerbomb v1
+
+Requirements: SD Card; SDHC and SDXC also work if on System Menu 4.0 or 4.1. Works on System Menus 3.0 to 4.1. Can launch both dols and elfs.
+
+
+
Run Bannerbomb v1 by going to Wii Options, Data Management, Channels, SD Card and choosing yes to load boot.dol/elf.
+
+
Note: If it doesn't work for you, visit http://bannerbomb.qoid.us/ for more variations of Bannerbomb v1 (ignore the suggestion to update and use LetterBomb).
+
In order to use the SD Card Menu normally again after following this guide, you can remove Bannerbomb from your SD card with ModMii's File Cleanup feature, or by manually deleting the "aktn" folder where bannerbomb is saved (SD:\private\wii\title).
+
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
From YAWM ModMii Edition's main menu choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
+
Install IOS53-64-v5663.
+
+
+
Navigate to the WAD and press the A button twice to install the IOS individually.
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
Make sure the file installs properly before continuing.
+
+
+
After successfully installing IOS53, press any button to continue.
+
+
Then press the "B" button to go back to the root of your device.
+
Choose "apps" then press A.
+
Navigate to "Casper" and press A.
+
Scroll to "boot.elf" and press A again.
+
Press A to launch the Casper's boot.elf.
+
+
+
+
+
+
Note: After installing IOS53 on a Wii once, you can skip installing it the next time you follow this guide and just use yawmME to launch Casper's boot.elf. To configure your SD Card to launch Casper immediately instead of first loading yawmME, in Windows double-click SD:\ExploitAppSelector.bat and select "..\Casper\boot.elf" to help you quickly switch the boot.dol\elf app that is launched by your exploit; or manually save a copy of Casper's boot.elf to SD:\boot.elf (overwriting the boot.elf for yawmME).
+
+
+
+
+
+
+ This runs Casper which is configured to start neek.
+
Helpful Hints on Using neek
+
+
When loading an emulated NAND for the first time, it could take a long time to load the System Menu, but it will be much quicker the second time around.
+
+
If you have problems loading your Emulated NAND, copy cert.sys from an original nand dump to your emulated nand's sys folder.
+
+
If you would like to make a NAND backup of your Wii without modding it, double-click Casper2BootMii.bat saved to ModMii's Support folder and update the files on your SD Card. Then repeat the exploit step of this guide and this time you will be taken to Bootmii. You can make a Bootmii NAND backup following these steps.
+
+
Both ModMii and ShowMiiWads can be used to decrypt your real Wii's Bootmii NAND dump (nand.bin) to use as an emulated NAND, and they can add custom channels/WADs to an emulated NAND. ShowMiiWads is available on ModMii Classic's Download Page 2.
+
When using SNEEK+DI or UNEEK+DI, you can access the Game/DI Menu by pressing "1" on the WiiMote. To access other settings (including Region Options), you must press + from within the DI Menu.
+
+
To add Games to the Game/DI Menu, you can use ModMii to extract Wii Games to your FAT32 USB External Hard Drive. neek2o is also able to load games from "USB:\WBFS" which means you can also use WiiBackupManager (available on ModMii Classic's Download Page 2).
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Abstinence_Guide.html b/sampleguides/7.0.0/ModMii_Abstinence_Guide.html
new file mode 100644
index 0000000..389a814
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Abstinence_Guide.html
@@ -0,0 +1,1089 @@
+
+
+ModMii Abstinence Guide
+
+
+
+
+
+ModMii Abstinence Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:50
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Current System Menu is 4.3
+
Build 4.1U Emulated NAND
+
Build UNEEK+DI Rev96
+
neek2o Enabled (can be changed in options)
+
setting.txt will be created using this serial number: LU521175683
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Copy Files to the Hard Drive
Copy everything inside the COPY_TO_USB folder to the root of your FAT32 hard-drive\partition. Then safely remove it from your computer and plug it into port0 on your Wii and proceed to the next step.
+
Launch an Exploit on Your Wii
+You only need to perform ONE of the these exploits to complete this guide.
+
+
+
+
+
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+LetterBomb; aka Wilbrand, Mailbox Bomb
+Requirements: an SD, SDHC or SDXC card but first or only partition must be <32GB. Works on System Menu 4.3; can launch both dols and elfs.
+
+
+Download LetterBomb and Save it to your SD Card
+
+
+
+Note: LetterBomb is console specific, do not use the MAC Address shown in the video or it will not work for you.
+
+
+
On your Wii, go to Wii Settings, then Internet, then Console Information and make note of your MAC address.
+
Click the spoiler button below to download LetterBomb.
+
Input your Wii's MAC Address and set your System Menu Version to 4.3.
+
Make sure Bundle the HackMii Installer is NOT checked.
+
Complete the CAPTCHA and cut either wire to download your LetterBomb.
+
+
Whichever wire you choose doesn’t matter.
+
+
+
Extract the private folder from the downloaded ZIP to the root of your SD card, then insert it into your Wii.
+
+
+
+
+
+
+
+
+
+
+
+LetterBomb is sourced from please.hackmii.com, if you don't see an area to type in your MAC Address above, please go directly to please.hackmii.com or enter your MAC address directly into the ModMii application to use Wilbrand to construct your LetterBomb.
+
+
+
+
+Launch LetterBomb on your Wii
+
+
+
+
On your Wii, return to the Wii Menu and then open the "Message Board" and navigate to Yesterday.
+
Click on the envelope with the pink bomb icon to launch the boot.elf/dol file saved on the root of your SD Card.
+
+
If you cannot find the letterbomb under "Yesterday" check that your Wii's date setting is correct.
+
+
+
+Fun Fact! There are two tools that are able to construct this exploit. LetterBomb is functionally the same as the Mailbox Bomb that ModMii builds using Wilbrand.
+
+
+
+
+Indiana Pwns
+
+Requirements: A copy of "LEGO Indiana Jones", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the "LEGO Indiana Jones" game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal LEGO Indiana Jones save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Indiana Pwns" save that corresponds to your region.
+
Play the Lego Indiana Jones game. Load the new save file.
+
You will be in the Main hall, walk towards the camera, enter the first door on the right (Indy's left) and go into the "Courtyard".
+
Walk to the end and enter the "Art Room", you will see a podium with 2 characters on it, talk to the one on the left "Indiana Pwns".
+
Hit left twice (scrolling through his items) to choose the switch option (Black silhouette with a white arrow to another black silhouette).
+
Hit A to launch the boot.elf file saved on the root of your SD card.
+
+
+Yu-Gi Owned
+
+Requirements: A copy of "Yu-Gi-Oh! 5D's", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck or classic controller. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Yu-Gi-Oh game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Yu-Gi-Oh! 5D's" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Yu-Gi-Oh" save that corresponds to your region.
+
Start the Yu-Gi-Oh game. Continue past the opening menu to launch the exploit and load your homebrew application.
+
+
Note for European Users: The default Yu-Gi Owned PAL exploit is 60Hz. If it does not work on your 50Hz TV, navigate to "SD:\private\wii\title\" and rename "RYOP" to something else then rename "RYOP-50hz" to "RYOP" and try again.
+
+
+Bathaxx
+
+Requirements: A copy of "LEGO Batman", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Batman game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Batman" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Batman" save that corresponds to your region.
+
Start the LEGO Batman game. Load the new save file.
+
You are now in the batcave, walk towards the camera and to the right (Batman's left) and take the elevator.
+
Then in the trophy room, go to the upper corner and go through the door to the "Wayne Manor". Now you can select a character.
+
Choose the last enabled character in the bottom right to launch the exploit and load your homebrew application.
+
+
+Return of the Jodi
+
+Requirements: A copy of "LEGO Star Wars", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Star Wars game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Star Wars" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Star Wars" save that corresponds to your region.
+
Start the LEGO Star Wars. Load the first save slot (on the left, at 0.0 percent).
+
As soon as the level loads, go to the bar on the right and you'll see two characters floating in blue tanks.
+
Choose the character named "Return of Jodi" and press the A button to launch the exploit and load your homebrew application.
+
+
+Eri HaKawai
+
+Requirements: A copy of "Tales of Symphonia: Dawn of the New World", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Tales of Symphonia game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Tales of Symphonia: Dawn of the New World" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Tales of Symphonia" save that corresponds to your region.
+
Start Tales of Symphonia and load the save data.
+
+
Note for Japanese users: There are 2 different Japanese versions of the game. If your game is version "RVL-RT4J-0A-0 JPN" use the top save, if you have "RVL-RT4J-0A-1 JPN" use the second save.
+
+
Once the game starts (and you see a dog waving at you) press + to enter the game's menu.
+
Scroll down to "Status" and press A.
+
Then scroll down to the second character named "Giantpune". Highlight him, and press A to launch the exploit and load your homebrew application.
+
+
+
+ This runs Casper which is configured to start neek2o.
+
Helpful Hints on Using neek2o
+
+
When loading an emulated NAND for the first time, it could take a long time to load the System Menu, but it will be much quicker the second time around.
+
+
If you have problems loading your Emulated NAND, copy cert.sys from an original nand dump to your emulated nand's sys folder.
+
+
If you would like to make a NAND backup of your Wii without modding it, double-click Casper2BootMii.bat saved to ModMii's Support folder and update the files on your SD Card. Then repeat the exploit step of this guide and this time you will be taken to Bootmii. You can make a Bootmii NAND backup following these steps.
+
+
Both ModMii and ShowMiiWads can be used to decrypt your real Wii's Bootmii NAND dump (nand.bin) to use as an emulated NAND, and they can add custom channels/WADs to an emulated NAND. ShowMiiWads is available on ModMii Classic's Download Page 2.
+
When using SNEEK+DI or UNEEK+DI, you can access the Game/DI Menu by pressing "1" on the WiiMote. To access other settings (including Region Options), you must press + from within the DI Menu.
+
+
To add Games to the Game/DI Menu, you can use ModMii to extract Wii Games to your FAT32 USB External Hard Drive. neek2o is also able to load games from "USB:\WBFS" which means you can also use WiiBackupManager (available on ModMii Classic's Download Page 2).
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
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+
+
+ModMii HackMii Solutions Guide
+
+
+
+
+
+ModMii HackMii Solutions Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Launch YAWM ModMii Edition (yawmME)
+
+
+
Start the Homebrew Channel (HBC) and load YAWM ModMii Edition (Yet Another Wad Manager ModMii Edition). Once you've loaded it, move onto the next step.
+
+
If you are missing the HBC or it is failing to load any apps, you will need to launch yawmME using another method.
+
+
+
+
+Note: if this Wii was previously modified, and it still has a Forwarder Channel installed, you can use that to launch yawmME instead of an exploit. Just save the boot.dol\elf from the app you want to load (ie. SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (ie. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the app will load.
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+ Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you cannot readily use the str2hax exploit to launch YAWM ModMii Edition.
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Bannerbomb v1
+
+Requirements: SD Card; SDHC and SDXC also work if on System Menu 4.0 or 4.1. Works on System Menus 3.0 to 4.1. Can launch both dols and elfs.
+
+
+
Run Bannerbomb v1 by going to Wii Options, Data Management, Channels, SD Card and choosing yes to load boot.dol/elf.
+
+
Note: If it doesn't work for you, visit http://bannerbomb.qoid.us/ for more variations of Bannerbomb v1 (ignore the suggestion to update and use LetterBomb).
+
In order to use the SD Card Menu normally again after following this guide, you can remove Bannerbomb from your SD card with ModMii's File Cleanup feature, or by manually deleting the "aktn" folder where bannerbomb is saved (SD:\private\wii\title).
+
+
+
+
+
+ This will launch YAWM ModMii Edition.
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
From YAWM ModMii Edition's main menu choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
+
Install the 6 WADs listed below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
Fun Fact! Installing a clean/unpatched version of IOS58 should be enough to make the HackMii Installer happy, but we're (re)installing a few extra IOSs that the HackMii Installer is known to play nicely with just in case.
+
+
+
+
+
+
+
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS58-64-v6176
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A.
Double check the total number selected for installation matches your list above, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
+
+
After successfully installing all the WADs, press any button to continue.
+
+
+
Then press the "B" button to go back to the root of your device.
+
Choose "apps" then press A.
+
Navigate to "HackMii_Installer" and press A.
+
Scroll to "boot.elf" and press A again.
+
Press A to launch the HackMii Installer's boot.elf.
+
+
+
+
+
Installing the Homebrew Channel (HBC) And Bootmii
+
+After you have completed this step and successfully (re)installed the HBC and Bootmii, you are finished with this guide and should continue with the main ModMii Wizard to update the rest of your softmods, starting with making a NAND backup.
+
+
+
+Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Region_Change_Guide(to K).html b/sampleguides/7.0.0/ModMii_Region_Change_Guide(to K).html
new file mode 100644
index 0000000..555e92a
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Region_Change_Guide(to K).html
@@ -0,0 +1,729 @@
+
+
+ModMii Region Change Guide
+
+
+
+
+
+ModMii Region Change Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
Region Changing is not necessary to play other region games.
+
An alternative to region changing is to use SNEEK\UNEEK to emulate a different region System Menu.
+
If you use the Wii Shopping Channel, you must start the channel and delete your account before starting this guide. If you don't the Wii Shop Channel will error.
+
Do NOT restart the Wii or exit the Homebrew Channel until you have completed this guide.
+
This guide assumes your Wii has already been softmodded and SD Card (or USB) properly formatted by following the ModMii Wizard or SysCheck Updater Wizard. If this is not the case please do so before going any further with this Region Change guide.
+
+
This guide does not require a WiFi connection on your Wii.
+
Make sure the files ModMii downloaded are on your SD Card, and your SD Card is inserted in the Wii.
+
+
If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup).
+
+
Use ModMii's USB-Loader Setup feature if you need help formatting your HDD as FAT32.
+
Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii.
+
+
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
If you already have Priiloader installed by following the ModMii Wizard or SysCheck Updater Wizard you can skip this step. If you are not sure either check if you can load Priiloader or just reinstall it.
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
If Priiloader failed to install, do NOT power off your Wii or exit the HBC, try the installer again. If still unsuccessful, proceed immediately to the Any Region Changer step to fix your AREA/SysMenu mismatch otherwise you will semi-brick once you exit a homebrew environment (unless you have Bootmii boot2).
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs using the Konami Code
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Enter the Konami Code: ↑↑↓↓←→←→BA
+
Install your custom list of 13 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 13, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
When asked whether to retain or remove Priiloader, press A to retain Priiloader.
+
+
+
After successfully installing all the WADs, press A to launch Priiloader and re-enable your preferred System Menu Hacks before proceeding to the next step. It's also safe to re-enable them at a later time.
+
+
+
+
+
+
+
+
+Here's your unique list of 13 WADs to install:
+
+
+
cIOS249[56]-d2x-v11-beta1
+
EULA-NUS-v3[K]
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
Region-Select-NUS-v2[K]
+
SystemMenu_4.3K_v518_DarkWiiRed_No-Spin
+
+
+NOTE: YAWMM ModMii Edition will only allow you to install a different region System Menu WAD if you enter the Konami Code.
+WARNING: Do NOT power off your Wii or exit the HBC or you may semi-brick. At this critical stage you are halfway through a region change, unless you have Bootmii installed to boot2 or you used yawmME and were prompted and chose to retain Priiloader you will semi-brick if you exit the HBC before installing Priiloader or fixing your AREA/SysMenu mismatch using Any Region Changer.
+WARNING: Whenever you install a new System Menu, like you just did, Priiloader will get uninstalled unless you used yawmME and were prompted and chose to retain it. If you accidentally removed Priiloader (re)install it immediately.
+
+
+
Use Any Region Changer ModMii Edition
+
+
+
Launch "Any Region Changer ModMii Edition" via the Homebrew Channel
+
After reading the warning, press A to continue.
+
You will see this error at the top of the screen: "WARNING: AREA/SysMenu MISMATCH!"
+
Press A to select the "Auto Fix Settings" option.
+
Press any key to continue, and the "WARNING: AREA/SysMenu MISMATCH!" error should disappear.
+
Now return to the HBC by pressing the Home button or by navigating to "Exit to the Homebrew Channel" and pressing A.
+
+
+
+
+
+
Optional: Add the Korean Key
+
+With KoreanKii, you can add or remove the Korean key from your SEEPROM. This eliminates the need for patching IOS60 into system menu IOS slots if you have a region changed Korean Wii. This program comes with no warranty. You, and you alone are responsible if this damages your Wii in any way. Nothing, not even Bootmii installed to boot2, will save your Wii if this corrupts your SEEPROM.
+
+The Korean Key is required to play Korean games from the disc channel, although there are some other ways to accomplish the same thing, a stock Korean Wii would have the Korean Key so perhaps you want to install it for a more complete region change.
+
+WARNING: if you have a non-Korean system menu (4.2+) (which you shouldn't if you followed the steps above) adding the Korean Key will cause a 003 brick unless you have IOS60 installed to your System Menu IOS slot (which you should if you followed the steps above).
+
+
+
Launch "KoreanKii" using the Homebrew Channel.
+
Press + or R using a GameCube controller to add the Korean Key, then press A to confirm.
+
Some of your currently installed Nintendo channels (e.g. News, Internet, etc.) may not work on your new region. To fix this, download and install the channels for your new K Region (see RiiConnect24 note below). Duplicate channels can optionally be removed by googling for Any Title Deleter, but be careful, you can easily brick your Wii with this tool if you delete the wrong thing!
+
To play Wii (and Gamecube) games off a USB hard drive, run the USB-Loader Setup wizard from ModMii's Main Menu.
+
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Region_Change_Guide(to U).html b/sampleguides/7.0.0/ModMii_Region_Change_Guide(to U).html
new file mode 100644
index 0000000..9b25555
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Region_Change_Guide(to U).html
@@ -0,0 +1,729 @@
+
+
+ModMii Region Change Guide
+
+
+
+
+
+ModMii Region Change Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
Region Changing is not necessary to play other region games.
+
An alternative to region changing is to use SNEEK\UNEEK to emulate a different region System Menu.
+
If you use the Wii Shopping Channel, you must start the channel and delete your account before starting this guide. If you don't the Wii Shop Channel will error.
+
Do NOT restart the Wii or exit the Homebrew Channel until you have completed this guide.
+
This guide assumes your Wii has already been softmodded and SD Card (or USB) properly formatted by following the ModMii Wizard or SysCheck Updater Wizard. If this is not the case please do so before going any further with this Region Change guide.
+
+
This guide does not require a WiFi connection on your Wii.
+
Make sure the files ModMii downloaded are on your SD Card, and your SD Card is inserted in the Wii.
+
+
If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup).
+
+
Use ModMii's USB-Loader Setup feature if you need help formatting your HDD as FAT32.
+
Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii.
+
+
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
If you already have Priiloader installed by following the ModMii Wizard or SysCheck Updater Wizard you can skip this step. If you are not sure either check if you can load Priiloader or just reinstall it.
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
If Priiloader failed to install, do NOT power off your Wii or exit the HBC, try the installer again. If still unsuccessful, proceed immediately to the Any Region Changer step to fix your AREA/SysMenu mismatch otherwise you will semi-brick once you exit a homebrew environment (unless you have Bootmii boot2).
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs using the Konami Code
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Enter the Konami Code: ↑↑↓↓←→←→BA
+
Install your custom list of 13 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 13, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
When asked whether to retain or remove Priiloader, press A to retain Priiloader.
+
+
+
After successfully installing all the WADs, press A to launch Priiloader and re-enable your preferred System Menu Hacks before proceeding to the next step. It's also safe to re-enable them at a later time.
+
+
+
+
+
+
+
+
+Here's your unique list of 13 WADs to install:
+
+
+
cIOS249[56]-d2x-v11-beta1
+
EULA-NUS-v3[U]
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
Region-Select-NUS-v2[U]
+
SystemMenu_4.1U_v449_DarkWiiOrange_No-Spin
+
+
+NOTE: YAWMM ModMii Edition will only allow you to install a different region System Menu WAD if you enter the Konami Code.
+WARNING: Do NOT power off your Wii or exit the HBC or you may semi-brick. At this critical stage you are halfway through a region change, unless you have Bootmii installed to boot2 or you used yawmME and were prompted and chose to retain Priiloader you will semi-brick if you exit the HBC before installing Priiloader or fixing your AREA/SysMenu mismatch using Any Region Changer.
+WARNING: Whenever you install a new System Menu, like you just did, Priiloader will get uninstalled unless you used yawmME and were prompted and chose to retain it. If you accidentally removed Priiloader (re)install it immediately.
+
+
+
Use Any Region Changer ModMii Edition
+
+
+
Launch "Any Region Changer ModMii Edition" via the Homebrew Channel
+
After reading the warning, press A to continue.
+
You will see this error at the top of the screen: "WARNING: AREA/SysMenu MISMATCH!"
+
Press A to select the "Auto Fix Settings" option.
+
Press any key to continue, and the "WARNING: AREA/SysMenu MISMATCH!" error should disappear.
+
Now return to the HBC by pressing the Home button or by navigating to "Exit to the Homebrew Channel" and pressing A.
+
+
+
+
+
+
Optional: Remove the Korean Key (if applicable)
+
+With KoreanKii, you can add or remove the Korean key from your SEEPROM. This eliminates the need for patching IOS60 into system menu IOS slots if you have a region changed Korean Wii. This program comes with no warranty. You, and you alone are responsible if this damages your Wii in any way. Nothing, not even Bootmii installed to boot2, will save your Wii if this corrupts your SEEPROM.
+
+If your Wii wasn't originally Korean, you can skip this step since there shouldn't be a Korean Key to remove.
+
+If your Wii was originally Korean, you might be at risk of a 003 brick by not removing the Korean Key. If you have a non-Korean system menu (4.2+) and the Korean Key is detected it will cause a 003 brick unless you have IOS60 installed to your System Menu IOS slot. This step is optional because you should have this exact System Menu IOS installed already if you followed the previous steps. So long as you only use ModMii and follow your guides closely, you will not 003 brick even if you skip this step, but if you venture on your own and manage to install a stock system menu IOS it could result in brick if you do not remove the Korean Key now. The Korean Key is only required to play Korean games from the disc channel and there are some other ways to accomplish the same thing.
+
+
+
Launch "KoreanKii" using the Homebrew Channel.
+
Press - or L using a GameCube controller to remove the Korean Key, then press A to confirm.
+
Some of your currently installed Nintendo channels (e.g. News, Internet, etc.) may not work on your new region. To fix this, download and install the channels for your new U Region (see RiiConnect24 note below). Duplicate channels can optionally be removed by googling for Any Title Deleter, but be careful, you can easily brick your Wii with this tool if you delete the wrong thing!
+
To play Wii (and Gamecube) games off a USB hard drive, run the USB-Loader Setup wizard from ModMii's Main Menu.
+
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_USBLoader_Setup_Guide(FAT32-CFG-PCPortable).html b/sampleguides/7.0.0/ModMii_USBLoader_Setup_Guide(FAT32-CFG-PCPortable).html
new file mode 100644
index 0000000..ea3161d
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_USBLoader_Setup_Guide(FAT32-CFG-PCPortable).html
@@ -0,0 +1,877 @@
+
+
+ModMii USB-Loader Setup Guide
+
+
+
+
+
+ModMii USB-Loader Setup Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Download USB-Loader GX
+
USB-Loader Settings and config files saved to USB Hard Drive
This guide does not require a WiFi connection on your Wii.
+
cIOS(s) required to use USB-Loaders, if you are missing cIOS(s) run the ModMii Wizard function to softmod your Wii before setting up your USB-Loader and/or external Hard-Drive.
+
After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel.
+
+
Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii.
+
Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often don't work very well. For a list of which USB hard drive's are compatible, check out the USB Devices Compatibility List
+
+
If you are determined to try using a small USB flash drive or 'thumb drive', you may have more success if running the loader off of an SD Card and formatting the flash drive as WBFS instead of FAT32. This can be done using Wii Backup Manager. However, doing so will not only restrict the drive to storing only Wii games, but will not be accessible by your PC without a program like Wii Backup Manager. In fact, every time you plug the hard drive into your PC you will be prompted to reformat it.
+
+
If a USB Loader fails to load a particular game, try changing it's game specific settings to use a different custom IOS like 250, 251, etc. Your cIOS 249 should play the vast majority of games, for more information see the Wii cIOS base Compatibility List
+
+External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
+
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from COPY_TO_USB\Program Files
+
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from COPY_TO_USB\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Copy Files to the Hard Drive
At this time you should copy the files ModMii downloaded to the root of your hard-drive\partition (or SD Card if your HDD is WBFS).
The files should be saved here: C:\ModMii\COPY_TO_USB
When finished copying, you can proceed with the optional steps below or safely remove the hard drive from your computer and plug it into port0 on your Wii to start playing!
+
Manage Game backups (optional)
+
+
WiiBackupManager.exe is saved here: "COPY_TO_USB\Program Files\WiiBackupManager"
+
NKitProcessingApp.exe is saved here: "COPY_TO_USB\Program Files\NKit"
+
GCBM.exe is saved here: "COPY_TO_USB\Program Files\GCBM"
+
+Wii Backup Manager
+Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards. It can also download game covers, list your games, identify what games are missing between devices, and more.
+
+
You can use this program to manage/transfer your backup copies of Wii Games.
+
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here.
+
+
+
+GameCube Backup Manager
+GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards. The interface is very similar to the popular Wii Backup Manager program making it easy to use.
+
+
+
You can use this program to manage/transfer your backup copies of GameCube Games.
+
More information and support for GameCube Backup Manager can be found here.
+
+
+
+NKit Processing App
+NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.
+
+
Practically speaking you will only need this app if you encounter an "NKit.iso" or "NKit.gcz" game backup, which are not supported by WBM or GCBM.
+
+
Usually these files have NKit in their names, but if WBM or GCBM cannot handle a backup it may be an unlabelled NKit backup.
+
+
+
How to use the NKit Processing App to convert NKit backups to ISO
+
+
+
Drag and drop source file(s) onto the NKit Processing App window.
+
Select "Convert to ISO" Mode.
+
Click "Process".
+
When finished, the converted game will be saved to: ..\NKit\Processed\Wii_MatchFail\
+
After converting from NKit to ISO, backups can be handled by WBM and GCBM like normal.
+
+
+
+How to Backup Original Discs
+
+Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).
+
+
To copy Wii Discs, launch USB-Loader GX and insert the disc into your Wii, if you're not prompted to copy\install the game you can press + to start making a backup.
+
To copy GameCube (or Wii) Discs, launch "CleanRip" from the HBC and insert the disc into your Wii, then follow the very simple on-screen instructions. Note that CleanRip does not support devices formatted as WBFS.
+
Warning: Using your Wii to rip games to NTFS is very unstable, it is highly recommended to rip games to a FAT32 or WBFS formatted HDD, then transfer them to your NTFS drive using a computer. Recall that GameCube games cannot be played when saved to NTFS devices.
+
+
Configure/Customize Your USB-Loader (optional)
+
+
Start your preferred USB-Loader from the HBC, or a forwarder channel, or set Priiloader to autoboot it at startup.
+
+
+
From there it's pretty intuitive, browse and adjust any settings to your liking, download covers, etc.
+
+
+
You can customize the look of your USB-Loader from a selection of themes found here: https://theme.rc24.xyz
+
+
If you have questions about getting started with USB-Loader GX click here.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Wizard_Guide(BB1-KoreanInstallWADs).html b/sampleguides/7.0.0/ModMii_Wizard_Guide(BB1-KoreanInstallWADs).html
new file mode 100644
index 0000000..019bc78
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Wizard_Guide(BB1-KoreanInstallWADs).html
@@ -0,0 +1,1007 @@
+
+
+ModMii Wizard Guide
+
+
+
+
+
+ModMii Wizard Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install and\or update all recommended softmods
+
Current System Menu is 3.xK
+
Desired System Menu is 4.1K
+
Install Dark Wii Red Theme
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Launch YAWM ModMii Edition (yawmME)
+
+
+
Start the Homebrew Channel (HBC) and load YAWM ModMii Edition (Yet Another Wad Manager ModMii Edition). Once you've loaded it, move onto the next step.
+
+
If you are missing the HBC or it is failing to load any apps, you will need to launch yawmME using another method.
+
+
+
+
+Note: if this Wii was previously modified, and it still has a Forwarder Channel installed, you can use that to launch yawmME instead of an exploit. Just save the boot.dol\elf from the app you want to load (ie. SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (ie. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the app will load.
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+ Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you cannot readily use the str2hax exploit to launch YAWM ModMii Edition.
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Bannerbomb v1
+
+Requirements: SD Card; SDHC and SDXC also work if on System Menu 4.0 or 4.1. Works on System Menus 3.0 to 4.1. Can launch both dols and elfs.
+
+
+
Run Bannerbomb v1 by going to Wii Options, Data Management, Channels, SD Card and choosing yes to load boot.dol/elf.
+
+
Note: If it doesn't work for you, visit http://bannerbomb.qoid.us/ for more variations of Bannerbomb v1 (ignore the suggestion to update and use LetterBomb).
+
In order to use the SD Card Menu normally again after following this guide, you can remove Bannerbomb from your SD card with ModMii's File Cleanup feature, or by manually deleting the "aktn" folder where bannerbomb is saved (SD:\private\wii\title).
+
+
+
+
+
+
+This will launch YAWM ModMii Edition unless you are using str2hax without an SD Card (str2hax will launch the HackMii Installer if SD:\boot.elf is not found).
+
+If you don't have an SD Card, the HBC or a Forwarder Channel then either perform an official update to 4.3 and repeat the ModMii Wizard, or get an SD Card, or try your luck and see if the HackMii Installer will run on your Wii as is without first installing IOS58. If you are able to skip installing IOS58 and manage to install the HBC and Bootmii, be sure to also install IOS58 when you get to the Install WADs step later.
+
+
+
Install IOS58 using YAWM ModMii Edition
+
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
From YAWM ModMii Edition's main menu choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
+
Install IOS58-64-v6176.
+
+
+
Navigate to the WAD and press the A button twice to install the IOS individually.
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
Make sure the file installs properly before continuing.
+
+
+
After successfully installing IOS58, press any button to continue.
+
+
Then press the "B" button to go back to the root of your device.
+
Choose "apps" then press A.
+
Navigate to "HackMii_Installer" and press A.
+
Scroll to "boot.elf" and press A again.
+
Press A to launch the HackMii Installer's boot.elf.
+
+
+
+
+
+
+
Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+
+
+
+
+
+
+
Make a NAND backup
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 46 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 46, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
When asked whether to retain or remove Priiloader, press A to retain Priiloader.
+
+
+
After successfully installing all the WADs, press A to launch Priiloader and re-enable your preferred System Menu Hacks before proceeding to the next step. It's also safe to re-enable them at a later time.
+
+
+
+
+
+
+
+
+Here's your unique list of 46 WADs to install:
+
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS12-64-v526
+
IOS13-64-v1032
+
IOS14-64-v1032
+
IOS15-64-v1032
+
IOS17-64-v1032
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS21-64-v1039
+
IOS22-64-v1294
+
IOS28-64-v1807
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS37-64-v5663
+
IOS38-64-v4124
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS41-64-v3607
+
IOS43-64-v3607
+
IOS45-64-v3607
+
IOS46-64-v3607
+
IOS48-64-v4124
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS53-64-v5663
+
IOS55-64-v5663
+
IOS56-64-v5662
+
IOS57-64-v5919
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS61-64-v5662
+
IOS62-64-v6430
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS9-64-v1034
+
Mii-Channel-NUS-v6
+
Open_HBC_1.1.5_LULZ
+
RVL-mios-v10
+
Shopping-Channel-NUS-v21[K]
+
SystemMenu_4.1K_v454_DarkWiiRed_No-Spin
+
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
+
+
+
+
+
+
+
+The USBLoader(s) forwarder channel will boot the first app it finds from this list:
+
+
SD+USB:\apps\usbloader_gx\boot.dol
+
SD+USB:\apps\usbloader_gx\boot.elf
+
SD+USB:\apps\WiiFlow\boot.dol
+
SD+USB:\apps\WiiFlow\boot.elf
+
SD+USB:\apps\usbloader_cfg\boot.dol
+
SD+USB:\apps\usbloader_cfg\boot.elf
+
SD+USB:\apps\usbloader\boot.dol
+
SD+USB:\apps\usbloader\boot.elf
+
SD+USB:\apps\usb-loader\boot.dol
+
SD+USB:\apps\usb-loader\boot.elf
+
+
+Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
+
+Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
+
+
+
+
+
+WARNING: Whenever you install a new System Menu, like you just did, Priiloader will get uninstalled unless you used yawmME and were prompted and chose to retain it. If you accidentally removed Priiloader (re)install it immediately.
+
+
+
To play Wii (and Gamecube) games off a USB hard drive, run the USB-Loader Setup wizard from ModMii's Main Menu.
+
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Wizard_Guide(BB2-MyMenuify-FAT32-Flow-SDConfig-PCPortable).html b/sampleguides/7.0.0/ModMii_Wizard_Guide(BB2-MyMenuify-FAT32-Flow-SDConfig-PCPortable).html
new file mode 100644
index 0000000..ba3effc
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Wizard_Guide(BB2-MyMenuify-FAT32-Flow-SDConfig-PCPortable).html
@@ -0,0 +1,1550 @@
+
+
+ModMii Wizard Guide
+
+
+
+
+
+ModMii Wizard Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:49
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install and\or update all recommended softmods
+
Current System Menu is 4.2U
+
Desired System Menu is 4.2U
+
Install Dark Wii Green Theme
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
+
Download WiiFlow
+
USB-Loader Settings and config files saved to SD Card
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+
After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel.
+
+
Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii.
+
Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often don't work very well. For a list of which USB hard drive's are compatible, check out the USB Devices Compatibility List
+
+
If you are determined to try using a small USB flash drive or 'thumb drive', you may have more success if running the loader off of an SD Card and formatting the flash drive as WBFS instead of FAT32. This can be done using Wii Backup Manager. However, doing so will not only restrict the drive to storing only Wii games, but will not be accessible by your PC without a program like Wii Backup Manager. In fact, every time you plug the hard drive into your PC you will be prompted to reformat it.
+
+
If a USB Loader fails to load a particular game, try changing it's game specific settings to use a different custom IOS like 250, 251, etc. Your cIOS 249 should play the vast majority of games, for more information see the Wii cIOS base Compatibility List
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
+
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Install The Homebrew Channel (HBC) and Bootmii
+If this Wii was previously modified, and it has either the HBC, Bootmii as boot2, or a Forwarder Channel installed, you can use any of those instead of an exploit in order to update the HBC and Bootmii. If you don't have any of these, or don't know what they are, it's okay, they aren't necessary and you'll have installed all or some of these by the end of this guide.
+
+
+
+
+
+
+
+
+
+
+If you already have the HBC, launch the HackMii Installer via the HBC to reinstall and\or update the HBC or Bootmii.
+
+If your Wii has Bootmii as boot2 installed, you can insert the SD Card with your ModMii files into your Wii and turn it on, and Bootmii will load. From the Bootmii menu, press the power button on the Wii console 2 times to get to the third option (the SD menu), then press the reset button to select it (you can also use a Gamecube controller). Then press the power button repeatedly until bootmini.elf is selected, and then press the reset button to select it. This will load the HackMii Installer allowing you to reinstall and\or update the HBC, and Bootmii.
+
+If you already have a Forwarder Channel from a previous softmod, just save the boot.elf/dol corresponding to the app you want to load (e.g. SD:\apps\hackmii_installer\boot.elf or SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (e.g. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the HackMii Installer will load allowing you to reinstall the HBC and Bootmii. Note that if your forwarder channel only loads dol's and not elf's, launch yawmME then use it to launch the HackMii Installer's boot.elf.
+
+
+
+
+
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+
+Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you can use the str2hax exploit to install the HBC and skip installing Bootmii and making a nand backup for now until you get an SD Card.
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Bannerbomb v2
+
+Requirements: SD Card, SDHC Card or SDXC Card. Only works on System Menu 4.2. Can launch both dols and elfs.
+
+
+
Run Bannerbomb v2 by selecting the SD Card Button on the main system menu screen and choosing yes to load boot.dol/elf.
+
+
If it doesn't work for you, visit http://bannerbomb.qoid.us/ for more variations of Bannerbomb v2 (ignore the suggestion to update and use LetterBomb).
+
In order to use the SD Card Menu normally again after following this guide, you can remove Bannerbomb from your SD card with ModMii's File Cleanup feature, or by manually deleting the "aktn" folder where bannerbomb is saved (SD:\private\wii\title).
+
+
+
+
+
+
+
+Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+
+
+
+
+
+
Make a NAND backup
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 44 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 44, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
+
+
+
After successfully installing all the WADs, press any button to continue, then press the Home button on your Wiimote to exit YAWM ModMii Edition.
+
+
+
+
+
+
+
+
+
+Here's your unique list of 44 WADs to install:
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS12-64-v526
+
IOS13-64-v1032
+
IOS14-64-v1032
+
IOS15-64-v1032
+
IOS17-64-v1032
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS21-64-v1039
+
IOS22-64-v1294
+
IOS28-64-v1807
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS37-64-v5663
+
IOS38-64-v4124
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS41-64-v3607
+
IOS43-64-v3607
+
IOS45-64-v3607
+
IOS46-64-v3607
+
IOS48-64-v4124
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS53-64-v5663
+
IOS55-64-v5663
+
IOS56-64-v5662
+
IOS57-64-v5919
+
IOS58-64-v6176
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS61-64-v5662
+
IOS62-64-v6430
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS9-64-v1034
+
Open_HBC_1.1.5_LULZ
+
RVL-mios-v10
+
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
+
+
+
+
+
+
+
+The USBLoader(s) forwarder channel will boot the first app it finds from this list:
+
+
SD+USB:\apps\usbloader_gx\boot.dol
+
SD+USB:\apps\usbloader_gx\boot.elf
+
SD+USB:\apps\WiiFlow\boot.dol
+
SD+USB:\apps\WiiFlow\boot.elf
+
SD+USB:\apps\usbloader_cfg\boot.dol
+
SD+USB:\apps\usbloader_cfg\boot.elf
+
SD+USB:\apps\usbloader\boot.dol
+
SD+USB:\apps\usbloader\boot.elf
+
SD+USB:\apps\usb-loader\boot.dol
+
SD+USB:\apps\usb-loader\boot.elf
+
+
+Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
+
+Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
+
+
+
+
+
+
+
+
Install a Custom System Menu Theme using MyMenuifyMod (optional)
+
+
+MyMenuifyMod is an application used to install Custom System Menu (CSM) themes on your Wii. It uses CSM & App files created by ModMii, WiiThemer, MyMenu, ThemeMii, etc.
+
+WARNING: Do not install themes without protection (Bootmii, Priiloader and NAND backup) and only install themes for your specific System Menu version and region! Do not try to "uninstall" a System Menu or theme; the proper steps to reinstall the default theme is noted below.
+
+
+
+
Launch MyMenuifyMod from the HBC.
+
Choose your source device using left and right, most likely "sd", and Press A.
+
Navigate to the theme you would like to install that corresponds to your specific System Menu Version (4.2U) then Press A to select it.
Press A to install the theme
+
If the theme is unsigned you will need to Press A one more time to confirm.
When finished it should display "Complete"
+
Press any button to exit to the System Menu.
+
If you later want to restore the original theme launch MyMenuifyMod and either enter "+" or install 00000087_4.2U.app.
+
+
USB Loader and Hard Drive setup
+The rest of the guide is performed on your computer in order to set up your USB-Loader. Also note that a FAT32 SD\SDHC\SDXC Card can optionally be used in place of a Hard Drive.
+
+External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
+
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from COPY_TO_SD\Program Files
+
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from COPY_TO_SD\Program Files
+
+
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Manage Game backups (optional)
+
+
WiiBackupManager.exe is saved here: "COPY_TO_SD\Program Files\WiiBackupManager"
+
NKitProcessingApp.exe is saved here: "COPY_TO_SD\Program Files\NKit"
+
GCBM.exe is saved here: "COPY_TO_SD\Program Files\GCBM"
+
+Wii Backup Manager
+Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards. It can also download game covers, list your games, identify what games are missing between devices, and more.
+
+
You can use this program to manage/transfer your backup copies of Wii Games.
+
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here.
+
+
+
+GameCube Backup Manager
+GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards. The interface is very similar to the popular Wii Backup Manager program making it easy to use.
+
+
+
You can use this program to manage/transfer your backup copies of GameCube Games.
+
More information and support for GameCube Backup Manager can be found here.
+
+
+
+NKit Processing App
+NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.
+
+
Practically speaking you will only need this app if you encounter an "NKit.iso" or "NKit.gcz" game backup, which are not supported by WBM or GCBM.
+
+
Usually these files have NKit in their names, but if WBM or GCBM cannot handle a backup it may be an unlabelled NKit backup.
+
+
+
How to use the NKit Processing App to convert NKit backups to ISO
+
+
+
Drag and drop source file(s) onto the NKit Processing App window.
+
Select "Convert to ISO" Mode.
+
Click "Process".
+
When finished, the converted game will be saved to: ..\NKit\Processed\Wii_MatchFail\
+
After converting from NKit to ISO, backups can be handled by WBM and GCBM like normal.
+
+
+
+How to Backup Original Discs
+
+Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).
+
+
WiiFlow Lite cannot be used to copy Wii Discs. You will have to use a different USB-Loader or an older version of WiiFlow.
+
To copy GameCube (or Wii) Discs, launch "CleanRip" from the HBC and insert the disc into your Wii, then follow the very simple on-screen instructions. Note that CleanRip does not support devices formatted as WBFS.
+
Warning: Using your Wii to rip games to NTFS is very unstable, it is highly recommended to rip games to a FAT32 or WBFS formatted HDD, then transfer them to your NTFS drive using a computer. Recall that GameCube games cannot be played when saved to NTFS devices.
+
+
Configure/Customize Your USB-Loader (optional)
+
+
Start your preferred USB-Loader from the HBC, or a forwarder channel, or set Priiloader to autoboot it at startup.
+
+
+
From there it's pretty intuitive, browse and adjust any settings to your liking, download covers, etc.
+
+
+
You can customize the look of your USB-Loader from a selection of themes found here: https://theme.rc24.xyz
+
+
If you have questions about getting started with WiiFlow click here.
+
+
WiiFlow Lite emulator plugins allow the loader to also launch games for classic consoles as well. Grab the emulator plugins pack from click here. Note: ignore the v6 download from 2021 and use the newer pack.
+
A popular WiiFlow Lite theme is the beautiful 'Rhapsodii Shima' theme. Check it out by clicking here.
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Wizard_Guide(Letterbomb-MyMenuify-NTFS-CFG-PCLocal).html b/sampleguides/7.0.0/ModMii_Wizard_Guide(Letterbomb-MyMenuify-NTFS-CFG-PCLocal).html
new file mode 100644
index 0000000..eae62f0
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Wizard_Guide(Letterbomb-MyMenuify-NTFS-CFG-PCLocal).html
@@ -0,0 +1,1684 @@
+
+
+ModMii Wizard Guide
+
+
+
+
+
+ModMii Wizard Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:48
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install and\or update all recommended softmods
+
Current System Menu is 4.3E
+
Desired System Menu is 4.3E
+
Install Dark Wii Orange Theme
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
+
Download USB-Loader GX
+
USB-Loader Settings and config files saved to USB Hard Drive
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+
After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel.
+
+
Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii.
+
Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often don't work very well. For a list of which USB hard drive's are compatible, check out the USB Devices Compatibility List
+
+
If you are determined to try using a small USB flash drive or 'thumb drive', you may have more success if running the loader off of an SD Card and formatting the flash drive as WBFS instead of FAT32. This can be done using Wii Backup Manager. However, doing so will not only restrict the drive to storing only Wii games, but will not be accessible by your PC without a program like Wii Backup Manager. In fact, every time you plug the hard drive into your PC you will be prompted to reformat it.
+
+
If a USB Loader fails to load a particular game, try changing it's game specific settings to use a different custom IOS like 250, 251, etc. Your cIOS 249 should play the vast majority of games, for more information see the Wii cIOS base Compatibility List
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Install The Homebrew Channel (HBC) and Bootmii
+If this Wii was previously modified, and it has either the HBC, Bootmii as boot2, or a Forwarder Channel installed, you can use any of those instead of an exploit in order to update the HBC and Bootmii. If you don't have any of these, or don't know what they are, it's okay, they aren't necessary and you'll have installed all or some of these by the end of this guide.
+
+
+
+
+
+
+
+
+
+
+If you already have the HBC, launch the HackMii Installer via the HBC to reinstall and\or update the HBC or Bootmii.
+
+If your Wii has Bootmii as boot2 installed, you can insert the SD Card with your ModMii files into your Wii and turn it on, and Bootmii will load. From the Bootmii menu, press the power button on the Wii console 2 times to get to the third option (the SD menu), then press the reset button to select it (you can also use a Gamecube controller). Then press the power button repeatedly until bootmini.elf is selected, and then press the reset button to select it. This will load the HackMii Installer allowing you to reinstall and\or update the HBC, and Bootmii.
+
+If you already have a Forwarder Channel from a previous softmod, just save the boot.elf/dol corresponding to the app you want to load (e.g. SD:\apps\hackmii_installer\boot.elf or SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (e.g. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the HackMii Installer will load allowing you to reinstall the HBC and Bootmii. Note that if your forwarder channel only loads dol's and not elf's, launch yawmME then use it to launch the HackMii Installer's boot.elf.
+
+
+
+
+
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+
+Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you can use the str2hax exploit to install the HBC and skip installing Bootmii and making a nand backup for now until you get an SD Card.
+
+
+
+
+
+
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+LetterBomb; aka Wilbrand, Mailbox Bomb
+Requirements: an SD, SDHC or SDXC card but first or only partition must be <32GB. Works on System Menu 4.3; can launch both dols and elfs.
+
+
+Download LetterBomb and Save it to your SD Card
+
+
+
+Note: LetterBomb is console specific, do not use the MAC Address shown in the video or it will not work for you.
+
+
+
On your Wii, go to Wii Settings, then Internet, then Console Information and make note of your MAC address.
+
Click the spoiler button below to download LetterBomb.
+
Input your Wii's MAC Address and confirm System Menu Version 4.3E is selected.
+
Make sure Bundle the HackMii Installer is NOT checked.
+
Complete the CAPTCHA and cut either wire to download your LetterBomb.
+
+
Whichever wire you choose doesn’t matter.
+
+
+
Extract the private folder from the downloaded ZIP to the root of your SD card, then insert it into your Wii.
+
+
+
+
+
+
+
+
+
+
+
+LetterBomb is sourced from please.hackmii.com, if you don't see an area to type in your MAC Address above, please go directly to please.hackmii.com or enter your MAC address directly into the ModMii application to use Wilbrand to construct your LetterBomb.
+
+
+
+
+Launch LetterBomb on your Wii
+
+
+
+
On your Wii, return to the Wii Menu and then open the "Message Board" and navigate to Yesterday.
+
Click on the envelope with the pink bomb icon to launch the boot.elf/dol file saved on the root of your SD Card.
+
+
If you cannot find the letterbomb under "Yesterday" check that your Wii's date setting is correct.
+
+
+
+Fun Fact! There are two tools that are able to construct this exploit. LetterBomb is functionally the same as the Mailbox Bomb that ModMii builds using Wilbrand.
+
+
+
+
+Smash Stack
+
+Requirements: A copy of "Super Smash Brothers Brawl" and a standard SD card (will not work with an SDHC or SDXC card). Can launch elfs but not dols.
+
+
Insert the Super Smash Brothers Brawl Game.
+
Launch the game without the SD card in your Wii, create a save file if you don't have one already, then enter the vault, start the stage builder and delete all the stages. Then exit the game.
+
Afterwards, insert your SD Card, start the game, enter the vault and start the stage builder, it should launch the boot.elf file saved on the root of your SD card.
+
If you forgot to delete the stages, you will experience an annoying but harmless crash.
+
+
+Indiana Pwns
+
+Requirements: A copy of "LEGO Indiana Jones", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the "LEGO Indiana Jones" game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal LEGO Indiana Jones save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Indiana Pwns" save that corresponds to your region.
+
Play the Lego Indiana Jones game. Load the new save file.
+
You will be in the Main hall, walk towards the camera, enter the first door on the right (Indy's left) and go into the "Courtyard".
+
Walk to the end and enter the "Art Room", you will see a podium with 2 characters on it, talk to the one on the left "Indiana Pwns".
+
Hit left twice (scrolling through his items) to choose the switch option (Black silhouette with a white arrow to another black silhouette).
+
Hit A to launch the boot.elf file saved on the root of your SD card.
+
+
+Yu-Gi Owned
+
+Requirements: A copy of "Yu-Gi-Oh! 5D's", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck or classic controller. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Yu-Gi-Oh game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Yu-Gi-Oh! 5D's" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Yu-Gi-Oh" save that corresponds to your region.
+
Start the Yu-Gi-Oh game. Continue past the opening menu to launch the exploit and load your homebrew application.
+
+
Note for European Users: The default Yu-Gi Owned PAL exploit is 60Hz. If it does not work on your 50Hz TV, navigate to "SD:\private\wii\title\" and rename "RYOP" to something else then rename "RYOP-50hz" to "RYOP" and try again.
+
+
+Bathaxx
+
+Requirements: A copy of "LEGO Batman", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Batman game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Batman" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Batman" save that corresponds to your region.
+
Start the LEGO Batman game. Load the new save file.
+
You are now in the batcave, walk towards the camera and to the right (Batman's left) and take the elevator.
+
Then in the trophy room, go to the upper corner and go through the door to the "Wayne Manor". Now you can select a character.
+
Choose the last enabled character in the bottom right to launch the exploit and load your homebrew application.
+
+
+Return of the Jodi
+
+Requirements: A copy of "LEGO Star Wars", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Star Wars game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Star Wars" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Star Wars" save that corresponds to your region.
+
Start the LEGO Star Wars. Load the first save slot (on the left, at 0.0 percent).
+
As soon as the level loads, go to the bar on the right and you'll see two characters floating in blue tanks.
+
Choose the character named "Return of Jodi" and press the A button to launch the exploit and load your homebrew application.
+
+
+Eri HaKawai
+
+Requirements: A copy of "Tales of Symphonia: Dawn of the New World", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Tales of Symphonia game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Tales of Symphonia: Dawn of the New World" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Tales of Symphonia" save that corresponds to your region.
+
Start Tales of Symphonia and load the save data.
+
+
Note for Japanese users: There are 2 different Japanese versions of the game. If your game is version "RVL-RT4J-0A-0 JPN" use the top save, if you have "RVL-RT4J-0A-1 JPN" use the second save.
+
+
Once the game starts (and you see a dog waving at you) press + to enter the game's menu.
+
Scroll down to "Status" and press A.
+
Then scroll down to the second character named "Giantpune". Highlight him, and press A to launch the exploit and load your homebrew application.
+
+
+
+
+
+Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+
+
+
+
+
+
Make a NAND backup
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 44 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 44, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
+
+
+
After successfully installing all the WADs, press any button to continue, then press the Home button on your Wiimote to exit YAWM ModMii Edition.
+
+
+
+
+
+
+
+
+
+Here's your unique list of 44 WADs to install:
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS12-64-v526
+
IOS13-64-v1032
+
IOS14-64-v1032
+
IOS15-64-v1032
+
IOS17-64-v1032
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS21-64-v1039
+
IOS22-64-v1294
+
IOS28-64-v1807
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS37-64-v5663
+
IOS38-64-v4124
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS41-64-v3607
+
IOS43-64-v3607
+
IOS45-64-v3607
+
IOS46-64-v3607
+
IOS48-64-v4124
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS53-64-v5663
+
IOS55-64-v5663
+
IOS56-64-v5662
+
IOS57-64-v5919
+
IOS58-64-v6176
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS61-64-v5662
+
IOS62-64-v6430
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS9-64-v1034
+
Open_HBC_1.1.5_LULZ
+
RVL-mios-v10
+
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
+
+
+
+
+
+
+
+The USBLoader(s) forwarder channel will boot the first app it finds from this list:
+
+
SD+USB:\apps\usbloader_gx\boot.dol
+
SD+USB:\apps\usbloader_gx\boot.elf
+
SD+USB:\apps\WiiFlow\boot.dol
+
SD+USB:\apps\WiiFlow\boot.elf
+
SD+USB:\apps\usbloader_cfg\boot.dol
+
SD+USB:\apps\usbloader_cfg\boot.elf
+
SD+USB:\apps\usbloader\boot.dol
+
SD+USB:\apps\usbloader\boot.elf
+
SD+USB:\apps\usb-loader\boot.dol
+
SD+USB:\apps\usb-loader\boot.elf
+
+
+Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
+
+Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
+
+
+
+
+
+
+
+
Install a Custom System Menu Theme using MyMenuifyMod (optional)
+
+
+MyMenuifyMod is an application used to install Custom System Menu (CSM) themes on your Wii. It uses CSM & App files created by ModMii, WiiThemer, MyMenu, ThemeMii, etc.
+
+WARNING: Do not install themes without protection (Bootmii, Priiloader and NAND backup) and only install themes for your specific System Menu version and region! Do not try to "uninstall" a System Menu or theme; the proper steps to reinstall the default theme is noted below.
+
+
+
+
Launch MyMenuifyMod from the HBC.
+
Choose your source device using left and right, most likely "sd", and Press A.
+
Navigate to the theme you would like to install that corresponds to your specific System Menu Version (4.3E) then Press A to select it.
Press A to install the theme
+
If the theme is unsigned you will need to Press A one more time to confirm.
When finished it should display "Complete"
+
Press any button to exit to the System Menu.
+
If you later want to restore the original theme launch MyMenuifyMod and either enter "+" or install 0000009a_4.3E.app.
+
+
USB Loader and Hard Drive setup
+The rest of the guide is performed on your computer in order to set up your USB-Loader. Also note that a FAT32 SD\SDHC\SDXC Card can optionally be used in place of a Hard Drive.
+
+External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Copy Files to the Hard Drive
At this time you should copy the files ModMii downloaded to the root of your hard-drive\partition (or SD Card if your HDD is WBFS).
The files should be saved here: C:\ModMii\COPY_TO_USB
When finished copying, you can proceed with the optional steps below or safely remove the hard drive from your computer and plug it into port0 on your Wii to start playing!
+
Manage Game backups (optional)
+
+
Launch the below tools from shortcuts on your Start Menu or Desktop.
+
+Wii Backup Manager
+Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards. It can also download game covers, list your games, identify what games are missing between devices, and more.
+
+
You can use this program to manage/transfer your backup copies of Wii Games.
+
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here.
+
+
+
+GameCube Backup Manager
+GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards. The interface is very similar to the popular Wii Backup Manager program making it easy to use.
+
+
+
You can use this program to manage/transfer your backup copies of GameCube Games.
+
More information and support for GameCube Backup Manager can be found here.
+
+
+
+NKit Processing App
+NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.
+
+
Practically speaking you will only need this app if you encounter an "NKit.iso" or "NKit.gcz" game backup, which are not supported by WBM or GCBM.
+
+
Usually these files have NKit in their names, but if WBM or GCBM cannot handle a backup it may be an unlabelled NKit backup.
+
+
+
How to use the NKit Processing App to convert NKit backups to ISO
+
+
+
Drag and drop source file(s) onto the NKit Processing App window.
+
Select "Convert to ISO" Mode.
+
Click "Process".
+
When finished, the converted game will be saved to: ..\NKit\Processed\Wii_MatchFail\
+
After converting from NKit to ISO, backups can be handled by WBM and GCBM like normal.
+
+
+
+How to Backup Original Discs
+
+Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).
+
+
To copy Wii Discs, launch USB-Loader GX and insert the disc into your Wii, if you're not prompted to copy\install the game you can press + to start making a backup.
+
To copy GameCube (or Wii) Discs, launch "CleanRip" from the HBC and insert the disc into your Wii, then follow the very simple on-screen instructions. Note that CleanRip does not support devices formatted as WBFS.
+
Warning: Using your Wii to rip games to NTFS is very unstable, it is highly recommended to rip games to a FAT32 or WBFS formatted HDD, then transfer them to your NTFS drive using a computer. Recall that GameCube games cannot be played when saved to NTFS devices.
+
+
Configure/Customize Your USB-Loader (optional)
+
+
Start your preferred USB-Loader from the HBC, or a forwarder channel, or set Priiloader to autoboot it at startup.
+
+
+
From there it's pretty intuitive, browse and adjust any settings to your liking, download covers, etc.
+
+
+
You can customize the look of your USB-Loader from a selection of themes found here: https://theme.rc24.xyz
+
+
If you have questions about getting started with USB-Loader GX click here.
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Wizard_Guide(Twilight-FAT32+NTFS-CFG-GX+Flow-PCLocal).html b/sampleguides/7.0.0/ModMii_Wizard_Guide(Twilight-FAT32+NTFS-CFG-GX+Flow-PCLocal).html
new file mode 100644
index 0000000..980ceaa
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Wizard_Guide(Twilight-FAT32+NTFS-CFG-GX+Flow-PCLocal).html
@@ -0,0 +1,1648 @@
+
+
+ModMii Wizard Guide
+
+
+
+
+
+ModMii Wizard Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:48
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install and\or update all recommended softmods
+
Current System Menu is less than 2.2U
+
Desired System Menu is 4.1U
+
Install Dark Wii Blue Theme
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
+
Install Photo Channel
+
Install Internet Channel
+
Install Mii Channel
+
Install Shopping Channel (and IOS56)
+
Download USB-Loader GX
+
USB-Loader Settings and config files saved to USB Hard Drive
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+
After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel.
+
+
Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii.
+
Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often don't work very well. For a list of which USB hard drive's are compatible, check out the USB Devices Compatibility List
+
+
If you are determined to try using a small USB flash drive or 'thumb drive', you may have more success if running the loader off of an SD Card and formatting the flash drive as WBFS instead of FAT32. This can be done using Wii Backup Manager. However, doing so will not only restrict the drive to storing only Wii games, but will not be accessible by your PC without a program like Wii Backup Manager. In fact, every time you plug the hard drive into your PC you will be prompted to reformat it.
+
+
If a USB Loader fails to load a particular game, try changing it's game specific settings to use a different custom IOS like 250, 251, etc. Your cIOS 249 should play the vast majority of games, for more information see the Wii cIOS base Compatibility List
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Install The Homebrew Channel (HBC) and Bootmii
+If this Wii was previously modified, and it has either the HBC, Bootmii as boot2, or a Forwarder Channel installed, you can use any of those instead of an exploit in order to update the HBC and Bootmii. If you don't have any of these, or don't know what they are, it's okay, they aren't necessary and you'll have installed all or some of these by the end of this guide.
+
+
+
+
+
+
+
+
+
+
+If you already have the HBC, launch the HackMii Installer via the HBC to reinstall and\or update the HBC or Bootmii.
+
+If your Wii has Bootmii as boot2 installed, you can insert the SD Card with your ModMii files into your Wii and turn it on, and Bootmii will load. From the Bootmii menu, press the power button on the Wii console 2 times to get to the third option (the SD menu), then press the reset button to select it (you can also use a Gamecube controller). Then press the power button repeatedly until bootmini.elf is selected, and then press the reset button to select it. This will load the HackMii Installer allowing you to reinstall and\or update the HBC, and Bootmii.
+
+If you already have a Forwarder Channel from a previous softmod, just save the boot.elf/dol corresponding to the app you want to load (e.g. SD:\apps\hackmii_installer\boot.elf or SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (e.g. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the HackMii Installer will load allowing you to reinstall the HBC and Bootmii. Note that if your forwarder channel only loads dol's and not elf's, launch yawmME then use it to launch the HackMii Installer's boot.elf.
+
+
+
+
+
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+
+Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you can use the str2hax exploit to install the HBC and skip installing Bootmii and making a nand backup for now until you get an SD Card.
+
+
+
+
+
+
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Smash Stack
+
+Requirements: A copy of "Super Smash Brothers Brawl" and a standard SD card (will not work with an SDHC or SDXC card). Can launch elfs but not dols.
+
+
Insert the Super Smash Brothers Brawl Game.
+
Launch the game without the SD card in your Wii, create a save file if you don't have one already, then enter the vault, start the stage builder and delete all the stages. Then exit the game.
+
Afterwards, insert your SD Card, start the game, enter the vault and start the stage builder, it should launch the boot.elf file saved on the root of your SD card.
+
If you forgot to delete the stages, you will experience an annoying but harmless crash.
+
+
+Indiana Pwns
+
+Requirements: A copy of "LEGO Indiana Jones", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the "LEGO Indiana Jones" game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal LEGO Indiana Jones save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Indiana Pwns" save that corresponds to your region.
+
Play the Lego Indiana Jones game. Load the new save file.
+
You will be in the Main hall, walk towards the camera, enter the first door on the right (Indy's left) and go into the "Courtyard".
+
Walk to the end and enter the "Art Room", you will see a podium with 2 characters on it, talk to the one on the left "Indiana Pwns".
+
Hit left twice (scrolling through his items) to choose the switch option (Black silhouette with a white arrow to another black silhouette).
+
Hit A to launch the boot.elf file saved on the root of your SD card.
+
+
+Yu-Gi Owned
+
+Requirements: A copy of "Yu-Gi-Oh! 5D's", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck or classic controller. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Yu-Gi-Oh game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Yu-Gi-Oh! 5D's" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Yu-Gi-Oh" save that corresponds to your region.
+
Start the Yu-Gi-Oh game. Continue past the opening menu to launch the exploit and load your homebrew application.
+
+
Note for European Users: The default Yu-Gi Owned PAL exploit is 60Hz. If it does not work on your 50Hz TV, navigate to "SD:\private\wii\title\" and rename "RYOP" to something else then rename "RYOP-50hz" to "RYOP" and try again.
+
+
+Bathaxx
+
+Requirements: A copy of "LEGO Batman", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Batman game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Batman" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Batman" save that corresponds to your region.
+
Start the LEGO Batman game. Load the new save file.
+
You are now in the batcave, walk towards the camera and to the right (Batman's left) and take the elevator.
+
Then in the trophy room, go to the upper corner and go through the door to the "Wayne Manor". Now you can select a character.
+
Choose the last enabled character in the bottom right to launch the exploit and load your homebrew application.
+
+
+Return of the Jodi
+
+Requirements: A copy of "LEGO Star Wars", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the LEGO Star Wars game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "LEGO Star Wars" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "LEGO Star Wars" save that corresponds to your region.
+
Start the LEGO Star Wars. Load the first save slot (on the left, at 0.0 percent).
+
As soon as the level loads, go to the bar on the right and you'll see two characters floating in blue tanks.
+
Choose the character named "Return of Jodi" and press the A button to launch the exploit and load your homebrew application.
+
+
+Eri HaKawai
+
+Requirements: A copy of "Tales of Symphonia: Dawn of the New World", a standard SD card (will not work with an SDHC or SDXC card), and a nunchuck. Does not work on Korean System Menus. Can launch elfs but not dols.
+
+
Load the Tales of Symphonia game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "Tales of Symphonia: Dawn of the New World" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Tales of Symphonia" save that corresponds to your region.
+
Start Tales of Symphonia and load the save data.
+
+
Note for Japanese users: There are 2 different Japanese versions of the game. If your game is version "RVL-RT4J-0A-0 JPN" use the top save, if you have "RVL-RT4J-0A-1 JPN" use the second save.
+
+
Once the game starts (and you see a dog waving at you) press + to enter the game's menu.
+
Scroll down to "Status" and press A.
+
Then scroll down to the second character named "Giantpune". Highlight him, and press A to launch the exploit and load your homebrew application.
+
+
+Twilight Hack
+
+Requirements: A copy of "The Legend of Zelda: Twilight Princess", a standard SD card (will not work with an SDHC card), and a nunchuck. This version (0.1beta1) is compatible with System Menus up to 3.3. A different version (0.1beta2) is compatible with System Menu 3.4. Does not work on Korean System Menus. Can launch both dols and elfs.
+
+
+
Load the Twilight Princess game at least once (otherwise you won't be able to copy over the hack).
+
Delete or move\backup your personal "The Legend of Zelda: Twilight Princess" save file.
+
+
If you want to move\copy your save data to the same SD card with your ModMii files, first rename the SD:\private folder containing the exploit to something else. Then copy your save from the Wii to your SD Card and backup the new private folder with your save. Finally rename the original exploit folder back to SD:\private and reinsert the SD Card into your Wii before continuing to the next step. At the end of this guide you can restore the backup you made.
+
+
Go into Wii Options - Data Management - Save Data - Wii - SD Card then copy over the "Twilight Hack" save that corresponds to your game region.
+
Insert the The Legend of Zelda: Twilight Princess disc and run the game.
+
+
Note to US users: Look at the bottom of the game disc first. If it has RVL-RZDE-0A-2 USA in its inner ring, you'll have to load TwilightHack2 in a later step. If it says something else, load TwilightHack0.
+
+
On the title screen of the game, press A + B to go to the main menu.
+
Now load the twilight hack save file.
+
+
Note to US users: If you accidentally loaded the wrong file and continue with the hack, the game will freeze but do not panic, just hold down the power button on your Wii console for 5 seconds to turn it off, then turn it back on, and start over.
+
+
The game will start like normal. To execute the hack walk towards the camera to leave the area, or talk to the first character you see.
+
+
+
+
+
+Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+
+
+
+
+
+
Make a NAND backup
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 49 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 49, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
When asked whether to retain or remove Priiloader, press A to retain Priiloader.
+
+
+
After successfully installing all the WADs, press A to launch Priiloader and re-enable your preferred System Menu Hacks before proceeding to the next step. It's also safe to re-enable them at a later time.
+
+
+
+
+
+
+
+
+Here's your unique list of 49 WADs to install:
+
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS12-64-v526
+
IOS13-64-v1032
+
IOS14-64-v1032
+
IOS15-64-v1032
+
IOS17-64-v1032
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS21-64-v1039
+
IOS22-64-v1294
+
IOS28-64-v1807
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS37-64-v5663
+
IOS38-64-v4124
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS41-64-v3607
+
IOS43-64-v3607
+
IOS45-64-v3607
+
IOS46-64-v3607
+
IOS48-64-v4124
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS53-64-v5663
+
IOS55-64-v5663
+
IOS56-64-v5662
+
IOS57-64-v5919
+
IOS58-64-v6176
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS61-64-v5662
+
IOS62-64-v6430
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS9-64-v1034
+
Mii-Channel-NUS-v6
+
Open_HBC_1.1.5_LULZ
+
Opera-Internet-Channel-NUS[U]
+
Photo-Channel-1.1-NUS-v3
+
RVL-mios-v10
+
Shopping-Channel-NUS-v21
+
SystemMenu_4.1U_v449_DarkWiiBlue_No-Spin
+
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
+
+
+
+
+
+
+
+The USBLoader(s) forwarder channel will boot the first app it finds from this list:
+
+
SD+USB:\apps\usbloader_gx\boot.dol
+
SD+USB:\apps\usbloader_gx\boot.elf
+
SD+USB:\apps\WiiFlow\boot.dol
+
SD+USB:\apps\WiiFlow\boot.elf
+
SD+USB:\apps\usbloader_cfg\boot.dol
+
SD+USB:\apps\usbloader_cfg\boot.elf
+
SD+USB:\apps\usbloader\boot.dol
+
SD+USB:\apps\usbloader\boot.elf
+
SD+USB:\apps\usb-loader\boot.dol
+
SD+USB:\apps\usb-loader\boot.elf
+
+
+Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
+
+Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
+
+
+
+
+
+WARNING: Whenever you install a new System Menu, like you just did, Priiloader will get uninstalled unless you used yawmME and were prompted and chose to retain it. If you accidentally removed Priiloader (re)install it immediately.
+
+
+
USB Loader and Hard Drive setup
+The rest of the guide is performed on your computer in order to set up your USB-Loader. Also note that a FAT32 SD\SDHC\SDXC Card can optionally be used in place of a Hard Drive.
+
+External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+
+
Set External Hard Drive Partition Style to MBR (if applicable)
+
+
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
+
+
+
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
In the Disk Management window, right-click the disk you want and select "Properties".
+
In the disk's properties window, select the "Volumes" tab.
+
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
+
+
+
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
+
+
ca032769's guide only supports Western Digital Hard Drives.
+
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
+
+
+
Method 1: MiniTool Partition Wizard
+
+
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
+
Even though your data should be preserved, there are no guarantees and you should still back up your files.
+
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
+
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
+
Click the "Apply" button in the toolbar.
+
Click the "Yes" button to confirm conversion.
+
Wait for the conversion to finish then click "OK".
+
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
+
+
+
+
+
Method 2: Windows Disk Management
+
+
+
Back up any data on the disk before continuing! This will wipe all data on the disk!
+
Open Disk Management following the same procedure above and locate the disk drive you want to use.
+
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
+
Right-click the disk in Disk Management and select "Convert to MBR Disk."
+
+
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed later.
+
+
Set the File System to your desired format and optionally customize the "Volume label".
+
+
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
+
+
+
+
+
+
+
Partition and Format the External Hard Drive (if applicable)
+Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
+
+
+
+
+
+
+
+
+
+
+
+FAT32 (Recommended)
+
+
+Pros:
+
+
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
+
Compatible with playing Gamecube games.
+
Compatible with SNEEK/Nand Emulation.
+
+Cons:
+
+
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+NTFS
+
+
+Pros:
+
+
Capable of storing files greater than 4GB.
+
Most USB-Loaders can access games, covers and music saved to NTFS.
+
+Cons:
+
+
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
+
+
+
+
+
+
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the external hard drive as this will be important later.
+
If the "File-System" is already NTFS, you can skip this step.
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
+
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
+
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
+
+
+
+
+
+
+
+WBFS
+
+
+Pros:
+
+
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+Cons:
+
+
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
+
Incompatible with playing Gamecube games.
+
Incompatible with SNEEK/Nand Emulation.
+
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
+
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
+
+
Launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + NTFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
NTFS partition can be used to save files greater than 4GB.
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for your NTFS partition, and click "Next".
+
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
+
Click "Next", then click "Finish".
+
+
+If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+FAT32 + WBFS
+
+
+Pros:
+
+
FAT32 partition can be used to launch apps without requiring an SD card.
+
FAT32 partition is compatible with playing Gamecube games.
+
FAT32 partition is compatible with SNEEK/Nand Emulation.
+
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
+
+
+Cons:
+
+
May not be possible with some low capacity USB flash drives.
+
A little more work to setup.
+
WBFS partition can ONLY store Wii Games.
+
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
+
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
+
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
+
+
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
+
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
+
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
+
Choose a Drive letter for this partition, then click "Next".
+
+
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
+
+
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
+
+
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
+
+
If FAT32 isn't an option, you can choose "Do not format this volume".
+
+
+
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
+
+
+
Click "Next", then click "Finish".
+
+
If you see a message indicating you need to format the drive, click "Cancel".
+
+
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
+
Click "Next" to format all the remaining space on the drive.
+
Choose a Drive letter for the WBFS partition, and click "Next".
+
+
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
+
+
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
+
+
Click "Next", then click "Finish".
+
+
+
+
+If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
+
+
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
+
To format the second partition as WBFS, launch Wii Backup Manager from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
+
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
+
Confirm the new file system is "WBFS", then click "Start".
+
Click "Yes" when asked if you want to continue, then click "Close".
+
+
+
+
+
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
+
+
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
+
+
+
+
+
+
+
+
+
+
+
+
+
Copy Files to the Hard Drive
At this time you should copy the files ModMii downloaded to the root of your hard-drive\partition (or SD Card if your HDD is WBFS).
The files should be saved here: C:\ModMii\COPY_TO_USB
When finished copying, you can proceed with the optional steps below or safely remove the hard drive from your computer and plug it into port0 on your Wii to start playing!
+
Manage Game backups (optional)
+
+
Launch the below tools from shortcuts on your Start Menu or Desktop.
+
+Wii Backup Manager
+Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards. It can also download game covers, list your games, identify what games are missing between devices, and more.
+
+
You can use this program to manage/transfer your backup copies of Wii Games.
+
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here.
+
+
+
+GameCube Backup Manager
+GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards. The interface is very similar to the popular Wii Backup Manager program making it easy to use.
+
+
+
You can use this program to manage/transfer your backup copies of GameCube Games.
+
More information and support for GameCube Backup Manager can be found here.
+
+
+
+NKit Processing App
+NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.
+
+
Practically speaking you will only need this app if you encounter an "NKit.iso" or "NKit.gcz" game backup, which are not supported by WBM or GCBM.
+
+
Usually these files have NKit in their names, but if WBM or GCBM cannot handle a backup it may be an unlabelled NKit backup.
+
+
+
How to use the NKit Processing App to convert NKit backups to ISO
+
+
+
Drag and drop source file(s) onto the NKit Processing App window.
+
Select "Convert to ISO" Mode.
+
Click "Process".
+
When finished, the converted game will be saved to: ..\NKit\Processed\Wii_MatchFail\
+
After converting from NKit to ISO, backups can be handled by WBM and GCBM like normal.
+
+
+
+How to Backup Original Discs
+
+Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).
+
+
To copy Wii Discs, launch USB-Loader GX and insert the disc into your Wii, if you're not prompted to copy\install the game you can press + to start making a backup.
+
To copy GameCube (or Wii) Discs, launch "CleanRip" from the HBC and insert the disc into your Wii, then follow the very simple on-screen instructions. Note that CleanRip does not support devices formatted as WBFS.
+
Warning: Using your Wii to rip games to NTFS is very unstable, it is highly recommended to rip games to a FAT32 or WBFS formatted HDD, then transfer them to your NTFS drive using a computer. Recall that GameCube games cannot be played when saved to NTFS devices.
+
+
Configure/Customize Your USB-Loader (optional)
+
+
Start your preferred USB-Loader from the HBC, or a forwarder channel, or set Priiloader to autoboot it at startup.
+
+
+
From there it's pretty intuitive, browse and adjust any settings to your liking, download covers, etc.
+
+
+
You can customize the look of your USB-Loader from a selection of themes found here: https://theme.rc24.xyz
+
+
If you have questions about getting started with USB-Loader GX click here.
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_Wizard_Guide(Wilbrand-4.3J_to_4.1J-Blue-PCLocal).html b/sampleguides/7.0.0/ModMii_Wizard_Guide(Wilbrand-4.3J_to_4.1J-Blue-PCLocal).html
new file mode 100644
index 0000000..7e3a94b
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_Wizard_Guide(Wilbrand-4.3J_to_4.1J-Blue-PCLocal).html
@@ -0,0 +1,1035 @@
+
+
+ModMii Wizard Guide
+
+
+
+
+
+ModMii Wizard Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:48
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install and\or update all recommended softmods
+
Current System Menu is 4.3J
+
Desired System Menu is 4.1J
+
Install Dark Wii Blue Theme
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
This guide does not require a WiFi connection on your Wii.
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
+
+
+DeviceID FileSystem
+H: NTFS
+
+Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
+
+
+
+
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
+
+
+
+
+
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
+
+
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
+
+
Make note of the Drive Letter of the SD Card as this will be important later.
+
If the "File-System" is already FAT32, you can skip this step.
+
+
+
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
+
+
Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files
+
+
+
+
+
+
+
+
Carefully select the correct drive letter corresponding to your SD Card.
+
You may optionally uncheck the "Quick Format" box, then click "Start".
+
+
When completed it should display "Done".
+
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
+
+
Click the "Close" button.
+
+
+
+
Copy the files ModMii downloaded to your SD Card.
+
+
+
+
The files should be saved here: "C:\ModMii\COPY_TO_SD"
+
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
Install The Homebrew Channel (HBC) and Bootmii
+If this Wii was previously modified, and it has either the HBC, Bootmii as boot2, or a Forwarder Channel installed, you can use any of those instead of an exploit in order to update the HBC and Bootmii. If you don't have any of these, or don't know what they are, it's okay, they aren't necessary and you'll have installed all or some of these by the end of this guide.
+
+
+
+
+
+
+
+
+
+
+If you already have the HBC, launch the HackMii Installer via the HBC to reinstall and\or update the HBC or Bootmii.
+
+If your Wii has Bootmii as boot2 installed, you can insert the SD Card with your ModMii files into your Wii and turn it on, and Bootmii will load. From the Bootmii menu, press the power button on the Wii console 2 times to get to the third option (the SD menu), then press the reset button to select it (you can also use a Gamecube controller). Then press the power button repeatedly until bootmini.elf is selected, and then press the reset button to select it. This will load the HackMii Installer allowing you to reinstall and\or update the HBC, and Bootmii.
+
+If you already have a Forwarder Channel from a previous softmod, just save the boot.elf/dol corresponding to the app you want to load (e.g. SD:\apps\hackmii_installer\boot.elf or SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (e.g. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the HackMii Installer will load allowing you to reinstall the HBC and Bootmii. Note that if your forwarder channel only loads dol's and not elf's, launch yawmME then use it to launch the HackMii Installer's boot.elf.
+
+
+
+
+
+
+If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
+
+Launch an Exploit
+You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you can use the str2hax exploit to install the HBC and skip installing Bootmii and making a nand backup for now until you get an SD Card.
+
+
+
+
+
+str2hax
+
+Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
+
+
+
Connect your Wii to the internet if you have not done so already.
+
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
+
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
+
Select "No" then select "Advanced Settings".
+
Change both the Primary DNS and Secondary DNS to 18.188.135.9
+
+
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
+
+
Select "Confirm", then "Save", and then select "OK" to run a connection test.
+
If the connection test was successful, select "No" to skip the Wii System Update.
+
+
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
+
+
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
+
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
+
Click "Next" to review User Agreements.
+
+
+
If you see a heart-shaped pony on your screen then you have done everything correctly.
+
+
Select "I Accept" to continue.
+
+
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
+
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
+
If it keeps failing you should choose a different exploit.
+
+
+
+
+Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
+
+
+Wilbrand; aka LetterBomb, Mailbox Bomb
+
+Requirements: SD Card; SDHC and SDXC also work if on System Menu 4.0 or higher but first or only partition must be <32GB. Works on System Menus 3.0 to 4.3; can launch both dols and elfs.
+
+
+
Go to the "Messageboard" on your Wii and navigate to Yesterday.
+
Click on the envelope with the pink bomb icon to launch the boot.elf/dol file saved on the root of your SD Card.
+
+
If you cannot find the mailbox bomb under "Yesterday" check that your Wii's date setting is correct.
+
+
+
+Fun Fact! There are two tools that are able to construct this exploit. ModMii uses Wilbrand, which does not require WiFi to construct its "Mailbox Bomb". This is functionally the same as "LetterBomb" that can be constructed and downloaded from please.hackmii.com.
+
+
+Note: this exploit is console specific and has been created by ModMii for the 4.3J console with MAC address 11223344****. If you want to use this exploit on a different 4.3 console, use ModMii to build it again, or construct and download LetterBomb directly through your browser here.
+
+
+LetterBomb; aka Wilbrand, Mailbox Bomb
+Requirements: an SD, SDHC or SDXC card but first or only partition must be <32GB. Works on System Menu 4.3; can launch both dols and elfs.
+
+
+Download LetterBomb and Save it to your SD Card
+
+
+
+Note: LetterBomb is console specific, do not use the MAC Address shown in the video or it will not work for you.
+
+
+
On your Wii, go to Wii Settings, then Internet, then Console Information and make note of your MAC address.
+
Click the spoiler button below to download LetterBomb.
+
Input your Wii's MAC Address and set your System Menu Version to 4.3J.
+
Make sure Bundle the HackMii Installer is NOT checked.
+
Complete the CAPTCHA and cut either wire to download your LetterBomb.
+
+
Whichever wire you choose doesn’t matter.
+
+
+
Extract the private folder from the downloaded ZIP to the root of your SD card, then insert it into your Wii.
+
+
+
+
+
+
+
+
+
+
+
+LetterBomb is sourced from please.hackmii.com, if you don't see an area to type in your MAC Address above, please go directly to please.hackmii.com or enter your MAC address directly into the ModMii application to use Wilbrand to construct your LetterBomb.
+
+
+
+
+Launch LetterBomb on your Wii
+
+
+
+
On your Wii, return to the Wii Menu and then open the "Message Board" and navigate to Yesterday.
+
Click on the envelope with the pink bomb icon to launch the boot.elf/dol file saved on the root of your SD Card.
+
+
If you cannot find the letterbomb under "Yesterday" check that your Wii's date setting is correct.
+
+
+
+Fun Fact! There are two tools that are able to construct this exploit. LetterBomb is functionally the same as the Mailbox Bomb that ModMii builds using Wilbrand.
+
+
+
+
+
+
+
+Use the HackMii Installer to install the HBC and Bootmii
+
+
+The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
+The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
+Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
+
+
+
+
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
+
After waiting 30 seconds the message "Press 1 to continue" should appear.
+
+
+
+
+
+
Press 1 to continue.
+
+
+
+
Or if you are using a Gamecube controller, press A to continue.
+
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
+
+
+
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the main menu.
+
+
+
From the main menu, press ↓ twice to select "Bootmii...", then press A.
+
+
+
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
+
+
When completed the installer should display "SUCCESS".
+
+
+
Press A to continue to the Bootmii menu.
+
+
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
+
+
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
+
+
+
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
+
+
+Some notes about Bootmii as IOS and Bootmii as boot2
+
+
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
+
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
+
+
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
+
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
+
+
All Wii's are able to install Bootmii as IOS.
+
+
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
+
+
+
+
+
+
+
Make a NAND backup
+
+Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
+
+
+
+
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
+
+
Power button = Advance to next item
+
Reset button = Select highlighted item
+
+
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
+
+
+
+
+
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
+
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
+
Press Reset to select the first backup option (the button with the green arrow)
+
Press Reset again to make your NAND backup.
+
+
Do not power off your Wii when making your NAND backup.
+
This process takes about 8 minutes to complete; your mileage may vary.
+
Having some black "Bad Blocks" is normal and nothing to worry about.
+
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
+
+
+
Press any button on the console to exit the NAND backup screen.
+
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
+
+
+
+At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
+
+
+
+
+
+
+
+
+
+Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
+
+Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
+
+
+
+
+
+
+
Install and Configure Priiloader
+
+
+Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
+
+
+
+
+
+
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
+
+
+
+
+
+
Launch the "Priiloader Installer" from the Homebrew Channel.
+
After the Priiloader Installer loads, press + to install it.
+
+
When successful the installer should display "Install done!"
+
+
Press A to exit back to the Homebrew Channel.
+
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
+
+You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
+
+
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
+
+
+Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
+
+RECOMMENDED HACKS*
+
+
Block Disc Updates
+
Block Online Updates
+
Region Free EVERYTHING
+
480p graphics fix in system menu
+
Remove Deflicker
+
Wiimmfi Patch v4
+
Remove NoCopy Save File Protection
+
+*Your available System Menu hacks may vary.
+
+
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
+
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
+
+
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
+
+
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
+
+
Navigate to "Settings" and change "Autoboot" to "Installed File".
+
+
+
Navigate to "Homebrew Channel" and press A to launch it.
+
+
+Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
+
+Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
Hack
+
Description
+
+
+
+
+
Block Disc Updates
+
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
+
+
+
Block Online Updates
+
Disables updating your Wii. Updates will fail with error 32007.
+
+
+
Auto-Press A at Health Screen
+
Automatically presses the A Button to get past the "Health and Safety" screen.
+
+
+
Replace Health Screen with Backmenu
+
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
+
+
+
Move Disc Channel
+
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
+
+
+
Wiimmfi Patch v4
+
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
+
+
+
480p graphics fix in system menu
+
Fixes a small issue with 480p on the Wii Menu.
+
+
+
Remove NoCopy Save File Protection
+
Allows you to copy normally disallowed save files to your SD card from data management
+
+
+
Region Free EVERYTHING
+
Disables region locking for any Wii application, including downloaded ones.
+
+
+
Region Free GC Games (No VM Patch)
+
Disables region locking for GameCube disks.
+
+
+
Region Free Wii Games
+
Disables region locking for Wii disks.
+
+
+
Region Free Channels
+
Disables region locking for installed channels
+
+
+
No System Menu Sounds AT ALL
+
Disables all the Wii Menu sound effects.
+
+
+
No System Menu Background Music
+
Disables the Wii Menu background music.
+
+
+
Re-Enable Bannerbomb v2
+
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
+
+
+
OSReport to UsbGecko(slot B)
+
Sends Wii Menu logs to a debugging device in memory card slot B.
+
+
+
OSReport to UsbGecko(GeckoOS,B)
+
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
+
+
+
Force Standard Recovery Mode
+
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
+
+
+
Remove Diagnostic Disc Check
+
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
+
+
+
Lock System Menu with Black Screen
+
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
+
+
+
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
+
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
+
+
+
Force Disc Games to run under IOS249
+
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
+
+
+
Remove Deflicker
+
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Install WADs
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 46 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 46, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
When asked whether to retain or remove Priiloader, press A to retain Priiloader.
+
+
+
After successfully installing all the WADs, press A to launch Priiloader and re-enable your preferred System Menu Hacks before proceeding to the next step. It's also safe to re-enable them at a later time.
+
+
+
+
+
+
+
+
+Here's your unique list of 46 WADs to install:
+
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS12-64-v526
+
IOS13-64-v1032
+
IOS14-64-v1032
+
IOS15-64-v1032
+
IOS17-64-v1032
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS21-64-v1039
+
IOS22-64-v1294
+
IOS28-64-v1807
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS31-64-v3608
+
IOS33-64-v3608
+
IOS34-64-v3608
+
IOS35-64-v3608
+
IOS36-64-v3608
+
IOS37-64-v5663
+
IOS38-64-v4124
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS41-64-v3607
+
IOS43-64-v3607
+
IOS45-64-v3607
+
IOS46-64-v3607
+
IOS48-64-v4124
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS53-64-v5663
+
IOS55-64-v5663
+
IOS56-64-v5662
+
IOS57-64-v5919
+
IOS58-64-v6176
+
IOS59-64-v9249
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS61-64-v5662
+
IOS62-64-v6430
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS9-64-v1034
+
Open_HBC_1.1.5_LULZ
+
RVL-mios-v10
+
SystemMenu_4.1J_v448_DarkWiiBlue_No-Spin
+
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
+
+
+
+
+
+
+
+The USBLoader(s) forwarder channel will boot the first app it finds from this list:
+
+
SD+USB:\apps\usbloader_gx\boot.dol
+
SD+USB:\apps\usbloader_gx\boot.elf
+
SD+USB:\apps\WiiFlow\boot.dol
+
SD+USB:\apps\WiiFlow\boot.elf
+
SD+USB:\apps\usbloader_cfg\boot.dol
+
SD+USB:\apps\usbloader_cfg\boot.elf
+
SD+USB:\apps\usbloader\boot.dol
+
SD+USB:\apps\usbloader\boot.elf
+
SD+USB:\apps\usb-loader\boot.dol
+
SD+USB:\apps\usb-loader\boot.elf
+
+
+Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
+
+Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
+
+
+
+
+
+WARNING: Whenever you install a new System Menu, like you just did, Priiloader will get uninstalled unless you used yawmME and were prompted and chose to retain it. If you accidentally removed Priiloader (re)install it immediately.
+
+
+
To play Wii (and Gamecube) games off a USB hard drive, run the USB-Loader Setup wizard from ModMii's Main Menu.
+
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/ModMii_sysCheck_Updater_Guide.html b/sampleguides/7.0.0/ModMii_sysCheck_Updater_Guide.html
new file mode 100644
index 0000000..6cc0799
--- /dev/null
+++ b/sampleguides/7.0.0/ModMii_sysCheck_Updater_Guide.html
@@ -0,0 +1,548 @@
+
+
+ModMii SysCheck Updater Guide
+
+
+
+
+
+ModMii SysCheck Updater Guidev7.0.0 DB:23.03.10 Generated on Fri 03/10/2023 - 0:50
+
+
+
+
+
+
+
+ModMii for Windows by XFlak
+
+This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
+
+THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
+NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
+USE THIS AT YOUR OWN RISK!
+
+
+
+
+
+
+
+
+
+
+
Your chosen options
+This guide was generated using the following parameters:
+
+
Install recommended cIOSs
+
Update active IOSs (can be disabled in options)
+
Do not install a cMIOS (can be enabled in options)
+
Do not install Hermes cIOSs (can be enabled in options)
+
Install a USB-Loader Forwarder Channel (can be disabled in options)
+
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
+
Guide generated based on ModMii's analysis of the syscheck report contained in the spoiler below
+
+
+
+
SysCheck HDE v2.4.0 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano
+
...runs on IOS58 (rev 6176).
+
Region: NTSC-U
+
System Menu 4.3U (v513)
+
Priiloader installed
+
Drive date: 12.18.2008
+
Homebrew Channel 1.1.2 running on IOS58
+
Console ID: 12345****
+
Console Type: Wii
+
Shop Channel Country: United States (49)
+
Boot2 v4
+
Found 128 titles.
+
Found 50 IOS on this console. 13 of them are stubs.
+
IOS3 (rev 65280): Stub
+
IOS4 (rev 65280): Stub
+
IOS9 (rev 1034): No Patches
+
IOS10 (rev 768): Stub
+
IOS11 (rev 256): Stub
+
IOS12 (rev 526): No Patches
+
IOS13 (rev 1032): No Patches
+
IOS14 (rev 1032): No Patches
+
IOS15 (rev 1032): No Patches
+
IOS16 (rev 512): Stub
+
IOS17 (rev 1032): No Patches
+
IOS20 (rev 256): Stub
+
IOS21 (rev 1039): No Patches
+
IOS22 (rev 1294): No Patches
+
IOS28 (rev 1807): No Patches
+
IOS30 (rev 2816): Stub
+
IOS31 (rev 3608): No Patches
+
IOS33 (rev 3608): No Patches
+
IOS34 (rev 3608): No Patches
+
IOS35 (rev 3608): No Patches
+
IOS36 (rev 3608, Info: rev 3351): Trucha Bug
+
IOS37 (rev 5663): No Patches
+
IOS38 (rev 4124): No Patches
+
IOS40 (rev 3072): Stub
+
IOS41 (rev 3607): No Patches
+
IOS43 (rev 3607): No Patches
+
IOS45 (rev 3607): No Patches
+
IOS46 (rev 3607): No Patches
+
IOS48 (rev 4124): No Patches
+
IOS50 (rev 5120): Stub
+
IOS51 (rev 4864): Stub
+
IOS52 (rev 5888): Stub
+
IOS53 (rev 5663): No Patches
+
IOS55 (rev 5663): No Patches
+
IOS56 (rev 5662): Trucha Bug, NAND Access
+
IOS57 (rev 5919): No Patches
+
IOS58 (rev 6176): USB 2.0
+
IOS60 (rev 6400): Stub
+
IOS61 (rev 5662): No Patches
+
IOS62 (rev 6430): No Patches
+
IOS70 (rev 6912): Stub
+
IOS80 (rev 6944): No Patches
+
IOS222[38] (rev 4, Info: hermes-v4): Trucha Bug, ES Identify, NAND Access, USB 2.0
+
IOS223[38+37] (rev 4, Info: hermes-v4): Trucha Bug, ES Identify, NAND Access, USB 2.0
+
This guide does not require a WiFi connection on your Wii.
+
Make sure the files ModMii downloaded are on your SD Card, and your SD Card is inserted in the Wii.
+
+
If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup).
+
+
Use ModMii's USB-Loader Setup feature if you need help formatting your HDD as FAT32.
+
Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii.
+
+
If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii.
+
+
Note that some apps may not work properly or support all features if they require an SD or HDD.
+
+
+
+
An SD Card is recommended, but not necessary, to fully softmod your console.
+
Check if your SD Card has a lock switch and make sure it's disabled.
+
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
+
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
+
Never uninstall a System Menu or IOS.
+
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
+
+
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
+
+
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
+
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
+
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
+
+YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
+
+
+WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
+
+
+
+
+
+
+
+
+
+
+Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
+
+
+
+
+
+
+
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
+
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
+
Install your custom list of 15 WADs found in the spoiler below.
+
+
+
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
+
+
Hold + for 2 seconds to select all the WADs in the folder.
+
+
+
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
+
+
+
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
+
Confirm the total number selected for installation is 15, then press A again to install.
+
+
+
If any WADs fail to install properly please retry installing them.
+
+
+
+
After successfully installing all the WADs, press any button to continue, then press the Home button on your Wiimote to exit YAWM ModMii Edition.
+
+
+
+
+
+
+
+
+
+Here's your unique list of 15 WADs to install:
+
+
cIOS248[38]-d2x-v11-beta1
+
cIOS249[56]-d2x-v11-beta1
+
cIOS250[57]-d2x-v11-beta1
+
cIOS251[58]-d2x-v11-beta1
+
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS36-64-v3608
+
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS56-64-v5662
+
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
+
+
+You have some extra IOSs installed on your Wii that are unnecessary. Optionally recover some space by navigating to the WAD/STUBS folder and repeating the steps above to install the 5 stub IOS WADs below.
+
+
STUB-IOS3-64-v404
+
STUB-IOS4-64-v404
+
STUB-IOS10-64-v404
+
STUB-IOS16-64-v404
+
STUB-IOS51-64-v404
+ Note: You can recover a bit more space by following the steps above except pressing - instead of + to uninstall the 5 stub IOS WADs. Do NOT uninstall any other WADs unless you know what you are doing; see warning about uninstalling WADs above.
To play Wii (and Gamecube) games off a USB hard drive, run the USB-Loader Setup wizard from ModMii's Main Menu.
+
+
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
+
+
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
+
+
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
+
+
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
+
+
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
+
+
+
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
+
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
+
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
+
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
+
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
+
+
+
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
+
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
+
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
+
+
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
+
+
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
+
+
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
+
+
+
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
+
+ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
+
+I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
+
+
+
+
+
+
+
+
Team Twiizers
+Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
+
+I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
+
+
Giantpune
+Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
+
+He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
+
+
DeadlyFoez
+DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
+
+DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
+
+What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
+
+
Violator
+He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
+
+
JoostinOnline
+Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
+
+
Crediar, Daco Taco and Phpgeek
+The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
+
+
Comex
+In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
+
+
+
Waninkoko
+Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
+
+
Hermes
+Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
+
+
davebaol and XFlak
+These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
+
+
Fullmetal5
+Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
+
+
Rodries
+Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
+
+
WiiGator
+WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
+
+
cwstjdenobs
+cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
+
+
Leathl
+Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
+
+
scooby74029
+scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
+
+
person66
+person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
+Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
+
+
WiiPower
+WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
+
+
OverjoY and obcd
+OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
+
+
Arikado and the Dop-Mii Team
+They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
+
+
WiiWu
+He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
+
+
WB3000 and WiiNinja
+Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
+
+
TheShadowEevee
+TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
+
+
WiiCrazy
+WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
+
+
oggzee, usptactical, gannon and Dr.Clipper
+Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
+
+
Cyan, dimok, blackb0x and the USBLoaderGX team
+Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
+
+
OverjoY, blackb0x, Peter0x44 and scooby74029
+This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
+
+
Hibernatus, Fledge68 and the WiiFlow team
+Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
+
+
Wiimm
+For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
+
+
Leseratte
+For his work on Wiimmfi, as well as d2xl and other amazing projects.
+
+
diddy81 and symular syn of the Wii Theme Team
+The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
+
+
FIX94, Narolez and the WiiXplorer Team
+Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
+
+
jskyboo
+Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
+
+
+
ModMii's Translators
+Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
+
+French Translators: mamule, xav91 and ketufe
+Dutch Translator: Hielkenator
+Italian Translators: Wasabi, Step and Robilyn
+Spanish Translators: ledebene and Burton
+
+
Fig2k4
+Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
+
+
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
+Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
+
+
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
+Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
+
+RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
+
+
dhtdht020
+Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
+
+
My Fellow Guide Writers
+Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
+
+
RiiConnect24 and Wii.Guide team
+Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
+
+
DaMysteryMan
+Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
+
+
Gannon
+Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
+
+
Devnol
+Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
+
+
ca032769
+ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
+
+
All My Beta Testers!
+It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
+
+Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
+
+
You!
+Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
+
+
+
+Supporting Apps and Sources
+
+Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
+
+Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
+
+
+
+
+
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
+
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
+
+ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
+
+Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
+
+ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
+
+
+
+
+If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.
+
+
+
+- XFlak
+
+
+
+
+
+
diff --git a/sampleguides/7.0.0/index.html b/sampleguides/7.0.0/index.html
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+
ModMii for Windows
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
\ No newline at end of file
diff --git a/sampleguides/index.html b/sampleguides/index.html
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--- a/sampleguides/index.html
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@@ -1 +1 @@
-
ModMii for Windows
It's now easier than ever to donate to ModMii using GitHub Sponsors!
Sample Guides
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
Sample Guides currently available for these ModMii versions:
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
Sample Guides currently available for these ModMii versions:
It's now easier than ever to donate to ModMii using GitHub Sponsors!
ModMii 6.6.3 Sample Guides
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
Sample guides are for illustrative purposes only, you should always use ModMii to create your own personalized custom guide based on your specific situation.
\ No newline at end of file
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+++ b/usage.html
@@ -1 +1 @@
-
ModMii for Windows
The installer is self-explanatory, but if for some reason you run into issues you can download the latest zip from HERE and unzip it anywhere on your PC. Then just double-click ModMii.exe or ModMiiSkin.exe.
ModMii Wizard Usage
You can use the ModMii Wizard to softmod any Wii. Even if the Wii is already softmodded you can update all your softmods (overwriting existing softmods) by telling ModMii that it is the first time you're modding your Wii, even though its not. You can also use this wizard to setup up a USB-Loader instead of having to later use the USB-Loader Setup Guide
Abstinence Wizard
This wizard allows you to enjoy many of the benefits of a softmodded Wii without installing any unofficial content (ie. should not void warranty). It will allow you to boot an emulated nand off external storage instead of the internal nand memory (i.e. initiate an exploit to launch Casper which redirects to load an emulated NAND).
On a related note, did you know you can make a nand backup on a virgin wii before even installing the homebrew channel or bootmii? Inside ModMii's support folder is a file called "Casper2BootMii.bat", run it and ModMIi will save Casper and bootmii files to the right places so that you can make a nand backup directly from an exploit.
USB-Loader Setup Guide Usage
Set up a USB-Loader to save\play backups of your games to\from an external hard drive.
HackMii Solutions Usage
You should only need this particular wizard to correct problems caused by inferior and outdated softmods like 'cIOScorp' or 'DarkCorp'.
The HackMii Installer can't run properly on Wiis that have been overly or improperly modified. If the HackMii installer freezes, or your Homebrew Channel is upside-down or you get a no vulnerable IOS error, this guide will resolve the issue.
For those interested in the specifics, this wizard will instruct you to launch a WAD Manager via an exploit and install some clean IOSs that the HackMii Installer likes (e.g. IOS58).
sysCheck Updater
Syscheck is a homebrew application you can run on wii's that have already been modified. As its name implies, it will CHECK your SYStem and save a report to your SD card. If you open your sysCheck.csv log with ModMii it will analyze your setup and identify which mods are out of date. ModMii will prompt you to download only the files required to update your softmod and build a custom guide for you to follow.
You can analyze a log by dragging it onto ModMii.exe or a shortcut for it - or you can launch the syscheck updater from ModMii's main menu and browse for your log like a caveman ;)
Saving\Loading a Download Queue
ModMii Command Line Usage
Send cmd line instructions to ModMii to perform various instructions. To see the help menu just open a cmd window where ModMii.exe is saved and type "ModMii Help" then press enter.
This is actually how ModMiiSkin works. You could write your own apps that calls ModMii to do the heavy lifting! Just please remember to give credit, and heck you can email or message me on gbatemp if you'd like to collaborate!
ModMii File Cleanup
Remove unnecessary files from your SD Card after you're done softmodding your Wii.
ModMii's Sneek Installer
Instead of having your wii read\write to the internal memory you can have it use external storage. That's like being able to make a backup of your Wii and load it on a friend's console!
Use ModMii to assist you in setting up and installing neek or neek2o which are SD/USB NAND/ES emulation kits for the Wii. This allows you to load an emulated NAND from an SD Card or a FAT32 formatted USB Hard Drive. This means you can carry a backup of personal system menu with all your game saves with you and load it on any Wii. If using neek+di/neek2o+di you can even load games from your external Hard Drive in the disc-channel. An emulated NAND is required to load neek/neek2o, but ModMii can help you with that too!
Emulated NAND Builder
Build an emulated NAND that you can load using neek/neek2o or other tools like mighty channels or triiforce. ModMii allows you to choose from various options when customizing your emulated NAND.
Emulated NAND Modifer
Modify an existing emulated NAND. You can install\uninstall Priiloader, install a custom system menu theme and more.
Game Bulk Extractor (for SNEEK)
neek2o+di supports loading Wii game saved as WBFS files (most common format), but the original neek requires games be extracted to fst format (aka SNEEK Format). To accomplish this you can use ModMii to extract a whole folder of games to fst format.
Why does this even exist you ask? Two reasons - first because it's grandfathered to support the original neek... but that's lame because you use neek2o right which supports WBFS files which is pretty much the gold standard at this point. Well the second reason because the FST file system by design allows you to see all the individual files that make up a game. So if you want to make some custom levels or tweaks this file system makes it super easy to swap in new files.
Advanced Downloads: How to make forwarder dols\ISOs
A forwarder is like a shortcut that starts an application, channel or website.
To build a forwarder, from ModMii classic's main menu, enter "A" for advanced downloads, then enter "F" for Forwarder DOL\ISO Builder.
Forwarders can be run using the Homebrew Channel, or injected into system menu channels, or installed via Priiloader so you can control what your Wii boots when it first starts up, etc. You can even inject your forwarder into an ISO (which is basically a "game" you can load from a USB Loader to start a different application).
Using ModMii You can make forwarders that launch an app (dol or elf file) from an SD Card or a USB Hard Drive, or launch a channel you already have installed on the Wii, or launch the internet channel to a specific webpage.
If you want to inject your forwarder into another channel\WAD, download Customize Mii from ModMii's download page 2 and use it to load a channel\WAD, and inject your new forwarder.dol that you build with ModMii.
For a more detailed tutorial, see the THIRD step from saulfabreg's Single ROM Loaders thread here.
Advanced Downloads: How to change the version\slot # of a cIOS\IOS
Only for advanced Wii hackers. Only use this function if you know what you're doing.
From ModMii classic's main menu, enter "A" for advanced downloads. Enter the number corresponding to the IOS or cIOS you would like to modify. You can enter "BETA" if you want to build a different version of the famous d2x cIOS, but the version bundled with ModMii is all you should ever need.
Then ModMii will prompt you to enter a new slot number, or version number or apply patches.
Advanced Downloads: User-Defined Custom Downloads
Only for advanced Wii hackers. Only use this function if you know what you're doing.
From ModMii classic's main menu, enter "A" for advanced downloads. Then enter "U" for User-Defined Custom Download. From here you can download and optionally patch an IOS\MIOS\System Menu that isn't listed on ModMii's standard download pages.
Basically this is the same as NUS Downloader but can make IOS patches without having to use a second application.
How to check for and build different d2x cIOS versions\beta's
Only for advanced Wii hackers. Only use this function if you know what you're doing and are able to tolerate and report potential bugs in the beta cIOS.
From ModMii classic's main menu, enter "A" for advanced downloads or "4" for Download Page 4. Then enter "BETA" to build a different version of the famous d2x cIOS, but the version bundled with ModMii is all you should ever need.
You can use the ModMii Wizard to softmod any Wii. Even if the Wii is already softmodded you can update all your softmods (overwriting existing softmods) by telling ModMii that it is the first time you're modding your Wii, even though its not. You can also use this wizard to setup up a USB-Loader instead of having to later use the USB-Loader Setup Guide
Abstinence Wizard
This wizard allows you to enjoy many of the benefits of a softmodded Wii without installing any unofficial content (ie. should not void warranty). It will allow you to boot an emulated nand off external storage instead of the internal nand memory (i.e. initiate an exploit to launch Casper which redirects to load an emulated NAND).
On a related note, did you know you can make a nand backup on a virgin wii before even installing the homebrew channel or bootmii? Inside ModMii's support folder is a file called "Casper2BootMii.bat", run it and ModMIi will save Casper and bootmii files to the right places so that you can make a nand backup directly from an exploit.
USB-Loader Setup Guide Usage
Set up a USB-Loader to save\play backups of your games to\from an external hard drive.
HackMii Solutions Usage
You should only need this particular wizard to correct problems caused by inferior and outdated softmods like 'cIOScorp' or 'DarkCorp'.
The HackMii Installer can't run properly on Wiis that have been overly or improperly modified. If the HackMii installer freezes, or your Homebrew Channel is upside-down or you get a no vulnerable IOS error, this guide will resolve the issue.
For those interested in the specifics, this wizard will instruct you to launch a WAD Manager via an exploit and install some clean IOSs that the HackMii Installer likes (e.g. IOS58).
SysCheck Updater
Syscheck is a homebrew application you can run on wii's that have already been modified. As its name implies, it will CHECK your SYStem and save a report to your SD card. If you open your SysCheck.csv log with ModMii it will analyze your setup and identify which mods are out of date. ModMii will prompt you to download only the files required to update your softmod and build a custom guide for you to follow.
You can analyze a log by dragging it onto ModMii.exe or a shortcut for it - or you can launch the SysCheck Updater from ModMii's main menu and browse for your log like a caveman ;)
Saving\Loading a Download Queue
ModMii Command Line Usage
Send cmd line instructions to ModMii to perform various instructions. To see the help menu just open a cmd window where ModMii.exe is saved and type "ModMii Help" then press enter.
This is actually how ModMiiSkin works. You could write your own apps that call ModMii to do the heavy lifting! Just please remember to give credit, and heck you can email or message me on gbatemp or discord if you'd like to collaborate!
ModMii File Cleanup & App Updater
File Cleanup: Remove unnecessary files from your SD Card after you're done softmodding your Wii.
App Updater: Check for updates to auto-updating apps detected on the device.
ModMii's Sneek Installer
Instead of having your wii read\write to the internal memory you can have it use external storage. That's like being able to make a backup of your Wii and load it on a friend's console!
Use ModMii to assist you in setting up and installing neek or neek2o which are SD/USB NAND/ES emulation kits for the Wii. This allows you to load an emulated NAND from an SD Card or a FAT32 formatted USB Hard Drive. This means you can carry a backup of personal system menu with all your game saves with you and load it on any Wii. If using neek+di/neek2o+di you can even load games from your external Hard Drive in the disc-channel. An emulated NAND is required to load neek/neek2o, but ModMii can help you with that too!
Emulated NAND Builder
Build an emulated NAND that you can load using neek/neek2o or other tools like mighty channels or triiforce. ModMii allows you to choose from various options when customizing your emulated NAND.
Emulated NAND Modifer
Modify an existing emulated NAND. You can install\uninstall Priiloader, install a custom system menu theme and more.
Game Bulk Extractor (for SNEEK)
neek2o+di supports loading Wii game saved as WBFS files (most common format), but the original neek requires games be extracted to fst format (aka SNEEK Format). To accomplish this you can use ModMii to extract a whole folder of games to fst format.
Why does this even exist you ask? Two reasons - first because it's grandfathered to support the original neek... but that's lame because you use neek2o right which supports WBFS files which is pretty much the gold standard at this point. Well the second reason because the FST file system by design allows you to see all the individual files that make up a game. So if you want to make some custom levels or tweaks this file system makes it super easy to swap in new files.
Advanced Downloads: How to make forwarder dols\ISOs
A forwarder is like a shortcut that starts an application, channel or website.
To build a forwarder, from ModMii classic's main menu, enter "A" for advanced downloads, then enter "F" for Forwarder DOL\ISO Builder.
Forwarders can be run using the Homebrew Channel, or injected into system menu channels, or installed via Priiloader so you can control what your Wii boots when it first starts up, etc. You can even inject your forwarder into an ISO (which is basically a "game" you can load from a USB Loader to start a different application).
Using ModMii You can make forwarders that launch an app (dol or elf file) from an SD Card or a USB Hard Drive, or launch a channel you already have installed on the Wii, or launch the internet channel to a specific webpage.
If you want to inject your forwarder into another channel\WAD, download Customize Mii from ModMii's download page 2 and use it to load a channel\WAD, and inject your new forwarder.dol that you build with ModMii.
For a more detailed tutorial, see the THIRD step from saulfabreg's Single ROM Loaders thread here.
Advanced Downloads: How to change the version\slot # of a cIOS\IOS
Only for advanced Wii hackers. Only use this function if you know what you're doing.
From ModMii classic's main menu, enter "A" for advanced downloads. Enter the number corresponding to the IOS or cIOS you would like to modify. You can enter "BETA" if you want to build a different version of the famous d2x cIOS, but the version bundled with ModMii is all you should ever need.
Then ModMii will prompt you to enter a new slot number, or version number or apply patches.
Advanced Downloads: User-Defined Custom Downloads
Only for advanced Wii hackers. Only use this function if you know what you're doing.
From ModMii classic's main menu, enter "A" for advanced downloads. Then enter "U" for User-Defined Custom Download. From here you can download and optionally patch an IOS\MIOS\System Menu that isn't listed on ModMii's standard download pages.
Basically this is the same as NUS Downloader but can make IOS patches without having to use a second application.
How to check for and build different d2x cIOS versions\betas
Only for advanced Wii hackers. Only use this function if you know what you're doing and are able to tolerate and report potential bugs in the beta cIOS.
From ModMii Classic's main menu, enter "O" for Options. Then enter "d2x" to build a different version of the famous d2x cIOS, but the version bundled with ModMii is all you should ever need.
Proxy Support
Because of using wget, ModMii is able to use http and ftp proxies. Just setup the variables http_proxy and ftp_proxy in your user environment and/or system environment. You can set the variables of both levels if you are opening "System Settings | System | Extended Settings | Environment Variables"
If your proxy server has IP 1.2.3.4 and use port 3128, then set:
http_proxy=http://1.2.3.4:3128
ftp_proxy=http://1.2.3.4:3128
Instead of the IP, a DNS name is also possible.