mirror of
https://github.com/FIX94/nfs2iso2nfs.git
synced 2024-11-29 13:04:22 +01:00
682 lines
29 KiB
C#
682 lines
29 KiB
C#
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nfs2iso2nfs
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{
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class Program
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{
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public const int SECTOR_SIZE = 0x8000;
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public const int HEADER_SIZE = 0x200;
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public static byte[] WII_COMMON_KEY = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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public const int NFS_SIZE = 0xFA00000;
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public static bool dec = false;
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public static bool enc = false;
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public static bool keepFiles = false;
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public static string keyFile = "..\\code\\htk.bin";
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public static string isoFile = "game.iso";
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public static string wiiKeyFile = "wii_common_key.bin";
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public static string nfsDir = "";
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static void Main(string[] args)
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{
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Console.WriteLine();
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if (checkArgs(args) == -1)
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return;
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byte[] key = checkKeyFiles();
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if (key == null)
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return;
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if (dec)
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{
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byte[] header = getHeader(nfsDir + "\\hif_000000.nfs");
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combineNFSFiles("hif.nfs");
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EnDecryptNFS("hif.nfs", "hif_dec.nfs", key, buildZero(key.Length), false, header);
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if (!keepFiles)
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File.Delete("hif.nfs");
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unpackNFS("hif_dec.nfs","hif_unpack.nfs", header);
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if (!keepFiles)
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File.Delete("hif_dec.nfs");
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manipulateISO("hif_unpack.nfs", "game.iso", true);
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if (!keepFiles)
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File.Delete("hif_unpack.nfs");
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}
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else if (enc)
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{
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long[] size = manipulateISO(isoFile, "hif_unpack.nfs", false);
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byte[] header = packNFS("hif_unpack.nfs", "hif_dec.nfs", size);
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if (!keepFiles)
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File.Delete("hif_unpack.nfs");
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EnDecryptNFS("hif_dec.nfs", "hif.nfs", key, buildZero(key.Length), true, header);
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if (!keepFiles)
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File.Delete("hif_dec.nfs");
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splitNFSFile("hif.nfs");
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if (!keepFiles)
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File.Delete("hif.nfs");
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}
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}
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public static int checkArgs(string[] args)
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{
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for (int i = 0; i < args.Length; i++)
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switch (args[i])
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{
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case "-dec":
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dec=true;
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break;
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case "-enc":
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enc = true;
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break;
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case "-keep":
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keepFiles = true;
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break;
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case "-key":
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if (i == args.Length)
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return -1;
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keyFile = args[i+1];
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i++;
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break;
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case "-wiikey":
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if (i == args.Length)
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return -1;
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wiiKeyFile = args[i+1];
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i++;
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break;
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case "-iso":
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if (i == args.Length)
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return -1;
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isoFile = args[i + 1];
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i++;
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break;
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case "-nfs":
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if (i == args.Length)
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return -1;
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nfsDir = args[i + 1];
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i++;
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break;
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case "-h":
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Console.WriteLine("+++++ NFS2ISO2NFS +++++");
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Console.WriteLine();
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Console.WriteLine("-dec Decrypt .nfs files to an .iso file.");
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Console.WriteLine("-enc Encrypt an .íso file to -nfs file.s");
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Console.WriteLine("-key <file> Location of AES key file. Default: code\\htk.bin.");
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Console.WriteLine("-wiikey <file> Location of Wii Common key file. Default: wii_common_key.bin.");
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Console.WriteLine("-iso <file> Location of .iso file. Default: game.iso.");
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Console.WriteLine("-nfs <file> Location of .nfs files. Default: current Directory.");
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Console.WriteLine("-keep Don't delete the files produced in intermediate steps.");
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Console.WriteLine("-help Print this text.");
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return -1;
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default:
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break;
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}
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string dir = Directory.GetCurrentDirectory();
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if (!Path.IsPathRooted(keyFile))
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keyFile = dir + "\\" + keyFile;
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if (!Path.IsPathRooted(isoFile))
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isoFile = dir + "\\" + isoFile;
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if (!Path.IsPathRooted(wiiKeyFile))
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wiiKeyFile = dir + "\\" + wiiKeyFile;
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if (!Path.IsPathRooted(nfsDir))
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nfsDir = dir + "\\" + nfsDir;
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if (dec || ((!dec && !enc) && File.Exists(nfsDir + "\\hif_000000.nfs")))
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{
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Console.WriteLine("+++++ NFS2ISO +++++");
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Console.WriteLine();
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if (dec && !enc && !File.Exists(nfsDir + "\\hif_000000.nfs"))
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{
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Console.WriteLine(".nfs files not found! Exiting...");
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return -1;
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}
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else if ((!dec && !enc) && File.Exists(nfsDir + "\\hif_000000.nfs"))
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{
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Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs");
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Console.WriteLine("Found .nfs files! Assuming you want to use nfs2iso...");
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dec = true;
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enc = false;
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}
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}
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else if (enc || (((!dec && !enc) || (!dec && !enc)) && File.Exists(isoFile)))
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{
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Console.WriteLine("+++++ ISO2NFS +++++");
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Console.WriteLine();
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if (!dec && enc && !File.Exists(isoFile))
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{
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Console.WriteLine(".iso file not found! Exiting...");
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return -1;
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}
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else if (((dec && enc) || (!dec && !enc)) && File.Exists(isoFile))
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{
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Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs");
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Console.WriteLine("Found .iso file! Assuming you want to use iso2nfs...");
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dec = false;
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enc = true;
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}
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}
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else
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{
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Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs");
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Console.WriteLine("Found neither .iso nor .nfs files! Check -help for usage of this program.");
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return -1;
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}
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return 0;
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}
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public static byte[] checkKeyFiles()
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{
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Console.WriteLine("Searching for AES key file...");
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if (!File.Exists(keyFile))
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{
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Console.WriteLine("Could not find AES key file! Exiting...");
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return null;
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}
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byte[] key = getKey(keyFile);
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if (key == null)
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{
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Console.WriteLine("AES key file has wrong file size! Exiting...");
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return null;
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}
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Console.WriteLine("AES key file found!");
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if (WII_COMMON_KEY[0] != 0xeb)
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{
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Console.WriteLine("Wii common key not found in source code. Looking for file...");
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if (!File.Exists(wiiKeyFile))
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{
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Console.WriteLine("Could not find Wii common key file! Exiting...");
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return null;
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}
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WII_COMMON_KEY = getKey(wiiKeyFile);
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if (key == null)
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{
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Console.WriteLine("Wii common key file has wrong file size! Exiting...");
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return null;
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}
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Console.WriteLine("Wii Common Key file found!");
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}
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else Console.WriteLine("Wii common key found in source code!");
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return key;
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}
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public static byte[] getKey(string keyDir)
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{
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using (var keyFile = new BinaryReader(File.OpenRead(keyDir)))
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{
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long keySize = keyFile.BaseStream.Length;
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if (keySize != 16)
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return null;
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return keyFile.ReadBytes(0x10);
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}
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}
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public static byte[] buildZero(int size)
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{
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byte[] iv = new byte[size];
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for (int i = 0; i < size; i++)
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iv[i] = 0;
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return iv;
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}
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public static void combineNFSFiles(string outFile)
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{
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using (var nfs = new BinaryWriter(File.OpenWrite(outFile)))
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{
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Console.WriteLine("Looking for .nfs files...");
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int nfsNo = -1;
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while (File.Exists(nfsDir + "\\hif_" + String.Format("{0:D6}", nfsNo + 1) + ".nfs"))
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nfsNo++;
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Console.WriteLine((nfsNo + 1) + " .nfs files found!");
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Console.WriteLine("Joining .nfs files...");
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Console.WriteLine();
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for (int i = 0; i <= nfsNo; i++)
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{
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Console.WriteLine("Processing hif_" + String.Format("{0:D6}", i) + ".nfs...");
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var nfsTemp = new BinaryReader(File.OpenRead(nfsDir + "\\hif_" + String.Format("{0:D6}", i) + ".nfs"));
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if (i == 0)
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{
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nfsTemp.ReadBytes(HEADER_SIZE);
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nfs.Write(nfsTemp.ReadBytes((int)nfsTemp.BaseStream.Length - HEADER_SIZE));
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}
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else nfs.Write(nfsTemp.ReadBytes((int)nfsTemp.BaseStream.Length));
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}
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}
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}
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public static void splitNFSFile(string inFile)
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{
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using (var nfs = new BinaryReader(File.OpenRead(inFile)))
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{
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Console.WriteLine();
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long size = nfs.BaseStream.Length;
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int i=0;
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do
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{
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Console.WriteLine("Building hif_" + String.Format("{0:D6}", i) + ".nfs...");
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var nfsTemp = new BinaryWriter(File.OpenWrite(Directory.GetCurrentDirectory() + "\\hif_" + String.Format("{0:D6}", i) + ".nfs"));
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nfsTemp.Write(nfs.ReadBytes(size > NFS_SIZE ? NFS_SIZE : (int)size));
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size -= NFS_SIZE;
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i++;
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} while (size > 0);
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}
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}
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public static byte[] getHeader(string inFile)
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{
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using (var file = new BinaryReader(File.OpenRead(inFile)))
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{
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return file.ReadBytes(0x200);
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}
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}
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public static long[] manipulateISO(string InFile, string OutFile, bool enc)
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{
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using (var er = new BinaryReader(File.OpenRead(InFile)))
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using (var ew = new BinaryWriter(File.OpenWrite(OutFile)))
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{
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long[] sizeInfo = new long[2];
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Console.WriteLine();
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Console.WriteLine("Read partition table...");
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Console.WriteLine();
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ew.Write(er.ReadBytes(0x40000));
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byte[] partitionTable = er.ReadBytes(0x20);
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ew.Write(partitionTable);
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int[,] partitionInfo = new int[2,4]; //first coorfinate number of partitions, second offset of partition table
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for (byte i = 0; i < 4; i++)
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{
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partitionInfo[0,i] = partitionTable[0x0 + 0x8*i] * 0x1000000 + partitionTable[0x1 + 0x8*i] * 0x10000 + partitionTable[0x2 + 0x8*i] * 0x100 + partitionTable[0x3 + 0x8*i];
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Console.WriteLine("Number of " + (i+1) + ". partitions: " + partitionInfo[0,i]);
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if (partitionInfo[0, i] == 0)
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partitionInfo[1, i] = 0;
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else partitionInfo[1,i] = (partitionTable[0x4 + 0x8*i] * 0x1000000 + partitionTable[0x5 + 0x8*i] * 0x10000 + partitionTable[0x6 + 0x8*i] * 0x100 + partitionTable[0x7 + 0x8*i]) * 0x4;
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Console.WriteLine("Partition info table offset: 0x" + Convert.ToString(partitionInfo[1,i], 16));
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}
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Console.WriteLine();
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partitionInfo = sort(partitionInfo, 4);
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byte[][] partitionInfoTable = new byte[4][];
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List<int> partitionOffsetList = new List<int>();
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long curPos = 0x40020;
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int k = 0;
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for (int i = 0; i < 4; i++)
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{
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if (partitionInfo[0, i] != 0)
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{
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ew.Write(er.ReadBytes((int)(partitionInfo[1, i] - curPos)));
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curPos += (partitionInfo[1, i] - curPos);
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partitionInfoTable[i] = er.ReadBytes(0x8 * partitionInfo[0, i]);
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curPos += (0x8 * partitionInfo[0, i]);
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for (int j = 0; j < partitionInfo[0, i]; j++)
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if (partitionInfoTable[i][0x7 + 0x8 * j] == 0) //check if game partition
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{
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partitionOffsetList.Add((partitionInfoTable[i][0x0 + 0x8 * j] * 0x1000000 + partitionInfoTable[i][0x1 + 0x8 * j] * 0x10000 + partitionInfoTable[i][0x2 + 0x8 * j] * 0x100 + partitionInfoTable[i][0x3 + 0x8 * j]) * 0x4);
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Console.WriteLine("Data partition at offset: 0x" + Convert.ToString(partitionOffsetList[k], 16));
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k++;
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}
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ew.Write(partitionInfoTable[i]);
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}
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}
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Console.WriteLine();
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int[] partitionOffsets = partitionOffsetList.ToArray();
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partitionOffsets = sort(partitionOffsets, partitionOffsets.Length);
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sizeInfo[0] = partitionOffsets[0];
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byte[] IV = new byte[0x10];
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int timer = 0;
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int l = 0;
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for (int i = 0; i < partitionOffsets.Length; i++)
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{
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ew.Write(er.ReadBytes((int)(partitionOffsets[i] - curPos)));
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curPos += (partitionOffsets[i] - curPos);
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ew.Write(er.ReadBytes(0x1BF)); //Write start of partiton
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byte[] enc_titlekey = er.ReadBytes(0x10); //read encrypted titlekey
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ew.Write(enc_titlekey); //Write encrypted titlekey
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ew.Write(er.ReadBytes(0xD)); //Write bytes till titleID
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byte[] titleID = er.ReadBytes(0x8); //read titleID
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ew.Write(titleID);
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for (int j = 0; j < 0x10; j++) //build IV
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if (j < 8)
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IV[j] = titleID[j];
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else IV[j] = 0x0;
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ew.Write(er.ReadBytes(0xC0)); //Write bytes till end of ticket
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byte[] partitionHeader = er.ReadBytes(0x1FD5C);
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long partitionSize = (long)0x4 * (partitionHeader[0x18] * 0x1000000 + partitionHeader[0x19] * 0x10000 + partitionHeader[0x1A] * 0x100 + partitionHeader[0x1B]);
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Console.WriteLine("Partition size: 0x" + Convert.ToString(partitionSize, 16));
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ew.Write(partitionHeader); //Write bytes till start of partition data
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curPos += 0x20000;
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curPos += partitionSize;
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byte[] titlekey = aes_128_cbc(WII_COMMON_KEY, IV, enc_titlekey, false);
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Console.WriteLine("Write game partition " + i + "...");
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byte[] Sector = new byte[SECTOR_SIZE];
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while (partitionSize >= SECTOR_SIZE)
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{
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if (timer == 8000)
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{
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timer = 0;
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l++;
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Console.WriteLine((l * 256) + " MB processed...");
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}
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timer++;
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ew.Write(er.ReadBytes(0x3D0));
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IV = er.ReadBytes(0x10);
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ew.Write(IV);
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ew.Write(er.ReadBytes(0x20));
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Sector = er.ReadBytes(SECTOR_SIZE - 0x400);
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Sector = aes_128_cbc(titlekey, IV, Sector, enc);
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ew.Write(Sector);
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|||
|
partitionSize -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
sizeInfo[1] = curPos - sizeInfo[0];
|
|||
|
if (partitionSize != 0)
|
|||
|
Console.WriteLine("Last cluster was not complete. This may be a problem.");
|
|||
|
}
|
|||
|
if (enc)
|
|||
|
{
|
|||
|
Console.WriteLine();
|
|||
|
Console.WriteLine("Writing zeros...");
|
|||
|
long rest;
|
|||
|
if (curPos > 0x118240000)
|
|||
|
rest = 0x1FB4E0000 - curPos;
|
|||
|
else rest = 0x118240000 - curPos;
|
|||
|
l = 0;
|
|||
|
timer = 0;
|
|||
|
while (rest > 0)
|
|||
|
{
|
|||
|
if (timer == 8000)
|
|||
|
{
|
|||
|
timer = 0;
|
|||
|
l++;
|
|||
|
Console.WriteLine((l * 256) + " MB processed...");
|
|||
|
}
|
|||
|
timer++;
|
|||
|
ew.Write(buildZero(rest > SECTOR_SIZE ? SECTOR_SIZE : (int)rest));
|
|||
|
rest -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
return null;
|
|||
|
}
|
|||
|
else return sizeInfo;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static void unpackNFS(string InFile, string OutFile, byte[] header)
|
|||
|
{
|
|||
|
using (var er = new BinaryReader(File.OpenRead(InFile)))
|
|||
|
using (var ew = new BinaryWriter(File.OpenWrite(OutFile)))
|
|||
|
{
|
|||
|
Console.WriteLine();
|
|||
|
Console.WriteLine("Unpacking nfs...");
|
|||
|
Console.WriteLine();
|
|||
|
int numberOfParts = 0x1000000 * header[0x10] + 0x10000 * header[0x11] + 0x100 * header[0x12] + header[0x13];
|
|||
|
Console.WriteLine(numberOfParts + " parts found...");
|
|||
|
int start, length;
|
|||
|
int pos = 0x0;
|
|||
|
int j = 0;
|
|||
|
for (int i = 0; i < numberOfParts; i++)
|
|||
|
{
|
|||
|
start = SECTOR_SIZE * (0x1000000 * header[0x14 + i * 0x8] + 0x10000 * header[0x15 + i * 0x8] + 0x100 * header[0x16 + i * 0x8] + header[0x17 + i * 0x8]);
|
|||
|
length = SECTOR_SIZE * (0x1000000 * header[0x18 + i * 0x8] + 0x10000 * header[0x19 + i * 0x8] + 0x100 * header[0x1A + i * 0x8] + header[0x1B + i * 0x8]);
|
|||
|
j = start - pos;
|
|||
|
Console.WriteLine("Writing zero segment " + i + " of size 0x" + Convert.ToString(j, 16));
|
|||
|
while (j > 0)
|
|||
|
{
|
|||
|
ew.Write(buildZero(SECTOR_SIZE));
|
|||
|
j -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
Console.WriteLine("Writing data segment " + i + " of size 0x" + Convert.ToString(length, 16));
|
|||
|
j = length;
|
|||
|
while (j > 0)
|
|||
|
{
|
|||
|
ew.Write(er.ReadBytes(SECTOR_SIZE));
|
|||
|
j -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
pos = start + length;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static byte[] packNFS(string InFile, string OutFile, long[] sizeInfo)
|
|||
|
{
|
|||
|
using (var er = new BinaryReader(File.OpenRead(InFile)))
|
|||
|
using (var ew = new BinaryWriter(File.OpenWrite(OutFile)))
|
|||
|
{
|
|||
|
Console.WriteLine();
|
|||
|
Console.WriteLine("Generating EGGS header...");
|
|||
|
byte[] header = new byte[0x200];
|
|||
|
for (int i = 0; i < 0x200; i++)
|
|||
|
header[i] = 0xff;
|
|||
|
|
|||
|
header[0x0]=0x45;
|
|||
|
header[0x1]=0x47;
|
|||
|
header[0x2]=0x47;
|
|||
|
header[0x3]=0x53;
|
|||
|
|
|||
|
header[0x4]=0x00;
|
|||
|
header[0x5]=0x01;
|
|||
|
header[0x6]=0x10;
|
|||
|
header[0x7]=0x11;
|
|||
|
|
|||
|
header[0x8]=0x00;
|
|||
|
header[0x9]=0x00;
|
|||
|
header[0xA]=0x00;
|
|||
|
header[0xB]=0x00;
|
|||
|
|
|||
|
header[0xC]=0x00;
|
|||
|
header[0xD]=0x00;
|
|||
|
header[0xE]=0x00;
|
|||
|
header[0xF]=0x00;
|
|||
|
|
|||
|
header[0x10]=0x00;
|
|||
|
header[0x11]=0x00;
|
|||
|
header[0x12]=0x00;
|
|||
|
header[0x13]=0x03;
|
|||
|
|
|||
|
header[0x14]=0x00;
|
|||
|
header[0x15]=0x00;
|
|||
|
header[0x16]=0x00;
|
|||
|
header[0x17]=0x00;
|
|||
|
|
|||
|
header[0x18]=0x00;
|
|||
|
header[0x19]=0x00;
|
|||
|
header[0x1A]=0x00;
|
|||
|
header[0x1B]=0x01;
|
|||
|
|
|||
|
header[0x1C]=0x00;
|
|||
|
header[0x1D]=0x00;
|
|||
|
header[0x1E]=0x00;
|
|||
|
header[0x1F]=0x08;
|
|||
|
|
|||
|
header[0x20] = 0x00;
|
|||
|
header[0x21] = 0x00;
|
|||
|
header[0x22] = 0x00;
|
|||
|
header[0x23] = 0x02;
|
|||
|
|
|||
|
header[0x24] = (byte)((sizeInfo[0] / 0x8000) / 0x1000000);
|
|||
|
header[0x25] = (byte)(((sizeInfo[0] / 0x8000) / 0x10000) % 0x100);
|
|||
|
header[0x26] = (byte)(((sizeInfo[0] / 0x8000) / 0x100) % 0x10000);
|
|||
|
header[0x27] = (byte)((sizeInfo[0] / 0x8000) % 0x1000000);
|
|||
|
|
|||
|
header[0x28] = (byte)((sizeInfo[1] / 0x8000) / 0x1000000);
|
|||
|
header[0x29] = (byte)(((sizeInfo[1] / 0x8000) / 0x10000) % 0x100);
|
|||
|
header[0x2A] = (byte)(((sizeInfo[1] / 0x8000) / 0x100) % 0x10000);
|
|||
|
header[0x2B] = (byte)((sizeInfo[1] / 0x8000) % 0x1000000);
|
|||
|
|
|||
|
header[0x1FC] = 0x53;
|
|||
|
header[0x1FD] = 0x47;
|
|||
|
header[0x1FE] = 0x47;
|
|||
|
header[0x1FF] = 0x45;
|
|||
|
|
|||
|
Console.WriteLine("Packing nfs...");
|
|||
|
|
|||
|
int numberOfParts = 0x1000000 * header[0x10] + 0x10000 * header[0x11] + 0x100 * header[0x12] + header[0x13];
|
|||
|
Console.WriteLine("Packing " + numberOfParts + " parts...");
|
|||
|
int start, length;
|
|||
|
int pos = 0x0;
|
|||
|
int j = 0;
|
|||
|
for (int i = 0; i < numberOfParts; i++)
|
|||
|
{
|
|||
|
start = SECTOR_SIZE * (0x1000000 * header[0x14 + i * 0x8] + 0x10000 * header[0x15 + i * 0x8] + 0x100 * header[0x16 + i * 0x8] + header[0x17 + i * 0x8]);
|
|||
|
length = SECTOR_SIZE * (0x1000000 * header[0x18 + i * 0x8] + 0x10000 * header[0x19 + i * 0x8] + 0x100 * header[0x1A + i * 0x8] + header[0x1B + i * 0x8]);
|
|||
|
j = start - pos;
|
|||
|
Console.WriteLine("Delete zero segment " + i + " of size 0x" + Convert.ToString(j, 16));
|
|||
|
while (j > 0)
|
|||
|
{
|
|||
|
er.ReadBytes(SECTOR_SIZE);
|
|||
|
j -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
Console.WriteLine("Writing data segment " + i + " of size 0x" + Convert.ToString(length, 16));
|
|||
|
j = length;
|
|||
|
while (j > 0)
|
|||
|
{
|
|||
|
ew.Write(er.ReadBytes(SECTOR_SIZE));
|
|||
|
j -= SECTOR_SIZE;
|
|||
|
}
|
|||
|
pos = start + length;
|
|||
|
}
|
|||
|
return header;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static void EnDecryptNFS(string InFile, string OutFile, byte[] key, byte[] iv, bool enc, byte[] header)
|
|||
|
{
|
|||
|
using (var er = new BinaryReader(File.OpenRead(InFile)))
|
|||
|
using (var ew = new BinaryWriter(File.OpenWrite(OutFile)))
|
|||
|
{
|
|||
|
Console.WriteLine();
|
|||
|
if (enc)
|
|||
|
{
|
|||
|
Console.WriteLine("Writing EGGS header...");
|
|||
|
ew.Write(header);
|
|||
|
Console.WriteLine("Encrypting hif.nfs...");
|
|||
|
}
|
|||
|
else
|
|||
|
Console.WriteLine("Decrypting hif.nfs...");
|
|||
|
Console.WriteLine();
|
|||
|
byte[] Sector = new byte[SECTOR_SIZE];
|
|||
|
int timer = 0;
|
|||
|
int i = 0;
|
|||
|
//init size
|
|||
|
long leftSize = er.BaseStream.Length;
|
|||
|
do
|
|||
|
{
|
|||
|
if (timer == 8000)
|
|||
|
{
|
|||
|
timer = 0;
|
|||
|
i++;
|
|||
|
Console.WriteLine((i * 256) + " MB processed...");
|
|||
|
}
|
|||
|
timer++;
|
|||
|
Sector = er.ReadBytes(leftSize > SECTOR_SIZE ? SECTOR_SIZE : (int)leftSize);
|
|||
|
if (enc)
|
|||
|
Sector = aes_128_cbc(key, iv, Sector, true);
|
|||
|
else
|
|||
|
Sector = aes_128_cbc(key, iv, Sector, false);
|
|||
|
|
|||
|
//write it to outfile
|
|||
|
ew.Write(Sector);
|
|||
|
|
|||
|
//decrease remaining size
|
|||
|
leftSize -= SECTOR_SIZE;
|
|||
|
|
|||
|
//loop till end of file
|
|||
|
} while (leftSize > 0);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static byte[] aes_128_cbc(byte[] key, byte[] iv, byte[] data, bool enc)
|
|||
|
{
|
|||
|
byte[] result = new byte[data.Length];
|
|||
|
|
|||
|
try
|
|||
|
{
|
|||
|
System.Security.Cryptography.RijndaelManaged rm = new System.Security.Cryptography.RijndaelManaged();
|
|||
|
rm.Mode = System.Security.Cryptography.CipherMode.CBC;
|
|||
|
rm.Padding = System.Security.Cryptography.PaddingMode.None;
|
|||
|
rm.KeySize = 128;
|
|||
|
rm.BlockSize = 128;
|
|||
|
rm.Key = key;
|
|||
|
rm.IV = iv;
|
|||
|
|
|||
|
if (enc)
|
|||
|
using (System.Security.Cryptography.ICryptoTransform itc = rm.CreateEncryptor())
|
|||
|
{
|
|||
|
result = itc.TransformFinalBlock(data, 0, data.Length);
|
|||
|
}
|
|||
|
else
|
|||
|
using (System.Security.Cryptography.ICryptoTransform itc = rm.CreateDecryptor())
|
|||
|
{
|
|||
|
result = itc.TransformFinalBlock(data, 0, data.Length);
|
|||
|
}
|
|||
|
|
|||
|
rm.Clear();
|
|||
|
|
|||
|
return result;
|
|||
|
}
|
|||
|
catch (System.Security.Cryptography.CryptographicException e)
|
|||
|
{
|
|||
|
Console.WriteLine("A Cryptographic error occurred: {0}", e.Message);
|
|||
|
return null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static int[,] sort(int[,] list, int size)
|
|||
|
{
|
|||
|
int max = 0;
|
|||
|
int maxIndex = 0;
|
|||
|
int temp;
|
|||
|
for (int j = 0; j < size; j++)
|
|||
|
{
|
|||
|
for (int i = 0; i < size-j; i++)
|
|||
|
if (list[1,i] > max)
|
|||
|
{
|
|||
|
max = list[1,i];
|
|||
|
maxIndex = i;
|
|||
|
}
|
|||
|
temp = list[0, size - j - 1];
|
|||
|
list[0, size - j - 1] = list[0, maxIndex];
|
|||
|
list[0, maxIndex] = temp;
|
|||
|
temp = list[1, size - j - 1];
|
|||
|
list[1, size - j - 1] = list[1, maxIndex];
|
|||
|
list[1, maxIndex] = temp;
|
|||
|
}
|
|||
|
return list;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static int[] sort(int[] list, int size)
|
|||
|
{
|
|||
|
int max = 0;
|
|||
|
int maxIndex = 0;
|
|||
|
int temp;
|
|||
|
for (int j = 0; j < size; j++)
|
|||
|
{
|
|||
|
for (int i = 0; i < size - j; i++)
|
|||
|
if (list[i] > max)
|
|||
|
{
|
|||
|
max = list[i];
|
|||
|
maxIndex = i;
|
|||
|
}
|
|||
|
temp = list[size - j - 1];
|
|||
|
list[size - j - 1] = list[maxIndex];
|
|||
|
list[maxIndex] = temp;
|
|||
|
}
|
|||
|
return list;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|