mirror of
https://github.com/FIX94/nfs2iso2nfs.git
synced 2024-11-21 17:19:22 +01:00
-corrected CC l/r swap patches
-renamed wiimote patch from -vertical to -horizontal to properly reflect what it does
This commit is contained in:
parent
5c5724abb6
commit
b47a6bb5eb
39
Program.cs
39
Program.cs
@ -123,11 +123,11 @@ namespace nfs2iso2nfs
|
||||
map_shoulder_to_trigger = true;
|
||||
break;
|
||||
case "-wiimote":
|
||||
horiz_wiimote = true;
|
||||
break;
|
||||
case "-vertical":
|
||||
vert_wiimote = true;
|
||||
break;
|
||||
case "-horizontal":
|
||||
horiz_wiimote = true;
|
||||
break;
|
||||
case "-homebrew":
|
||||
homebrew = true;
|
||||
break;
|
||||
@ -142,7 +142,7 @@ namespace nfs2iso2nfs
|
||||
break;
|
||||
|
||||
case "-help":
|
||||
Console.WriteLine("+++++ NFS2ISO2NFS v0.5.5 +++++");
|
||||
Console.WriteLine("+++++ NFS2ISO2NFS v0.5.6 +++++");
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("-dec Decrypt .nfs files to an .iso file.");
|
||||
Console.WriteLine("-enc Encrypt an .iso file to .nfs file(s)");
|
||||
@ -155,7 +155,7 @@ namespace nfs2iso2nfs
|
||||
Console.WriteLine("-legit Don't patch fw.img to allow fakesigned content");
|
||||
Console.WriteLine("-lrpatch Map emulated Classic Controller's L & R to Gamepad's ZL & ZR");
|
||||
Console.WriteLine("-wiimote Emulate a Wii Remote instead of the Classic Controller");
|
||||
Console.WriteLine("-vertical Remap Wii Remote d-pad for vertical usage (implies -wiimote)");
|
||||
Console.WriteLine("-horizontal Remap Wii Remote d-pad for horizontal usage (implies -wiimote)");
|
||||
Console.WriteLine("-homebrew Various patches to enable proper homebrew functionality");
|
||||
Console.WriteLine("-passthrough Allow homebrew to keep using normal wiimotes with gamepad enabled");
|
||||
Console.WriteLine("-instantcc Report emulated Classic Controller at the very first check");
|
||||
@ -929,11 +929,14 @@ namespace nfs2iso2nfs
|
||||
byte[] pattern2 = { 0x1C, 0x05, 0x40, 0x35 };
|
||||
byte[] patch2 = { 0x25, 0x40, 0x40, 0x05 };
|
||||
|
||||
byte[] pattern3 = { 0x46, 0x53, 0x42, 0x18 };
|
||||
byte[] patch3 = { 0x23, 0x10, 0x40, 0x03 };
|
||||
byte[] pattern3 = { 0x23, 0x7F, 0x1C, 0x02 };
|
||||
byte[] patch3 = { 0x46, 0xB1, 0x23, 0x20, 0x40, 0x03 };
|
||||
|
||||
byte[] pattern4 = { 0x1C, 0x05, 0x80, 0x22 };
|
||||
byte[] patch4 = { 0x25, 0x40, 0x80, 0x22, 0x40, 0x05 };
|
||||
byte[] pattern4 = { 0x46, 0x53, 0x42, 0x18 };
|
||||
byte[] patch4 = { 0x23, 0x10, 0x40, 0x03 };
|
||||
|
||||
byte[] pattern5 = { 0x1C, 0x05, 0x80, 0x22 };
|
||||
byte[] patch5 = { 0x25, 0x40, 0x80, 0x22, 0x40, 0x05 };
|
||||
|
||||
for (int offset = 0; offset < input_ios.Length - 4; offset++)
|
||||
{
|
||||
@ -959,7 +962,7 @@ namespace nfs2iso2nfs
|
||||
if (ByteArrayCompare(buffer_4, pattern3)) // see if it matches
|
||||
{
|
||||
input_ios.Seek(offset, SeekOrigin.Begin); // seek
|
||||
input_ios.Write(patch3, 0, 4); // and then patch
|
||||
input_ios.Write(patch3, 0, 6); // and then patch
|
||||
|
||||
patchCount++;
|
||||
}
|
||||
@ -967,7 +970,15 @@ namespace nfs2iso2nfs
|
||||
if (ByteArrayCompare(buffer_4, pattern4)) // see if it matches
|
||||
{
|
||||
input_ios.Seek(offset, SeekOrigin.Begin); // seek
|
||||
input_ios.Write(patch4, 0, 6); // and then patch
|
||||
input_ios.Write(patch4, 0, 4); // and then patch
|
||||
|
||||
patchCount++;
|
||||
}
|
||||
|
||||
if (ByteArrayCompare(buffer_4, pattern5)) // see if it matches
|
||||
{
|
||||
input_ios.Seek(offset, SeekOrigin.Begin); // seek
|
||||
input_ios.Write(patch5, 0, 6); // and then patch
|
||||
|
||||
patchCount++;
|
||||
}
|
||||
@ -1015,7 +1026,7 @@ namespace nfs2iso2nfs
|
||||
|
||||
|
||||
//enable horizontal wii remote emulation (remap dpad and ab12)
|
||||
if (vert_wiimote)
|
||||
if (horiz_wiimote)
|
||||
{
|
||||
Array.Clear(buffer_8, 0, 8);
|
||||
int patchCount = 0;
|
||||
@ -1065,9 +1076,9 @@ namespace nfs2iso2nfs
|
||||
}
|
||||
|
||||
if (patchCount == 0)
|
||||
Console.WriteLine("Vertical Wii Remote patching: Nothing to patch.");
|
||||
Console.WriteLine("Horizontal Wii Remote patching: Nothing to patch.");
|
||||
else
|
||||
Console.WriteLine("Vertical Wii Remote emulation enabled... (Patches applied: {0})", patchCount);
|
||||
Console.WriteLine("Horizontal Wii Remote emulation enabled... (Patches applied: {0})", patchCount);
|
||||
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user