using System; using System.IO; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nfs2iso2nfs { class Program { public const int SECTOR_SIZE = 0x8000; public const int HEADER_SIZE = 0x200; public static byte[] WII_COMMON_KEY = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; public const int NFS_SIZE = 0xFA00000; public static bool dec = false; public static bool enc = false; public static bool keepFiles = false; public static string keyFile = "..\\code\\htk.bin"; public static string isoFile = "game.iso"; public static string wiiKeyFile = "wii_common_key.bin"; public static string nfsDir = ""; static void Main(string[] args) { Console.WriteLine(); if (checkArgs(args) == -1) return; byte[] key = checkKeyFiles(); if (key == null) return; if (dec) { byte[] header = getHeader(nfsDir + "\\hif_000000.nfs"); combineNFSFiles("hif.nfs"); EnDecryptNFS("hif.nfs", "hif_dec.nfs", key, buildZero(key.Length), false, header); if (!keepFiles) File.Delete("hif.nfs"); unpackNFS("hif_dec.nfs","hif_unpack.nfs", header); if (!keepFiles) File.Delete("hif_dec.nfs"); manipulateISO("hif_unpack.nfs", "game.iso", true); if (!keepFiles) File.Delete("hif_unpack.nfs"); } else if (enc) { long[] size = manipulateISO(isoFile, "hif_unpack.nfs", false); byte[] header = packNFS("hif_unpack.nfs", "hif_dec.nfs", size); if (!keepFiles) File.Delete("hif_unpack.nfs"); EnDecryptNFS("hif_dec.nfs", "hif.nfs", key, buildZero(key.Length), true, header); if (!keepFiles) File.Delete("hif_dec.nfs"); splitNFSFile("hif.nfs"); if (!keepFiles) File.Delete("hif.nfs"); } } public static int checkArgs(string[] args) { for (int i = 0; i < args.Length; i++) switch (args[i]) { case "-dec": dec=true; break; case "-enc": enc = true; break; case "-keep": keepFiles = true; break; case "-key": if (i == args.Length) return -1; keyFile = args[i+1]; i++; break; case "-wiikey": if (i == args.Length) return -1; wiiKeyFile = args[i+1]; i++; break; case "-iso": if (i == args.Length) return -1; isoFile = args[i + 1]; i++; break; case "-nfs": if (i == args.Length) return -1; nfsDir = args[i + 1]; i++; break; case "-help": Console.WriteLine("+++++ NFS2ISO2NFS +++++"); Console.WriteLine(); Console.WriteLine("-dec Decrypt .nfs files to an .iso file."); Console.WriteLine("-enc Encrypt an .íso file to -nfs file.s"); Console.WriteLine("-key Location of AES key file. Default: code\\htk.bin."); Console.WriteLine("-wiikey Location of Wii Common key file. Default: wii_common_key.bin."); Console.WriteLine("-iso Location of .iso file. Default: game.iso."); Console.WriteLine("-nfs Location of .nfs files. Default: current Directory."); Console.WriteLine("-keep Don't delete the files produced in intermediate steps."); Console.WriteLine("-help Print this text."); return -1; default: break; } string dir = Directory.GetCurrentDirectory(); if (!Path.IsPathRooted(keyFile)) keyFile = dir + "\\" + keyFile; if (!Path.IsPathRooted(isoFile)) isoFile = dir + "\\" + isoFile; if (!Path.IsPathRooted(wiiKeyFile)) wiiKeyFile = dir + "\\" + wiiKeyFile; if (!Path.IsPathRooted(nfsDir)) nfsDir = dir + "\\" + nfsDir; if (dec || ((!dec && !enc) && File.Exists(nfsDir + "\\hif_000000.nfs"))) { Console.WriteLine("+++++ NFS2ISO +++++"); Console.WriteLine(); if (dec && !enc && !File.Exists(nfsDir + "\\hif_000000.nfs")) { Console.WriteLine(".nfs files not found! Exiting..."); return -1; } else if ((!dec && !enc) && File.Exists(nfsDir + "\\hif_000000.nfs")) { Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs"); Console.WriteLine("Found .nfs files! Assuming you want to use nfs2iso..."); dec = true; enc = false; } } else if (enc || (((!dec && !enc) || (!dec && !enc)) && File.Exists(isoFile))) { Console.WriteLine("+++++ ISO2NFS +++++"); Console.WriteLine(); if (!dec && enc && !File.Exists(isoFile)) { Console.WriteLine(".iso file not found! Exiting..."); return -1; } else if (((dec && enc) || (!dec && !enc)) && File.Exists(isoFile)) { Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs"); Console.WriteLine("Found .iso file! Assuming you want to use iso2nfs..."); dec = false; enc = true; } } else { Console.WriteLine("You haven't specified if you want to use nfs2iso or iso2nfs"); Console.WriteLine("Found neither .iso nor .nfs files! Check -help for usage of this program."); return -1; } return 0; } public static byte[] checkKeyFiles() { Console.WriteLine("Searching for AES key file..."); if (!File.Exists(keyFile)) { Console.WriteLine("Could not find AES key file! Exiting..."); return null; } byte[] key = getKey(keyFile); if (key == null) { Console.WriteLine("AES key file has wrong file size! Exiting..."); return null; } Console.WriteLine("AES key file found!"); if (WII_COMMON_KEY[0] != 0xeb) { Console.WriteLine("Wii common key not found in source code. Looking for file..."); if (!File.Exists(wiiKeyFile)) { Console.WriteLine("Could not find Wii common key file! Exiting..."); return null; } WII_COMMON_KEY = getKey(wiiKeyFile); if (key == null) { Console.WriteLine("Wii common key file has wrong file size! Exiting..."); return null; } Console.WriteLine("Wii Common Key file found!"); } else Console.WriteLine("Wii common key found in source code!"); return key; } public static byte[] getKey(string keyDir) { using (var keyFile = new BinaryReader(File.OpenRead(keyDir))) { long keySize = keyFile.BaseStream.Length; if (keySize != 16) return null; return keyFile.ReadBytes(0x10); } } public static byte[] buildZero(int size) { byte[] iv = new byte[size]; for (int i = 0; i < size; i++) iv[i] = 0; return iv; } public static void combineNFSFiles(string outFile) { using (var nfs = new BinaryWriter(File.OpenWrite(outFile))) { Console.WriteLine("Looking for .nfs files..."); int nfsNo = -1; while (File.Exists(nfsDir + "\\hif_" + String.Format("{0:D6}", nfsNo + 1) + ".nfs")) nfsNo++; Console.WriteLine((nfsNo + 1) + " .nfs files found!"); Console.WriteLine("Joining .nfs files..."); Console.WriteLine(); for (int i = 0; i <= nfsNo; i++) { Console.WriteLine("Processing hif_" + String.Format("{0:D6}", i) + ".nfs..."); var nfsTemp = new BinaryReader(File.OpenRead(nfsDir + "\\hif_" + String.Format("{0:D6}", i) + ".nfs")); if (i == 0) { nfsTemp.ReadBytes(HEADER_SIZE); nfs.Write(nfsTemp.ReadBytes((int)nfsTemp.BaseStream.Length - HEADER_SIZE)); } else nfs.Write(nfsTemp.ReadBytes((int)nfsTemp.BaseStream.Length)); } } } public static void splitNFSFile(string inFile) { using (var nfs = new BinaryReader(File.OpenRead(inFile))) { Console.WriteLine(); long size = nfs.BaseStream.Length; int i=0; do { Console.WriteLine("Building hif_" + String.Format("{0:D6}", i) + ".nfs..."); var nfsTemp = new BinaryWriter(File.OpenWrite(Directory.GetCurrentDirectory() + "\\hif_" + String.Format("{0:D6}", i) + ".nfs")); nfsTemp.Write(nfs.ReadBytes(size > NFS_SIZE ? NFS_SIZE : (int)size)); size -= NFS_SIZE; i++; } while (size > 0); } } public static byte[] getHeader(string inFile) { using (var file = new BinaryReader(File.OpenRead(inFile))) { return file.ReadBytes(0x200); } } public static long[] manipulateISO(string InFile, string OutFile, bool enc) { using (var er = new BinaryReader(File.OpenRead(InFile))) using (var ew = new BinaryWriter(File.OpenWrite(OutFile))) { long[] sizeInfo = new long[2]; Console.WriteLine(); Console.WriteLine("Read partition table..."); Console.WriteLine(); ew.Write(er.ReadBytes(0x40000)); byte[] partitionTable = er.ReadBytes(0x20); ew.Write(partitionTable); int[,] partitionInfo = new int[2,4]; //first coorfinate number of partitions, second offset of partition table for (byte i = 0; i < 4; i++) { partitionInfo[0,i] = partitionTable[0x0 + 0x8*i] * 0x1000000 + partitionTable[0x1 + 0x8*i] * 0x10000 + partitionTable[0x2 + 0x8*i] * 0x100 + partitionTable[0x3 + 0x8*i]; Console.WriteLine("Number of " + (i+1) + ". partitions: " + partitionInfo[0,i]); if (partitionInfo[0, i] == 0) partitionInfo[1, i] = 0; else partitionInfo[1,i] = (partitionTable[0x4 + 0x8*i] * 0x1000000 + partitionTable[0x5 + 0x8*i] * 0x10000 + partitionTable[0x6 + 0x8*i] * 0x100 + partitionTable[0x7 + 0x8*i]) * 0x4; Console.WriteLine("Partition info table offset: 0x" + Convert.ToString(partitionInfo[1,i], 16)); } Console.WriteLine(); partitionInfo = sort(partitionInfo, 4); byte[][] partitionInfoTable = new byte[4][]; List partitionOffsetList = new List(); long curPos = 0x40020; int k = 0; for (int i = 0; i < 4; i++) { if (partitionInfo[0, i] != 0) { ew.Write(er.ReadBytes((int)(partitionInfo[1, i] - curPos))); curPos += (partitionInfo[1, i] - curPos); partitionInfoTable[i] = er.ReadBytes(0x8 * partitionInfo[0, i]); curPos += (0x8 * partitionInfo[0, i]); for (int j = 0; j < partitionInfo[0, i]; j++) if (partitionInfoTable[i][0x7 + 0x8 * j] == 0) //check if game partition { partitionOffsetList.Add((partitionInfoTable[i][0x0 + 0x8 * j] * 0x1000000 + partitionInfoTable[i][0x1 + 0x8 * j] * 0x10000 + partitionInfoTable[i][0x2 + 0x8 * j] * 0x100 + partitionInfoTable[i][0x3 + 0x8 * j]) * 0x4); Console.WriteLine("Data partition at offset: 0x" + Convert.ToString(partitionOffsetList[k], 16)); k++; } ew.Write(partitionInfoTable[i]); } } Console.WriteLine(); int[] partitionOffsets = partitionOffsetList.ToArray(); partitionOffsets = sort(partitionOffsets, partitionOffsets.Length); sizeInfo[0] = partitionOffsets[0]; byte[] IV = new byte[0x10]; byte[] decHashBlock = new byte[0x400]; byte[] encHashBlock = new byte[0x400]; int timer = 0; int l = 0; for (int i = 0; i < partitionOffsets.Length; i++) { ew.Write(er.ReadBytes((int)(partitionOffsets[i] - curPos))); curPos += (partitionOffsets[i] - curPos); ew.Write(er.ReadBytes(0x1BF)); //Write start of partiton byte[] enc_titlekey = er.ReadBytes(0x10); //read encrypted titlekey ew.Write(enc_titlekey); //Write encrypted titlekey ew.Write(er.ReadBytes(0xD)); //Write bytes till titleID byte[] titleID = er.ReadBytes(0x8); //read titleID ew.Write(titleID); for (int j = 0; j < 0x10; j++) //build IV if (j < 8) IV[j] = titleID[j]; else IV[j] = 0x0; ew.Write(er.ReadBytes(0xC0)); //Write bytes till end of ticket byte[] partitionHeader = er.ReadBytes(0x1FD5C); long partitionSize = (long)0x4 * (partitionHeader[0x18] * 0x1000000 + partitionHeader[0x19] * 0x10000 + partitionHeader[0x1A] * 0x100 + partitionHeader[0x1B]); Console.WriteLine("Partition size: 0x" + Convert.ToString(partitionSize, 16)); ew.Write(partitionHeader); //Write bytes till start of partition data curPos += 0x20000; curPos += partitionSize; byte[] titlekey = aes_128_cbc(WII_COMMON_KEY, IV, enc_titlekey, false); Console.WriteLine("Write game partition " + i + "..."); byte[] Sector = new byte[SECTOR_SIZE]; while (partitionSize >= SECTOR_SIZE) { if (timer == 8000) { timer = 0; l++; Console.WriteLine((l * 256) + " MB processed..."); } timer++; // NFS to ISO if (enc) { Array.Clear(IV, 0, 0x10); // clear IV for encrypting hash block decHashBlock = er.ReadBytes(0x400); // read raw hash table from nfs encHashBlock = aes_128_cbc(titlekey, IV, decHashBlock, true); // encrypt table ew.Write(encHashBlock); // write encrypted hash table to iso //quit the loop if already at the end of input file or beyond (avoid the crash) if (er.BaseStream.Position >= er.BaseStream.Length) { break; } Array.Copy(encHashBlock, 0x3D0, IV, 0, 0x10); // get IV for encrypting the rest Sector = er.ReadBytes(SECTOR_SIZE - 0x400); Sector = aes_128_cbc(titlekey, IV, Sector, enc); // encrypt the remaining bytes } // ISO to NFS else { Array.Clear(IV, 0, 0x10); // clear IV for decrypting hash table encHashBlock = er.ReadBytes(0x400); // read encrypted hash table from iso decHashBlock = aes_128_cbc(titlekey, IV, encHashBlock, false); // decrypt block ew.Write(decHashBlock); // write decrypted hash table to nfs //quit the loop if already at the end of input file or beyond (avoid the crash) if (er.BaseStream.Position >= er.BaseStream.Length) { break; } Array.Copy(encHashBlock, 0x3D0, IV, 0, 0x10); // IV for decrypting the remaining data Sector = er.ReadBytes(SECTOR_SIZE - 0x400); Sector = aes_128_cbc(titlekey, IV, Sector, false); // decrypt the remaining bytes } ew.Write(Sector); partitionSize -= SECTOR_SIZE; } sizeInfo[1] = curPos - sizeInfo[0]; if (partitionSize != 0) Console.WriteLine("WARNING: Last cluster was not complete. This may be a problem."); } if (enc) { Console.WriteLine(); Console.WriteLine("Writing zeros..."); long rest; if (curPos > 0x118240000) rest = 0x1FB4E0000 - curPos; else rest = 0x118240000 - curPos; l = 0; timer = 0; while (rest > 0) { if (timer == 8000) { timer = 0; l++; Console.WriteLine((l * 256) + " MB processed..."); } timer++; ew.Write(buildZero(rest > SECTOR_SIZE ? SECTOR_SIZE : (int)rest)); rest -= SECTOR_SIZE; } return null; } else return sizeInfo; } } public static void unpackNFS(string InFile, string OutFile, byte[] header) { using (var er = new BinaryReader(File.OpenRead(InFile))) using (var ew = new BinaryWriter(File.OpenWrite(OutFile))) { Console.WriteLine(); Console.WriteLine("Unpacking nfs..."); Console.WriteLine(); int numberOfParts = 0x1000000 * header[0x10] + 0x10000 * header[0x11] + 0x100 * header[0x12] + header[0x13]; Console.WriteLine(numberOfParts + " parts found..."); long start, length; long pos = 0x0; long j = 0; for (int i = 0; i < numberOfParts; i++) { start = (long)SECTOR_SIZE * ((long)0x1000000 * (long)header[0x14 + i * 0x8] + (long)0x10000 * (long)header[0x15 + i * 0x8] + (long)0x100 * (long)header[0x16 + i * 0x8] + (long)header[0x17 + i * 0x8]); length = (long)SECTOR_SIZE * ((long)0x1000000 * (long)header[0x18 + i * 0x8] + (long)0x10000 * (long)header[0x19 + i * 0x8] + (long)0x100 * (long)header[0x1A + i * 0x8] + (long)header[0x1B + i * 0x8]); j = start - pos; Console.WriteLine("Writing zero segment " + i + " of size 0x" + Convert.ToString(j, 16)); while (j > 0) { ew.Write(buildZero(SECTOR_SIZE)); j -= SECTOR_SIZE; } Console.WriteLine("Writing data segment " + i + " of size 0x" + Convert.ToString(length, 16)); j = length; while (j > 0) { ew.Write(er.ReadBytes(SECTOR_SIZE)); j -= SECTOR_SIZE; } pos = start + length; } } } public static byte[] packNFS(string InFile, string OutFile, long[] sizeInfo) { using (var er = new BinaryReader(File.OpenRead(InFile))) using (var ew = new BinaryWriter(File.OpenWrite(OutFile))) { Console.WriteLine(); Console.WriteLine("Generating EGGS header..."); byte[] header = new byte[0x200]; for (int i = 0; i < 0x200; i++) header[i] = 0xff; header[0x0]=0x45; header[0x1]=0x47; header[0x2]=0x47; header[0x3]=0x53; header[0x4]=0x00; header[0x5]=0x01; header[0x6]=0x10; header[0x7]=0x11; header[0x8]=0x00; header[0x9]=0x00; header[0xA]=0x00; header[0xB]=0x00; header[0xC]=0x00; header[0xD]=0x00; header[0xE]=0x00; header[0xF]=0x00; header[0x10]=0x00; header[0x11]=0x00; header[0x12]=0x00; header[0x13]=0x03; header[0x14]=0x00; header[0x15]=0x00; header[0x16]=0x00; header[0x17]=0x00; header[0x18]=0x00; header[0x19]=0x00; header[0x1A]=0x00; header[0x1B]=0x01; header[0x1C]=0x00; header[0x1D]=0x00; header[0x1E]=0x00; header[0x1F]=0x08; header[0x20] = 0x00; header[0x21] = 0x00; header[0x22] = 0x00; header[0x23] = 0x02; header[0x24] = (byte)((sizeInfo[0] / 0x8000) / 0x1000000); header[0x25] = (byte)(((sizeInfo[0] / 0x8000) / 0x10000) % 0x100); header[0x26] = (byte)(((sizeInfo[0] / 0x8000) / 0x100) % 0x10000); header[0x27] = (byte)((sizeInfo[0] / 0x8000) % 0x1000000); header[0x28] = (byte)((sizeInfo[1] / 0x8000) / 0x1000000); header[0x29] = (byte)(((sizeInfo[1] / 0x8000) / 0x10000) % 0x100); header[0x2A] = (byte)(((sizeInfo[1] / 0x8000) / 0x100) % 0x10000); header[0x2B] = (byte)((sizeInfo[1] / 0x8000) % 0x1000000); header[0x1FC] = 0x53; header[0x1FD] = 0x47; header[0x1FE] = 0x47; header[0x1FF] = 0x45; Console.WriteLine("Packing nfs..."); int numberOfParts = 0x1000000 * header[0x10] + 0x10000 * header[0x11] + 0x100 * header[0x12] + header[0x13]; Console.WriteLine("Packing " + numberOfParts + " parts..."); long start, length; long pos = 0x0; long j = 0; for (int i = 0; i < numberOfParts; i++) { start = (long)SECTOR_SIZE * ((long)0x1000000 * (long)header[0x14 + i * 0x8] + (long)0x10000 * (long)header[0x15 + i * 0x8] + (long)0x100 * (long)header[0x16 + i * 0x8] + (long)header[0x17 + i * 0x8]); length = (long)SECTOR_SIZE * ((long)0x1000000 * (long)header[0x18 + i * 0x8] + (long)0x10000 * (long)header[0x19 + i * 0x8] + (long)0x100 * (long)header[0x1A + i * 0x8] + (long)header[0x1B + i * 0x8]); j = start - pos; Console.WriteLine("Delete zero segment " + i + " of size 0x" + Convert.ToString(j, 16)); while (j > 0) { er.ReadBytes(SECTOR_SIZE); j -= SECTOR_SIZE; } Console.WriteLine("Writing data segment " + i + " of size 0x" + Convert.ToString(length, 16)); j = length; while (j > 0) { ew.Write(er.ReadBytes(SECTOR_SIZE)); j -= SECTOR_SIZE; } pos = start + length; } return header; } } public static void EnDecryptNFS(string InFile, string OutFile, byte[] key, byte[] iv, bool enc, byte[] header) { using (var er = new BinaryReader(File.OpenRead(InFile))) using (var ew = new BinaryWriter(File.OpenWrite(OutFile))) { Console.WriteLine(); if (enc) { Console.WriteLine("Writing EGGS header..."); ew.Write(header); Console.WriteLine("Encrypting hif.nfs..."); } else Console.WriteLine("Decrypting hif.nfs..."); Console.WriteLine(); byte[] block_iv = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00 }; byte[] Sector = new byte[SECTOR_SIZE]; int timer = 0; int i = 0; //init size long leftSize = er.BaseStream.Length; do { if (timer == 8000) { timer = 0; i++; Console.WriteLine((i * 256) + " MB processed..."); } timer++; Sector = er.ReadBytes(leftSize > SECTOR_SIZE ? SECTOR_SIZE : (int)leftSize); if(ew.BaseStream.Position >= 0x18000) //use the different IVs if writing game partition data { iv = block_iv; } // ENCRYPTION if (enc && ew.BaseStream.Position < 0x18000) // if encrypting and not game partition { Sector = aes_128_cbc(key, iv, Sector, true); // use zero IV } if (enc && ew.BaseStream.Position >= 0x18000) // if encrypting game partition { Sector = aes_128_cbc(key, block_iv, Sector, true); // use different IV for each block block_iv[15]++; // increment the value after writing if (block_iv[15] == 0) // and go further if necessary { block_iv[14]++; if (block_iv[14] == 0) { block_iv[13]++; if (block_iv[13] == 0) { block_iv[12]++; // I suppose it's a 4 byte value...? } // it won't ever happen anyway } } } // DECRYPTION if (!enc && ew.BaseStream.Position < 0x18000) // if decrypting and not game partition { Sector = aes_128_cbc(key, iv, Sector, false); } if (!enc && ew.BaseStream.Position >= 0x18000) // if decrypting game partition { Sector = aes_128_cbc(key, iv, Sector, false); // use different IV for each block block_iv[15]++; // increment the value after writing if (block_iv[15] == 0) // and go further if necessary { block_iv[14]++; if (block_iv[14] == 0) { block_iv[13]++; if (block_iv[13] == 0) { block_iv[12]++; // I suppose it's a 4 byte value...? } // it won't ever happen anyway } } } //write it to outfile ew.Write(Sector); //decrease remaining size leftSize -= SECTOR_SIZE; //loop till end of file } while (leftSize > 0); } } public static byte[] aes_128_cbc(byte[] key, byte[] iv, byte[] data, bool enc) { byte[] result = new byte[data.Length]; try { System.Security.Cryptography.RijndaelManaged rm = new System.Security.Cryptography.RijndaelManaged(); rm.Mode = System.Security.Cryptography.CipherMode.CBC; rm.Padding = System.Security.Cryptography.PaddingMode.None; rm.KeySize = 128; rm.BlockSize = 128; rm.Key = key; rm.IV = iv; if (enc) using (System.Security.Cryptography.ICryptoTransform itc = rm.CreateEncryptor()) { result = itc.TransformFinalBlock(data, 0, data.Length); } else using (System.Security.Cryptography.ICryptoTransform itc = rm.CreateDecryptor()) { result = itc.TransformFinalBlock(data, 0, data.Length); } rm.Clear(); return result; } catch (System.Security.Cryptography.CryptographicException e) { Console.WriteLine("A Cryptographic error occurred: {0}", e.Message); return null; } } public static int[,] sort(int[,] list, int size) { int max = 0; int maxIndex = 0; int temp; for (int j = 0; j < size; j++) { for (int i = 0; i < size-j; i++) if (list[1,i] > max) { max = list[1,i]; maxIndex = i; } temp = list[0, size - j - 1]; list[0, size - j - 1] = list[0, maxIndex]; list[0, maxIndex] = temp; temp = list[1, size - j - 1]; list[1, size - j - 1] = list[1, maxIndex]; list[1, maxIndex] = temp; } return list; } public static int[] sort(int[] list, int size) { int max = 0; int maxIndex = 0; int temp; for (int j = 0; j < size; j++) { for (int i = 0; i < size - j; i++) if (list[i] > max) { max = list[i]; maxIndex = i; } temp = list[size - j - 1]; list[size - j - 1] = list[maxIndex]; list[maxIndex] = temp; } return list; } } }