mirror of
https://github.com/WiiDatabase/nusdownloader.git
synced 2024-11-27 12:44:13 +01:00
Database menu can now be accessed during database load.
This commit is contained in:
parent
00ab317c70
commit
f4d321b377
@ -58,7 +58,7 @@ namespace NUS_Downloader
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private delegate void WriteStatusCallback(string Update);
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private delegate void WriteStatusCallback(string Update);
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private delegate void BootChecksCallback();
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private delegate void BootChecksCallback();
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private delegate void SetEnableForDownloadCallback(bool enabled);
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private delegate void SetEnableForDownloadCallback(bool enabled);
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private delegate void SetTextThreadSafeCallback(System.Windows.Forms.Control what, string setto);
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private delegate void SetPropertyThreadSafeCallback(System.ComponentModel.Component what, object setto, string property);
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// Images do not compare unless globalized...
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// Images do not compare unless globalized...
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private Image green = Properties.Resources.bullet_green;
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private Image green = Properties.Resources.bullet_green;
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@ -288,7 +288,7 @@ namespace NUS_Downloader
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WriteStatus("Database.xml detected.");
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WriteStatus("Database.xml detected.");
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WriteStatus(" - Version: " + version);
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WriteStatus(" - Version: " + version);
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updateDatabaseToolStripMenuItem.Text = "Update Database";
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updateDatabaseToolStripMenuItem.Text = "Update Database";
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databaseButton.Enabled = false;
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//databaseButton.Enabled = false;
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databaseButton.Text = "DB Loading";
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databaseButton.Text = "DB Loading";
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// Load it up...
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// Load it up...
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this.fds.RunWorkerAsync();
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this.fds.RunWorkerAsync();
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@ -331,7 +331,7 @@ namespace NUS_Downloader
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private void DoAllDatabaseyStuff_Completed(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e)
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private void DoAllDatabaseyStuff_Completed(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e)
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{
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{
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this.databaseButton.Enabled = true;
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//this.databaseButton.Enabled = true;
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this.databaseButton.Text = "Database...";
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this.databaseButton.Text = "Database...";
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if (this.KoreaMassUpdate.HasDropDownItems || this.PALMassUpdate.HasDropDownItems || this.NTSCMassUpdate.HasDropDownItems)
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if (this.KoreaMassUpdate.HasDropDownItems || this.PALMassUpdate.HasDropDownItems || this.NTSCMassUpdate.HasDropDownItems)
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{
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{
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@ -848,14 +848,20 @@ namespace NUS_Downloader
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}
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}
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private void SetTextThreadSafe(System.Windows.Forms.Control what, string setto)
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private void SetTextThreadSafe(System.Windows.Forms.Control what, string setto)
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{
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SetPropertyThreadSafe(what, "Name", setto);
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}
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private void SetPropertyThreadSafe(System.ComponentModel.Component what, object setto, string property)
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{
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{
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if (this.InvokeRequired)
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if (this.InvokeRequired)
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{
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{
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SetTextThreadSafeCallback sttscb = new SetTextThreadSafeCallback(SetTextThreadSafe);
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SetPropertyThreadSafeCallback sptscb = new SetPropertyThreadSafeCallback(SetPropertyThreadSafe);
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this.Invoke(sttscb, new object[] { what, setto });
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this.Invoke(sptscb, new object[] { what, setto, property });
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return;
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return;
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}
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}
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what.Text = setto;
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what.GetType().GetProperty(property).SetValue(what, setto, null);
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//what.Text = setto;
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}
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}
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private void NUSDownloader_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
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private void NUSDownloader_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
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@ -1586,22 +1592,24 @@ namespace NUS_Downloader
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/// </summary>
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/// </summary>
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private void ClearDatabaseStrip()
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private void ClearDatabaseStrip()
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{
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{
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SystemMenuList.DropDownItems.Clear();
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object[] thingstoclear = new object[] {
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IOSMenuList.DropDownItems.Clear();
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SystemMenuList, IOSMenuList, WiiWareMenuList, VCMenuList,
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WiiWareMenuList.DropDownItems.Clear();
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// Now Virtual Console
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C64MenuList, NeoGeoMenuList, NESMenuList,
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SNESMenuList, N64MenuList, TurboGrafx16MenuList,
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TurboGrafxCDMenuList, MSXMenuList, SegaMSMenuList,
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GenesisMenuList, VCArcadeMenuList
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};
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// VC Games Sections...
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foreach (System.Windows.Forms.ToolStripMenuItem tsmiclear in thingstoclear)
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C64MenuList.DropDownItems.Clear();
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{
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NeoGeoMenuList.DropDownItems.Clear();
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if (tsmiclear.Name != "VCMenuList") // Don't clear the VC Menu...
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NESMenuList.DropDownItems.Clear();
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tsmiclear.DropDownItems.Clear();
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SNESMenuList.DropDownItems.Clear();
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N64MenuList.DropDownItems.Clear();
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if (tsmiclear.OwnerItem != VCMenuList) // and don't disable the VC menu subparts...
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TurboGrafx16MenuList.DropDownItems.Clear();
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tsmiclear.Enabled = false;
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TurboGrafxCDMenuList.DropDownItems.Clear();
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}
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MSXMenuList.DropDownItems.Clear();
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SegaMSMenuList.DropDownItems.Clear();
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GenesisMenuList.DropDownItems.Clear();
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VCArcadeMenuList.DropDownItems.Clear();
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}
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}
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/// <summary>
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/// <summary>
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@ -1733,6 +1741,23 @@ namespace NUS_Downloader
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}
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}
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AddToolStripItemToStrip(i, XMLToolStripItem, XMLAttributes);
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AddToolStripItemToStrip(i, XMLToolStripItem, XMLAttributes);
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}
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}
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// Now enable the specific toolbar
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switch (XMLNodeTypes[i])
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{
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case "IOS":
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//IOSMenuList.Enabled = true;
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SetPropertyThreadSafe(IOSMenuList, true, "Enabled");
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break;
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case "SYS":
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SetPropertyThreadSafe(SystemMenuList, true, "Enabled");
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break;
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case "VC":
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SetPropertyThreadSafe(VCMenuList, true, "Enabled");
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break;
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case "WW":
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SetPropertyThreadSafe(WiiWareMenuList, true, "Enabled");
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break;
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}
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}
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}
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}
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}
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@ -2080,6 +2105,9 @@ namespace NUS_Downloader
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if (this.InvokeRequired)
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if (this.InvokeRequired)
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{
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{
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Debug.Write("TOLDYOUSO!");
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Debug.Write("TOLDYOUSO!");
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BootChecksCallback bcc = new BootChecksCallback(LoadRegionCodes);
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this.Invoke(bcc);
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return;
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}
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}
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XmlDocument xDoc = new XmlDocument();
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XmlDocument xDoc = new XmlDocument();
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xDoc.Load("database.xml");
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xDoc.Load("database.xml");
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@ -2518,7 +2546,7 @@ namespace NUS_Downloader
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{
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{
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WriteStatus("Database successfully created!");
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WriteStatus("Database successfully created!");
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databaseButton.Visible = true;
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databaseButton.Visible = true;
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databaseButton.Enabled = false;
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//databaseButton.Enabled = false;
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updateDatabaseToolStripMenuItem.Text = "Download Database";
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updateDatabaseToolStripMenuItem.Text = "Download Database";
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}
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}
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else
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else
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