2016-08-20 12:17:34 +02:00
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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2016-08-27 10:49:46 +02:00
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DOWNLOAD_LINK="https://fs10n4.sendspace.com/dl/939b01a934c50dcb9d5f739180108e37/57c153d6055d64ea/cky4rn/ChaSMBW_VrS_v0.2.zip"
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2016-08-20 12:17:34 +02:00
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RIIVOLUTION_ZIP="ChaSMBW_VrS_v0.2.zip"
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RIIVOLUTION_DIR="VirtualChallenging"
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GAMENAME="Challenging Super Mario Bros. Wii: Virtual Special"
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GAME_TYPE=RIIVOLUTION
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/VirtualSpecial.xml
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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WBFS_MASK="SMN[PEJ]01"
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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This is a mini hack that has Virtual Day for all those
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Computer Lovers who are waiting for Challenging!
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Source: http://rvlution.net/thread/2535-challenging-super-mario-bros-wii-virtual-special/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}ZC
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}
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place_files () {
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU )
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for dir in "${LANGDIRS[@]}"; do
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cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/EU/"${dir}"/Message/Message.arc
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#cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/EU/"${dir}"/Layout/wiiStrap/
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done
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cp -r "${RIIVOLUTION_DIR}"/OpeningP/openingTitle.arc "${WORKDIR}"/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in "${LANGDIRS[@]}"; do
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cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/US/"${dir}"/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/US/"${dir}"/Layout/wiiStrap/
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done
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cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/JP/Message/Message.arc
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#cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/JP/Layout/wiiStrap/
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cp -r "${RIIVOLUTION_DIR}"/OpeningJ/openingTitle.arc "${WORKDIR}"/files/JP/Layout/openingTitle/
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;;
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esac
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cp -r "${RIIVOLUTION_DIR}"/FuncInfo "${WORKDIR}"/files/
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cp "${RIIVOLUTION_DIR}"/Sound/stream/*.brstm "${WORKDIR}"/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
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cp "${RIIVOLUTION_DIR}"/Layout/sequenceBGTexture.arc \
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"${WORKDIR}"/files/Layout/textures/sequenceBGTexture.arc
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for file in charaChangeSelectContents corseSelectUIGuide gameScene \
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MultiCourseSelect MultiCourseSelectContents pointResult \
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pointResultDateFile pointResultDateFileFree preGame sequenceBG; do
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cp "${RIIVOLUTION_DIR}"/Layout/"${file}".arc \
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"${WORKDIR}"/files/Layout/"${file}"/"${file}".arc
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done
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}
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dolpatch () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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