mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-28 03:54:22 +01:00
66 lines
1.6 KiB
Bash
66 lines
1.6 KiB
Bash
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="https://www.dropbox.com/s/d2rb358ljcq21k5/Skyland.zip"
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RIIVOLUTION_ZIP="Skyland.zip"
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RIIVOLUTION_DIR="Skyland/Skyland"
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GAMENAME="Super Mario Skyland"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/Skyland.xml
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Super Mario Skyland is an Mini-Hack based on World 7 of NSMBWII.
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The goal of it was to replace every level including the ambush ones.
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The difficulty has been increased also so you might consider to die
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harder then in the Original. Even it was not tested in Multiplayer
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it may work or not.
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Source: http://rvlution.net/thread/2153-super-mario-skyland/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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check_input_image_nsmb
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}ZY
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}
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place_files () {
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/
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}
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dolpatch () {
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${WIT} dolpatch ${DOL} \
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"802F148C=53756D6D53756E#7769696D6A3264" \
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"802F118C=53756D6D53756E#7769696D6A3264" \
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"802F0F8C=53756D6D53756E#7769696D6A3264" \
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xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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