patchimage/script.d/nsmbw/devilmariowinterspecial.sh

91 lines
2.8 KiB
Bash
Raw Normal View History

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://riivolution.nanolx.org/Devil%20Mario%20Winter%20Special%20collabo%20Frozen.zip"
RIIVOLUTION_ZIP="Devil Mario Winter Special collabo Frozen.zip"
RIIVOLUTION_DIR="Devil MWSP_English/"
GAMENAME="Devil Mario Winter Special"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}/../riivolution/Devil SMWSP-Eng.xml"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PUJ]01"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Source: http://rvlution.net/thread/3233-devil-mario-winter-special/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}41
}
place_files () {
NEW_DIRS=( "${WORKDIR}"/files/NewerRes "${WORKDIR}"/files/EU/NedEU/{Message,staffroll} )
for dir in "${NEW_DIRS[@]}"; do
mkdir -p "${dir}"
done
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{m,M}essage
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in "${LANGDIRS[@]}"; do
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ "${WORKDIR}"/files/EU/"${dir}"/
done
cp "${RIIVOLUTION_DIR}"/OpeningP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in "${LANGDIRS[@]}"; do
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ "${WORKDIR}"/files/US/"${dir}"/
done
cp "${RIIVOLUTION_DIR}"/OpeningE/* "${WORKDIR}"/files/US/Layout/openingTitle/
;;
JPNv1 )
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ "${WORKDIR}"/files/JP/
cp "${RIIVOLUTION_DIR}"/OpeningJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/NewerRes/* "${WORKDIR}"/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/
cp "${RIIVOLUTION_DIR}"/Env/* "${WORKDIR}"/files/Env/
cp "${RIIVOLUTION_DIR}"/Sound/stream/* "${WORKDIR}"/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Sound/*.{brsar,brstm} "${WORKDIR}"/files/Sound/
cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
cp -r "${RIIVOLUTION_DIR}"/Object/ "${WORKDIR}"/files/Object/
cp "${RIIVOLUTION_DIR}"/MovieDemo/* "${WORKDIR}"/files/MovieDemo/
cp "${RIIVOLUTION_DIR}"/Layout/*.arc "${WORKDIR}"/files/Layout/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}