patchimage/script.d/nsmbw/nsmbw_characters.sh

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#!/bin/bash
GAME_TYPE="WII_GENERIC"
GAME_NAME="New Super Mario Bros. Wii"
show_notes () {
echo -e \
"************************************************
${GAME_NAME}
Custom New Super Mario Bros. Wii
Source: Various
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EUR, JAP, USA
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
ask_input_image_nsmb ${IMAGE%/*}
echo -e "type SMN???.wbfs:\n"
read ID
if [[ ! -f ${IMAGE%/*}/${ID} ]]; then
echo "wrong id from user-input given."
exit 75
fi
}
pi_action () {
check_input_image_special
if [[ -f ${HOME}/.patchimage.choice ]]; then
echo "Your choices from last time can be re-used."
echo "y (yes) or n (no)"
read choice
if [[ ${choice} == y ]]; then
source ${HOME}/.patchimage.choice
fi
fi
if [[ ${choosenplayers[@]} == "" ]]; then
echo -e "Choose a Player to add to the game\n"
gawk -F \: '{print $1 "\t\t" $2 "\t\t" $3}' < ${PATCHIMAGE_DATABASE_DIR}/nsmbw_characters.db
echo -e "\ntype ???.arc (only one per slot (second column) possible, space separated)"
read PLAYERS
for player in ${PLAYERS[@]}; do
if [[ ! -f "${PATCHIMAGE_DATA_DIR}"/nsmbw_characters/${player} ]]; then
echo "unkown character ${player}"
exit 75
fi
slot=$(gawk -F \: "/^${player}/"'{print $2}' ${PATCHIMAGE_DATABASE_DIR}/nsmbw_characters.db)
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choosenplayers=( ${choosenplayers[@]} ${player}:${slot} )
done
echo ${choosenplayers[@]}
echo "choosenplayers=( ${choosenplayers[@]} )" > ${HOME}/.patchimage.choice
fi
rm -rf workdir
echo -e "\n*** 3) extracting image"
${WIT} extract ${IMAGE%/*}/${ID} --psel=data -d workdir -q || exit 51
for backup in Mario.arc Luigi.arc Kinopio.arc koopa.arc; do
if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${backup}" ]]; then
echo "*** 4) first run, backing up original: ${backup}"
cp workdir/files/Object/${backup} "${PATCHIMAGE_RIIVOLUTION_DIR}"
else
echo "*** 4) restoring original: ${backup}"
cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${backup} workdir/files/Object/
fi
done
echo "*** 5) replacing characters"
for player in ${choosenplayers[@]}; do
cp "${PATCHIMAGE_DATA_DIR}"/nsmbw_characters/${player/:*} \
workdir/files/Object/${player/*:}
done
echo "*** 6) rebuilding game"
echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})"
${WIT} cp -o -q -B workdir ${PATCHIMAGE_GAME_DIR}/${ID} || exit 51
rm -rf workdir
}