support for mkwiimm distributions

This commit is contained in:
Christopher Roy Bratusek 2014-05-14 20:38:48 +02:00
parent f41dfe05e8
commit 12268c63af
4 changed files with 132 additions and 2 deletions

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@ -1,3 +1,23 @@
v4.94:
- wiimmfi generic: use correct version of wit
- wiimmfi mario kart: major code simplification and major speed-up
(as we now symlink the old images rather than copying)
- mkwiimm support. Download and build any Mario Kart Wiimm distribution
and patch it to use Wiimms custom server (thus patching process takes
longer as there are two steps now). The old patchers will all work,
because the outdated versions of the provided tools will be overriden.
- new patchimage.rc options:
MKWIIMM_GAME_LANG either de (german) or en (english)
mkwiimm game language
MKWIIMM_MSG_LANG either de, de+ (german) or en, en+ (english)
mkwiimm message language. de+ and en+ also change all
other languages to german or english
MKWIIMM_SHARE_SAVE either 1=ja (yes) or 2=nein (no)
whether to share save with the original game
YOU MUST SET THOSE VAlUES (patchimage will tell Wiimm's patcher to use
them and thus allows full automatic creating of mkwiimm without any
further user interaction needed). See README.RC for example config.
v4.93: v4.93:
- various fixups - various fixups
- wiimmfi generic: show game titles next to id when showing available images - wiimmfi generic: show game titles next to id when showing available images

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@ -99,7 +99,11 @@ case ${GAME} in
source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi_generic.sh source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi_generic.sh
;; ;;
p | P | Sykland ) p | P | Mkwiimm )
source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.sh
;;
q | Q | Sykland )
source ${PATCHIMAGE_SCRIPT_DIR}/skyland.sh source ${PATCHIMAGE_SCRIPT_DIR}/skyland.sh
;; ;;

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@ -60,9 +60,10 @@ M Awesomer Super Luigi Mini
<<<>>> <<<>>>
N Wiimfi Patcher. Patch Mario Kart to use Wiimm's server N Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
O Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp) O Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
P Mario Kart Wiimm. Custom Mario Kart Distribution
<<<>>> <<<>>>
P Super Mario Skyland Q Super Mario Skyland
1 The Legend of Zelda: Parallel Worlds 1 The Legend of Zelda: Parallel Worlds
" "

105
script.d/mkwiimm.sh Normal file
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@ -0,0 +1,105 @@
#!/bin/bash
GAME_TYPE="MKWIIMM"
GAME_NAME="Mario Kart Wiimm"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Custom Mario Kart Wii
Source: http://wiiki.wii-homebrew.com/Wiimms_Mario_Kart_Fun
Base Image: Mario Kart Wii (RMC?01)
Supported Versions: EUR, JAP, USA
************************************************"
}
check_input_image_special () {
check_input_image_mkwiimm
}
download_wiimm () {
echo "Choose a Mario Kart Wiimm Distribution
ALL Build all distributions."
gawk -F \: 'NR>1 {print $1 "\t" $2}' < script.d/mkwiimm.db
echo "
type in ALL or an ID"
read ID
}
build_mkwiimm () {
DIST=$(gawk -F \: "/^${1}/"'{print $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
DOWNLOAD=$(gawk -F \: "/^${1}/"'{print $3}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
FILENAME=$(gawk -F \: "/^${1}/"'{split($3, a, "/") ; print a[3]}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
if [[ ${FILENAME} != mkw* ]]; then
echo "wrong ID passed from user-input, exiting."
exit 1
fi
if [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ]]; then
${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null
elif [[ -f ${PWD}/${FILENAME} ]]; then
${UNP} ${PWD}/${FILENAME} >/dev/null
else
wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ${DOWNLOAD}
${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null
fi
cd ${FILENAME/.7z}
ln -s ${IMAGE} .
REG=${IMAGE##*/}
REG=${REG:3:1}
chmod +x *.sh
cp -r ${PATCHIMAGE_SCRIPT_DIR}/../override/* ${PWD}/bin/
echo "LANGUAGE=${MKWIIMM_GAME_LANG}
MSGLANG=${MKWIIMM_MSG_LANG}
ISOMODE=wbfs
SPLITISO=
PRIV_SAVEGAME=${MKWIIMM_OWN_SAVE}" > ${PWD}/config.def
echo "creating >${DIST}<, stand by..."
./create-image.sh --dest=${PWD}/RMC${REG}${ID}.wbfs #>/dev/null
echo "patching >${DIST}< to use custom server..."
${WIT} cp ${PWD}/RMC${REG}${ID}.wbfs --DEST \
${PATCHIMAGE_GAME_DIR}/RMC${REG}${ID}.wbfs \
--update --psel=data --wiimmfi >/dev/null
echo "cleaning up workdir..."
cd ..
rm -rf ${FILENAME/.7z}
if [[ ${PATCHIMAGE_COVER_DOWNLOAD} == TRUE ]]; then
echo "\n*** Z) download_covers"
download_covers ${ID/.*}
fi
echo "*** SUCCESS ***"
}
patch_wiimm () {
if [[ ${ID} == ALL ]]; then
for ID in {06..24}; do
build_mkwiimm ${ID}
done
else
build_mkwiimm ${ID}
fi
}