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support for mkwiimm distributions
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20
ChangeLog
20
ChangeLog
@ -1,3 +1,23 @@
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v4.94:
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- wiimmfi generic: use correct version of wit
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- wiimmfi mario kart: major code simplification and major speed-up
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(as we now symlink the old images rather than copying)
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- mkwiimm support. Download and build any Mario Kart Wiimm distribution
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and patch it to use Wiimms custom server (thus patching process takes
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longer as there are two steps now). The old patchers will all work,
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because the outdated versions of the provided tools will be overriden.
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- new patchimage.rc options:
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MKWIIMM_GAME_LANG either de (german) or en (english)
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mkwiimm game language
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MKWIIMM_MSG_LANG either de, de+ (german) or en, en+ (english)
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mkwiimm message language. de+ and en+ also change all
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other languages to german or english
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MKWIIMM_SHARE_SAVE either 1=ja (yes) or 2=nein (no)
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whether to share save with the original game
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YOU MUST SET THOSE VAlUES (patchimage will tell Wiimm's patcher to use
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them and thus allows full automatic creating of mkwiimm without any
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further user interaction needed). See README.RC for example config.
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v4.93:
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- various fixups
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- wiimmfi generic: show game titles next to id when showing available images
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@ -99,7 +99,11 @@ case ${GAME} in
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi_generic.sh
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;;
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p | P | Sykland )
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p | P | Mkwiimm )
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source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.sh
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;;
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q | Q | Sykland )
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source ${PATCHIMAGE_SCRIPT_DIR}/skyland.sh
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;;
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@ -60,9 +60,10 @@ M Awesomer Super Luigi Mini
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<<<>>>
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N Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
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O Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
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P Mario Kart Wiimm. Custom Mario Kart Distribution
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<<<>>>
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P Super Mario Skyland
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Q Super Mario Skyland
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1 The Legend of Zelda: Parallel Worlds
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"
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105
script.d/mkwiimm.sh
Normal file
105
script.d/mkwiimm.sh
Normal file
@ -0,0 +1,105 @@
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#!/bin/bash
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GAME_TYPE="MKWIIMM"
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GAME_NAME="Mario Kart Wiimm"
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Custom Mario Kart Wii
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Source: http://wiiki.wii-homebrew.com/Wiimms_Mario_Kart_Fun
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Base Image: Mario Kart Wii (RMC?01)
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Supported Versions: EUR, JAP, USA
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************************************************"
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}
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check_input_image_special () {
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check_input_image_mkwiimm
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}
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download_wiimm () {
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echo "Choose a Mario Kart Wiimm Distribution
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ALL Build all distributions."
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gawk -F \: 'NR>1 {print $1 "\t" $2}' < script.d/mkwiimm.db
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echo "
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type in ALL or an ID"
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read ID
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}
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build_mkwiimm () {
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DIST=$(gawk -F \: "/^${1}/"'{print $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
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DOWNLOAD=$(gawk -F \: "/^${1}/"'{print $3}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
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FILENAME=$(gawk -F \: "/^${1}/"'{split($3, a, "/") ; print a[3]}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
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if [[ ${FILENAME} != mkw* ]]; then
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echo "wrong ID passed from user-input, exiting."
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exit 1
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fi
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if [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ]]; then
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${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null
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elif [[ -f ${PWD}/${FILENAME} ]]; then
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${UNP} ${PWD}/${FILENAME} >/dev/null
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else
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ${DOWNLOAD}
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${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null
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fi
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cd ${FILENAME/.7z}
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ln -s ${IMAGE} .
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REG=${IMAGE##*/}
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REG=${REG:3:1}
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chmod +x *.sh
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cp -r ${PATCHIMAGE_SCRIPT_DIR}/../override/* ${PWD}/bin/
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echo "LANGUAGE=${MKWIIMM_GAME_LANG}
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MSGLANG=${MKWIIMM_MSG_LANG}
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ISOMODE=wbfs
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SPLITISO=
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PRIV_SAVEGAME=${MKWIIMM_OWN_SAVE}" > ${PWD}/config.def
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echo "creating >${DIST}<, stand by..."
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./create-image.sh --dest=${PWD}/RMC${REG}${ID}.wbfs #>/dev/null
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echo "patching >${DIST}< to use custom server..."
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${WIT} cp ${PWD}/RMC${REG}${ID}.wbfs --DEST \
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${PATCHIMAGE_GAME_DIR}/RMC${REG}${ID}.wbfs \
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--update --psel=data --wiimmfi >/dev/null
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echo "cleaning up workdir..."
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cd ..
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rm -rf ${FILENAME/.7z}
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if [[ ${PATCHIMAGE_COVER_DOWNLOAD} == TRUE ]]; then
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echo "\n*** Z) download_covers"
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download_covers ${ID/.*}
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fi
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echo "*** SUCCESS ***"
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}
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patch_wiimm () {
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if [[ ${ID} == ALL ]]; then
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for ID in {06..24}; do
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build_mkwiimm ${ID}
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done
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else
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build_mkwiimm ${ID}
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fi
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}
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